#include "Print.hpp" #include "BoundingBox.hpp" namespace Slic3r { bool PrintState::started(PrintStep step) const { return this->_started.find(step) != this->_started.end(); } bool PrintState::done(PrintStep step) const { return this->_done.find(step) != this->_done.end(); } void PrintState::set_started(PrintStep step) { this->_started.insert(step); } void PrintState::set_done(PrintStep step) { this->_done.insert(step); } void PrintState::invalidate(PrintStep step) { this->_started.erase(step); this->_done.erase(step); } void PrintState::invalidate_all() { this->_started.clear(); this->_done.clear(); } #ifdef SLIC3RXS REGISTER_CLASS(PrintState, "Print::State"); #endif PrintRegion::PrintRegion(Print* print) : config(), print(print) { } PrintRegion::~PrintRegion() { } PrintConfig & PrintRegion::print_config() { return print->config; } #ifdef SLIC3RXS REGISTER_CLASS(PrintRegion, "Print::Region"); #endif PrintObject::PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox) : print(print), model_object(model_object) { region_volumes.resize(print->regions.size()); // Compute the translation to be applied to our meshes so that we work with smaller coordinates { // Translate meshes so that our toolpath generation algorithms work with smaller // XY coordinates; this translation is an optimization and not strictly required. // A cloned mesh will be aligned to 0 before slicing in _slice_region() since we // don't assume it's already aligned and we don't alter the original position in model. // We store the XY translation so that we can place copies correctly in the output G-code // (copies are expressed in G-code coordinates and this translation is not publicly exposed). this->_copies_shift = Point(modobj_bbox.min.x, modobj_bbox.min.y); this->_copies_shift.scale(SCALING_FACTOR); // TODO: $self->_trigger_copies; // Scale the object size and store it Pointf3 size = modobj_bbox.size(); this->size = Point3(scale_(size.x), scale_(size.y), scale_(size.z)); } } PrintObject::~PrintObject() { } void PrintObject::add_region_volume(int region_id, int volume_id) { if (region_id >= region_volumes.size()) { region_volumes.resize(region_id + 1); } region_volumes[region_id].push_back(volume_id); } size_t PrintObject::layer_count() { return this->layers.size(); } void PrintObject::clear_layers() { for (int i = this->layers.size()-1; i >= 0; --i) this->delete_layer(i); } Layer* PrintObject::get_layer(int idx) { return this->layers.at(idx); } Layer* PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z) { Layer* layer = new Layer(id, this, height, print_z, slice_z); layers.push_back(layer); return layer; } void PrintObject::delete_layer(int idx) { LayerPtrs::iterator i = this->layers.begin() + idx; Layer* item = *i; this->layers.erase(i); delete item; } size_t PrintObject::support_layer_count() { return this->support_layers.size(); } void PrintObject::clear_support_layers() { for (int i = this->support_layers.size()-1; i >= 0; --i) this->delete_support_layer(i); } SupportLayer* PrintObject::get_support_layer(int idx) { return this->support_layers.at(idx); } SupportLayer* PrintObject::add_support_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z) { SupportLayer* layer = new SupportLayer(id, this, height, print_z, slice_z); support_layers.push_back(layer); return layer; } void PrintObject::delete_support_layer(int idx) { SupportLayerPtrs::iterator i = this->support_layers.begin() + idx; SupportLayer* item = *i; this->support_layers.erase(i); delete item; } #ifdef SLIC3RXS REGISTER_CLASS(PrintObject, "Print::Object"); #endif Print::Print() : total_used_filament(0), total_extruded_volume(0) { } Print::~Print() { clear_objects(); clear_regions(); } void Print::clear_objects() { for (int i = this->objects.size()-1; i >= 0; --i) this->delete_object(i); this->clear_regions(); this->_state.invalidate(psSkirt); this->_state.invalidate(psBrim); } PrintObject* Print::get_object(int idx) { return objects.at(idx); } PrintObject* Print::add_object(ModelObject *model_object, const BoundingBoxf3 &modobj_bbox) { PrintObject *object = new PrintObject(this, model_object, modobj_bbox); objects.push_back(object); return object; } PrintObject* Print::set_new_object(size_t idx, ModelObject *model_object, const BoundingBoxf3 &modobj_bbox) { if (idx < 0 || idx >= this->objects.size()) throw "bad idx"; PrintObjectPtrs::iterator old_it = this->objects.begin() + idx; delete *old_it; PrintObject *object = new PrintObject(this, model_object, modobj_bbox); this->objects[idx] = object; return object; } void Print::delete_object(int idx) { PrintObjectPtrs::iterator i = this->objects.begin() + idx; PrintObject* item = *i; this->objects.erase(i); delete item; // TODO: purge unused regions this->_state.invalidate(psSkirt); this->_state.invalidate(psBrim); } void Print::clear_regions() { for (int i = this->regions.size()-1; i >= 0; --i) this->delete_region(i); } PrintRegion* Print::get_region(int idx) { return regions.at(idx); } PrintRegion* Print::add_region() { PrintRegion *region = new PrintRegion(this); regions.push_back(region); return region; } void Print::delete_region(int idx) { PrintRegionPtrs::iterator i = this->regions.begin() + idx; PrintRegion* item = *i; this->regions.erase(i); delete item; } #ifdef SLIC3RXS REGISTER_CLASS(Print, "Print"); #endif }