#include "Surface.hpp" namespace Slic3r { double Surface::area() const { return this->expolygon.area(); } #ifdef SLIC3RXS SV* Surface::to_SV_ref() { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Surface::Ref", (void*)this ); return sv; } #endif }