#ifndef slic3r_GUI_ObjectLayers_hpp_ #define slic3r_GUI_ObjectLayers_hpp_ #include "GUI_ObjectSettings.hpp" #include "wxExtensions.hpp" class wxBoxSizer; namespace Slic3r { class ModelObject; namespace GUI { class ConfigOptionsGroup; class ObjectLayers : public OG_Settings { ScalableBitmap m_bmp_delete; ScalableBitmap m_bmp_add; ModelObject* m_object {nullptr}; std::vector m_legends; public: ObjectLayers(wxWindow* parent); ~ObjectLayers() {} void create_layers_list(); void create_layer(int id); void update_layers_list(); void UpdateAndShow(const bool show) override; void msw_rescale(); }; }} #endif // slic3r_GUI_ObjectLayers_hpp_