package Slic3r::Fill; use Moo; use Slic3r::Fill::Base; use Slic3r::Fill::Rectilinear; use Slic3r::Fill::Rectilinear2; use XXX; has 'print' => (is => 'ro', required => 1); has 'fillers' => (is => 'rw', default => sub { {} }); our %FillTypes = ( rectilinear => 'Slic3r::Fill::Rectilinear', rectilinear2 => 'Slic3r::Fill::Rectilinear2', ); sub BUILD { my $self = shift; $self->fillers->{$_} ||= $FillTypes{$_}->new(print => $self->print) for ('rectilinear', $Slic3r::fill_type); } sub make_fill { my $self = shift; my ($layer) = @_; my $max_print_dimension = $self->print->max_length * sqrt(2); for (values %{$self->fillers}) { $_->layer($layer); $_->max_print_dimension($max_print_dimension); } printf "Filling layer %d:\n", $layer->id; foreach my $surfaces (@{ $layer->fill_surfaces }) { my @path_collection = (); SURFACE: foreach my $surface (@$surfaces) { Slic3r::debugf " Processing surface %s:\n", $surface->id; my $filler = $Slic3r::fill_type; my $density = $Slic3r::fill_density; next SURFACE unless $density > 0; # force 100% density and rectilinear fill for external surfaces if ($surface->surface_type ne 'internal') { $density = 1; $filler = 'rectilinear'; } my @paths = $self->fillers->{$filler}->fill_surface( $surface, density => $density, ); push @path_collection, map Slic3r::ExtrusionPath->cast( [ @$_ ], depth_layers => $surface->depth_layers, ), @paths; } # save into layer push @{ $layer->fills }, Slic3r::ExtrusionPath::Collection->new( paths => [ @path_collection ], ); $layer->fills->[-1]->cleanup; } } 1;