#include "GLGizmosCommon.hpp" #include #include "slic3r/GUI/GLCanvas3D.hpp" #include "libslic3r/SLAPrint.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/Camera.hpp" #include "slic3r/GUI/Plater.hpp" #include "libslic3r/PresetBundle.hpp" #include namespace Slic3r { namespace GUI { using namespace CommonGizmosDataObjects; CommonGizmosDataPool::CommonGizmosDataPool(GLCanvas3D* canvas) : m_canvas(canvas) { using c = CommonGizmosDataID; m_data[c::SelectionInfo].reset( new SelectionInfo(this)); m_data[c::InstancesHider].reset( new InstancesHider(this)); // m_data[c::HollowedMesh].reset( new HollowedMesh(this)); m_data[c::Raycaster].reset( new Raycaster(this)); m_data[c::ObjectClipper].reset( new ObjectClipper(this)); m_data[c::SupportsClipper].reset( new SupportsClipper(this)); } void CommonGizmosDataPool::update(CommonGizmosDataID required) { assert(check_dependencies(required)); for (auto& [id, data] : m_data) { if (int(required) & int(CommonGizmosDataID(id))) data->update(); else if (data->is_valid()) data->release(); } } SelectionInfo* CommonGizmosDataPool::selection_info() const { SelectionInfo* sel_info = dynamic_cast(m_data.at(CommonGizmosDataID::SelectionInfo).get()); assert(sel_info); return sel_info->is_valid() ? sel_info : nullptr; } InstancesHider* CommonGizmosDataPool::instances_hider() const { InstancesHider* inst_hider = dynamic_cast(m_data.at(CommonGizmosDataID::InstancesHider).get()); assert(inst_hider); return inst_hider->is_valid() ? inst_hider : nullptr; } Raycaster* CommonGizmosDataPool::raycaster() const { Raycaster* rc = dynamic_cast(m_data.at(CommonGizmosDataID::Raycaster).get()); assert(rc); return rc->is_valid() ? rc : nullptr; } ObjectClipper* CommonGizmosDataPool::object_clipper() const { ObjectClipper* oc = dynamic_cast(m_data.at(CommonGizmosDataID::ObjectClipper).get()); // ObjectClipper is used from outside the gizmos to report current clipping plane. // This function can be called when oc is nullptr. return (oc && oc->is_valid()) ? oc : nullptr; } SupportsClipper* CommonGizmosDataPool::supports_clipper() const { SupportsClipper* sc = dynamic_cast(m_data.at(CommonGizmosDataID::SupportsClipper).get()); assert(sc); return sc->is_valid() ? sc : nullptr; } #ifndef NDEBUG // Check the required resources one by one and return true if all // dependencies are met. bool CommonGizmosDataPool::check_dependencies(CommonGizmosDataID required) const { // This should iterate over currently required data. Each of them should // be asked about its dependencies and it must check that all dependencies // are also in required and before the current one. for (auto& [id, data] : m_data) { // in case we don't use this, the deps are irrelevant if (! (int(required) & int(CommonGizmosDataID(id)))) continue; CommonGizmosDataID deps = data->get_dependencies(); assert(int(deps) == (int(deps) & int(required))); } return true; } #endif // NDEBUG void SelectionInfo::on_update() { const Selection& selection = get_pool()->get_canvas()->get_selection(); m_model_object = nullptr; m_print_object = nullptr; if (selection.is_single_full_instance()) { m_model_object = selection.get_model()->objects[selection.get_object_idx()]; if (m_model_object) m_print_object = get_pool()->get_canvas()->sla_print()->get_print_object_by_model_object_id(m_model_object->id()); m_z_shift = m_print_object ? m_print_object->get_current_elevation() : selection.get_first_volume()->get_sla_shift_z(); } } void SelectionInfo::on_release() { m_model_object = nullptr; m_model_volume = nullptr; } ModelInstance *SelectionInfo::model_instance() const { int inst_idx = get_active_instance(); return inst_idx < int(m_model_object->instances.size()) ? m_model_object->instances[get_active_instance()] : nullptr; } int SelectionInfo::get_active_instance() const { return get_pool()->get_canvas()->get_selection().get_instance_idx(); } void InstancesHider::on_update() { const ModelObject* mo = get_pool()->selection_info()->model_object(); int active_inst = get_pool()->selection_info()->get_active_instance(); GLCanvas3D* canvas = get_pool()->get_canvas(); if (mo && active_inst != -1) { canvas->toggle_model_objects_visibility(false); if (!m_hide_full_scene) { canvas->toggle_model_objects_visibility(true, mo, active_inst); canvas->toggle_sla_auxiliaries_visibility(false, mo, active_inst); } canvas->set_use_clipping_planes(true); // Some objects may be sinking, do not show whatever is below the bed. canvas->set_clipping_plane(0, ClippingPlane(Vec3d::UnitZ(), -SINKING_Z_THRESHOLD)); canvas->set_clipping_plane(1, ClippingPlane(-Vec3d::UnitZ(), std::numeric_limits::max())); std::vector meshes; for (const ModelVolume* mv : mo->volumes) meshes.push_back(&mv->mesh()); if (meshes != m_old_meshes) { m_clippers.clear(); for (const TriangleMesh* mesh : meshes) { m_clippers.emplace_back(new MeshClipper); m_clippers.back()->set_plane(ClippingPlane(-Vec3d::UnitZ(), -SINKING_Z_THRESHOLD)); m_clippers.back()->set_mesh(mesh->its); } m_old_meshes = meshes; } } else canvas->toggle_model_objects_visibility(true); } void InstancesHider::on_release() { get_pool()->get_canvas()->toggle_model_objects_visibility(true); get_pool()->get_canvas()->set_use_clipping_planes(false); m_old_meshes.clear(); m_clippers.clear(); } void InstancesHider::set_hide_full_scene(bool hide) { if (m_hide_full_scene != hide) { m_hide_full_scene = hide; on_update(); } } void InstancesHider::render_cut() const { const SelectionInfo* sel_info = get_pool()->selection_info(); const ModelObject* mo = sel_info->model_object(); Geometry::Transformation inst_trafo = mo->instances[sel_info->get_active_instance()]->get_transformation(); size_t clipper_id = 0; for (const ModelVolume* mv : mo->volumes) { Geometry::Transformation vol_trafo = mv->get_transformation(); Geometry::Transformation trafo = inst_trafo * vol_trafo; trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., sel_info->get_sla_shift())); auto& clipper = m_clippers[clipper_id]; clipper->set_transformation(trafo); const ObjectClipper* obj_clipper = get_pool()->object_clipper(); if (obj_clipper->is_valid() && obj_clipper->get_clipping_plane() && obj_clipper->get_position() != 0.) { ClippingPlane clp = *get_pool()->object_clipper()->get_clipping_plane(); clp.set_normal(-clp.get_normal()); clipper->set_limiting_plane(clp); } else clipper->set_limiting_plane(ClippingPlane::ClipsNothing()); #if ENABLE_GL_CORE_PROFILE || ENABLE_OPENGL_ES bool depth_test_enabled = ::glIsEnabled(GL_DEPTH_TEST); #else glsafe(::glPushAttrib(GL_DEPTH_TEST)); #endif // ENABLE_GL_CORE_PROFILE || ENABLE_OPENGL_ES glsafe(::glDisable(GL_DEPTH_TEST)); clipper->render_cut(mv->is_model_part() ? ColorRGBA(0.8f, 0.3f, 0.0f, 1.0f) : color_from_model_volume(*mv)); #if ENABLE_GL_CORE_PROFILE || ENABLE_OPENGL_ES if (depth_test_enabled) glsafe(::glEnable(GL_DEPTH_TEST)); #else glsafe(::glPopAttrib()); #endif // ENABLE_GL_CORE_PROFILE || ENABLE_OPENGL_ES ++clipper_id; } } void Raycaster::on_update() { wxBusyCursor wait; const ModelObject* mo = get_pool()->selection_info()->model_object(); const ModelVolume* mv = get_pool()->selection_info()->model_volume(); if (mo == nullptr && mv == nullptr) return; std::vector mvs; if (mv != nullptr) mvs.push_back(const_cast(mv)); else mvs = mo->volumes; std::vector meshes; bool force_raycaster_regeneration = false; if (wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA) { // For sla printers we use the mesh generated by the backend std::shared_ptr preview_mesh_ptr; const SLAPrintObject* po = get_pool()->selection_info()->print_object(); if (po) preview_mesh_ptr = po->get_mesh_to_print(); if (preview_mesh_ptr) m_sla_mesh_cache = TriangleMesh{*preview_mesh_ptr}; if (!m_sla_mesh_cache.empty()) { m_sla_mesh_cache.transform(po->trafo().inverse()); meshes.emplace_back(&m_sla_mesh_cache); force_raycaster_regeneration = true; } } if (meshes.empty()) { const std::vector& mvs = mo->volumes; for (const ModelVolume* mv : mvs) { if (mv->is_model_part()) meshes.push_back(&mv->mesh()); } } if (force_raycaster_regeneration || meshes != m_old_meshes) { m_raycasters.clear(); for (const TriangleMesh* mesh : meshes) m_raycasters.emplace_back(new MeshRaycaster(std::make_shared(*mesh))); m_old_meshes = meshes; } } void Raycaster::on_release() { m_raycasters.clear(); m_old_meshes.clear(); } std::vector Raycaster::raycasters() const { std::vector mrcs; for (const auto& raycaster_unique_ptr : m_raycasters) mrcs.push_back(raycaster_unique_ptr.get()); return mrcs; } } // namespace GUI namespace GUI { void ObjectClipper::on_update() { const ModelObject* mo = get_pool()->selection_info()->model_object(); if (! mo) return; // which mesh should be cut? std::vector meshes; std::vector trafos; bool force_clipper_regeneration = false; std::unique_ptr mc; Geometry::Transformation mc_tr; if (wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA) { // For sla printers we use the mesh generated by the backend const SLAPrintObject* po = get_pool()->selection_info()->print_object(); if (po) { auto partstoslice = po->get_parts_to_slice(); if (! partstoslice.empty()) { mc = std::make_unique(); mc->set_mesh(range(partstoslice)); mc_tr = Geometry::Transformation{po->trafo().inverse().cast()}; } } } if (!mc && meshes.empty()) { for (const ModelVolume* mv : mo->volumes) { meshes.emplace_back(&mv->mesh()); trafos.emplace_back(mv->get_transformation()); } } if (mc || force_clipper_regeneration || meshes != m_old_meshes) { m_clippers.clear(); for (size_t i = 0; i < meshes.size(); ++i) { m_clippers.emplace_back(new MeshClipper, trafos[i]); m_clippers.back().first->set_mesh(meshes[i]->its); } m_old_meshes = std::move(meshes); if (mc) { m_clippers.emplace_back(std::move(mc), mc_tr); } m_active_inst_bb_radius = mo->instance_bounding_box(get_pool()->selection_info()->get_active_instance()).radius(); } } void ObjectClipper::on_release() { m_clippers.clear(); m_old_meshes.clear(); m_clp.reset(); m_clp_ratio = 0.; } void ObjectClipper::render_cut() const { if (m_clp_ratio == 0.) return; const SelectionInfo* sel_info = get_pool()->selection_info(); const Geometry::Transformation inst_trafo = sel_info->model_object()->instances[sel_info->get_active_instance()]->get_transformation(); for (auto& clipper : m_clippers) { Geometry::Transformation trafo = inst_trafo * clipper.second; trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., sel_info->get_sla_shift())); clipper.first->set_plane(*m_clp); clipper.first->set_transformation(trafo); clipper.first->set_limiting_plane(ClippingPlane(Vec3d::UnitZ(), -SINKING_Z_THRESHOLD)); clipper.first->render_cut({ 1.0f, 0.37f, 0.0f, 1.0f }); clipper.first->render_contour({ 1.f, 1.f, 1.f, 1.f }); } } bool ObjectClipper::is_projection_inside_cut(const Vec3d& point) const { return m_clp_ratio != 0. && std::any_of(m_clippers.begin(), m_clippers.end(), [point](const auto& cl) { return cl.first->is_projection_inside_cut(point); }); } bool ObjectClipper::has_valid_contour() const { return m_clp_ratio != 0. && std::any_of(m_clippers.begin(), m_clippers.end(), [](const auto& cl) { return cl.first->has_valid_contour(); }); } void ObjectClipper::set_position_by_ratio(double pos, bool keep_normal) { const ModelObject* mo = get_pool()->selection_info()->model_object(); int active_inst = get_pool()->selection_info()->get_active_instance(); double z_shift = get_pool()->selection_info()->get_sla_shift(); Vec3d normal = (keep_normal && m_clp) ? m_clp->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward(); const Vec3d& center = mo->instances[active_inst]->get_offset() + Vec3d(0., 0., z_shift); float dist = normal.dot(center); if (pos < 0.) pos = m_clp_ratio; m_clp_ratio = pos; m_clp.reset(new ClippingPlane(normal, (dist - (-m_active_inst_bb_radius) - m_clp_ratio * 2*m_active_inst_bb_radius))); get_pool()->get_canvas()->set_as_dirty(); } void ObjectClipper::set_range_and_pos(const Vec3d& cpl_normal, double cpl_offset, double pos) { m_clp.reset(new ClippingPlane(cpl_normal, cpl_offset)); m_clp_ratio = pos; get_pool()->get_canvas()->set_as_dirty(); } const ClippingPlane* ObjectClipper::get_clipping_plane(bool ignore_hide_clipped) const { static const ClippingPlane no_clip = ClippingPlane::ClipsNothing(); return (ignore_hide_clipped || m_hide_clipped) ? m_clp.get() : &no_clip; } void ObjectClipper::set_behavior(bool hide_clipped, bool fill_cut, double contour_width) { m_hide_clipped = hide_clipped; for (auto& clipper : m_clippers) clipper.first->set_behaviour(fill_cut, contour_width); } void ObjectClipper::pass_mouse_click(const Vec3d& pt) { for (auto& clipper : m_clippers) clipper.first->pass_mouse_click(pt); } std::vector ObjectClipper::get_disabled_contours() const { return std::vector(); } void SupportsClipper::on_update() { const ModelObject* mo = get_pool()->selection_info()->model_object(); bool is_sla = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA; if (! mo || ! is_sla) return; const SLAPrintObject* po = get_pool()->selection_info()->print_object(); if (po == nullptr) return; if (po->get_mesh_to_print() == nullptr) { // The object has been not sliced yet. We better dump the cached data. m_supports_clipper.reset(); m_pad_clipper.reset(); return; } const TriangleMesh& support_mesh = po->support_mesh(); if (support_mesh.empty()) { // The supports are not available yet. We better dump the cached data. m_supports_clipper.reset(); } else { m_supports_clipper.reset(new MeshClipper); m_supports_clipper->set_mesh(support_mesh.its); } const TriangleMesh& pad_mesh = po->pad_mesh(); if (pad_mesh.empty()) { // The supports are not available yet. We better dump the cached data. m_pad_clipper.reset(); } else { m_pad_clipper.reset(new MeshClipper); m_pad_clipper->set_mesh(pad_mesh.its); } } void SupportsClipper::on_release() { m_supports_clipper.reset(); m_pad_clipper.reset(); m_print_object_idx = -1; } void SupportsClipper::render_cut() const { const CommonGizmosDataObjects::ObjectClipper* ocl = get_pool()->object_clipper(); if (ocl->get_position() == 0.) return; const SLAPrintObject* po = get_pool()->selection_info()->print_object(); if (po == nullptr) return; Geometry::Transformation po_trafo(po->trafo()); const SelectionInfo* sel_info = get_pool()->selection_info(); Geometry::Transformation inst_trafo = sel_info->model_object()->instances[sel_info->get_active_instance()]->get_transformation(); inst_trafo = Geometry::Transformation(inst_trafo.get_matrix() * po_trafo.get_matrix().inverse()); inst_trafo.set_offset(inst_trafo.get_offset() + Vec3d(0.0, 0.0, sel_info->get_sla_shift())); if (m_supports_clipper != nullptr) { m_supports_clipper->set_plane(*ocl->get_clipping_plane()); m_supports_clipper->set_transformation(inst_trafo); m_supports_clipper->render_cut({ 1.0f, 0.f, 0.37f, 1.0f }); } if (m_pad_clipper != nullptr) { m_pad_clipper->set_plane(*ocl->get_clipping_plane()); m_pad_clipper->set_transformation(inst_trafo); m_pad_clipper->render_cut({ 0.6f, 0.f, 0.222f, 1.0f }); } } } // namespace GUI } // namespace Slic3r