package Slic3r::Print; use Moo; use Math::Clipper ':all'; use XXX; use constant X => 0; use constant Y => 1; has 'x_length' => ( is => 'ro', required => 1, coerce => sub { sprintf '%.0f', $_[0] }, ); has 'y_length' => ( is => 'ro', required => 1, coerce => sub { sprintf '%.0f', $_[0] }, ); has 'layers' => ( traits => ['Array'], is => 'rw', #isa => 'ArrayRef[Slic3r::Layer]', default => sub { [] }, ); sub layer_count { my $self = shift; return scalar @{ $self->layers }; } sub max_length { my $self = shift; return ($self->x_length > $self->y_length) ? $self->x_length : $self->y_length; } sub layer { my $self = shift; my ($layer_id) = @_; # extend our print by creating all necessary layers if ($self->layer_count < $layer_id + 1) { for (my $i = $self->layer_count; $i <= $layer_id; $i++) { push @{ $self->layers }, Slic3r::Layer->new(id => $i); } } return $self->layers->[$layer_id]; } sub discover_horizontal_shells { my $self = shift; Slic3r::debugf "==> DISCOVERING HORIZONTAL SHELLS\n"; my $clipper = Math::Clipper->new; for (my $i = 0; $i < $self->layer_count; $i++) { my $layer = $self->layers->[$i]; foreach my $type (qw(top bottom)) { # find surfaces of current type for current layer my @surfaces = grep $_->surface_type eq $type, @{$layer->surfaces} or next; Slic3r::debugf "Layer %d has %d surfaces of type '%s'\n", $i, scalar(@surfaces), $type; for (my $n = $type eq 'top' ? $i-1 : $i+1; abs($n - $i) <= $Slic3r::solid_layers-1; $type eq 'top' ? $n-- : $n++) { next if $n < 0 || $n >= $self->layer_count; Slic3r::debugf " looking for neighbors on layer %d...\n", $n; my $neighbor_polygons = [ map $_->p, grep $_->surface_type eq 'internal', @{$self->layers->[$n]->surfaces} ]; # find intersection between @surfaces and current layer's surfaces $clipper->add_subject_polygons([ map $_->p, @surfaces ]); $clipper->add_clip_polygons($neighbor_polygons); # intersections have contours and holes my $intersections = $clipper->ex_execute(CT_INTERSECTION, PFT_NONZERO, PFT_NONZERO); $clipper->clear; next if @$intersections == 0; Slic3r::debugf " %d intersections found\n", scalar @$intersections; # subtract intersections from layer surfaces to get resulting inner surfaces $clipper->add_subject_polygons($neighbor_polygons); $clipper->add_clip_polygons([ map { $_->{outer}, @{$_->{holes}} } @$intersections ]); my $internal_polygons = $clipper->ex_execute(CT_DIFFERENCE, PFT_NONZERO, PFT_NONZERO); $clipper->clear; # Note: due to floating point math we're going to get some very small # polygons as $internal_polygons; they will be removed by removed_small_features() # assign resulting inner surfaces to layer $self->layers->[$n]->surfaces([]); foreach my $p (@$internal_polygons) { push @{$self->layers->[$n]->surfaces}, Slic3r::Surface->new( surface_type => 'internal', contour => Slic3r::Polyline::Closed->cast($p->{outer}), holes => [ map Slic3r::Polyline::Closed->cast($_), @{$p->{holes}} ], ); } # assign new internal-solid surfaces to layer foreach my $p (@$intersections) { push @{$self->layers->[$n]->surfaces}, Slic3r::Surface->new( surface_type => 'internal-solid', contour => Slic3r::Polyline::Closed->cast($p->{outer}), holes => [ map Slic3r::Polyline::Closed->cast($_), @{$p->{holes}} ], ); } } } } } # remove perimeters and fill surfaces which are too small to be extruded sub remove_small_features { my $self = shift; $_->remove_small_features for @{$self->layers}; } sub extrude_perimeters { my $self = shift; my $perimeter_extruder = Slic3r::Perimeter->new; foreach my $layer (@{ $self->layers }) { $perimeter_extruder->make_perimeter($layer); Slic3r::debugf " generated paths: %s\n", join ' ', map $_->id, @{ $layer->perimeters } if $Slic3r::debug; } } sub extrude_fills { my $self = shift; my $fill_extruder = Slic3r::Fill::Rectilinear->new; foreach my $layer (@{ $self->layers }) { $fill_extruder->make_fill($self, $layer); Slic3r::debugf " generated %d paths: %s\n", scalar @{ $layer->fills }, join ' ', map $_->id, map @{$_->paths}, @{ $layer->fills } if $Slic3r::debug; } } sub export_gcode { my $self = shift; my ($file) = @_; printf "Exporting GCODE file...\n"; # open output gcode file open my $fh, ">", $file or die "Failed to open $file for writing\n"; # write start commands to file # TODO: this must be customizable by user print $fh "G28 ; home all axes\n"; printf $fh "M109 S%d ; wait for temperature to be reached\n", $Slic3r::temperature; print $fh "G90 ; use absolute coordinates\n"; print $fh "G21 ; set units to millimeters\n"; if ($Slic3r::use_relative_e_distances) { print $fh "M83 ; use relative distances for extrusion\n"; } else { print $fh "M82 ; use absolute distances for extrusion\n"; } # set up our extruder object my $extruder = Slic3r::Extruder->new( # calculate X,Y shift to center print around specified origin shift_x => $Slic3r::print_center->[X] - ($self->x_length * $Slic3r::resolution / 2), shift_y => $Slic3r::print_center->[Y] - ($self->y_length * $Slic3r::resolution / 2), ); # write gcode commands layer by layer foreach my $layer (@{ $self->layers }) { # go to layer printf $fh $extruder->move_z($Slic3r::z_offset + $layer->z * $Slic3r::resolution); # extrude skirts printf $fh $extruder->extrude_loop($_, 'skirt') for @{ $layer->skirts }; # extrude perimeters printf $fh $extruder->extrude_loop($_, 'perimeter') for @{ $layer->perimeters }; # extrude fills for my $fill (@{ $layer->fills }) { printf $fh $extruder->extrude($_, 'fill') for $fill->shortest_path($extruder->last_pos); } } # write end commands to file # TODO: this must be customizable by user print $fh "M104 S0 ; turn off temperature\n"; print $fh "G28 X0 ; home X axis\n"; print $fh "M84 ; disable motors\n"; # close our gcode file close $fh; } 1;