%module{Slic3r::XS}; %{ #include #include "libslic3r/BoundingBox.hpp" #include "libslic3r/Polyline.hpp" %} %name{Slic3r::Polyline} class Polyline { ~Polyline(); Clone clone() %code{% RETVAL = THIS; %}; SV* arrayref() %code{% RETVAL = to_AV(THIS); %}; SV* pp() %code{% RETVAL = to_SV_pureperl(THIS); %}; void scale(double factor); void translate(double x, double y); void pop_back() %code{% THIS->points.pop_back(); %}; void reverse(); Lines lines(); Clone first_point(); Clone last_point(); double length(); bool is_valid(); void clip_end(double distance); void clip_start(double distance); void extend_end(double distance); void extend_start(double distance); void simplify(double tolerance); void split_at(Point* point, Polyline* p1, Polyline* p2) %code{% THIS->split_at(*point, p1, p2); %}; Clone bounding_box(); %{ Polyline* Polyline::new(...) CODE: RETVAL = new Polyline (); // ST(0) is class name, ST(1) is first point RETVAL->points.resize(items-1); for (unsigned int i = 1; i < items; i++) { from_SV_check(ST(i), &RETVAL->points[i-1]); } OUTPUT: RETVAL void Polyline::append(...) CODE: for (unsigned int i = 1; i < items; i++) { Point p; from_SV_check(ST(i), &p); THIS->points.push_back(p); } void Polyline::append_polyline(polyline) Polyline* polyline; CODE: for (Points::const_iterator it = polyline->points.begin(); it != polyline->points.end(); ++it) { THIS->points.push_back((*it)); } void Polyline::rotate(angle, center_sv) double angle; SV* center_sv; CODE: Point center; from_SV_check(center_sv, ¢er); THIS->rotate(angle, center); %} };