#include "GUI.hpp" #include #include namespace Slic3r { namespace GUI { class ConfigOptionsGroup; class PreferencesDialog : public wxDialog { std::map m_values; std::shared_ptr m_optgroup; int m_event_preferences; public: PreferencesDialog(wxWindow* parent, int event_preferences) : wxDialog(parent, wxID_ANY, _(L("Preferences")), wxDefaultPosition, wxDefaultSize), m_event_preferences(event_preferences) { build(); } ~PreferencesDialog(){ } void build(); void accept(); }; } // GUI } // Slic3r