package Slic3r::GUI::Plater; use strict; use warnings; use utf8; use File::Basename qw(basename dirname); use List::Util qw(sum first); use Slic3r::Geometry qw(X Y Z MIN MAX scale unscale deg2rad); use threads::shared qw(shared_clone); use Wx qw(:button :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc :panel :sizer :toolbar :window wxTheApp :notebook); use Wx::Event qw(EVT_BUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL EVT_CHOICE EVT_TIMER); use base 'Wx::Panel'; use constant TB_ADD => &Wx::NewId; use constant TB_REMOVE => &Wx::NewId; use constant TB_RESET => &Wx::NewId; use constant TB_ARRANGE => &Wx::NewId; use constant TB_EXPORT_GCODE => &Wx::NewId; use constant TB_EXPORT_STL => &Wx::NewId; use constant TB_MORE => &Wx::NewId; use constant TB_FEWER => &Wx::NewId; use constant TB_45CW => &Wx::NewId; use constant TB_45CCW => &Wx::NewId; use constant TB_SCALE => &Wx::NewId; use constant TB_SPLIT => &Wx::NewId; use constant TB_VIEW => &Wx::NewId; use constant TB_SETTINGS => &Wx::NewId; use constant CONFIG_TIMER_ID => &Wx::NewId; # package variables to avoid passing lexicals to threads our $THUMBNAIL_DONE_EVENT : shared = Wx::NewEventType; our $PROGRESS_BAR_EVENT : shared = Wx::NewEventType; our $ERROR_EVENT : shared = Wx::NewEventType; our $EXPORT_COMPLETED_EVENT : shared = Wx::NewEventType; our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType; use constant FILAMENT_CHOOSERS_SPACING => 3; use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds my $PreventListEvents = 0; sub new { my $class = shift; my ($parent) = @_; my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); $self->{config} = Slic3r::Config->new_from_defaults(qw( bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width )); $self->{model} = Slic3r::Model->new; $self->{print} = Slic3r::Print->new; $self->{objects} = []; $self->{apply_config_timer} = Wx::Timer->new($self, CONFIG_TIMER_ID) if $Slic3r::have_threads; $self->{print}->set_status_cb(sub { my ($percent, $message) = @_; if ($Slic3r::have_threads) { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROGRESS_BAR_EVENT, shared_clone([$percent, $message]))); } else { $self->on_progress_event($percent, $message); } }); # Initialize preview notebook $self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM); # Initialize 2D preview canvas $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config}); $self->{preview_notebook}->AddPage($self->{canvas}, '2D'); $self->{canvas}->on_select_object(sub { my ($obj_idx) = @_; $self->select_object($obj_idx); }); $self->{canvas}->on_double_click(sub { $self->object_cut_dialog if $self->selected_object; }); $self->{canvas}->on_right_click(sub { my ($click_pos) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $menu = $self->object_menu; $self->{canvas}->PopupMenu($menu, $click_pos); $menu->Destroy; }); $self->{canvas}->on_instance_moved(sub { $self->update; }); # Initialize 3D preview canvas if ($Slic3r::GUI::have_OpenGL) { $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config}); $self->{preview_notebook}->AddPage($self->{canvas3D}, '3D'); } # toolbar for object manipulation if (!&Wx::wxMSW) { Wx::ToolTip::Enable(1); $self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL); $self->{htoolbar}->AddTool(TB_ADD, "Add…", Wx::Bitmap->new("$Slic3r::var/brick_add.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_REMOVE, "Delete", Wx::Bitmap->new("$Slic3r::var/brick_delete.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_RESET, "Delete All", Wx::Bitmap->new("$Slic3r::var/cross.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_ARRANGE, "Arrange", Wx::Bitmap->new("$Slic3r::var/bricks.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_MORE, "More", Wx::Bitmap->new("$Slic3r::var/add.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_FEWER, "Fewer", Wx::Bitmap->new("$Slic3r::var/delete.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_45CCW, "45° ccw", Wx::Bitmap->new("$Slic3r::var/arrow_rotate_anticlockwise.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_45CW, "45° cw", Wx::Bitmap->new("$Slic3r::var/arrow_rotate_clockwise.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_SCALE, "Scale…", Wx::Bitmap->new("$Slic3r::var/arrow_out.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_SPLIT, "Split", Wx::Bitmap->new("$Slic3r::var/shape_ungroup.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_VIEW, "Cut…", Wx::Bitmap->new("$Slic3r::var/package.png", wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_SETTINGS, "Settings…", Wx::Bitmap->new("$Slic3r::var/cog.png", wxBITMAP_TYPE_PNG), ''); } else { my %tbar_buttons = ( add => "Add…", remove => "Delete", reset => "Delete All", arrange => "Arrange", increase => "", decrease => "", rotate45ccw => "", rotate45cw => "", rotate => "Rotate…", changescale => "Scale…", split => "Split", view => "View/Cut…", settings => "Settings…", ); $self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL); for (qw(add remove reset arrange increase decrease rotate45ccw rotate45cw rotate changescale split view settings)) { $self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); $self->{btoolbar}->Add($self->{"btn_$_"}); } } $self->{list} = Wx::ListView->new($self, -1, wxDefaultPosition, [250,-1], wxLC_SINGLE_SEL | wxLC_REPORT | wxBORDER_SUNKEN | wxTAB_TRAVERSAL | wxWANTS_CHARS); $self->{list}->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 145); $self->{list}->InsertColumn(1, "Copies", wxLIST_FORMAT_CENTER, 45); $self->{list}->InsertColumn(2, "Scale", wxLIST_FORMAT_CENTER, wxLIST_AUTOSIZE_USEHEADER); EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected); EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected); EVT_LIST_ITEM_ACTIVATED($self, $self->{list}, \&list_item_activated); EVT_KEY_DOWN($self->{list}, sub { my ($list, $event) = @_; if ($event->GetKeyCode == WXK_TAB) { $list->Navigate($event->ShiftDown ? &Wx::wxNavigateBackward : &Wx::wxNavigateForward); } else { $event->Skip; } }); # right pane buttons $self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_export_stl} = Wx::Button->new($self, -1, "Export STL…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_toolpaths_preview} = Wx::Button->new($self, -1, "Toolpaths preview…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font); $self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font); $self->{btn_toolpaths_preview}->SetFont($Slic3r::GUI::small_font); $self->{btn_toolpaths_preview}->Disable; if ($Slic3r::GUI::have_button_icons) { my %icons = qw( add brick_add.png remove brick_delete.png reset cross.png arrange bricks.png export_gcode cog_go.png export_stl brick_go.png toolpaths_preview joystick.png increase add.png decrease delete.png rotate45cw arrow_rotate_clockwise.png rotate45ccw arrow_rotate_anticlockwise.png changescale arrow_out.png split shape_ungroup.png view package.png settings cog.png ); for (grep $self->{"btn_$_"}, keys %icons) { $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new("$Slic3r::var/$icons{$_}", wxBITMAP_TYPE_PNG)); } } $self->selection_changed(0); $self->object_list_changed; EVT_BUTTON($self, $self->{btn_export_gcode}, sub { $self->export_gcode; Slic3r::thread_cleanup(); }); EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl); EVT_BUTTON($self, $self->{btn_toolpaths_preview}, \&toolpaths_preview); if ($self->{htoolbar}) { EVT_TOOL($self, TB_ADD, sub { $self->add; }); EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove EVT_TOOL($self, TB_RESET, sub { $self->reset; }); EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; }); EVT_TOOL($self, TB_MORE, sub { $self->increase; }); EVT_TOOL($self, TB_FEWER, sub { $self->decrease; }); EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45) }); EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45) }); EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); }); EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; }); EVT_TOOL($self, TB_VIEW, sub { $_[0]->object_cut_dialog }); EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog }); } else { EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; }); EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; }); EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; }); EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; }); EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; }); EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45) }); EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45) }); EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); }); EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; }); EVT_BUTTON($self, $self->{btn_view}, sub { $_[0]->object_cut_dialog }); EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog }); } $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self)) for $self, $self->{canvas}, $self->{list}; EVT_COMMAND($self, -1, $THUMBNAIL_DONE_EVENT, sub { my ($self, $event) = @_; my ($obj_idx) = @{$event->GetData}; return if !$self->{objects}[$obj_idx]; # object was deleted before thumbnail generation completed $self->on_thumbnail_made($obj_idx); }); EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub { my ($self, $event) = @_; my ($percent, $message) = @{$event->GetData}; $self->on_progress_event($percent, $message); }); EVT_COMMAND($self, -1, $ERROR_EVENT, sub { my ($self, $event) = @_; Slic3r::GUI::show_error($self, @{$event->GetData}); }); EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub { my ($self, $event) = @_; $self->on_export_completed($event->GetData); }); EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub { my ($self, $event) = @_; $self->on_process_completed($event->GetData); Slic3r::thread_cleanup(); }); EVT_TIMER($self, CONFIG_TIMER_ID, sub { my ($self, $event) = @_; $self->async_apply_config; }); $self->{canvas}->update_bed_size; $self->update; { my $presets; if ($self->GetFrame->{mode} eq 'expert') { $presets = Wx::BoxSizer->new(wxVERTICAL); my %group_labels = ( print => 'Print settings', filament => 'Filament', printer => 'Printer', ); $self->{preset_choosers} = {}; $self->{preset_choosers_sizers} = {}; for my $group (qw(print filament printer)) { my $text = Wx::StaticText->new($self, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); $text->SetFont($Slic3r::GUI::small_font); my $choice = Wx::Choice->new($self, -1, wxDefaultPosition, [140, -1], []); $choice->SetFont($Slic3r::GUI::small_font); $self->{preset_choosers}{$group} = [$choice]; EVT_CHOICE($choice, $choice, sub { $self->_on_select_preset($group, @_) }); $self->{preset_choosers_sizers}{$group} = Wx::BoxSizer->new(wxVERTICAL); $self->{preset_choosers_sizers}{$group}->Add($choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING); $presets->Add($text, 0, wxALIGN_LEFT | wxRIGHT, 4); $presets->Add($self->{preset_choosers_sizers}{$group}, 0, wxALIGN_CENTER_VERTICAL | wxBOTTOM, 8); } } my $object_info_sizer; { my $box = Wx::StaticBox->new($self, -1, "Info"); $object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL); $object_info_sizer->SetMinSize([350,-1]); my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5); $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); $grid_sizer->AddGrowableCol(1, 1); $grid_sizer->AddGrowableCol(3, 1); $object_info_sizer->Add($grid_sizer, 0, wxEXPAND); my @info = ( size => "Size", volume => "Volume", facets => "Facets", materials => "Materials", manifold => "Manifold", ); while (my $field = shift @info) { my $label = shift @info; my $text = Wx::StaticText->new($self, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $text->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($text, 0); $self->{"object_info_$field"} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font); if ($field eq 'manifold') { $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($self, -1, Wx::Bitmap->new("$Slic3r::var/error.png", wxBITMAP_TYPE_PNG)); $self->{object_info_manifold_warning_icon}->Hide; my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL); $h_sizer->Add($self->{object_info_manifold_warning_icon}, 0); $h_sizer->Add($self->{"object_info_$field"}, 0); $grid_sizer->Add($h_sizer, 0, wxEXPAND); } else { $grid_sizer->Add($self->{"object_info_$field"}, 0); } } } my $right_buttons_sizer = Wx::BoxSizer->new(wxVERTICAL); $right_buttons_sizer->Add($presets, 0, wxEXPAND, 0) if defined $presets; $right_buttons_sizer->Add($self->{btn_export_gcode}, 0, wxEXPAND | wxTOP, 8); $right_buttons_sizer->Add($self->{btn_toolpaths_preview}, 0, wxEXPAND | wxTOP, 2); $right_buttons_sizer->Add($self->{btn_export_stl}, 0, wxEXPAND | wxTOP, 2); my $right_top_sizer = Wx::BoxSizer->new(wxHORIZONTAL); $right_top_sizer->Add($self->{list}, 1, wxEXPAND | wxLEFT, 5); $right_top_sizer->Add($right_buttons_sizer, 0, wxEXPAND | wxALL, 10); my $right_sizer = Wx::BoxSizer->new(wxVERTICAL); $right_sizer->Add($right_top_sizer, 1, wxEXPAND | wxBOTTOM, 10); $right_sizer->Add($object_info_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, 5); my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL); $hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1); $hsizer->Add($right_sizer, 0, wxEXPAND | wxBOTTOM, 0); my $sizer = Wx::BoxSizer->new(wxVERTICAL); $sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar}; $sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar}; $sizer->Add($hsizer, 1, wxEXPAND, 0); $sizer->SetSizeHints($self); $self->SetSizer($sizer); } return $self; } # sets the callback sub on_select_preset { my ($self, $cb) = @_; $self->{on_select_preset} = $cb; } sub _on_select_preset { my $self = shift; my ($group, $choice) = @_; # if user changed filament preset, don't propagate this to the tabs if ($group eq 'filament' && @{$self->{preset_choosers}{filament}} > 1) { my @filament_presets = $self->filament_presets; $Slic3r::GUI::Settings->{presets}{filament} = $choice->GetString($filament_presets[0]) . ".ini"; $Slic3r::GUI::Settings->{presets}{"filament_${_}"} = $choice->GetString($filament_presets[$_]) for 1 .. $#filament_presets; wxTheApp->save_settings; return; } $self->{on_select_preset}->($group, $choice->GetSelection) if $self->{on_select_preset}; # get new config and generate on_config_change() event for updating plater and other things $self->on_config_change($self->GetFrame->config); } sub GetFrame { my ($self) = @_; return &Wx::GetTopLevelParent($self); } sub update_presets { my $self = shift; my ($group, $items, $selected) = @_; foreach my $choice (@{ $self->{preset_choosers}{$group} }) { my $sel = $choice->GetSelection; $choice->Clear; $choice->Append($_) for @$items; $choice->SetSelection($sel) if $sel <= $#$items; } $self->{preset_choosers}{$group}[0]->SetSelection($selected); } sub filament_presets { my $self = shift; return map $_->GetSelection, @{ $self->{preset_choosers}{filament} }; } sub add { my $self = shift; my @input_files = wxTheApp->open_model($self); $self->load_file($_) for @input_files; } sub load_file { my $self = shift; my ($input_file) = @_; $Slic3r::GUI::Settings->{recent}{skein_directory} = dirname($input_file); wxTheApp->save_settings; my $process_dialog = Wx::ProgressDialog->new('Loading…', "Processing input file…", 100, $self, 0); $process_dialog->Pulse; local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); my $model = eval { Slic3r::Model->read_from_file($input_file) }; Slic3r::GUI::show_error($self, $@) if $@; if (defined $model) { $self->load_model_objects(@{$model->objects}); $self->statusbar->SetStatusText("Loaded " . basename($input_file)); } $process_dialog->Destroy; } sub load_model_objects { my ($self, @model_objects) = @_; my $bed_centerf = $self->bed_centerf; my $need_arrange = 0; my @obj_idx = (); foreach my $model_object (@model_objects) { my $o = $self->{model}->add_object($model_object); push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new( name => basename($model_object->input_file), ); push @obj_idx, $#{ $self->{objects} }; if ($model_object->instances_count == 0) { # if object has no defined position(s) we need to rearrange everything after loading $need_arrange = 1; # add a default instance and center object around origin $o->center_around_origin; $o->add_instance(offset => $bed_centerf); } $self->{print}->auto_assign_extruders($o); $self->{print}->add_model_object($o); } # if user turned autocentering off, automatic arranging would disappoint them if (!$Slic3r::GUI::Settings->{_}{autocenter}) { $need_arrange = 0; } $self->objects_loaded(\@obj_idx, no_arrange => !$need_arrange); } sub objects_loaded { my $self = shift; my ($obj_idxs, %params) = @_; foreach my $obj_idx (@$obj_idxs) { my $object = $self->{objects}[$obj_idx]; my $model_object = $self->{model}->objects->[$obj_idx]; $self->{list}->InsertStringItem($obj_idx, $object->name); $self->{list}->SetItemFont($obj_idx, Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL)) if $self->{list}->can('SetItemFont'); # legacy code for wxPerl < 0.9918 not supporting SetItemFont() $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%"); $self->make_thumbnail($obj_idx); } $self->arrange unless $params{no_arrange}; $self->update; $self->{list}->Update; $self->{list}->Select($obj_idxs->[-1], 1); $self->object_list_changed; $self->schedule_background_process; } sub bed_centerf { my ($self) = @_; my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); my $bed_center = $bed_shape->bounding_box->center; return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #) } sub remove { my $self = shift; my ($obj_idx) = @_; $self->stop_background_process; # if no object index is supplied, remove the selected one if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } splice @{$self->{objects}}, $obj_idx, 1; $self->{model}->delete_object($obj_idx); $self->{print}->delete_object($obj_idx); $self->{list}->DeleteItem($obj_idx); $self->object_list_changed; $self->select_object(undef); $self->update; $self->schedule_background_process; } sub reset { my $self = shift; $self->stop_background_process; @{$self->{objects}} = (); $self->{model}->clear_objects; $self->{print}->clear_objects; $self->{list}->DeleteAllItems; $self->object_list_changed; $self->select_object(undef); $self->update; } sub increase { my $self = shift; my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; my $last_instance = $model_object->instances->[-1]; my $i = $model_object->add_instance( offset => Slic3r::Pointf->new(map 10+$_, @{$last_instance->offset}), scaling_factor => $last_instance->scaling_factor, rotation => $last_instance->rotation, ); $self->{print}->objects->[$obj_idx]->add_copy(@{$i->offset}); $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); # only autoarrange if user has autocentering enabled $self->stop_background_process; if ($Slic3r::GUI::Settings->{_}{autocenter}) { $self->arrange; } else { $self->update; } $self->schedule_background_process; } sub decrease { my $self = shift; $self->stop_background_process; my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; if ($model_object->instances_count >= 2) { $model_object->delete_last_instance; $self->{print}->objects->[$obj_idx]->delete_last_copy; $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); } else { $self->remove; } if ($self->{objects}[$obj_idx]) { $self->{list}->Select($obj_idx, 0); $self->{list}->Select($obj_idx, 1); } $self->update; $self->schedule_background_process; } sub rotate { my $self = shift; my ($angle, $axis) = @_; $axis //= Z; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # we need thumbnail to be computed before allowing rotation return if !$object->thumbnail; if (!defined $angle) { my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; $angle = Wx::GetNumberFromUser("", "Enter the rotation angle:", "Rotate around $axis_name axis", $model_instance->rotation, -364, 364, $self); return if !$angle || $angle == -1; $angle = 0 - $angle; # rotate clockwise (be consistent with button icon) } $self->stop_background_process; if ($axis == Z) { my $new_angle = $model_instance->rotation + $angle; $_->set_rotation($new_angle) for @{ $model_object->instances }; $object->transform_thumbnail($self->{model}, $obj_idx); } else { # rotation around X and Y needs to be performed on mesh # so we first apply any Z rotation if ($model_instance->rotation != 0) { $model_object->rotate(deg2rad($model_instance->rotation), Z); $_->set_rotation(0) for @{ $model_object->instances }; } $model_object->rotate(deg2rad($angle), $axis); $self->make_thumbnail($obj_idx); } $model_object->update_bounding_box; # update print and start background processing $self->{print}->add_model_object($model_object, $obj_idx); $self->schedule_background_process; $self->selection_changed; # refresh info (size etc.) $self->update; $self->{canvas}->Refresh; } sub flip { my ($self, $axis) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # apply Z rotation before flipping if ($model_instance->rotation != 0) { $model_object->rotate(deg2rad($model_instance->rotation), Z); $_->set_rotation(0) for @{ $model_object->instances }; } $model_object->flip($axis); $model_object->update_bounding_box; $self->make_thumbnail($obj_idx); # update print and start background processing $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); $self->schedule_background_process; $self->selection_changed; # refresh info (size etc.) $self->update; $self->{canvas}->Refresh; } sub changescale { my ($self, $axis) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # we need thumbnail to be computed before allowing scaling return if !$object->thumbnail; if (defined $axis) { my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; my $scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale along $axis_name", 100, 0, 100000, $self); return if !$scale || $scale < 0; # apply Z rotation before scaling if ($model_instance->rotation != 0) { $model_object->rotate(deg2rad($model_instance->rotation), Z); $_->set_rotation(0) for @{ $model_object->instances }; } my $versor = [1,1,1]; $versor->[$axis] = $scale/100; $model_object->scale_xyz(Slic3r::Pointf3->new(@$versor)); $self->make_thumbnail($obj_idx); } else { # max scale factor should be above 2540 to allow importing files exported in inches my $scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", 'Scale', $model_instance->scaling_factor*100, 0, 100000, $self); return if !$scale || $scale < 0; $self->{list}->SetItem($obj_idx, 2, "$scale%"); $scale /= 100; # turn percent into factor my $variation = $scale / $model_instance->scaling_factor; foreach my $range (@{ $model_object->layer_height_ranges }) { $range->[0] *= $variation; $range->[1] *= $variation; } $_->set_scaling_factor($scale) for @{ $model_object->instances }; $object->transform_thumbnail($self->{model}, $obj_idx); } $model_object->update_bounding_box; # update print and start background processing $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); $self->schedule_background_process; $self->selection_changed(1); # refresh info (size, volume etc.) $self->update; $self->{canvas}->Refresh; } sub arrange { my $self = shift; my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); eval { $self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb); }; # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him # when parts don't fit in print bed $self->update(1); $self->{canvas}->Refresh; } sub split_object { my $self = shift; my ($obj_idx, $current_object) = $self->selected_object; my $current_model_object = $self->{model}->objects->[$obj_idx]; if (@{$current_model_object->volumes} > 1) { Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be split because it contains more than one volume/material."); return; } my @new_meshes = @{$current_model_object->volumes->[0]->mesh->split}; if (@new_meshes == 1) { Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be split because it already contains a single part."); return; } $self->stop_background_process; # create a bogus Model object, we only need to instantiate the new Model::Object objects my $new_model = Slic3r::Model->new; my @model_objects = (); foreach my $mesh (@new_meshes) { $mesh->repair; my $model_object = $new_model->add_object( input_file => $current_model_object->input_file, config => $current_model_object->config->clone, layer_height_ranges => $current_model_object->layer_height_ranges, # TODO: clone this ); $model_object->add_volume( mesh => $mesh, material_id => $current_model_object->volumes->[0]->material_id, ); for my $instance_idx (0..$#{ $current_model_object->instances }) { my $current_instance = $current_model_object->instances->[$instance_idx]; $model_object->add_instance( offset => Slic3r::Pointf->new( $current_instance->offset->[X] + ($instance_idx * 10), $current_instance->offset->[Y] + ($instance_idx * 10), ), rotation => $current_instance->rotation, scaling_factor => $current_instance->scaling_factor, ); } # we need to center this single object around origin $model_object->center_around_origin; push @model_objects, $model_object; } # remove the original object before spawning the object_loaded event, otherwise # we'll pass the wrong $obj_idx to it (which won't be recognized after the # thumbnail thread returns) $self->remove($obj_idx); $current_object = $obj_idx = undef; # load all model objects at once, otherwise the plate would be rearranged after each one # causing original positions not to be kept $self->load_model_objects(@model_objects); } sub schedule_background_process { my ($self) = @_; if (defined $self->{apply_config_timer}) { $self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot $self->{btn_toolpaths_preview}->Disable; } } sub async_apply_config { my ($self) = @_; # pause process thread before applying new config # since we don't want to touch data that is being used by the threads $self->pause_background_process; # apply new config my $invalidated = $self->{print}->apply_config($self->GetFrame->config); return if !$Slic3r::GUI::Settings->{_}{background_processing}; if ($invalidated) { # kill current thread if any $self->stop_background_process; } else { $self->resume_background_process; } # schedule a new process thread in case it wasn't running $self->start_background_process; } sub start_background_process { my ($self) = @_; return if !$Slic3r::have_threads; return if !@{$self->{objects}}; return if $self->{process_thread}; # It looks like declaring a local $SIG{__WARN__} prevents the ugly # "Attempt to free unreferenced scalar" warning... local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); # don't start process thread if config is not valid eval { # this will throw errors if config is not valid $self->GetFrame->config->validate; $self->{print}->validate; }; return if $@; # apply extra variables { my $extra = $self->GetFrame->extra_variables; $self->{print}->placeholder_parser->set($_, $extra->{$_}) for keys %$extra; } # start thread @_ = (); $self->{process_thread} = Slic3r::spawn_thread(sub { eval { $self->{print}->process; }; if ($@) { Slic3r::debugf "Discarding background process error: $@\n"; Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, 0)); } else { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, 1)); } Slic3r::thread_cleanup(); }); Slic3r::debugf "Background processing started.\n"; } sub stop_background_process { my ($self) = @_; $self->{apply_config_timer}->Stop if defined $self->{apply_config_timer}; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); $self->{btn_toolpaths_preview}->Disable; if ($self->{process_thread}) { Slic3r::debugf "Killing background process.\n"; Slic3r::kill_all_threads(); $self->{process_thread} = undef; } else { Slic3r::debugf "No background process running.\n"; } # if there's an export process, kill that one as well if ($self->{export_thread}) { Slic3r::debugf "Killing background export process.\n"; Slic3r::kill_all_threads(); $self->{export_thread} = undef; } } sub pause_background_process { my ($self) = @_; if ($self->{process_thread} || $self->{export_thread}) { Slic3r::pause_threads(); } elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) { $self->{apply_config_timer}->Stop; } } sub resume_background_process { my ($self) = @_; if ($self->{process_thread} || $self->{export_thread}) { Slic3r::resume_threads(); } } sub export_gcode { my $self = shift; return if !@{$self->{objects}}; if ($self->{export_gcode_output_file}) { Wx::MessageDialog->new($self, "Another export job is currently running.", 'Error', wxOK | wxICON_ERROR)->ShowModal; return; } # if process is not running, validate config # (we assume that if it is running, config is valid) eval { # this will throw errors if config is not valid $self->GetFrame->config->validate; $self->{print}->validate; }; Slic3r::GUI::catch_error($self) and return; # apply config and validate print my $config = $self->GetFrame->config; eval { # this will throw errors if config is not valid $config->validate; $self->{print}->apply_config($config); $self->{print}->validate; }; if (!$Slic3r::have_threads) { Slic3r::GUI::catch_error($self) and return; } # select output file $self->{export_gcode_output_file} = $main::opt{output}; { my $default_output_file = $self->{print}->expanded_output_filepath($self->{export_gcode_output_file}); my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', wxTheApp->output_path(dirname($default_output_file)), basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE); if ($dlg->ShowModal != wxID_OK) { $dlg->Destroy; $self->{export_gcode_output_file} = undef; return; } $Slic3r::GUI::Settings->{_}{last_output_path} = dirname($dlg->GetPath); wxTheApp->save_settings; $self->{export_gcode_output_file} = $Slic3r::GUI::MainFrame::last_output_file = $dlg->GetPath; $dlg->Destroy; } $self->statusbar->StartBusy; if ($Slic3r::have_threads) { $self->statusbar->SetCancelCallback(sub { $self->stop_background_process; $self->statusbar->SetStatusText("Export cancelled"); }); # start background process, whose completion event handler # will detect $self->{export_gcode_output_file} and proceed with export $self->start_background_process; } else { eval { $self->{print}->process; $self->{print}->export_gcode(output_file => $self->{export_gcode_output_file}); }; my $result = !Slic3r::GUI::catch_error($self); $self->on_export_completed($result); } } # This gets called only if we have threads. sub on_process_completed { my ($self, $result) = @_; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); Slic3r::debugf "Background processing completed.\n"; $self->{process_thread}->detach if $self->{process_thread}; $self->{process_thread} = undef; return if !$result; $self->{btn_toolpaths_preview}->Enable; # if we have an export filename, start a new thread for exporting G-code if ($self->{export_gcode_output_file}) { @_ = (); # workaround for "Attempt to free un referenced scalar..." our $_thread_self = $self; $self->{export_thread} = Slic3r::spawn_thread(sub { eval { $_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}); }; if ($@) { Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $ERROR_EVENT, shared_clone([ $@ ]))); Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 0)); } else { Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 1)); } Slic3r::thread_cleanup(); }); Slic3r::debugf "Background G-code export started.\n"; } } # This gets called also if we have no threads. sub on_progress_event { my ($self, $percent, $message) = @_; $self->statusbar->SetProgress($percent); $self->statusbar->SetStatusText("$message…"); } # This gets called also if we don't have threads. sub on_export_completed { my ($self, $result) = @_; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); Slic3r::debugf "Background export process completed.\n"; $self->{export_thread}->detach if $self->{export_thread}; $self->{export_thread} = undef; my $message; if ($result) { $message = "G-code file exported to " . $self->{export_gcode_output_file}; } else { $message = "Export failed"; } $self->{export_gcode_output_file} = undef; $self->statusbar->SetStatusText($message); wxTheApp->notify($message); } sub export_stl { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('STL') or return; Slic3r::Format::STL->write_file($output_file, $self->{model}, binary => 1); $self->statusbar->SetStatusText("STL file exported to $output_file"); # this method gets executed in a separate thread by wxWidgets since it's a button handler Slic3r::thread_cleanup() if $Slic3r::have_threads; } sub export_amf { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('AMF') or return; Slic3r::Format::AMF->write_file($output_file, $self->{model}); $self->statusbar->SetStatusText("AMF file exported to $output_file"); # this method gets executed in a separate thread by wxWidgets since it's a menu handler Slic3r::thread_cleanup() if $Slic3r::have_threads; } sub _get_export_file { my $self = shift; my ($format) = @_; my $suffix = $format eq 'STL' ? '.stl' : '.amf.xml'; my $output_file = $main::opt{output}; { $output_file = $self->{print}->expanded_output_filepath($output_file); $output_file =~ s/\.gcode$/$suffix/i; my $dlg = Wx::FileDialog->new($self, "Save $format file as:", dirname($output_file), basename($output_file), &Slic3r::GUI::MODEL_WILDCARD, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); if ($dlg->ShowModal != wxID_OK) { $dlg->Destroy; return undef; } $output_file = $Slic3r::GUI::MainFrame::last_output_file = $dlg->GetPath; $dlg->Destroy; } return $output_file; } sub make_thumbnail { my $self = shift; my ($obj_idx) = @_; my $plater_object = $self->{objects}[$obj_idx]; $plater_object->thumbnail(Slic3r::ExPolygon::Collection->new); my $cb = sub { $plater_object->make_thumbnail($self->{model}, $obj_idx); if ($Slic3r::have_threads) { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $THUMBNAIL_DONE_EVENT, shared_clone([ $obj_idx ]))); Slic3r::thread_cleanup(); threads->exit; } else { $self->on_thumbnail_made($obj_idx); } }; @_ = (); $Slic3r::have_threads ? threads->create(sub { $cb->(); Slic3r::thread_cleanup(); })->detach : $cb->(); } sub on_thumbnail_made { my $self = shift; my ($obj_idx) = @_; $self->{objects}[$obj_idx]->transform_thumbnail($self->{model}, $obj_idx); $self->update; $self->{canvas}->Refresh; } # this method gets called whenever print center is changed or the objects' bounding box changes # (i.e. when an object is added/removed/moved/rotated/scaled) sub update { my ($self, $force_autocenter) = @_; if ($Slic3r::GUI::Settings->{_}{autocenter} || $force_autocenter) { $self->{model}->center_instances_around_point($self->bed_centerf); } # sync model and print object instances for my $obj_idx (0..$#{$self->{objects}}) { my $model_object = $self->{model}->objects->[$obj_idx]; my $print_object = $self->{print}->objects->[$obj_idx]; $print_object->delete_all_copies; $print_object->add_copy(@{$_->offset}) for @{$model_object->instances}; } $self->{canvas}->Refresh; $self->{canvas3D}->update if $self->{canvas3D}; } sub on_extruders_change { my ($self, $num_extruders) = @_; my $choices = $self->{preset_choosers}{filament}; while (@$choices < $num_extruders) { my @presets = $choices->[0]->GetStrings; push @$choices, Wx::Choice->new($self, -1, wxDefaultPosition, [150, -1], [@presets]); $choices->[-1]->SetFont($Slic3r::GUI::small_font); $self->{preset_choosers_sizers}{filament}->Add($choices->[-1], 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING); EVT_CHOICE($choices->[-1], $choices->[-1], sub { $self->_on_select_preset('filament', @_) }); my $i = first { $choices->[-1]->GetString($_) eq ($Slic3r::GUI::Settings->{presets}{"filament_" . $#$choices} || '') } 0 .. $#presets; $choices->[-1]->SetSelection($i || 0); } while (@$choices > $num_extruders) { $self->{preset_choosers_sizers}{filament}->Remove(-1); $choices->[-1]->Destroy; pop @$choices; } $self->Layout; } sub on_config_change { my $self = shift; my ($config) = @_; foreach my $opt_key (@{$self->{config}->diff($config)}) { $self->{config}->set($opt_key, $config->get($opt_key)); if ($opt_key eq 'bed_shape') { $self->{canvas}->update_bed_size; $self->update; } } return if !$self->GetFrame->is_loaded; # (re)start timer $self->schedule_background_process; } sub list_item_deselected { my ($self, $event) = @_; return if $PreventListEvents; if ($self->{list}->GetFirstSelected == -1) { $self->select_object(undef); $self->{canvas}->Refresh; } } sub list_item_selected { my ($self, $event) = @_; return if $PreventListEvents; my $obj_idx = $event->GetIndex; $self->select_object($obj_idx); $self->{canvas}->Refresh; } sub list_item_activated { my ($self, $event, $obj_idx) = @_; $obj_idx //= $event->GetIndex; $self->object_cut_dialog($obj_idx); } sub object_cut_dialog { my $self = shift; my ($obj_idx) = @_; if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } if (!$Slic3r::GUI::have_OpenGL) { Slic3r::GUI::show_error($self, "Please install the OpenGL modules to use this feature (see build instructions)."); return; } my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $self->{model}->objects->[$obj_idx], ); $dlg->ShowModal; if (my @new_objects = $dlg->NewModelObjects) { $self->remove($obj_idx); $self->load_model_objects(grep defined($_), @new_objects); $self->arrange; } } sub object_settings_dialog { my $self = shift; my ($obj_idx) = @_; if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } my $model_object = $self->{model}->objects->[$obj_idx]; # validate config before opening the settings dialog because # that dialog can't be closed if validation fails, but user # can't fix any error which is outside that dialog return unless $self->validate_config; my $dlg = Slic3r::GUI::Plater::ObjectSettingsDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $model_object, ); $self->pause_background_process; $dlg->ShowModal; # update thumbnail since parts may have changed if ($dlg->PartsChanged) { $self->make_thumbnail($obj_idx); } # update print if ($dlg->PartsChanged || $dlg->PartSettingsChanged) { $self->stop_background_process; $self->{print}->reload_object($obj_idx); $self->schedule_background_process; } else { $self->resume_background_process; } } sub toolpaths_preview { my ($self) = @_; # TODO: we should check whether steps are done in $print rather then checking the thread if ($self->{process_thread}) { Slic3r::GUI::show_error($self, "Unable to show preview while toolpaths are being generated."); return; } my $dlg = Slic3r::GUI::Plater::2DToolpaths::Dialog->new($self, $self->{print}); $dlg->ShowModal; } sub object_list_changed { my $self = shift; my $have_objects = @{$self->{objects}} ? 1 : 0; my $method = $have_objects ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(reset arrange export_gcode export_stl); if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool($_, $have_objects) for (TB_RESET, TB_ARRANGE); } } sub selection_changed { my $self = shift; my ($obj_idx, $object) = $self->selected_object; my $have_sel = defined $obj_idx; my $method = $have_sel ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(remove increase decrease rotate45cw rotate45ccw changescale split view settings); if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool($_, $have_sel) for (TB_REMOVE, TB_MORE, TB_FEWER, TB_45CW, TB_45CCW, TB_SCALE, TB_SPLIT, TB_VIEW, TB_SETTINGS); } if ($self->{object_info_size}) { # have we already loaded the info pane? if ($have_sel) { my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size})); $self->{object_info_materials}->SetLabel($model_object->materials_count); if (my $stats = $model_object->mesh_stats) { $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3))); $self->{object_info_facets}->SetLabel(sprintf('%d (%d shells)', $model_object->facets_count, $stats->{number_of_parts})); if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) { $self->{object_info_manifold}->SetLabel(sprintf("Auto-repaired (%d errors)", $errors)); $self->{object_info_manifold_warning_icon}->Show; # we don't show normals_fixed because we never provide normals # to admesh, so it generates normals for all facets my $message = sprintf '%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges', @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)}; $self->{object_info_manifold}->SetToolTipString($message); $self->{object_info_manifold_warning_icon}->SetToolTipString($message); } else { $self->{object_info_manifold}->SetLabel("Yes"); } } else { $self->{object_info_facets}->SetLabel($object->facets); } } else { $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold); $self->{object_info_manifold_warning_icon}->Hide; $self->{object_info_manifold}->SetToolTipString(""); } $self->Layout; } # prepagate the event to the frame (a custom Wx event would be cleaner) $self->GetFrame->on_plater_selection_changed($have_sel); } sub select_object { my ($self, $obj_idx) = @_; $_->selected(0) for @{ $self->{objects} }; if (defined $obj_idx) { $self->{objects}->[$obj_idx]->selected(1); # We use this flag to avoid circular event handling # Select() happens to fire a wxEVT_LIST_ITEM_SELECTED on Windows, # whose event handler calls this method again and again and again $PreventListEvents = 1; $self->{list}->Select($obj_idx, 1); $PreventListEvents = 0; } else { # TODO: deselect all in list } $self->selection_changed(1); } sub selected_object { my $self = shift; my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} }; return undef if !defined $obj_idx; return ($obj_idx, $self->{objects}[$obj_idx]), } sub validate_config { my $self = shift; eval { $self->GetFrame->config->validate; }; return 0 if Slic3r::GUI::catch_error($self); return 1; } sub statusbar { my $self = shift; return $self->GetFrame->{statusbar}; } sub object_menu { my ($self) = @_; my $frame = $self->GetFrame; my $menu = Wx::Menu->new; $frame->_append_menu_item($menu, "Delete\tCtrl+Del", 'Remove the selected object', sub { $self->remove; }); $frame->_append_menu_item($menu, "Increase copies\tCtrl++", 'Place one more copy of the selected object', sub { $self->increase; }); $frame->_append_menu_item($menu, "Decrease copies\tCtrl+-", 'Remove one copy of the selected object', sub { $self->decrease; }); $menu->AppendSeparator(); $frame->_append_menu_item($menu, "Rotate 45° clockwise", 'Rotate the selected object by 45° clockwise', sub { $self->rotate(-45); }); $frame->_append_menu_item($menu, "Rotate 45° counter-clockwise", 'Rotate the selected object by 45° counter-clockwise', sub { $self->rotate(+45); }); my $rotateMenu = Wx::Menu->new; $menu->AppendSubMenu($rotateMenu, "Rotate", 'Rotate the selected object by an arbitrary angle'); $frame->_append_menu_item($rotateMenu, "Around X axis…", 'Rotate the selected object by an arbitrary angle around X axis', sub { $self->rotate(undef, X); }); $frame->_append_menu_item($rotateMenu, "Around Y axis…", 'Rotate the selected object by an arbitrary angle around Y axis', sub { $self->rotate(undef, Y); }); $frame->_append_menu_item($rotateMenu, "Around Z axis…", 'Rotate the selected object by an arbitrary angle around Z axis', sub { $self->rotate(undef, Z); }); my $flipMenu = Wx::Menu->new; $menu->AppendSubMenu($flipMenu, "Flip", 'Mirror the selected object'); $frame->_append_menu_item($flipMenu, "Along X axis…", 'Mirror the selected object along the X axis', sub { $self->flip(X); }); $frame->_append_menu_item($flipMenu, "Along Y axis…", 'Mirror the selected object along the Y axis', sub { $self->flip(Y); }); $frame->_append_menu_item($flipMenu, "Along Z axis…", 'Mirror the selected object along the Z axis', sub { $self->flip(Z); }); my $scaleMenu = Wx::Menu->new; $menu->AppendSubMenu($scaleMenu, "Scale", 'Scale the selected object along a single axis'); $frame->_append_menu_item($scaleMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub { $self->changescale(undef); }); $frame->_append_menu_item($scaleMenu, "Along X axis…", 'Scale the selected object along the X axis', sub { $self->changescale(X); }); $frame->_append_menu_item($scaleMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub { $self->changescale(Y); }); $frame->_append_menu_item($scaleMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub { $self->changescale(Z); }); $frame->_append_menu_item($menu, "Split", 'Split the selected object into individual parts', sub { $self->split_object; }); $frame->_append_menu_item($menu, "Cut…", 'Open the 3D cutting tool', sub { $self->object_cut_dialog; }); $menu->AppendSeparator(); $frame->_append_menu_item($menu, "Settings…", 'Open the object editor dialog', sub { $self->object_settings_dialog; }); return $menu; } package Slic3r::GUI::Plater::DropTarget; use Wx::DND; use base 'Wx::FileDropTarget'; sub new { my $class = shift; my ($window) = @_; my $self = $class->SUPER::new; $self->{window} = $window; return $self; } sub OnDropFiles { my $self = shift; my ($x, $y, $filenames) = @_; # stop scalars leaking on older perl # https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602 @_ = (); # only accept STL, OBJ and AMF files return 0 if grep !/\.(?:stl|obj|amf(?:\.xml)?)$/i, @$filenames; $self->{window}->load_file($_) for @$filenames; } package Slic3r::GUI::Plater::Object; use Moo; use List::Util qw(first); use Slic3r::Geometry qw(X Y Z MIN MAX deg2rad); has 'name' => (is => 'rw', required => 1); has 'thumbnail' => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms has 'transformed_thumbnail' => (is => 'rw'); has 'instance_thumbnails' => (is => 'ro', default => sub { [] }); # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units has 'selected' => (is => 'rw', default => sub { 0 }); sub make_thumbnail { my ($self, $model, $obj_idx) = @_; # make method idempotent $self->thumbnail->clear; my $mesh = $model->objects->[$obj_idx]->raw_mesh; if ($mesh->facets_count <= 5000) { # remove polygons with area <= 1mm my $area_threshold = Slic3r::Geometry::scale 1; $self->thumbnail->append( grep $_->area >= $area_threshold, @{ $mesh->horizontal_projection }, # horizontal_projection returns scaled expolygons ); $self->thumbnail->simplify(0.5); } else { my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull); $self->thumbnail->append($convex_hull); } return $self->thumbnail; } sub transform_thumbnail { my ($self, $model, $obj_idx) = @_; return unless defined $self->thumbnail; my $model_object = $model->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # the order of these transformations MUST be the same everywhere, including # in Slic3r::Print->add_model_object() my $t = $self->thumbnail->clone; $t->rotate(deg2rad($model_instance->rotation), Slic3r::Point->new(0,0)); $t->scale($model_instance->scaling_factor); $self->transformed_thumbnail($t); } 1;