package Slic3r::GCode; use strict; use warnings; use List::Util qw(min max first); use Slic3r::ExtrusionLoop ':roles'; use Slic3r::ExtrusionPath ':roles'; use Slic3r::Geometry qw(epsilon scale unscale PI X Y B); use Slic3r::Geometry::Clipper qw(union_ex); sub set_extruders { my ($self, $extruder_ids) = @_; $self->writer->set_extruders($extruder_ids); # enable wipe path generation if any extruder has wipe enabled $self->wipe->set_enable(defined first { $self->config->get_at('wipe', $_) } @$extruder_ids); } sub change_layer { my ($self, $layer) = @_; { my $l = $layer->isa('Slic3r::Layer::Support') ? $layer->as_layer : $layer; $self->set_layer($l); } $self->set_layer_index($self->layer_index + 1); $self->set_first_layer($layer->id == 0); # avoid computing islands and overhangs if they're not needed if ($self->config->avoid_crossing_perimeters) { $self->avoid_crossing_perimeters->init_layer_mp( union_ex([ map @$_, @{$layer->slices} ], 1), ); } my $gcode = ""; if ($self->layer_count > 0) { $gcode .= $self->writer->update_progress($self->layer_index, $self->layer_count); } my $z = $layer->print_z + $self->config->z_offset; # in unscaled coordinates if ($self->config->get_at('retract_layer_change', $self->writer->extruder->id) && $self->writer->will_move_z($z)) { $gcode .= $self->retract; } $gcode .= $self->writer->travel_to_z($z, 'move to next layer (' . $self->layer_index . ')'); # forget last wiping path as wiping after raising Z is pointless $self->wipe->reset_path; return $gcode; } sub extrude { my $self = shift; $_[0]->isa('Slic3r::ExtrusionLoop') ? $self->extrude_loop(@_) : $self->extrude_path(@_); } sub extrude_loop { my ($self, $loop, $description, $speed) = @_; # make a copy; don't modify the orientation of the original loop object otherwise # next copies (if any) would not detect the correct orientation $loop = $loop->clone; # extrude all loops ccw my $was_clockwise = $loop->make_counter_clockwise; # find the point of the loop that is closest to the current extruder position # or randomize if requested my $last_pos = $self->last_pos; if ($self->config->spiral_vase) { $loop->split_at($last_pos); } elsif ($self->config->seam_position eq 'nearest' || $self->config->seam_position eq 'aligned') { # simplify polygon in order to skip false positives in concave/convex detection # ($loop is always ccw as $polygon->simplify only works on ccw polygons) my $polygon = $loop->polygon; my @simplified = @{$polygon->simplify(scale $self->config->get_at('nozzle_diameter', $self->writer->extruder->id)/2)}; # restore original winding order so that concave and convex detection always happens # on the right/outer side of the polygon if ($was_clockwise) { $_->reverse for @simplified; } # concave vertices have priority my @candidates = map @{$_->concave_points(PI*4/3)}, @simplified; # if no concave points were found, look for convex vertices @candidates = map @{$_->convex_points(PI*2/3)}, @simplified if !@candidates; # retrieve the last start position for this object if ($self->has_layer) { if ($self->_has_seam_position($self->layer->object)) { $last_pos = $self->_seam_position($self->layer->object); } } my $point; if ($self->config->seam_position eq 'nearest') { @candidates = @$polygon if !@candidates; $point = $last_pos->nearest_point(\@candidates); if (!$loop->split_at_vertex($point)) { # On 32-bit Linux, Clipper will change some point coordinates by 1 unit # while performing simplify_polygons(), thus split_at_vertex() won't # find them anymore. $loop->split_at($point); } } elsif (@candidates) { my @non_overhang = grep !$loop->has_overhang_point($_), @candidates; @candidates = @non_overhang if @non_overhang; $point = $last_pos->nearest_point(\@candidates); if (!$loop->split_at_vertex($point)) { $loop->split_at($point); } } else { $point = $last_pos->projection_onto_polygon($polygon); $loop->split_at($point); } $self->_set_seam_position($self->layer->object, $point) if $self->has_layer; } elsif ($self->config->seam_position eq 'random') { if ($loop->role == EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER) { my $polygon = $loop->polygon; my $centroid = $polygon->centroid; $last_pos = Slic3r::Point->new($polygon->bounding_box->x_max, $centroid->y); #)) $last_pos->rotate(rand(2*PI), $centroid); } $loop->split_at($last_pos); } # clip the path to avoid the extruder to get exactly on the first point of the loop; # if polyline was shorter than the clipping distance we'd get a null polyline, so # we discard it in that case my $clip_length = $self->enable_loop_clipping ? scale($self->config->get_at('nozzle_diameter', $self->writer->extruder->id)) * &Slic3r::LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER : 0; # get paths my @paths = @{$loop->clip_end($clip_length)}; return '' if !@paths; # apply the small perimeter speed if ($paths[0]->is_perimeter && $loop->length <= &Slic3r::SMALL_PERIMETER_LENGTH) { $speed //= $self->config->get_abs_value('small_perimeter_speed'); } # extrude along the path my $gcode = join '', map $self->_extrude_path($_, $description // "", $speed // -1), @paths; # reset acceleration $gcode .= $self->writer->set_acceleration($self->config->default_acceleration); $self->wipe->set_path($paths[0]->polyline->clone) if $self->wipe->enable; # TODO: don't limit wipe to last path # make a little move inwards before leaving loop if ($paths[-1]->role == EXTR_ROLE_EXTERNAL_PERIMETER && $self->has_layer && $self->config->perimeters > 1) { my $last_path_polyline = $paths[-1]->polyline; # detect angle between last and first segment # the side depends on the original winding order of the polygon (left for contours, right for holes) my @points = ($paths[0][1], $paths[-1][-2]); @points = reverse @points if $was_clockwise; my $angle = $paths[0]->first_point->ccw_angle(@points) / 3; # turn left if contour, turn right if hole $angle *= -1 if $was_clockwise; # create the destination point along the first segment and rotate it # we make sure we don't exceed the segment length because we don't know # the rotation of the second segment so we might cross the object boundary my $first_segment = Slic3r::Line->new(@{$paths[0]->polyline}[0,1]); my $distance = min(scale($self->config->get_at('nozzle_diameter', $self->writer->extruder->id)), $first_segment->length); my $point = $first_segment->point_at($distance); $point->rotate($angle, $first_segment->a); # generate the travel move $gcode .= $self->writer->travel_to_xy($self->point_to_gcode($point), "move inwards before travel"); } return $gcode; } 1;