package Slic3r::ExtrusionPath::Collection; use Moo; has 'paths' => (is => 'rw', default => sub { [] }); has 'no_sort' => (is => 'rw'); # no-op sub unpack { $_[0] } sub first_point { my $self = shift; return $self->paths->[0]->unpack->polyline->[0]; } sub chained_path { my $self = shift; my ($start_near) = @_; return @{$self->paths} if $self->no_sort; # make sure we pass the same path objects to the Collection constructor # and the ->chained_path() method because the latter will reverse the # paths in-place when needed and we need to return them that way my @paths = map $_->unpack, @{$self->paths}; my $collection = Slic3r::Polyline::Collection->new( polylines => [ map $_->polyline, @paths ], ); return $collection->chained_path($start_near, \@paths); } sub cleanup { my $self = shift; # split paths at angles that are too acute to be printed as they will cause blobs @{$self->paths} = map $_->split_at_acute_angles, @{$self->paths}; } sub detect_arcs { my $self = shift; @{$self->paths} = map $_->detect_arcs(@_), @{$self->paths}; } 1;