# 2D preview on the platter. # 3D objects are visualized by their convex hulls. package Slic3r::GUI::Plater::2D; use strict; use warnings; use utf8; use List::Util qw(min max first); use Slic3r::Geometry qw(X Y scale unscale convex_hull); use Slic3r::Geometry::Clipper qw(offset JT_ROUND intersection_pl); use Wx qw(:misc :pen :brush :sizer :font :cursor wxTAB_TRAVERSAL); use Wx::Event qw(EVT_MOUSE_EVENTS EVT_PAINT EVT_ERASE_BACKGROUND EVT_SIZE); use base 'Wx::Panel'; use constant CANVAS_TEXT => join('-', +(localtime)[3,4]) eq '13-8' ? 'What do you want to print today? ™' # Sept. 13, 2006. The first part ever printed by a RepRap to make another RepRap. : 'Drag your objects here'; sub new { my $class = shift; my ($parent, $size, $objects, $model, $config) = @_; my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, $size, wxTAB_TRAVERSAL); # This has only effect on MacOS. On Windows and Linux/GTK, the background is painted by $self->repaint(). $self->SetBackgroundColour(Wx::wxWHITE); $self->{objects} = $objects; $self->{model} = $model; $self->{config} = $config; $self->{on_select_object} = sub {}; $self->{on_double_click} = sub {}; $self->{on_right_click} = sub {}; $self->{on_instances_moved} = sub {}; $self->{objects_brush} = Wx::Brush->new(Wx::Colour->new(210,210,210), wxSOLID); $self->{selected_brush} = Wx::Brush->new(Wx::Colour->new(255,128,128), wxSOLID); $self->{dragged_brush} = Wx::Brush->new(Wx::Colour->new(128,128,255), wxSOLID); $self->{transparent_brush} = Wx::Brush->new(Wx::Colour->new(0,0,0), wxTRANSPARENT); $self->{grid_pen} = Wx::Pen->new(Wx::Colour->new(230,230,230), 1, wxSOLID); $self->{print_center_pen} = Wx::Pen->new(Wx::Colour->new(200,200,200), 1, wxSOLID); $self->{clearance_pen} = Wx::Pen->new(Wx::Colour->new(0,0,200), 1, wxSOLID); $self->{skirt_pen} = Wx::Pen->new(Wx::Colour->new(150,150,150), 1, wxSOLID); $self->{user_drawn_background} = $^O ne 'darwin'; EVT_PAINT($self, \&repaint); EVT_ERASE_BACKGROUND($self, sub {}) if $self->{user_drawn_background}; EVT_MOUSE_EVENTS($self, \&mouse_event); EVT_SIZE($self, sub { $self->update_bed_size; $self->Refresh; }); return $self; } sub on_select_object { my ($self, $cb) = @_; $self->{on_select_object} = $cb; } sub on_double_click { my ($self, $cb) = @_; $self->{on_double_click} = $cb; } sub on_right_click { my ($self, $cb) = @_; $self->{on_right_click} = $cb; } sub on_instances_moved { my ($self, $cb) = @_; $self->{on_instances_moved} = $cb; } sub repaint { my ($self, $event) = @_; my $dc = Wx::AutoBufferedPaintDC->new($self); my $size = $self->GetSize; my @size = ($size->GetWidth, $size->GetHeight); if ($self->{user_drawn_background}) { # On all systems the AutoBufferedPaintDC() achieves double buffering. # On MacOS the background is erased, on Windows the background is not erased # and on Linux/GTK the background is erased to gray color. # Fill DC with the background on Windows & Linux/GTK. my $brush_background = Wx::Brush->new(Wx::wxWHITE, wxSOLID); $dc->SetPen(wxWHITE_PEN); $dc->SetBrush($brush_background); my $rect = $self->GetUpdateRegion()->GetBox(); $dc->DrawRectangle($rect->GetLeft(), $rect->GetTop(), $rect->GetWidth(), $rect->GetHeight()); } # draw grid $dc->SetPen($self->{grid_pen}); $dc->DrawLine(map @$_, @$_) for @{$self->{grid}}; # draw bed { $dc->SetPen($self->{print_center_pen}); $dc->SetBrush($self->{transparent_brush}); $dc->DrawPolygon($self->scaled_points_to_pixel($self->{bed_polygon}, 1), 0, 0); } # draw print center if (@{$self->{objects}} && $Slic3r::GUI::Settings->{_}{autocenter}) { my $center = $self->unscaled_point_to_pixel($self->{print_center}); $dc->SetPen($self->{print_center_pen}); $dc->DrawLine($center->[X], 0, $center->[X], $size[Y]); $dc->DrawLine(0, $center->[Y], $size[X], $center->[Y]); $dc->SetTextForeground(Wx::Colour->new(0,0,0)); $dc->SetFont(Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL)); $dc->DrawLabel("X = " . sprintf('%.0f', $self->{print_center}->[X]), Wx::Rect->new(0, 0, $center->[X]*2, $self->GetSize->GetHeight), wxALIGN_CENTER_HORIZONTAL | wxALIGN_BOTTOM); $dc->DrawRotatedText("Y = " . sprintf('%.0f', $self->{print_center}->[Y]), 0, $center->[Y]+15, 90); } # draw frame if (0) { $dc->SetPen(wxBLACK_PEN); $dc->SetBrush($self->{transparent_brush}); $dc->DrawRectangle(0, 0, @size); } # draw text if plate is empty if (!@{$self->{objects}}) { $dc->SetTextForeground(Wx::Colour->new(150,50,50)); $dc->SetFont(Wx::Font->new(14, wxDEFAULT, wxNORMAL, wxNORMAL)); $dc->DrawLabel(CANVAS_TEXT, Wx::Rect->new(0, 0, $self->GetSize->GetWidth, $self->GetSize->GetHeight), wxALIGN_CENTER_HORIZONTAL | wxALIGN_CENTER_VERTICAL); } # draw thumbnails $dc->SetPen(wxBLACK_PEN); $self->clean_instance_thumbnails; for my $obj_idx (0 .. $#{$self->{objects}}) { my $object = $self->{objects}[$obj_idx]; my $model_object = $self->{model}->objects->[$obj_idx]; next unless defined $object->thumbnail; for my $instance_idx (0 .. $#{$model_object->instances}) { my $instance = $model_object->instances->[$instance_idx]; next if !defined $object->transformed_thumbnail; my $thumbnail = $object->transformed_thumbnail->clone; # in scaled model coordinates $thumbnail->translate(map scale($_), @{$instance->offset}); $object->instance_thumbnails->[$instance_idx] = $thumbnail; if (defined $self->{drag_object} && $self->{drag_object}[0] == $obj_idx && $self->{drag_object}[1] == $instance_idx) { $dc->SetBrush($self->{dragged_brush}); } elsif ($object->selected) { $dc->SetBrush($self->{selected_brush}); } else { $dc->SetBrush($self->{objects_brush}); } foreach my $expolygon (@$thumbnail) { foreach my $points (@{$expolygon->pp}) { $dc->DrawPolygon($self->scaled_points_to_pixel($points, 1), 0, 0); } } if (0) { # draw bounding box for debugging purposes my $bb = $model_object->instance_bounding_box($instance_idx); $bb->scale($self->{scaling_factor}); # no need to translate by instance offset because instance_bounding_box() does that my $points = $bb->polygon->pp; $dc->SetPen($self->{clearance_pen}); $dc->SetBrush($self->{transparent_brush}); $dc->DrawPolygon($self->_y($points), 0, 0); } # if sequential printing is enabled and we have more than one object, draw clearance area if ($self->{config}->complete_objects && (map @{$_->instances}, @{$self->{model}->objects}) > 1) { my ($clearance) = @{offset([$thumbnail->convex_hull], (scale($self->{config}->extruder_clearance_radius) / 2), JT_ROUND, scale(0.1))}; $dc->SetPen($self->{clearance_pen}); $dc->SetBrush($self->{transparent_brush}); $dc->DrawPolygon($self->scaled_points_to_pixel($clearance, 1), 0, 0); } } } # draw skirt if (@{$self->{objects}} && $self->{config}->skirts) { my @points = map @{$_->contour}, map @$_, map @{$_->instance_thumbnails}, @{$self->{objects}}; if (@points >= 3) { my ($convex_hull) = @{offset([convex_hull(\@points)], scale max($self->{config}->brim_width + $self->{config}->skirt_distance), JT_ROUND, scale(0.1))}; $dc->SetPen($self->{skirt_pen}); $dc->SetBrush($self->{transparent_brush}); $dc->DrawPolygon($self->scaled_points_to_pixel($convex_hull, 1), 0, 0); } } $event->Skip; } sub mouse_event { my ($self, $event) = @_; my $pos = $event->GetPosition; my $point = $self->point_to_model_units([ $pos->x, $pos->y ]); #]] if ($event->ButtonDown) { $self->{on_select_object}->(undef); # traverse objects and instances in reverse order, so that if they're overlapping # we get the one that gets drawn last, thus on top (as user expects that to move) OBJECTS: for my $obj_idx (reverse 0 .. $#{$self->{objects}}) { my $object = $self->{objects}->[$obj_idx]; for my $instance_idx (reverse 0 .. $#{ $object->instance_thumbnails }) { my $thumbnail = $object->instance_thumbnails->[$instance_idx]; if (defined first { $_->contour->contains_point($point) } @$thumbnail) { $self->{on_select_object}->($obj_idx); if ($event->LeftDown) { # start dragging my $instance = $self->{model}->objects->[$obj_idx]->instances->[$instance_idx]; my $instance_origin = [ map scale($_), @{$instance->offset} ]; $self->{drag_start_pos} = [ # displacement between the click and the instance origin in scaled model units $point->x - $instance_origin->[X], $point->y - $instance_origin->[Y], #- ]; $self->{drag_object} = [ $obj_idx, $instance_idx ]; } elsif ($event->RightDown) { $self->{on_right_click}->($pos); } last OBJECTS; } } } $self->Refresh; } elsif ($event->LeftUp) { $self->{on_instances_moved}->() if $self->{drag_object}; $self->{drag_start_pos} = undef; $self->{drag_object} = undef; $self->SetCursor(wxSTANDARD_CURSOR); } elsif ($event->LeftDClick) { $self->{on_double_click}->(); } elsif ($event->Dragging) { return if !$self->{drag_start_pos}; # concurrency problems my ($obj_idx, $instance_idx) = @{ $self->{drag_object} }; my $model_object = $self->{model}->objects->[$obj_idx]; $model_object->instances->[$instance_idx]->set_offset( Slic3r::Pointf->new( unscale($point->[X] - $self->{drag_start_pos}[X]), unscale($point->[Y] - $self->{drag_start_pos}[Y]), )); $model_object->update_bounding_box; $self->Refresh; } elsif ($event->Moving) { my $cursor = wxSTANDARD_CURSOR; if (defined first { $_->contour->contains_point($point) } map @$_, map @{$_->instance_thumbnails}, @{ $self->{objects} }) { $cursor = Wx::Cursor->new(wxCURSOR_HAND); } $self->SetCursor($cursor); } } sub update_bed_size { my $self = shift; # when the canvas is not rendered yet, its GetSize() method returns 0,0 my $canvas_size = $self->GetSize; my ($canvas_w, $canvas_h) = ($canvas_size->GetWidth, $canvas_size->GetHeight); return if $canvas_w == 0; # get bed shape polygon $self->{bed_polygon} = my $polygon = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); my $bb = $polygon->bounding_box; my $size = $bb->size; # calculate the scaling factor needed for constraining print bed area inside preview # scaling_factor is expressed in pixel / mm $self->{scaling_factor} = min($canvas_w / unscale($size->x), $canvas_h / unscale($size->y)); #) # calculate the displacement needed to center bed $self->{bed_origin} = [ $canvas_w/2 - (unscale($bb->x_max + $bb->x_min)/2 * $self->{scaling_factor}), $canvas_h - ($canvas_h/2 - (unscale($bb->y_max + $bb->y_min)/2 * $self->{scaling_factor})), ]; # calculate print center my $center = $bb->center; $self->{print_center} = [ unscale($center->x), unscale($center->y) ]; #)) # cache bed contours and grid { my $step = scale 10; # 1cm grid my @polylines = (); for (my $x = $bb->x_min - ($bb->x_min % $step) + $step; $x < $bb->x_max; $x += $step) { push @polylines, Slic3r::Polyline->new([$x, $bb->y_min], [$x, $bb->y_max]); } for (my $y = $bb->y_min - ($bb->y_min % $step) + $step; $y < $bb->y_max; $y += $step) { push @polylines, Slic3r::Polyline->new([$bb->x_min, $y], [$bb->x_max, $y]); } @polylines = @{intersection_pl(\@polylines, [$polygon])}; $self->{grid} = [ map $self->scaled_points_to_pixel([ @$_[0,-1] ], 1), @polylines ]; } } sub clean_instance_thumbnails { my ($self) = @_; foreach my $object (@{ $self->{objects} }) { @{ $object->instance_thumbnails } = (); } } # convert a model coordinate into a pixel coordinate sub unscaled_point_to_pixel { my ($self, $point) = @_; my $canvas_height = $self->GetSize->GetHeight; my $zero = $self->{bed_origin}; return [ $point->[X] * $self->{scaling_factor} + $zero->[X], $canvas_height - $point->[Y] * $self->{scaling_factor} + ($zero->[Y] - $canvas_height), ]; } sub scaled_points_to_pixel { my ($self, $points, $unscale) = @_; my $result = []; foreach my $point (@$points) { $point = [ map unscale($_), @$point ] if $unscale; push @$result, $self->unscaled_point_to_pixel($point); } return $result; } sub point_to_model_units { my ($self, $point) = @_; my $zero = $self->{bed_origin}; return Slic3r::Point->new( scale ($point->[X] - $zero->[X]) / $self->{scaling_factor}, scale ($zero->[Y] - $point->[Y]) / $self->{scaling_factor}, ); } 1;