017784c38e
Fixed conflicts during rebase with master
13 lines
287 B
GLSL
13 lines
287 B
GLSL
#version 150
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// see as reference: https://github.com/mhalber/Lines/blob/master/geometry_shader_lines.h
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uniform mat4 view_model_matrix;
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uniform mat4 projection_matrix;
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in vec3 v_position;
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void main()
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{
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gl_Position = projection_matrix * view_model_matrix * vec4(v_position, 1.0);
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} |