045de596e2
Use OpenGL 2.0 shaders for the print path rendering for performance reasons. |
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.. | ||
lib/Slic3r | ||
src | ||
t | ||
xsp | ||
Build.PL | ||
MANIFEST | ||
MANIFEST.SKIP |
045de596e2
Use OpenGL 2.0 shaders for the print path rendering for performance reasons. |
||
---|---|---|
.. | ||
lib/Slic3r | ||
src | ||
t | ||
xsp | ||
Build.PL | ||
MANIFEST | ||
MANIFEST.SKIP |