300 lines
13 KiB
C++
300 lines
13 KiB
C++
#ifndef slic3r_Model_hpp_
|
|
#define slic3r_Model_hpp_
|
|
|
|
#include "libslic3r.h"
|
|
#include "PrintConfig.hpp"
|
|
#include "Layer.hpp"
|
|
#include "Point.hpp"
|
|
#include "TriangleMesh.hpp"
|
|
#include "Slicing.hpp"
|
|
#include <map>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
namespace Slic3r {
|
|
|
|
class Model;
|
|
class ModelInstance;
|
|
class ModelMaterial;
|
|
class ModelObject;
|
|
class ModelVolume;
|
|
class PresetBundle;
|
|
|
|
typedef std::string t_model_material_id;
|
|
typedef std::string t_model_material_attribute;
|
|
typedef std::map<t_model_material_attribute,std::string> t_model_material_attributes;
|
|
|
|
typedef std::map<t_model_material_id,ModelMaterial*> ModelMaterialMap;
|
|
typedef std::vector<ModelObject*> ModelObjectPtrs;
|
|
typedef std::vector<ModelVolume*> ModelVolumePtrs;
|
|
typedef std::vector<ModelInstance*> ModelInstancePtrs;
|
|
|
|
// Material, which may be shared across multiple ModelObjects of a single Model.
|
|
class ModelMaterial
|
|
{
|
|
friend class Model;
|
|
public:
|
|
// Attributes are defined by the AMF file format, but they don't seem to be used by Slic3r for any purpose.
|
|
t_model_material_attributes attributes;
|
|
// Dynamic configuration storage for the object specific configuration values, overriding the global configuration.
|
|
DynamicPrintConfig config;
|
|
|
|
Model* get_model() const { return m_model; }
|
|
void apply(const t_model_material_attributes &attributes)
|
|
{ this->attributes.insert(attributes.begin(), attributes.end()); }
|
|
|
|
private:
|
|
// Parent, owning this material.
|
|
Model *m_model;
|
|
|
|
ModelMaterial(Model *model) : m_model(model) {}
|
|
ModelMaterial(Model *model, const ModelMaterial &other) : attributes(other.attributes), config(other.config), m_model(model) {}
|
|
};
|
|
|
|
// A printable object, possibly having multiple print volumes (each with its own set of parameters and materials),
|
|
// and possibly having multiple modifier volumes, each modifier volume with its set of parameters and materials.
|
|
// Each ModelObject may be instantiated mutliple times, each instance having different placement on the print bed,
|
|
// different rotation and different uniform scaling.
|
|
class ModelObject
|
|
{
|
|
friend class Model;
|
|
public:
|
|
std::string name;
|
|
std::string input_file;
|
|
// Instances of this ModelObject. Each instance defines a shift on the print bed, rotation around the Z axis and a uniform scaling.
|
|
// Instances are owned by this ModelObject.
|
|
ModelInstancePtrs instances;
|
|
// Printable and modifier volumes, each with its material ID and a set of override parameters.
|
|
// ModelVolumes are owned by this ModelObject.
|
|
ModelVolumePtrs volumes;
|
|
// Configuration parameters specific to a single ModelObject, overriding the global Slic3r settings.
|
|
DynamicPrintConfig config;
|
|
// Variation of a layer thickness for spans of Z coordinates.
|
|
t_layer_height_ranges layer_height_ranges;
|
|
// Profile of increasing z to a layer height, to be linearly interpolated when calculating the layers.
|
|
// The pairs of <z, layer_height> are packed into a 1D array to simplify handling by the Perl XS.
|
|
std::vector<coordf_t> layer_height_profile;
|
|
// layer_height_profile is initialized when the layer editing mode is entered.
|
|
// Only if the user really modified the layer height, layer_height_profile_valid is set
|
|
// and used subsequently by the PrintObject.
|
|
bool layer_height_profile_valid;
|
|
|
|
/* This vector accumulates the total translation applied to the object by the
|
|
center_around_origin() method. Callers might want to apply the same translation
|
|
to new volumes before adding them to this object in order to preserve alignment
|
|
when user expects that. */
|
|
Pointf3 origin_translation;
|
|
|
|
Model* get_model() const { return m_model; };
|
|
|
|
ModelVolume* add_volume(const TriangleMesh &mesh);
|
|
ModelVolume* add_volume(TriangleMesh &&mesh);
|
|
ModelVolume* add_volume(const ModelVolume &volume);
|
|
void delete_volume(size_t idx);
|
|
void clear_volumes();
|
|
|
|
ModelInstance* add_instance();
|
|
ModelInstance* add_instance(const ModelInstance &instance);
|
|
void delete_instance(size_t idx);
|
|
void delete_last_instance();
|
|
void clear_instances();
|
|
|
|
// Returns the bounding box of the transformed instances.
|
|
// This bounding box is approximate and not snug.
|
|
// This bounding box is being cached.
|
|
const BoundingBoxf3& bounding_box() const;
|
|
void invalidate_bounding_box() { m_bounding_box_valid = false; }
|
|
// Returns a snug bounding box of the transformed instances.
|
|
// This bounding box is not being cached.
|
|
BoundingBoxf3 tight_bounding_box(bool include_modifiers) const;
|
|
|
|
// A mesh containing all transformed instances of this object.
|
|
TriangleMesh mesh() const;
|
|
// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
|
|
// Currently used by ModelObject::mesh() and to calculate the 2D envelope for 2D platter.
|
|
TriangleMesh raw_mesh() const;
|
|
// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
|
|
// This bounding box is only used for the actual slicing.
|
|
BoundingBoxf3 raw_bounding_box() const;
|
|
// A snug bounding box around the transformed non-modifier object volumes.
|
|
BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
|
|
void center_around_origin();
|
|
void translate(const Vectorf3 &vector) { this->translate(vector.x, vector.y, vector.z); }
|
|
void translate(coordf_t x, coordf_t y, coordf_t z);
|
|
void scale(const Pointf3 &versor);
|
|
void rotate(float angle, const Axis &axis);
|
|
void transform(const float* matrix3x4);
|
|
void mirror(const Axis &axis);
|
|
size_t materials_count() const;
|
|
size_t facets_count() const;
|
|
bool needed_repair() const;
|
|
void cut(coordf_t z, Model* model) const;
|
|
void split(ModelObjectPtrs* new_objects);
|
|
|
|
// Print object statistics to console.
|
|
void print_info() const;
|
|
|
|
private:
|
|
ModelObject(Model *model) : layer_height_profile_valid(false), m_model(model), m_bounding_box_valid(false) {}
|
|
ModelObject(Model *model, const ModelObject &other, bool copy_volumes = true);
|
|
ModelObject& operator= (ModelObject other);
|
|
void swap(ModelObject &other);
|
|
~ModelObject();
|
|
|
|
// Parent object, owning this ModelObject.
|
|
Model *m_model;
|
|
// Bounding box, cached.
|
|
|
|
mutable BoundingBoxf3 m_bounding_box;
|
|
mutable bool m_bounding_box_valid;
|
|
};
|
|
|
|
// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
|
|
// ModelVolume instances are owned by a ModelObject.
|
|
class ModelVolume
|
|
{
|
|
friend class ModelObject;
|
|
public:
|
|
std::string name;
|
|
// The triangular model.
|
|
TriangleMesh mesh;
|
|
// Configuration parameters specific to an object model geometry or a modifier volume,
|
|
// overriding the global Slic3r settings and the ModelObject settings.
|
|
DynamicPrintConfig config;
|
|
// Is it an object to be printed, or a modifier volume?
|
|
bool modifier;
|
|
|
|
// A parent object owning this modifier volume.
|
|
ModelObject* get_object() const { return this->object; };
|
|
t_model_material_id material_id() const { return this->_material_id; }
|
|
void material_id(t_model_material_id material_id);
|
|
ModelMaterial* material() const;
|
|
void set_material(t_model_material_id material_id, const ModelMaterial &material);
|
|
// Split this volume, append the result to the object owning this volume.
|
|
// Return the number of volumes created from this one.
|
|
// This is useful to assign different materials to different volumes of an object.
|
|
size_t split(unsigned int max_extruders);
|
|
|
|
ModelMaterial* assign_unique_material();
|
|
|
|
private:
|
|
// Parent object owning this ModelVolume.
|
|
ModelObject* object;
|
|
t_model_material_id _material_id;
|
|
|
|
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), modifier(false), object(object) {}
|
|
ModelVolume(ModelObject *object, TriangleMesh &&mesh) : mesh(std::move(mesh)), modifier(false), object(object) {}
|
|
ModelVolume(ModelObject *object, const ModelVolume &other) :
|
|
name(other.name), mesh(other.mesh), config(other.config), modifier(other.modifier), object(object)
|
|
{ this->material_id(other.material_id()); }
|
|
ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
|
|
name(other.name), mesh(std::move(mesh)), config(other.config), modifier(other.modifier), object(object)
|
|
{ this->material_id(other.material_id()); }
|
|
};
|
|
|
|
// A single instance of a ModelObject.
|
|
// Knows the affine transformation of an object.
|
|
class ModelInstance
|
|
{
|
|
friend class ModelObject;
|
|
public:
|
|
double rotation; // Rotation around the Z axis, in radians around mesh center point
|
|
double scaling_factor;
|
|
Pointf offset; // in unscaled coordinates
|
|
|
|
ModelObject* get_object() const { return this->object; }
|
|
|
|
// To be called on an external mesh
|
|
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
|
|
// Calculate a bounding box of a transformed mesh. To be called on an external mesh.
|
|
BoundingBoxf3 transform_mesh_bounding_box(const TriangleMesh* mesh, bool dont_translate = false) const;
|
|
// Transform an external bounding box.
|
|
BoundingBoxf3 transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate = false) const;
|
|
// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
|
|
void transform_polygon(Polygon* polygon) const;
|
|
|
|
private:
|
|
// Parent object, owning this instance.
|
|
ModelObject* object;
|
|
|
|
ModelInstance(ModelObject *object) : rotation(0), scaling_factor(1), object(object) {}
|
|
ModelInstance(ModelObject *object, const ModelInstance &other) :
|
|
rotation(other.rotation), scaling_factor(other.scaling_factor), offset(other.offset), object(object) {}
|
|
};
|
|
|
|
|
|
// The print bed content.
|
|
// Description of a triangular model with multiple materials, multiple instances with various affine transformations
|
|
// and with multiple modifier meshes.
|
|
// A model groups multiple objects, each object having possibly multiple instances,
|
|
// all objects may share mutliple materials.
|
|
class Model
|
|
{
|
|
static unsigned int s_auto_extruder_id;
|
|
|
|
public:
|
|
// Materials are owned by a model and referenced by objects through t_model_material_id.
|
|
// Single material may be shared by multiple models.
|
|
ModelMaterialMap materials;
|
|
// Objects are owned by a model. Each model may have multiple instances, each instance having its own transformation (shift, scale, rotation).
|
|
ModelObjectPtrs objects;
|
|
|
|
Model() {}
|
|
Model(const Model &other);
|
|
Model& operator= (Model other);
|
|
void swap(Model &other);
|
|
~Model() { this->clear_objects(); this->clear_materials(); }
|
|
|
|
static Model read_from_file(const std::string &input_file, bool add_default_instances = true);
|
|
static Model read_from_archive(const std::string &input_file, PresetBundle* bundle, bool add_default_instances = true);
|
|
|
|
ModelObject* add_object();
|
|
ModelObject* add_object(const char *name, const char *path, const TriangleMesh &mesh);
|
|
ModelObject* add_object(const char *name, const char *path, TriangleMesh &&mesh);
|
|
ModelObject* add_object(const ModelObject &other, bool copy_volumes = true);
|
|
void delete_object(size_t idx);
|
|
void delete_object(ModelObject* object);
|
|
void clear_objects();
|
|
|
|
ModelMaterial* add_material(t_model_material_id material_id);
|
|
ModelMaterial* add_material(t_model_material_id material_id, const ModelMaterial &other);
|
|
ModelMaterial* get_material(t_model_material_id material_id) {
|
|
ModelMaterialMap::iterator i = this->materials.find(material_id);
|
|
return (i == this->materials.end()) ? nullptr : i->second;
|
|
}
|
|
|
|
void delete_material(t_model_material_id material_id);
|
|
void clear_materials();
|
|
bool add_default_instances();
|
|
// Returns approximate axis aligned bounding box of this model
|
|
BoundingBoxf3 bounding_box() const;
|
|
// Returns tight axis aligned bounding box of this model
|
|
BoundingBoxf3 transformed_bounding_box() const;
|
|
void center_instances_around_point(const Pointf &point);
|
|
void translate(coordf_t x, coordf_t y, coordf_t z) { for (ModelObject *o : this->objects) o->translate(x, y, z); }
|
|
TriangleMesh mesh() const;
|
|
bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL,
|
|
std::function<void(unsigned)> progressind = [](unsigned){});
|
|
// Croaks if the duplicated objects do not fit the print bed.
|
|
void duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
|
|
void duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
|
|
void duplicate_objects_grid(size_t x, size_t y, coordf_t dist);
|
|
|
|
bool looks_like_multipart_object() const;
|
|
void convert_multipart_object(unsigned int max_extruders);
|
|
|
|
// Ensures that the min z of the model is not negative
|
|
void adjust_min_z();
|
|
|
|
void print_info() const { for (const ModelObject *o : this->objects) o->print_info(); }
|
|
|
|
static unsigned int get_auto_extruder_id(unsigned int max_extruders);
|
|
static std::string get_auto_extruder_id_as_string(unsigned int max_extruders);
|
|
static void reset_auto_extruder_id();
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|