22 lines
402 B
Perl
22 lines
402 B
Perl
package Slic3r::Line;
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use strict;
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use warnings;
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# a line is a two-points line
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use parent 'Slic3r::Polyline';
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use Slic3r::Geometry qw(A B X Y);
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sub intersection {
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my $self = shift;
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my ($line, $require_crossing) = @_;
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return Slic3r::Geometry::line_intersection($self, $line, $require_crossing);
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}
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sub grow {
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my $self = shift;
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return Slic3r::Polyline->new(@$self)->grow(@_);
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}
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1;
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