223 lines
6.9 KiB
Plaintext
223 lines
6.9 KiB
Plaintext
%module{Slic3r::XS};
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%{
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#include <myinit.h>
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#include "libslic3r/TriangleMesh.hpp"
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%}
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%name{Slic3r::TriangleMesh} class TriangleMesh {
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TriangleMesh();
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~TriangleMesh();
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Clone<TriangleMesh> clone()
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%code{% RETVAL = THIS; %};
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void ReadSTLFile(char* input_file);
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void write_ascii(char* output_file);
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void write_binary(char* output_file);
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void ReadFromPerl(SV* vertices, SV* facets);
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void repair();
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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void scale_xyz(Pointf3* versor)
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%code{% THIS->scale(*versor); %};
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void translate(float x, float y, float z);
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void rotate_x(float angle);
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void rotate_y(float angle);
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void rotate_z(float angle);
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void flip_x();
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void flip_y();
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void flip_z();
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void align_to_origin();
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void rotate(double angle, Point* center);
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TriangleMeshPtrs split();
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void merge(TriangleMesh* mesh)
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%code{% THIS->merge(*mesh); %};
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ExPolygons horizontal_projection()
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%code{% THIS->horizontal_projection(RETVAL); %};
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BoundingBoxf3* bounding_box()
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%code{%
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RETVAL = new BoundingBoxf3();
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THIS->bounding_box(RETVAL);
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%};
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Pointf3* center()
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%code{%
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BoundingBoxf3 bb;
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THIS->bounding_box(&bb);
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RETVAL = new Pointf3(bb.center());
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%};
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int facets_count();
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void reset_repair_stats();
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%{
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SV*
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TriangleMesh::stats()
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CODE:
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HV* hv = newHV();
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(void)hv_stores( hv, "number_of_facets", newSViv(THIS->stl.stats.number_of_facets) );
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(void)hv_stores( hv, "number_of_parts", newSViv(THIS->stl.stats.number_of_parts) );
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(void)hv_stores( hv, "volume", newSVnv(THIS->stl.stats.volume) );
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(void)hv_stores( hv, "degenerate_facets", newSViv(THIS->stl.stats.degenerate_facets) );
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(void)hv_stores( hv, "edges_fixed", newSViv(THIS->stl.stats.edges_fixed) );
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(void)hv_stores( hv, "facets_removed", newSViv(THIS->stl.stats.facets_removed) );
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(void)hv_stores( hv, "facets_added", newSViv(THIS->stl.stats.facets_added) );
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(void)hv_stores( hv, "facets_reversed", newSViv(THIS->stl.stats.facets_reversed) );
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(void)hv_stores( hv, "backwards_edges", newSViv(THIS->stl.stats.backwards_edges) );
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(void)hv_stores( hv, "normals_fixed", newSViv(THIS->stl.stats.normals_fixed) );
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RETVAL = (SV*)newRV_noinc((SV*)hv);
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::vertices()
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CODE:
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if (!THIS->repaired) CONFESS("vertices() requires repair()");
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if (THIS->stl.v_shared == NULL)
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stl_generate_shared_vertices(&(THIS->stl));
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// vertices
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AV* vertices = newAV();
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av_extend(vertices, THIS->stl.stats.shared_vertices);
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for (int i = 0; i < THIS->stl.stats.shared_vertices; i++) {
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AV* vertex = newAV();
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av_store(vertices, i, newRV_noinc((SV*)vertex));
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av_extend(vertex, 2);
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av_store(vertex, 0, newSVnv(THIS->stl.v_shared[i].x));
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av_store(vertex, 1, newSVnv(THIS->stl.v_shared[i].y));
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av_store(vertex, 2, newSVnv(THIS->stl.v_shared[i].z));
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}
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RETVAL = newRV_noinc((SV*)vertices);
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::facets()
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CODE:
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if (!THIS->repaired) CONFESS("facets() requires repair()");
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if (THIS->stl.v_shared == NULL)
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stl_generate_shared_vertices(&(THIS->stl));
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// facets
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AV* facets = newAV();
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av_extend(facets, THIS->stl.stats.number_of_facets);
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for (int i = 0; i < THIS->stl.stats.number_of_facets; i++) {
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AV* facet = newAV();
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av_store(facets, i, newRV_noinc((SV*)facet));
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av_extend(facet, 2);
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av_store(facet, 0, newSVnv(THIS->stl.v_indices[i].vertex[0]));
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av_store(facet, 1, newSVnv(THIS->stl.v_indices[i].vertex[1]));
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av_store(facet, 2, newSVnv(THIS->stl.v_indices[i].vertex[2]));
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}
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RETVAL = newRV_noinc((SV*)facets);
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::normals()
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CODE:
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if (!THIS->repaired) CONFESS("normals() requires repair()");
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// normals
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AV* normals = newAV();
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av_extend(normals, THIS->stl.stats.number_of_facets);
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for (int i = 0; i < THIS->stl.stats.number_of_facets; i++) {
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AV* facet = newAV();
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av_store(normals, i, newRV_noinc((SV*)facet));
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av_extend(facet, 2);
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av_store(facet, 0, newSVnv(THIS->stl.facet_start[i].normal.x));
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av_store(facet, 1, newSVnv(THIS->stl.facet_start[i].normal.y));
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av_store(facet, 2, newSVnv(THIS->stl.facet_start[i].normal.z));
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}
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RETVAL = newRV_noinc((SV*)normals);
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::size()
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CODE:
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AV* size = newAV();
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av_extend(size, 2);
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av_store(size, 0, newSVnv(THIS->stl.stats.size.x));
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av_store(size, 1, newSVnv(THIS->stl.stats.size.y));
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av_store(size, 2, newSVnv(THIS->stl.stats.size.z));
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RETVAL = newRV_noinc((SV*)size);
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::slice(z)
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std::vector<double>* z
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CODE:
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// convert doubles to floats
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std::vector<float> z_f(z->begin(), z->end());
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delete z;
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std::vector<ExPolygons> layers;
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TriangleMeshSlicer mslicer(THIS);
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mslicer.slice(z_f, &layers);
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AV* layers_av = newAV();
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size_t len = layers.size();
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if (len > 0) av_extend(layers_av, len-1);
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for (unsigned int i = 0; i < layers.size(); i++) {
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AV* expolygons_av = newAV();
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len = layers[i].size();
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if (len > 0) av_extend(expolygons_av, len-1);
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unsigned int j = 0;
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for (ExPolygons::iterator it = layers[i].begin(); it != layers[i].end(); ++it) {
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av_store(expolygons_av, j++, perl_to_SV_clone_ref(*it));
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}
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av_store(layers_av, i, newRV_noinc((SV*)expolygons_av));
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}
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RETVAL = (SV*)newRV_noinc((SV*)layers_av);
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OUTPUT:
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RETVAL
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void
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TriangleMesh::cut(z, upper, lower)
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float z;
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TriangleMesh* upper;
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TriangleMesh* lower;
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CODE:
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TriangleMeshSlicer mslicer(THIS);
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mslicer.cut(z, upper, lower);
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std::vector<double>
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TriangleMesh::bb3()
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CODE:
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RETVAL.push_back(THIS->stl.stats.min.x);
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RETVAL.push_back(THIS->stl.stats.min.y);
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RETVAL.push_back(THIS->stl.stats.max.x);
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RETVAL.push_back(THIS->stl.stats.max.y);
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RETVAL.push_back(THIS->stl.stats.min.z);
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RETVAL.push_back(THIS->stl.stats.max.z);
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OUTPUT:
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RETVAL
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Polygon*
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TriangleMesh::convex_hull()
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CODE:
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RETVAL = new Polygon ();
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THIS->convex_hull(RETVAL);
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OUTPUT:
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RETVAL
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%}
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};
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%package{Slic3r::TriangleMesh};
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%{
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PROTOTYPES: DISABLE
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std::string
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hello_world()
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CODE:
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RETVAL = "Hello world!";
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OUTPUT:
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RETVAL
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%}
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