115aa6885f
Type handling is mainly done using templates. Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used. Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type). Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return. Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments). It is overloaded to be able to return type, type* and type&. Typechecking in ExtrusionEntityCollection updated to check all passed types.
19 lines
446 B
C++
19 lines
446 B
C++
#include "PrintConfig.hpp"
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#ifdef SLIC3RXS
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#include "perlglue.hpp"
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#endif
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namespace Slic3r {
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t_optiondef_map PrintConfigDef::def = PrintConfigDef::build_def();
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#ifdef SLIC3RXS
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REGISTER_CLASS(DynamicPrintConfig, "Config");
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REGISTER_CLASS(PrintObjectConfig, "Config::PrintObject");
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REGISTER_CLASS(PrintRegionConfig, "Config::PrintRegion");
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REGISTER_CLASS(PrintConfig, "Config::Print");
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REGISTER_CLASS(FullPrintConfig, "Config::Full");
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#endif
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}
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