lib | ||
t | ||
Build.PL | ||
MANIFEST | ||
README.markdown | ||
slic3r.pl |
Q: Oh cool, a new RepRap slicer?
A: Yes.
Slic3r
What's it?
Slic3r is an STL-to-GCODE translator for RepRap 3D printers, like Enrique's Skeinforge or RevK's E3D.
See the project homepage at slic3r.org for more information.
Why a new one? Why Perl?
The purpose is to build something more maintainable and flexible than both Skeinforge and E3D. The code makes extensive use of object-oriented programming to achieve some level of abstraction instead of working with raw geometry and low-level data structures. This should help to maintain code, fix bugs and implement new and better algorithms in the future. I also aim at implementing better support for hollow objects, as Skeinforge isn't smart enough to generate internal support structures for horizontal facets.
Also, http://xkcd.com/224/
What's its current status?
Slic3r current features are:
- multi-platform (Linux/Mac/Win);
- easy configuration/calibration;
- read binary and ASCII STL files;
- generate multiple perimeters (skins);
- generate rectilinear fill;
- set 0% - 100% infill density;
- set infill angle;
- retraction;
- skirt (with rounded corners);
- use relative or absolute extrusion commands;
- high-res perimeters (like the "Skin" plugin for Skeinforge);
- center print around bed center point;
- multiple solid layers near horizontal external surfaces;
- ability to scale, rotate and multiply input object;
- use different speed for bottom layer and perimeters.
Roadmap includes the following goals:
- output some statistics;
- allow the user to customize initial and final GCODE commands;
- support material for internal perimeters;
- detect optimal infill direction for bridges;
- cool;
- other fill patterns;
- nice packaging for cross-platform deployment.
Is it usable already?
Yes!
How to install?
It's very easy. See the project homepage for instructions and links to the precompiled packages.
Can I help?
Sure! Send patches and/or drop me a line at aar@cpan.org. You can also find me in #reprap on FreeNode with the nickname Sound.
What's Slic3r license?
Slic3r is dual-licensed under the Perl Artistic License and the AGPLv3. The author is Alessandro Ranellucci (me).
How can I invoke slic3r.pl using the command line?
Usage: slic3r.pl [ OPTIONS ] file.stl
--help Output this usage screen and exit
--save <file> Save configuration to the specified file
--load <file> Load configuration from the specified file
Printer options:
--nozzle-diameter Diameter of nozzle in mm (default: 0.55)
--print-center Coordinates of the point to center the print around
(default: 100,100)
--use-relative-e-distances
Use relative distances for extrusion in GCODE output
--z-offset Additional height in mm to add to vertical coordinates
(+/-, default: 0)
Filament options:
--filament-diameter Diameter of your raw filament (default: 3)
--filament-packing-density
Ratio of the extruded volume over volume pushed
into the extruder (default: 0.85)
Speed options:
--print-feed-rate Speed of print moves in mm/sec (default: 60)
--travel-feed-rate Speed of non-print moves in mm/sec (default: 130)
--perimeter-feed-rate
Speed of print moves for perimeters in mm/sec (default: 60)
--bottom-layer-speed-ratio
Factor to increase/decrease speeds on bottom
layer by (default: 0.3)
Accuracy options:
--layer-height Layer height in mm (default: 0.4)
Print options:
--perimeters Number of perimeters/horizontal skins (range: 1+,
default: 3)
--solid-layers Number of solid layers to do for top/bottom surfaces
(range: 1+, default: 3)
--fill-density Infill density (range: 0-1, default: 0.4)
--fill-angle Infill angle in degrees (range: 0-90, default: 0)
--temperature Extrusion temperature (default: 200)
Retraction options:
--retract-length Length of retraction in mm when pausing extrusion
(default: 1)
--retract-speed Speed for retraction in mm/sec (default: 40)
--retract-restart-extra
Additional amount of filament in mm to push after
compensating retraction (default: 0)
--retract-before-travel
Only retract before travel moves of this length (default: 1)
Skirt options:
--skirts Number of skirts to draw (default: 1)
--skirt-distance Distance in mm between innermost skirt and object
(default: 6)
-o, --output File to output gcode to (default: <inputfile>.gcode)
Transform options:
--scale Factor for scaling input object (default: 1)
--rotate Rotation angle in degrees (0-360, default: 0)
--multiply-x Number of items along X axis (1+, default: 1)
--multiply-y Number of items along Y axis (1+, default: 1)
--multiply-distance Distance in mm between copies (default: 6)