45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
// Based on implementation by @platsch
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#ifndef slic3r_Slicing_hpp_
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#define slic3r_Slicing_hpp_
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#include "libslic3r.h"
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namespace Slic3r
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{
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struct SlicingParameters
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{
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SlicingParameters() { memset(this, 0, sizeof(SlicingParameters)); }
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// The regular layer height, applied for all but the first layer, if not overridden by layer ranges
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// or by the variable layer thickness table.
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coordf_t layer_height;
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// Thickness of the first layer. This is either the first print layer thickness if printed without a raft,
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// or a bridging flow thickness if printed over a non-soluble raft,
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// or a normal layer height if printed over a soluble raft.
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coordf_t first_layer_height;
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// If the object is printed over a non-soluble raft, the first layer may be printed with a briding flow.
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bool first_layer_bridging;
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// Minimum / maximum layer height, to be used for the automatic adaptive layer height algorithm,
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// or by an interactive layer height editor.
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coordf_t min_layer_height;
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coordf_t max_layer_height;
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// Bottom and top of the printed object.
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// If printed without a raft, object_print_z_min = 0 and object_print_z_max = object height.
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// Otherwise object_print_z_min is equal to the raft height.
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coordf_t object_print_z_min;
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coordf_t object_print_z_max;
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};
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typedef std::pair<coordf_t,coordf_t> t_layer_height_range;
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typedef std::map<t_layer_height_range,coordf_t> t_layer_height_ranges;
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}; // namespace Slic3r
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#endif /* slic3r_Slicing_hpp_ */
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