PrusaSlicer-NonPlainar/lib/Slic3r/Fill/Rectilinear.pm
2011-11-14 10:31:07 +01:00

44 lines
1.3 KiB
Perl

package Slic3r::Fill::Rectilinear;
use Moo;
extends 'Slic3r::Fill::Base';
use Slic3r::Geometry qw(X1 Y1 X2 Y2 A B X);
use XXX;
sub fill_surface {
my $self = shift;
my ($surface, %params) = @_;
# rotate polygons so that we can work with vertical lines here
my $expolygon = $surface->expolygon;
my $rotate_vector = $self->infill_direction($surface);
$self->rotate_points($expolygon, $rotate_vector);
my $bounding_box = [ $expolygon->bounding_box ];
my $flow_width_res = $params{flow_width} / $Slic3r::resolution;
my $distance_between_lines = $flow_width_res / $params{density};
my @paths = ();
my $x = $bounding_box->[X1];
my $is_line_pattern = $self->isa('Slic3r::Fill::Line');
my $i = 0;
while ($x < $bounding_box->[X2]) {
my $vertical_line = [ [$x, $bounding_box->[Y2]], [$x, $bounding_box->[Y1]] ];
if ($is_line_pattern && $i % 2) {
$vertical_line->[A][X] -= ($distance_between_lines - $flow_width_res);
$vertical_line->[B][X] += ($distance_between_lines - $flow_width_res);
}
push @paths, @{ $expolygon->clip_line($vertical_line) };
$x += int($distance_between_lines);
$i++;
}
# paths must be rotated back
$self->rotate_points_back(\@paths, $rotate_vector);
return @paths;
}
1;