167f7cf5de
+ Some code refactoring in Tab (the translation of the titles moved to the OptionGroups) and Search + Fixed assert in fts_fuzzy_match
391 lines
12 KiB
C++
391 lines
12 KiB
C++
#ifndef slic3r_Plater_hpp_
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#define slic3r_Plater_hpp_
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#include <memory>
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#include <vector>
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#include <boost/filesystem/path.hpp>
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#include <wx/panel.h>
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#include <wx/bmpcbox.h>
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#include "Preset.hpp"
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#include "libslic3r/BoundingBox.hpp"
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#include "wxExtensions.hpp"
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#include "Search.hpp"
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class wxButton;
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class ScalableButton;
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class wxScrolledWindow;
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class wxString;
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namespace Slic3r {
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class Model;
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class ModelObject;
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class Print;
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class SLAPrint;
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enum SLAPrintObjectStep : unsigned int;
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namespace UndoRedo {
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class Stack;
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struct Snapshot;
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}
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namespace GUI {
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class MainFrame;
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class ConfigOptionsGroup;
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class ObjectManipulation;
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class ObjectSettings;
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class ObjectLayers;
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class ObjectList;
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class GLCanvas3D;
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class Mouse3DController;
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struct Camera;
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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class Bed3D;
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class GLToolbar;
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
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class Plater;
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enum class ActionButtonType : int;
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class PresetComboBox : public PresetBitmapComboBox
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{
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public:
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PresetComboBox(wxWindow *parent, Preset::Type preset_type);
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~PresetComboBox();
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ScalableButton* edit_btn { nullptr };
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enum LabelItemType {
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LABEL_ITEM_MARKER = 0xffffff01,
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LABEL_ITEM_WIZARD_PRINTERS,
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LABEL_ITEM_WIZARD_FILAMENTS,
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LABEL_ITEM_WIZARD_MATERIALS,
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LABEL_ITEM_MAX,
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};
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void set_label_marker(int item, LabelItemType label_item_type = LABEL_ITEM_MARKER);
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void set_extruder_idx(const int extr_idx) { extruder_idx = extr_idx; }
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int get_extruder_idx() const { return extruder_idx; }
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int em_unit() const { return m_em_unit; }
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void check_selection(int selection);
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void msw_rescale();
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private:
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typedef std::size_t Marker;
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Preset::Type preset_type;
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int last_selected;
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int extruder_idx = -1;
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int m_em_unit;
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};
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class Sidebar : public wxPanel
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{
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ConfigOptionMode m_mode;
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public:
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Sidebar(Plater *parent);
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Sidebar(Sidebar &&) = delete;
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Sidebar(const Sidebar &) = delete;
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Sidebar &operator=(Sidebar &&) = delete;
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Sidebar &operator=(const Sidebar &) = delete;
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~Sidebar();
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void init_filament_combo(PresetComboBox **combo, const int extr_idx);
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void remove_unused_filament_combos(const size_t current_extruder_count);
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void update_all_preset_comboboxes();
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void update_presets(Slic3r::Preset::Type preset_type);
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void update_mode_sizer() const;
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void update_reslice_btn_tooltip() const;
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void msw_rescale();
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void search_and_apply_tab_search_lines();
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void jump_to_option(size_t selected);
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ObjectManipulation* obj_manipul();
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ObjectList* obj_list();
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ObjectSettings* obj_settings();
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ObjectLayers* obj_layers();
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wxScrolledWindow* scrolled_panel();
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wxPanel* presets_panel();
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ConfigOptionsGroup* og_freq_chng_params(const bool is_fff);
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wxButton* get_wiping_dialog_button();
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void update_objects_list_extruder_column(size_t extruders_count);
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void show_info_sizer();
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void show_sliced_info_sizer(const bool show);
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void update_sliced_info_sizer();
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void enable_buttons(bool enable);
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void set_btn_label(const ActionButtonType btn_type, const wxString& label) const;
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bool show_reslice(bool show) const;
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bool show_export(bool show) const;
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bool show_send(bool show) const;
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bool show_disconnect(bool show)const;
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bool show_export_removable(bool show) const;
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bool is_multifilament();
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void update_mode();
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bool is_collapsed();
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void collapse(bool collapse);
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void apply_search_line_on_tabs();
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void update_searcher();
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std::vector<PresetComboBox*>& combos_filament();
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Search::OptionsSearcher& get_searcher();
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std::string& get_search_line();
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private:
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struct priv;
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std::unique_ptr<priv> p;
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};
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class Plater: public wxPanel
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{
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public:
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using fs_path = boost::filesystem::path;
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Plater(wxWindow *parent, MainFrame *main_frame);
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Plater(Plater &&) = delete;
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Plater(const Plater &) = delete;
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Plater &operator=(Plater &&) = delete;
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Plater &operator=(const Plater &) = delete;
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~Plater();
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Sidebar& sidebar();
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Model& model();
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const Print& fff_print() const;
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Print& fff_print();
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const SLAPrint& sla_print() const;
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SLAPrint& sla_print();
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void new_project();
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void load_project();
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void load_project(const wxString& filename);
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void add_model();
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void extract_config_from_project();
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std::vector<size_t> load_files(const std::vector<boost::filesystem::path>& input_files, bool load_model = true, bool load_config = true);
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// To be called when providing a list of files to the GUI slic3r on command line.
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std::vector<size_t> load_files(const std::vector<std::string>& input_files, bool load_model = true, bool load_config = true);
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void update();
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void stop_jobs();
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void select_view(const std::string& direction);
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void select_view_3D(const std::string& name);
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bool is_preview_shown() const;
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bool is_preview_loaded() const;
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bool is_view3D_shown() const;
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bool are_view3D_labels_shown() const;
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void show_view3D_labels(bool show);
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bool is_sidebar_collapsed() const;
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void collapse_sidebur(bool show);
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#if ENABLE_SLOPE_RENDERING
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bool is_view3D_slope_shown() const;
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void show_view3D_slope(bool show);
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bool is_view3D_layers_editing_enabled() const;
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#endif // ENABLE_SLOPE_RENDERING
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// Called after the Preferences dialog is closed and the program settings are saved.
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// Update the UI based on the current preferences.
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void update_ui_from_settings();
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void select_all();
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void deselect_all();
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void remove(size_t obj_idx);
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void reset();
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void reset_with_confirm();
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void delete_object_from_model(size_t obj_idx);
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void remove_selected();
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void increase_instances(size_t num = 1);
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void decrease_instances(size_t num = 1);
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void set_number_of_copies(/*size_t num*/);
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bool is_selection_empty() const;
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void scale_selection_to_fit_print_volume();
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void cut(size_t obj_idx, size_t instance_idx, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false);
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void export_gcode(bool prefer_removable = true);
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void export_stl(bool extended = false, bool selection_only = false);
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void export_amf();
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void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
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void reload_from_disk();
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void reload_all_from_disk();
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bool has_toolpaths_to_export() const;
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void export_toolpaths_to_obj() const;
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void reslice();
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void reslice_SLA_supports(const ModelObject &object, bool postpone_error_messages = false);
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void reslice_SLA_hollowing(const ModelObject &object, bool postpone_error_messages = false);
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void reslice_SLA_until_step(SLAPrintObjectStep step, const ModelObject &object, bool postpone_error_messages = false);
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void changed_object(int obj_idx);
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void changed_objects(const std::vector<size_t>& object_idxs);
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void schedule_background_process(bool schedule = true);
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bool is_background_process_update_scheduled() const;
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void suppress_background_process(const bool stop_background_process) ;
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void fix_through_netfabb(const int obj_idx, const int vol_idx = -1);
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void send_gcode();
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void eject_drive();
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void take_snapshot(const std::string &snapshot_name);
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void take_snapshot(const wxString &snapshot_name);
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void undo();
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void redo();
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void undo_to(int selection);
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void redo_to(int selection);
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bool undo_redo_string_getter(const bool is_undo, int idx, const char** out_text);
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void undo_redo_topmost_string_getter(const bool is_undo, std::string& out_text);
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bool search_string_getter(int idx, const char **out_text);
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// For the memory statistics.
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const Slic3r::UndoRedo::Stack& undo_redo_stack_main() const;
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// Enter / leave the Gizmos specific Undo / Redo stack. To be used by the SLA support point editing gizmo.
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void enter_gizmos_stack();
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void leave_gizmos_stack();
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void on_extruders_change(size_t extruders_count);
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void on_config_change(const DynamicPrintConfig &config);
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void force_filament_colors_update();
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void force_print_bed_update();
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// On activating the parent window.
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void on_activate();
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std::vector<std::string> get_extruder_colors_from_plater_config() const;
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std::vector<std::string> get_colors_for_color_print() const;
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void update_object_menu();
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void show_action_buttons(const bool is_ready_to_slice) const;
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wxString get_project_filename(const wxString& extension = wxEmptyString) const;
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void set_project_filename(const wxString& filename);
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bool is_export_gcode_scheduled() const;
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int get_selected_object_idx();
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bool is_single_full_object_selection() const;
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GLCanvas3D* canvas3D();
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GLCanvas3D* get_current_canvas3D();
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BoundingBoxf bed_shape_bb() const;
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void set_current_canvas_as_dirty();
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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void unbind_canvas_event_handlers();
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void reset_canvas_volumes();
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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PrinterTechnology printer_technology() const;
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void set_printer_technology(PrinterTechnology printer_technology);
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void copy_selection_to_clipboard();
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void paste_from_clipboard();
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bool can_delete() const;
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bool can_delete_all() const;
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bool can_increase_instances() const;
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bool can_decrease_instances() const;
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bool can_set_instance_to_object() const;
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bool can_fix_through_netfabb() const;
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bool can_split_to_objects() const;
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bool can_split_to_volumes() const;
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bool can_arrange() const;
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bool can_layers_editing() const;
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bool can_paste_from_clipboard() const;
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bool can_copy_to_clipboard() const;
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bool can_undo() const;
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bool can_redo() const;
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bool can_reload_from_disk() const;
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void msw_rescale();
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bool init_view_toolbar();
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const Camera& get_camera() const;
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Camera& get_camera();
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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const Bed3D& get_bed() const;
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Bed3D& get_bed();
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const GLToolbar& get_view_toolbar() const;
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GLToolbar& get_view_toolbar();
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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const Mouse3DController& get_mouse3d_controller() const;
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Mouse3DController& get_mouse3d_controller();
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void set_bed_shape() const;
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// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
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class SuppressSnapshots
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{
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public:
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SuppressSnapshots(Plater *plater) : m_plater(plater)
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{
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m_plater->suppress_snapshots();
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}
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~SuppressSnapshots()
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{
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m_plater->allow_snapshots();
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}
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private:
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Plater *m_plater;
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};
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// ROII wrapper for taking an Undo / Redo snapshot while disabling the snapshot taking by the methods called from inside this snapshot.
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class TakeSnapshot
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{
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public:
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TakeSnapshot(Plater *plater, const wxString &snapshot_name) : m_plater(plater)
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{
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m_plater->take_snapshot(snapshot_name);
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m_plater->suppress_snapshots();
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}
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~TakeSnapshot()
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{
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m_plater->allow_snapshots();
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}
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private:
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Plater *m_plater;
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};
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bool inside_snapshot_capture();
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// Wrapper around wxWindow::PopupMenu to suppress error messages popping out while tracking the popup menu.
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bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition);
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bool PopupMenu(wxMenu *menu, int x, int y) { return this->PopupMenu(menu, wxPoint(x, y)); }
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private:
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struct priv;
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std::unique_ptr<priv> p;
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// Set true during PopupMenu() tracking to suppress immediate error message boxes.
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// The error messages are collected to m_tracking_popup_menu_error_message instead and these error messages
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// are shown after the pop-up dialog closes.
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bool m_tracking_popup_menu = false;
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wxString m_tracking_popup_menu_error_message;
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void suppress_snapshots();
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void allow_snapshots();
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friend class SuppressBackgroundProcessingUpdate;
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};
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class SuppressBackgroundProcessingUpdate
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{
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public:
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SuppressBackgroundProcessingUpdate();
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~SuppressBackgroundProcessingUpdate();
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private:
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bool m_was_scheduled;
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};
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}}
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#endif
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