PrusaSlicer-NonPlainar/lib/Slic3r
2012-07-20 14:39:56 +02:00
..
ExtrusionPath Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Fill Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Format Comment out code that builds @vertices_facets data structure. 2012-06-28 19:58:21 +01:00
Geometry Do not oversimplify outer perimeters and keep the full resolution of the input file. #340 #462 2012-06-23 20:08:08 +02:00
GUI Turn nozzle count printf into debugf statement 2012-07-19 23:31:47 +02:00
Print Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Config.pm Some multi-extruder options in GUI 2012-07-18 20:44:36 +02:00
ExPolygon.pm Speed up encloses_point calls from medial_axis code. 2012-06-26 23:11:46 +01:00
Extruder.pm New spacing math. Speed optimizations 2012-07-04 09:33:33 +02:00
ExtrusionLoop.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
ExtrusionPath.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Fill.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Flow.pm New spacing math. Speed optimizations 2012-07-04 09:33:33 +02:00
GCode.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Geometry.pm Remove recursion warning for Douglas-Peucker 2012-06-24 16:37:59 +02:00
GUI.pm Autosize the main frame to workaround inconsistencies among wxGTK setups 2012-07-18 11:55:26 +02:00
Layer.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Line.pm Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305). 2012-04-09 11:04:32 +02:00
Point.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Polygon.pm polygon_lines returns array of Slic3r::Line objects so bless is redundant. 2012-07-01 23:14:04 +01:00
Polyline.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Print.pm Memory optimization and code cleanup. Don't keep deserialized paths 2012-07-20 14:39:56 +02:00
Surface.pm Even more constants, less memory, more speed 2012-05-19 16:04:33 +02:00
SVG.pm Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259 2012-05-01 18:51:47 +02:00
TriangleMesh.pm Some basic ability to close holes in non-manifold models 2012-06-06 22:28:23 +02:00