PrusaSlicer-NonPlainar/lib/Slic3r
2011-12-17 19:52:34 +01:00
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ExtrusionPath Connect infill segments and adjust spacing and flow rate to fill the area completely without leaving gaps. #89 2011-12-04 16:24:46 +01:00
Fill Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Geometry Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58 2011-12-02 23:35:39 +01:00
GUI Model extrusion threads as rectangles with semicircles at the end. Remove overlap_ratio setting. #109 #112 2011-12-13 17:34:31 +01:00
Polyline Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
TriangleMesh Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
Config.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
ExPolygon.pm Bugfix: Clipper error occurred under certain circumstances 2011-12-01 19:40:45 +01:00
Extruder.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
ExtrusionLoop.pm Bugfix: fatal error on many models. Releasing 0.5.5a. #92 #93 2011-12-05 12:15:52 +01:00
ExtrusionPath.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Fill.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Geometry.pm Recent changes made Slic3r less tolerant with dirty STL files. Now we are able again to slice Prusa parts. #16 2011-12-04 19:10:43 +01:00
GUI.pm Enforce the requirement for recent versions of Wx and Math::ConvexHull. #27 2011-11-05 18:19:35 +01:00
Layer.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Line.pm Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58 2011-12-02 23:35:39 +01:00
Perimeter.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Point.pm Collect undetected lines (caused by dirty or non-manifold models), warn the user, post debug info. Includes some further ExPolygon refactoring. 2011-11-11 10:21:48 +01:00
Polygon.pm New bridging logic, more robust. #58 2011-11-19 16:44:24 +01:00
Polyline.pm Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58 2011-12-02 23:35:39 +01:00
Print.pm Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Skein.pm Many fixes to the bridge direction detection algorithm and other things. #58 2011-12-03 18:31:31 +01:00
STL.pm Accept STL files with spaces at the end of vertex lines. #119 2011-12-14 10:29:08 +01:00
Surface.pm Many fixes to the bridge direction detection algorithm and other things. #58 2011-12-03 18:31:31 +01:00
SVG.pm Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
TriangleMesh.pm Bugfix: models located very far from XYZ origin were incorrectly placed on the print area 2011-12-15 19:40:32 +01:00