PrusaSlicer-NonPlainar/xs/src
2017-03-28 14:29:27 +02:00
..
admesh Fix of parsing ASCII STLs on Visual Studio 2013 with global optimization. 2017-03-22 17:57:27 +01:00
expat
glew Use Vertex Buffer Objects for rendering of 3D volumes if possible. 2017-03-16 14:02:28 +01:00
libslic3r Reverted due to a failing test t\multi.t 2017-03-28 14:29:27 +02:00
poly2tri
Shiny
slic3r/GUI Moved the NVIDIA and AMD hints to the slic3r.exe wrapper. 2017-03-27 09:06:24 +02:00
clipper.cpp Fixed a newly introduced memory leak into the Clipper library, 2017-03-08 20:27:03 +01:00
clipper.hpp Fixed a newly introduced memory leak into the Clipper library, 2017-03-08 20:27:03 +01:00
perlglue.cpp Use OpenGL 2.0 shaders for the layer height rendering. 2017-03-20 12:05:20 +01:00
polypartition.cpp
polypartition.h
ppport.h
xsinit.h