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ExtrusionPath
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Create *::Geometry::nearest_point_index to speed up shortest_path method.
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2012-06-22 23:12:39 +01:00 |
Fill
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New --support-material-pattern and --support-material-angle options
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2012-06-23 22:43:23 +02:00 |
Format
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Read OBJ files. #324
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2012-05-20 11:40:37 +02:00 |
Geometry
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Do not oversimplify outer perimeters and keep the full resolution of the input file. #340 #462
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2012-06-23 20:08:08 +02:00 |
GUI
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New --support-material-pattern and --support-material-angle options
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2012-06-23 22:43:23 +02:00 |
Print
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Connect support material paths
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2012-06-23 22:58:12 +02:00 |
Config.pm
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New --support-material-pattern and --support-material-angle options
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2012-06-23 22:43:23 +02:00 |
ExPolygon.pm
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Fill gaps. #281
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2012-06-07 15:31:51 +02:00 |
Extruder.pm
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Bugfix: first_layer_speed was accepting mm/m values rather than mm/s when expressed as absolute. #452
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2012-06-17 19:42:11 +02:00 |
ExtrusionLoop.pm
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Fixed regression causing fatal errors. #429
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2012-06-09 15:53:14 +02:00 |
ExtrusionPath.pm
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Fixed regression causing fatal errors. #429
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2012-06-09 15:53:14 +02:00 |
Fill.pm
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Fixed regression preventing arcs to be generated at all (center detection is still buggy)
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2012-06-07 19:53:27 +02:00 |
Flow.pm
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Bugfix: first layer extrusion width was computed on general layer height rather than first layer height. #465
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2012-06-23 21:45:18 +02:00 |
Geometry.pm
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Create *::Geometry::nearest_point_index to speed up shortest_path method.
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2012-06-22 23:12:39 +01:00 |
GUI.pm
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Merge pull request #450 from henrikbrixandersen/growl
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2012-06-14 05:35:25 -07:00 |
Layer.pm
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Disable arc compensation code
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2012-06-23 20:19:58 +02:00 |
Line.pm
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Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305).
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2012-04-09 11:04:32 +02:00 |
Point.pm
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Honeycomb infill. #300
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2012-04-16 11:55:14 +02:00 |
Polygon.pm
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Slic3r::Polygon's boost_linestring method needs to close the contour.
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2012-06-14 13:33:59 +02:00 |
Polyline.pm
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New feature: brim. #424
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2012-06-23 21:31:29 +02:00 |
Print.pm
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Rename brim_thickness to brim_width
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2012-06-23 22:27:59 +02:00 |
Surface.pm
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Even more constants, less memory, more speed
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2012-05-19 16:04:33 +02:00 |
SVG.pm
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Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259
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2012-05-01 18:51:47 +02:00 |
TriangleMesh.pm
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Some basic ability to close holes in non-manifold models
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2012-06-06 22:28:23 +02:00 |