9e4edcd8ec
Made sure the C++ fillers are instantiated at the worker threads, where there are being released. Extended the FillRectilinear2 to calculate the contour / line intersection with exact arithmetics, improved robustness and added error handling and error reporting, if the contours to be filled are not correct.
48 lines
1 KiB
Perl
48 lines
1 KiB
Perl
# Extends the C++ class Slic3r::Layer.
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package Slic3r::Layer;
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use strict;
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use warnings;
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# the following two were previously generated by Moo
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sub print {
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my $self = shift;
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return $self->object->print;
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}
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sub config {
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my $self = shift;
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return $self->object->config;
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}
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sub region {
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my $self = shift;
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my ($region_id) = @_;
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while ($self->region_count <= $region_id) {
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$self->add_region($self->object->print->get_region($self->region_count));
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}
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return $self->get_region($region_id);
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}
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sub regions {
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my ($self) = @_;
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return [ map $self->get_region($_), 0..($self->region_count-1) ];
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}
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sub make_fill {
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my ($self) = @_;
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foreach my $layerm (@{$self->regions}) {
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$layerm->fills->clear;
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# Fearlessly enable the C++ fillers.
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$layerm->fills->append($_) for $self->object->fill_maker2->make_fill($layerm);
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# $layerm->fills->append($_) for $self->object->fill_maker->make_fill($layerm);
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}
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}
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package Slic3r::Layer::Support;
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our @ISA = qw(Slic3r::Layer);
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1;
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