PrusaSlicer-NonPlainar/resources/shaders
Vojtech Bubnik 2c8a92cacb Some shader compilers did not seemingly like #if XXX blocks
if XXX was not defined. Changed to #ifdef XXX.
2020-12-11 12:27:07 +01:00
..
gouraud_light.fs GCodeViewer -> Prototype for tool marker 2020-05-11 13:09:26 +02:00
gouraud_light.vs GCodeViewer -> Prototype for tool marker 2020-05-11 13:09:26 +02:00
gouraud.fs Some shader compilers did not seemingly like #if XXX blocks 2020-12-11 12:27:07 +01:00
gouraud.vs ENABLE_SLOPE_RENDERING set as default 2020-10-02 15:43:39 +02:00
options_110.fs GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solid 2020-08-26 15:29:33 +02:00
options_110.vs Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview 2020-11-16 10:29:54 +01:00
options_120.fs Code cleanup 2020-08-27 09:13:30 +02:00
options_120.vs Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview 2020-11-16 10:29:54 +01:00
printbed.fs
printbed.vs
toolpaths_lines.fs Code cleanup 2020-08-27 09:13:30 +02:00
toolpaths_lines.vs Code cleanup 2020-08-27 09:13:30 +02:00
variable_layer_height.fs
variable_layer_height.vs Follow-up of c887ecfefa -> Removed unneded assignements from shaders 2020-04-08 09:00:08 +02:00