3ddaccb641
libslic3r should be compilable without Perl.
44 lines
915 B
C++
44 lines
915 B
C++
#include <iostream>
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#include <string>
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#include <libslic3r.h>
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#include "TriangleMesh.hpp"
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#include "SLABasePool.hpp"
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#include "benchmark.h"
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const std::string USAGE_STR = {
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"Usage: slabasebed stlfilename.stl"
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};
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int main(const int argc, const char *argv[]) {
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using namespace Slic3r;
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using std::cout; using std::endl;
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if(argc < 2) {
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cout << USAGE_STR << endl;
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return EXIT_SUCCESS;
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}
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TriangleMesh model;
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Benchmark bench;
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model.ReadSTLFile(argv[1]);
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model.align_to_origin();
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ExPolygons ground_slice;
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TriangleMesh basepool;
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sla::ground_layer(model, ground_slice, 0.1f);
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bench.start();
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sla::create_base_pool(ground_slice, basepool);
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bench.stop();
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cout << "Base pool creation time: " << std::setprecision(10)
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<< bench.getElapsedSec() << " seconds." << endl;
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basepool.write_ascii("out.stl");
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return EXIT_SUCCESS;
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}
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