534 lines
23 KiB
Perl
534 lines
23 KiB
Perl
package Slic3r::Layer::PerimeterGenerator;
|
||
use Moo;
|
||
|
||
use Slic3r::ExtrusionLoop ':roles';
|
||
use Slic3r::ExtrusionPath ':roles';
|
||
use Slic3r::Geometry qw(scale unscale chained_path);
|
||
use Slic3r::Geometry::Clipper qw(union_ex diff diff_ex intersection_ex offset offset2
|
||
offset_ex offset2_ex intersection_ppl diff_ppl);
|
||
use Slic3r::Surface ':types';
|
||
|
||
has 'slices' => (is => 'ro', required => 1); # SurfaceCollection
|
||
has 'lower_slices' => (is => 'ro', required => 0);
|
||
has 'layer_height' => (is => 'ro', required => 1);
|
||
has 'layer_id' => (is => 'ro', required => 0, default => sub { -1 });
|
||
has 'perimeter_flow' => (is => 'ro', required => 1);
|
||
has 'ext_perimeter_flow' => (is => 'ro', required => 1);
|
||
has 'overhang_flow' => (is => 'ro', required => 1);
|
||
has 'solid_infill_flow' => (is => 'ro', required => 1);
|
||
has 'config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
|
||
has 'object_config' => (is => 'ro', default => sub { Slic3r::Config::PrintObject->new });
|
||
has 'print_config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
|
||
has '_lower_slices_p' => (is => 'rw', default => sub { [] });
|
||
has '_holes_pt' => (is => 'rw');
|
||
has '_ext_mm3_per_mm' => (is => 'rw');
|
||
has '_mm3_per_mm' => (is => 'rw');
|
||
has '_mm3_per_mm_overhang' => (is => 'rw');
|
||
|
||
# generated loops will be put here
|
||
has 'loops' => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Collection->new });
|
||
|
||
# generated gap fills will be put here
|
||
has 'gap_fill' => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Collection->new });
|
||
|
||
# generated fill surfaces will be put here
|
||
has 'fill_surfaces' => (is => 'ro', default => sub { Slic3r::Surface::Collection->new });
|
||
|
||
sub BUILDARGS {
|
||
my ($class, %args) = @_;
|
||
|
||
if (my $flow = delete $args{flow}) {
|
||
$args{perimeter_flow} //= $flow;
|
||
$args{ext_perimeter_flow} //= $flow;
|
||
$args{overhang_flow} //= $flow;
|
||
$args{solid_infill_flow} //= $flow;
|
||
}
|
||
|
||
return { %args };
|
||
}
|
||
|
||
sub process {
|
||
my ($self) = @_;
|
||
|
||
# other perimeters
|
||
$self->_mm3_per_mm($self->perimeter_flow->mm3_per_mm);
|
||
my $pwidth = $self->perimeter_flow->scaled_width;
|
||
my $pspacing = $self->perimeter_flow->scaled_spacing;
|
||
|
||
# external perimeters
|
||
$self->_ext_mm3_per_mm($self->ext_perimeter_flow->mm3_per_mm);
|
||
my $ext_pwidth = $self->ext_perimeter_flow->scaled_width;
|
||
my $ext_pspacing = scale($self->ext_perimeter_flow->spacing_to($self->perimeter_flow));
|
||
|
||
# overhang perimeters
|
||
$self->_mm3_per_mm_overhang($self->overhang_flow->mm3_per_mm);
|
||
|
||
# solid infill
|
||
my $ispacing = $self->solid_infill_flow->scaled_spacing;
|
||
my $gap_area_threshold = $pwidth ** 2;
|
||
|
||
# Calculate the minimum required spacing between two adjacent traces.
|
||
# This should be equal to the nominal flow spacing but we experiment
|
||
# with some tolerance in order to avoid triggering medial axis when
|
||
# some squishing might work. Loops are still spaced by the entire
|
||
# flow spacing; this only applies to collapsing parts.
|
||
my $min_spacing = $pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
|
||
my $ext_min_spacing = $ext_pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
|
||
|
||
# prepare grown lower layer slices for overhang detection
|
||
if ($self->lower_slices && $self->config->overhangs) {
|
||
# We consider overhang any part where the entire nozzle diameter is not supported by the
|
||
# lower layer, so we take lower slices and offset them by half the nozzle diameter used
|
||
# in the current layer
|
||
my $nozzle_diameter = $self->print_config->get_at('nozzle_diameter', $self->config->perimeter_extruder-1);
|
||
|
||
$self->_lower_slices_p(
|
||
offset([ map @$_, @{$self->lower_slices} ], scale +$nozzle_diameter/2)
|
||
);
|
||
}
|
||
|
||
# we need to process each island separately because we might have different
|
||
# extra perimeters for each one
|
||
foreach my $surface (@{$self->slices}) {
|
||
# detect how many perimeters must be generated for this island
|
||
my $loop_number = $self->config->perimeters + ($surface->extra_perimeters || 0);
|
||
$loop_number--; # 0-indexed loops
|
||
|
||
my @gaps = (); # Polygons
|
||
|
||
my @last = @{$surface->expolygon->simplify_p(&Slic3r::SCALED_RESOLUTION)};
|
||
if ($loop_number >= 0) { # no loops = -1
|
||
|
||
my @contours = (); # depth => [ Polygon, Polygon ... ]
|
||
my @holes = (); # depth => [ Polygon, Polygon ... ]
|
||
my @thin_walls = (); # Polylines
|
||
|
||
# we loop one time more than needed in order to find gaps after the last perimeter was applied
|
||
for my $i (0..($loop_number+1)) { # outer loop is 0
|
||
my @offsets = ();
|
||
if ($i == 0) {
|
||
# the minimum thickness of a single loop is:
|
||
# ext_width/2 + ext_spacing/2 + spacing/2 + width/2
|
||
if ($self->config->thin_walls) {
|
||
@offsets = @{offset2(
|
||
\@last,
|
||
-(0.5*$ext_pwidth + 0.5*$ext_min_spacing - 1),
|
||
+(0.5*$ext_min_spacing - 1),
|
||
)};
|
||
} else {
|
||
@offsets = @{offset(
|
||
\@last,
|
||
-0.5*$ext_pwidth,
|
||
)};
|
||
}
|
||
|
||
# look for thin walls
|
||
if ($self->config->thin_walls) {
|
||
my $diff = diff(
|
||
\@last,
|
||
offset(\@offsets, +0.5*$ext_pwidth),
|
||
1, # medial axis requires non-overlapping geometry
|
||
);
|
||
|
||
# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
|
||
# (actually, something larger than that still may exist due to mitering or other causes)
|
||
my $min_width = $ext_pwidth / 2;
|
||
@thin_walls = @{offset2_ex($diff, -$min_width/2, +$min_width/2)};
|
||
|
||
# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
|
||
@thin_walls = grep $_->length > $ext_pwidth*2,
|
||
map @{$_->medial_axis($ext_pwidth + $ext_pspacing, $min_width)}, @thin_walls;
|
||
Slic3r::debugf " %d thin walls detected\n", scalar(@thin_walls) if $Slic3r::debug;
|
||
|
||
if (0) {
|
||
require "Slic3r/SVG.pm";
|
||
Slic3r::SVG::output(
|
||
"medial_axis.svg",
|
||
no_arrows => 1,
|
||
#expolygons => \@expp,
|
||
polylines => \@thin_walls,
|
||
);
|
||
}
|
||
}
|
||
} else {
|
||
my $distance = ($i == 1) ? $ext_pspacing : $pspacing;
|
||
|
||
if ($self->config->thin_walls) {
|
||
@offsets = @{offset2(
|
||
\@last,
|
||
-($distance + 0.5*$min_spacing - 1),
|
||
+(0.5*$min_spacing - 1),
|
||
)};
|
||
} else {
|
||
@offsets = @{offset(
|
||
\@last,
|
||
-$distance,
|
||
)};
|
||
}
|
||
|
||
# look for gaps
|
||
if ($self->config->gap_fill_speed > 0 && $self->config->fill_density > 0) {
|
||
# not using safety offset here would "detect" very narrow gaps
|
||
# (but still long enough to escape the area threshold) that gap fill
|
||
# won't be able to fill but we'd still remove from infill area
|
||
my $diff = diff_ex(
|
||
offset(\@last, -0.5*$distance),
|
||
offset(\@offsets, +0.5*$distance + 10), # safety offset
|
||
);
|
||
push @gaps, map $_->clone, map @$_, grep abs($_->area) >= $gap_area_threshold, @$diff;
|
||
}
|
||
}
|
||
|
||
last if !@offsets;
|
||
last if $i > $loop_number; # we were only looking for gaps this time
|
||
|
||
@last = @offsets;
|
||
|
||
$contours[$i] = [];
|
||
$holes[$i] = [];
|
||
foreach my $polygon (@offsets) {
|
||
my $loop = Slic3r::Layer::PerimeterGenerator::Loop->new(
|
||
polygon => $polygon,
|
||
is_contour => $polygon->is_counter_clockwise,
|
||
depth => $i,
|
||
);
|
||
if ($loop->is_contour) {
|
||
push @{$contours[$i]}, $loop;
|
||
} else {
|
||
push @{$holes[$i]}, $loop;
|
||
}
|
||
}
|
||
}
|
||
|
||
# nest loops: holes first
|
||
for my $d (0..$loop_number) {
|
||
# loop through all holes having depth $d
|
||
LOOP: for (my $i = 0; $i <= $#{$holes[$d]}; ++$i) {
|
||
my $loop = $holes[$d][$i];
|
||
|
||
# find the hole loop that contains this one, if any
|
||
for my $t (($d+1)..$loop_number) {
|
||
for (my $j = 0; $j <= $#{$holes[$t]}; ++$j) {
|
||
my $candidate_parent = $holes[$t][$j];
|
||
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
|
||
$candidate_parent->add_child($loop);
|
||
splice @{$holes[$d]}, $i, 1;
|
||
--$i;
|
||
next LOOP;
|
||
}
|
||
}
|
||
}
|
||
|
||
# if no hole contains this hole, find the contour loop that contains it
|
||
for my $t (reverse 0..$loop_number) {
|
||
for (my $j = 0; $j <= $#{$contours[$t]}; ++$j) {
|
||
my $candidate_parent = $contours[$t][$j];
|
||
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
|
||
$candidate_parent->add_child($loop);
|
||
splice @{$holes[$d]}, $i, 1;
|
||
--$i;
|
||
next LOOP;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
# nest contour loops
|
||
for my $d (reverse 1..$loop_number) {
|
||
# loop through all contours having depth $d
|
||
LOOP: for (my $i = 0; $i <= $#{$contours[$d]}; ++$i) {
|
||
my $loop = $contours[$d][$i];
|
||
|
||
# find the contour loop that contains it
|
||
for my $t (reverse 0..($d-1)) {
|
||
for (my $j = 0; $j <= $#{$contours[$t]}; ++$j) {
|
||
my $candidate_parent = $contours[$t][$j];
|
||
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
|
||
$candidate_parent->add_child($loop);
|
||
splice @{$contours[$d]}, $i, 1;
|
||
--$i;
|
||
next LOOP;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
# at this point, all loops should be in $contours[0]
|
||
my @entities = $self->_traverse_loops($contours[0], \@thin_walls);
|
||
|
||
# if brim will be printed, reverse the order of perimeters so that
|
||
# we continue inwards after having finished the brim
|
||
# TODO: add test for perimeter order
|
||
@entities = reverse @entities
|
||
if $self->config->external_perimeters_first
|
||
|| ($self->layer_id == 0 && $self->print_config->brim_width > 0);
|
||
|
||
# append perimeters for this slice as a collection
|
||
$self->loops->append(Slic3r::ExtrusionPath::Collection->new(@entities))
|
||
if @entities;
|
||
}
|
||
|
||
# fill gaps
|
||
if (@gaps) {
|
||
if (0) {
|
||
require "Slic3r/SVG.pm";
|
||
Slic3r::SVG::output(
|
||
"gaps.svg",
|
||
expolygons => union_ex(\@gaps),
|
||
);
|
||
}
|
||
|
||
# where $pwidth < thickness < 2*$pspacing, infill with width = 2*$pwidth
|
||
# where 0.1*$pwidth < thickness < $pwidth, infill with width = 1*$pwidth
|
||
my @gap_sizes = (
|
||
[ $pwidth, 2*$pspacing, unscale 2*$pwidth ],
|
||
[ 0.1*$pwidth, $pwidth, unscale 1*$pwidth ],
|
||
);
|
||
foreach my $gap_size (@gap_sizes) {
|
||
my @gap_fill = $self->_fill_gaps(@$gap_size, \@gaps);
|
||
$self->gap_fill->append($_) for @gap_fill;
|
||
|
||
# Make sure we don't infill narrow parts that are already gap-filled
|
||
# (we only consider this surface's gaps to reduce the diff() complexity).
|
||
# Growing actual extrusions ensures that gaps not filled by medial axis
|
||
# are not subtracted from fill surfaces (they might be too short gaps
|
||
# that medial axis skips but infill might join with other infill regions
|
||
# and use zigzag).
|
||
my $w = $gap_size->[2];
|
||
my @filled = map {
|
||
@{($_->isa('Slic3r::ExtrusionLoop') ? $_->polygon->split_at_first_point : $_->polyline)
|
||
->grow(scale $w/2)};
|
||
} @gap_fill;
|
||
@last = @{diff(\@last, \@filled)};
|
||
@gaps = @{diff(\@gaps, \@filled)}; # prevent more gap fill here
|
||
}
|
||
}
|
||
|
||
# create one more offset to be used as boundary for fill
|
||
# we offset by half the perimeter spacing (to get to the actual infill boundary)
|
||
# and then we offset back and forth by half the infill spacing to only consider the
|
||
# non-collapsing regions
|
||
my $inset = 0;
|
||
if ($loop_number == 0) {
|
||
# one loop
|
||
$inset += $ext_pspacing/2;
|
||
} elsif ($loop_number > 0) {
|
||
# two or more loops
|
||
$inset += $pspacing/2;
|
||
}
|
||
|
||
# only apply infill overlap if we actually have one perimeter
|
||
$inset -= $self->config->get_abs_value_over('infill_overlap', $inset + $ispacing/2)
|
||
if $inset > 0;
|
||
|
||
my $min_perimeter_infill_spacing = $ispacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
|
||
$self->fill_surfaces->append($_)
|
||
for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL), # use a bogus surface type
|
||
@{offset2_ex(
|
||
[ map @{$_->simplify_p(&Slic3r::SCALED_RESOLUTION)}, @{union_ex(\@last)} ],
|
||
-$inset -$min_perimeter_infill_spacing/2,
|
||
+$min_perimeter_infill_spacing/2,
|
||
)};
|
||
}
|
||
}
|
||
|
||
sub _traverse_loops {
|
||
my ($self, $loops, $thin_walls) = @_;
|
||
|
||
# loops is an arrayref of ::Loop objects
|
||
# turn each one into an ExtrusionLoop object
|
||
my $coll = Slic3r::ExtrusionPath::Collection->new;
|
||
foreach my $loop (@$loops) {
|
||
my $is_external = $loop->is_external;
|
||
|
||
my ($role, $loop_role);
|
||
if ($is_external) {
|
||
$role = EXTR_ROLE_EXTERNAL_PERIMETER;
|
||
} else {
|
||
$role = EXTR_ROLE_PERIMETER;
|
||
}
|
||
if ($loop->is_internal_contour) {
|
||
# Note that we set loop role to ContourInternalPerimeter
|
||
# also when loop is both internal and external (i.e.
|
||
# there's only one contour loop).
|
||
$loop_role = EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER;
|
||
} else {
|
||
$loop_role = EXTR_ROLE_PERIMETER;
|
||
}
|
||
|
||
# detect overhanging/bridging perimeters
|
||
my @paths = ();
|
||
if ($self->config->overhangs && $self->layer_id > 0
|
||
&& !($self->object_config->support_material && $self->object_config->support_material_contact_distance == 0)) {
|
||
# get non-overhang paths by intersecting this loop with the grown lower slices
|
||
foreach my $polyline (@{ intersection_ppl([ $loop->polygon ], $self->_lower_slices_p) }) {
|
||
push @paths, Slic3r::ExtrusionPath->new(
|
||
polyline => $polyline,
|
||
role => $role,
|
||
mm3_per_mm => ($is_external ? $self->_ext_mm3_per_mm : $self->_mm3_per_mm),
|
||
width => ($is_external ? $self->ext_perimeter_flow->width : $self->perimeter_flow->width),
|
||
height => $self->layer_height,
|
||
);
|
||
}
|
||
|
||
# get overhang paths by checking what parts of this loop fall
|
||
# outside the grown lower slices (thus where the distance between
|
||
# the loop centerline and original lower slices is >= half nozzle diameter
|
||
foreach my $polyline (@{ diff_ppl([ $loop->polygon ], $self->_lower_slices_p) }) {
|
||
push @paths, Slic3r::ExtrusionPath->new(
|
||
polyline => $polyline,
|
||
role => EXTR_ROLE_OVERHANG_PERIMETER,
|
||
mm3_per_mm => $self->_mm3_per_mm_overhang,
|
||
width => $self->overhang_flow->width,
|
||
height => $self->overhang_flow->height,
|
||
);
|
||
}
|
||
|
||
# reapply the nearest point search for starting point
|
||
# (clone because the collection gets DESTROY'ed)
|
||
# We allow polyline reversal because Clipper may have randomly
|
||
# reversed polylines during clipping.
|
||
my $collection = Slic3r::ExtrusionPath::Collection->new(@paths); # temporary collection
|
||
@paths = map $_->clone, @{$collection->chained_path(0)};
|
||
} else {
|
||
push @paths, Slic3r::ExtrusionPath->new(
|
||
polyline => $loop->polygon->split_at_first_point,
|
||
role => $role,
|
||
mm3_per_mm => ($is_external ? $self->_ext_mm3_per_mm : $self->_mm3_per_mm),
|
||
width => ($is_external ? $self->ext_perimeter_flow->width : $self->perimeter_flow->width),
|
||
height => $self->layer_height,
|
||
);
|
||
}
|
||
my $eloop = Slic3r::ExtrusionLoop->new_from_paths(@paths);
|
||
$eloop->role($loop_role);
|
||
$coll->append($eloop);
|
||
}
|
||
|
||
# append thin walls to the nearest-neighbor search (only for first iteration)
|
||
if (@$thin_walls) {
|
||
foreach my $polyline (@$thin_walls) {
|
||
$coll->append(Slic3r::ExtrusionPath->new(
|
||
polyline => $polyline,
|
||
role => EXTR_ROLE_EXTERNAL_PERIMETER,
|
||
mm3_per_mm => $self->_mm3_per_mm,
|
||
width => $self->perimeter_flow->width,
|
||
height => $self->layer_height,
|
||
));
|
||
}
|
||
|
||
@$thin_walls = ();
|
||
}
|
||
|
||
# sort entities
|
||
my $sorted_coll = $coll->chained_path_indices(0);
|
||
my @indices = @{$sorted_coll->orig_indices};
|
||
|
||
# traverse children
|
||
my @entities = ();
|
||
for my $i (0..$#indices) {
|
||
my $idx = $indices[$i];
|
||
if ($idx > $#$loops) {
|
||
# this is a thin wall
|
||
# let's get it from the sorted collection as it might have been reversed
|
||
push @entities, $sorted_coll->[$i]->clone;
|
||
} else {
|
||
my $loop = $loops->[$idx];
|
||
my $eloop = $coll->[$idx]->clone;
|
||
|
||
my @children = $self->_traverse_loops($loop->children, $thin_walls);
|
||
if ($loop->is_contour) {
|
||
$eloop->make_counter_clockwise;
|
||
push @entities, @children, $eloop;
|
||
} else {
|
||
$eloop->make_clockwise;
|
||
push @entities, $eloop, @children;
|
||
}
|
||
}
|
||
}
|
||
return @entities;
|
||
}
|
||
|
||
sub _fill_gaps {
|
||
my ($self, $min, $max, $w, $gaps) = @_;
|
||
|
||
$min *= (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
|
||
|
||
my $this = diff_ex(
|
||
offset2($gaps, -$min/2, +$min/2),
|
||
offset2($gaps, -$max/2, +$max/2),
|
||
1,
|
||
);
|
||
|
||
my @polylines = map @{$_->medial_axis($max, $min/2)}, @$this;
|
||
return if !@polylines;
|
||
|
||
Slic3r::debugf " %d gaps filled with extrusion width = %s\n", scalar @$this, $w
|
||
if @$this;
|
||
|
||
#my $flow = $layerm->flow(FLOW_ROLE_SOLID_INFILL, 0, $w);
|
||
my $flow = Slic3r::Flow->new(
|
||
width => $w,
|
||
height => $self->layer_height,
|
||
nozzle_diameter => $self->solid_infill_flow->nozzle_diameter,
|
||
);
|
||
|
||
my %path_args = (
|
||
role => EXTR_ROLE_GAPFILL,
|
||
mm3_per_mm => $flow->mm3_per_mm,
|
||
width => $flow->width,
|
||
height => $self->layer_height,
|
||
);
|
||
|
||
my @entities = ();
|
||
foreach my $polyline (@polylines) {
|
||
#if ($polylines[$i]->isa('Slic3r::Polygon')) {
|
||
# my $loop = Slic3r::ExtrusionLoop->new;
|
||
# $loop->append(Slic3r::ExtrusionPath->new(polyline => $polylines[$i]->split_at_first_point, %path_args));
|
||
# $polylines[$i] = $loop;
|
||
if ($polyline->is_valid && $polyline->first_point->coincides_with($polyline->last_point)) {
|
||
# since medial_axis() now returns only Polyline objects, detect loops here
|
||
push @entities, my $loop = Slic3r::ExtrusionLoop->new;
|
||
$loop->append(Slic3r::ExtrusionPath->new(polyline => $polyline, %path_args));
|
||
} else {
|
||
push @entities, Slic3r::ExtrusionPath->new(polyline => $polyline, %path_args);
|
||
}
|
||
}
|
||
|
||
return @entities;
|
||
}
|
||
|
||
|
||
package Slic3r::Layer::PerimeterGenerator::Loop;
|
||
use Moo;
|
||
|
||
has 'polygon' => (is => 'ro', required => 1);
|
||
has 'is_contour' => (is => 'ro', required => 1);
|
||
has 'depth' => (is => 'ro', required => 1);
|
||
has 'children' => (is => 'ro', default => sub { [] });
|
||
|
||
use List::Util qw(first);
|
||
|
||
sub add_child {
|
||
my ($self, $child) = @_;
|
||
push @{$self->children}, $child;
|
||
}
|
||
|
||
sub is_external {
|
||
my ($self) = @_;
|
||
return $self->depth == 0;
|
||
}
|
||
|
||
sub is_internal_contour {
|
||
my ($self) = @_;
|
||
|
||
if ($self->is_contour) {
|
||
# an internal contour is a contour containing no other contours
|
||
return !defined first { $_->is_contour } @{$self->children};
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
1;
|