PrusaSlicer-NonPlainar/lib/Slic3r/Layer/BridgeDetector.pm

214 lines
8.7 KiB
Perl

package Slic3r::Layer::BridgeDetector;
use Moo;
use List::Util qw(first sum max min);
use Slic3r::Geometry qw(PI unscale scaled_epsilon rad2deg epsilon);
use Slic3r::Geometry::Clipper qw(intersection_pl intersection_ex union);
has 'expolygon' => (is => 'ro', required => 1);
has 'lower_slices' => (is => 'rw', required => 1); # ExPolygons or ExPolygonCollection
has 'extrusion_width' => (is => 'rw', required => 1); # scaled
has 'resolution' => (is => 'rw', default => sub { PI/36 });
has '_edges' => (is => 'rw'); # Polylines representing the supporting edges
has '_anchors' => (is => 'rw'); # ExPolygons
has 'angle' => (is => 'rw');
sub BUILD {
my ($self) = @_;
# outset our bridge by an arbitrary amout; we'll use this outer margin
# for detecting anchors
my $grown = $self->expolygon->offset(+$self->extrusion_width);
# detect what edges lie on lower slices
$self->_edges(my $edges = []);
foreach my $lower (@{$self->lower_slices}) {
# turn bridge contour and holes into polylines and then clip them
# with each lower slice's contour
push @$edges, map @{$_->clip_as_polyline([$lower->contour])}, @$grown;
}
Slic3r::debugf " bridge has %d support(s)\n", scalar(@$edges);
# detect anchors as intersection between our bridge expolygon and the lower slices
$self->_anchors(intersection_ex(
$grown,
[ map @$_, @{$self->lower_slices} ],
1, # safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some @edges
));
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output("bridge.svg",
expolygons => [ $self->expolygon ],
red_expolygons => $self->lower_slices,
polylines => $self->_edges,
);
}
}
sub detect_angle {
my ($self) = @_;
return undef if !@{$self->_edges};
my @edges = @{$self->_edges};
my $anchors = $self->_anchors;
if (@edges == 2) {
my @chords = map Slic3r::Line->new($_->[0], $_->[-1]), @edges;
my @midpoints = map $_->midpoint, @chords;
my $line_between_midpoints = Slic3r::Line->new(@midpoints);
$self->angle($line_between_midpoints->direction);
} elsif (@edges == 1 && !$edges[0][0]->coincides_with($edges[0][-1])) {
# Don't use this logic if $edges[0] is actually a closed loop
# TODO: this case includes both U-shaped bridges and plain overhangs;
# we need a trapezoidation algorithm to detect the actual bridged area
# and separate it from the overhang area.
# in the mean time, we're treating as overhangs all cases where
# our supporting edge is a straight line
if (@{$edges[0]} > 2) {
my $line = Slic3r::Line->new($edges[0]->[0], $edges[0]->[-1]);
$self->angle($line->direction);
}
} elsif (@edges) {
# Outset the bridge expolygon by half the amount we used for detecting anchors;
# we'll use this one to clip our test lines and be sure that their endpoints
# are inside the anchors and not on their contours leading to false negatives.
my $clip_area = $self->expolygon->offset_ex(+$self->extrusion_width/2);
if (@$anchors) {
# we'll now try several directions using a rudimentary visibility check:
# bridge in several directions and then sum the length of lines having both
# endpoints within anchors
my %directions_coverage = (); # angle => score
my %directions_avg_length = (); # angle => score
my $line_increment = $self->extrusion_width;
for (my $angle = 0; $angle < PI; $angle += $self->resolution) {
my $my_clip_area = [ map $_->clone, @$clip_area ];
my $my_anchors = [ map $_->clone, @$anchors ];
# rotate everything - the center point doesn't matter
$_->rotate(-$angle, [0,0]) for @$my_clip_area, @$my_anchors;
# generate lines in this direction
my $bounding_box = Slic3r::Geometry::BoundingBox->new_from_points([ map @$_, map @$_, @$my_anchors ]);
my @lines = ();
for (my $y = $bounding_box->y_min; $y <= $bounding_box->y_max; $y+= $line_increment) {
push @lines, Slic3r::Polyline->new(
[$bounding_box->x_min, $y],
[$bounding_box->x_max, $y],
);
}
my @clipped_lines = map Slic3r::Line->new(@$_), @{ intersection_pl(\@lines, [ map @$_, @$my_clip_area ]) };
# remove any line not having both endpoints within anchors
# NOTE: these calls to contains_point() probably need to check whether the point
# is on the anchor boundaries too
@clipped_lines = grep {
my $line = $_;
(first { $_->contains_point($line->a) } @$my_anchors)
&& (first { $_->contains_point($line->b) } @$my_anchors);
} @clipped_lines;
my @lengths = map $_->length, @clipped_lines;
# sum length of bridged lines
$directions_coverage{$angle} = sum(@lengths) // 0;
# max length of bridged lines
$directions_avg_length{$angle} = @lengths ? (max(@lengths)) : -1;
}
# if no direction produced coverage, then there's no bridge direction
return undef if !defined first { $_ > 0 } values %directions_coverage;
# the best direction is the one causing most lines to be bridged (thus most coverage)
# and shortest max line length
my @sorted_directions = sort {
my $cmp;
my $coverage_diff = $directions_coverage{$a} - $directions_coverage{$b};
if (abs($coverage_diff) < $self->extrusion_width) {
$cmp = $directions_avg_length{$b} <=> $directions_avg_length{$a};
} else {
$cmp = ($coverage_diff > 0) ? 1 : -1;
}
$cmp;
} keys %directions_coverage;
$self->angle($sorted_directions[-1]);
}
}
if (defined $self->angle) {
if ($self->angle >= PI) {
$self->angle($self->angle - PI);
}
Slic3r::debugf " Optimal infill angle is %d degrees\n", rad2deg($self->angle);
}
return $self->angle;
}
sub coverage {
my ($self, $angle) = @_;
if (!defined $angle) {
return [] if !defined($angle = $self->detect_angle);
}
# Clone our expolygon and rotate it so that we work with vertical lines.
my $expolygon = $self->expolygon->clone;
$expolygon->rotate(PI/2 - $angle, [0,0]);
# Outset the bridge expolygon by half the amount we used for detecting anchors;
# we'll use this one to generate our trapezoids and be sure that their vertices
# are inside the anchors and not on their contours leading to false negatives.
my $grown = $expolygon->offset_ex(+$self->extrusion_width/2);
# Compute trapezoids according to a vertical orientation
my $trapezoids = [ map @{$_->get_trapezoids(PI/2)}, @$grown ];
# get anchors and rotate them too
my $anchors = [ map $_->clone, @{$self->_anchors} ];
$_->rotate(PI/2 - $angle, [0,0]) for @$anchors;
my @covered = (); # polygons
foreach my $trapezoid (@$trapezoids) {
my @polylines = map $_->as_polyline, @{$trapezoid->lines};
my @supported = @{intersection_pl(\@polylines, [map @$_, @$anchors])};
if (@supported >= 2) {
push @covered, $trapezoid;
}
}
# merge trapezoids and rotate them back
my $coverage = union(\@covered);
$_->rotate(-(PI/2 - $angle), [0,0]) for @$coverage;
# intersect trapezoids with actual bridge area to remove extra margins
$coverage = intersection_ex($coverage, [ @{$self->expolygon} ]);
if (0) {
my @lines = map @{$_->lines}, @$trapezoids;
$_->rotate(-(PI/2 - $angle), [0,0]) for @lines;
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"coverage_" . rad2deg($angle) . ".svg",
expolygons => [$self->expolygon],
green_expolygons => $self->_anchors,
red_expolygons => $coverage,
lines => \@lines,
);
}
return $coverage;
}
1;