72 lines
1.6 KiB
Perl
72 lines
1.6 KiB
Perl
package Slic3r::Line;
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use Moo;
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# arrayref of points
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has 'points' => (
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is => 'rw',
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default => sub { [] },
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required => 1,
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);
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sub cast {
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my $class = shift;
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my ($line, %args) = @_;
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if (ref $line eq 'ARRAY') {
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@$line == 2 or die "Line needs two points!";
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return $class->new(points => [ map Slic3r::Point->cast($_), @$line ], %args);
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} else {
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return $line;
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}
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}
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sub a { return $_[0]->points->[0] }
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sub b { return $_[0]->points->[1] }
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sub id {
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my $self = shift;
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return $self->a->id . "-" . $self->b->id;
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}
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sub coordinates {
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my $self = shift;
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return ($self->a->coordinates, $self->b->coordinates);
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}
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sub p {
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my $self = shift;
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return [ $self->a->p, $self->b->p ];
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}
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sub coincides_with {
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my $self = shift;
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my ($line) = @_;
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return ($self->a->coincides_with($line->a) && $self->b->coincides_with($line->b))
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|| ($self->a->coincides_with($line->b) && $self->b->coincides_with($line->a));
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}
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sub has_endpoint {
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my $self = shift;
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my ($point) = @_;
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return $point->coincides_with($self->a) || $point->coincides_with($self->b);
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}
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sub has_segment {
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my $self = shift;
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my ($line) = @_;
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$line = $line->p if $line->isa('Slic3r::Line');
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# a segment belongs to another segment if its points belong to it
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return Slic3r::Geometry::point_in_segment($line->[0], $self->p)
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&& Slic3r::Geometry::point_in_segment($line->[1], $self->p);
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}
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sub parallel_to {
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my $self = shift;
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my ($line) = @_;
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return Slic3r::Geometry::lines_parallel($self->p, $line->p);
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}
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1;
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