89 lines
3.0 KiB
Perl
89 lines
3.0 KiB
Perl
package Slic3r::Format::AMF;
|
|
use Moo;
|
|
|
|
use Slic3r::Geometry qw(X Y Z);
|
|
|
|
sub read_file {
|
|
my $self = shift;
|
|
my ($file) = @_;
|
|
|
|
eval "require Slic3r::Format::AMF::Parser; 1"
|
|
or die "AMF parsing requires XML::SAX\n";
|
|
|
|
open my $fh, '<', $file or die "Failed to open $file\n";
|
|
|
|
my $vertices = [];
|
|
my $materials = {};
|
|
my $meshes_by_material = {};
|
|
XML::SAX::PurePerl
|
|
->new(Handler => Slic3r::Format::AMF::Parser->new(
|
|
_vertices => $vertices,
|
|
_materials => $materials,
|
|
_meshes_by_material => $meshes_by_material,
|
|
))
|
|
->parse_file($fh);
|
|
|
|
close $fh;
|
|
|
|
$_ = Slic3r::TriangleMesh->new(vertices => $vertices, facets => $_)
|
|
for values %$meshes_by_material;
|
|
|
|
return $materials, $meshes_by_material;
|
|
}
|
|
|
|
sub write_file {
|
|
my $self = shift;
|
|
my ($file, $materials, $meshes_by_material) = @_;
|
|
|
|
my %vertices_offset = ();
|
|
|
|
open my $fh, '>', $file;
|
|
binmode $fh, ':utf8';
|
|
printf $fh qq{<?xml version="1.0" encoding="UTF-8"?>\n};
|
|
printf $fh qq{<amf unit="millimeter">\n};
|
|
printf $fh qq{ <metadata type="cad">Slic3r %s</metadata>\n}, $Slic3r::VERSION;
|
|
foreach my $material_id (keys %$materials) {
|
|
printf $fh qq{ <material id="%s">\n}, $material_id;
|
|
for (keys %{$materials->{$material_id}}) {
|
|
printf $fh qq{ <metadata type=\"%s\">%s</metadata>\n}, $_, $materials->{$material_id}{$_};
|
|
}
|
|
printf $fh qq{ </material>\n};
|
|
}
|
|
printf $fh qq{ <object id="0">\n};
|
|
printf $fh qq{ <mesh>\n};
|
|
printf $fh qq{ <vertices>\n};
|
|
my $vertices_count = 0;
|
|
foreach my $mesh (values %$meshes_by_material) {
|
|
$vertices_offset{$mesh} = $vertices_count;
|
|
foreach my $vertex (@{$mesh->vertices}, ) {
|
|
printf $fh qq{ <vertex>\n};
|
|
printf $fh qq{ <coordinates>\n};
|
|
printf $fh qq{ <x>%s</x>\n}, $vertex->[X];
|
|
printf $fh qq{ <y>%s</y>\n}, $vertex->[Y];
|
|
printf $fh qq{ <z>%s</z>\n}, $vertex->[Z];
|
|
printf $fh qq{ </coordinates>\n};
|
|
printf $fh qq{ </vertex>\n};
|
|
$vertices_count++;
|
|
}
|
|
}
|
|
printf $fh qq{ </vertices>\n};
|
|
foreach my $material_id (sort keys %$meshes_by_material) {
|
|
my $mesh = $meshes_by_material->{$material_id};
|
|
printf $fh qq{ <volume%s>\n},
|
|
($material_id eq '_') ? '' : " materialid=\"$material_id\"";
|
|
foreach my $facet (@{$mesh->facets}) {
|
|
printf $fh qq{ <triangle>\n};
|
|
printf $fh qq{ <v%d>%d</v%d>\n}, $_, $facet->[$_] + $vertices_offset{$mesh}, $_
|
|
for -3..-1;
|
|
printf $fh qq{ </triangle>\n};
|
|
}
|
|
printf $fh qq{ </volume>\n};
|
|
}
|
|
printf $fh qq{ </mesh>\n};
|
|
printf $fh qq{ </object>\n};
|
|
printf $fh qq{</amf>\n};
|
|
close $fh;
|
|
}
|
|
|
|
1;
|