PrusaSlicer-NonPlainar/src/slic3r/GUI/Jobs/RotoptimizeJob.cpp
Lukas Matena 94b0ab603f Include cleanup: Selection.hpp
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00

69 lines
1.8 KiB
C++

#include "RotoptimizeJob.hpp"
#include "libslic3r/MTUtils.hpp"
#include "libslic3r/SLA/Rotfinder.hpp"
#include "libslic3r/MinAreaBoundingBox.hpp"
#include "libslic3r/Model.hpp"
#include "slic3r/GUI/Plater.hpp"
namespace Slic3r { namespace GUI {
void RotoptimizeJob::process()
{
int obj_idx = m_plater->get_selected_object_idx();
if (obj_idx < 0) { return; }
ModelObject *o = m_plater->model().objects[size_t(obj_idx)];
auto r = sla::find_best_rotation(
*o,
.005f,
[this](unsigned s) {
if (s < 100)
update_status(int(s),
_(L("Searching for optimal orientation")));
},
[this]() { return was_canceled(); });
double mindist = 6.0; // FIXME
if (!was_canceled()) {
for(ModelInstance * oi : o->instances) {
oi->set_rotation({r[X], r[Y], r[Z]});
auto trmatrix = oi->get_transformation().get_matrix();
Polygon trchull = o->convex_hull_2d(trmatrix);
MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex);
double phi = rotbb.angle_to_X();
// The box should be landscape
if(rotbb.width() < rotbb.height()) phi += PI / 2;
Vec3d rt = oi->get_rotation(); rt(Z) += phi;
oi->set_rotation(rt);
}
m_plater->find_new_position(o->instances, scaled(mindist));
// Correct the z offset of the object which was corrupted be
// the rotation
o->ensure_on_bed();
}
update_status(100, was_canceled() ? _(L("Orientation search canceled.")) :
_(L("Orientation found.")));
}
void RotoptimizeJob::finalize()
{
if (!was_canceled())
m_plater->update();
Job::finalize();
}
}}