112 lines
4.4 KiB
Perl
112 lines
4.4 KiB
Perl
package Slic3r::Fill::Rectilinear;
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use Moo;
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extends 'Slic3r::Fill::Base';
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has 'cache' => (is => 'rw', default => sub {{}});
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use Slic3r::Geometry qw(A B X Y scale unscale scaled_epsilon);
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sub fill_surface {
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my $self = shift;
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my ($surface, %params) = @_;
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# rotate polygons so that we can work with vertical lines here
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my $expolygon = $surface->expolygon->clone;
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my $rotate_vector = $self->infill_direction($surface);
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$self->rotate_points($expolygon, $rotate_vector);
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my ($expolygon_off) = $expolygon->offset_ex(scale $params{flow_spacing}/2);
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return {} if !defined $expolygon_off; # skip some very small polygons (which shouldn't arrive here)
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my $flow_spacing = $params{flow_spacing};
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my $min_spacing = scale $params{flow_spacing};
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my $distance_between_lines = $min_spacing / $params{density};
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my $line_oscillation = $distance_between_lines - $min_spacing;
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my $is_line_pattern = $self->isa('Slic3r::Fill::Line');
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my $cache_id = sprintf "d%s_s%.2f_a%.2f",
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$params{density}, $params{flow_spacing}, $rotate_vector->[0][0];
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if (!$self->cache->{$cache_id}) {
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# compute bounding box
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my $bounding_box;
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{
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my $bb_polygon = $self->bounding_box->polygon;
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$bb_polygon->scale(sqrt 2);
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$self->rotate_points($bb_polygon, $rotate_vector);
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$bounding_box = $bb_polygon->bounding_box;
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}
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# define flow spacing according to requested density
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if ($params{density} == 1 && !$params{dont_adjust}) {
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$distance_between_lines = $self->adjust_solid_spacing(
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width => $bounding_box->size->[X],
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distance => $distance_between_lines,
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);
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$flow_spacing = unscale $distance_between_lines;
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}
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# generate the basic pattern
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my $x = $bounding_box->x_min;
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my @vertical_lines = ();
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for (my $i = 0; $x <= $bounding_box->x_max + scaled_epsilon; $i++) {
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my $vertical_line = Slic3r::Line->new([$x, $bounding_box->y_max], [$x, $bounding_box->y_min]);
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if ($is_line_pattern && $i % 2) {
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$vertical_line->[A][X] += $line_oscillation;
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$vertical_line->[B][X] -= $line_oscillation;
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}
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push @vertical_lines, $vertical_line;
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$x += $distance_between_lines;
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}
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$self->cache->{$cache_id} = [@vertical_lines];
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}
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# clip paths against a slightly offsetted expolygon, so that the first and last paths
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# are kept even if the expolygon has vertical sides
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my @paths = @{ Boost::Geometry::Utils::polygon_multi_linestring_intersection(
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+($expolygon->offset_ex(scaled_epsilon))[0]->pp, # TODO: we should use all the resulting expolygons and clip the linestrings to a multipolygon object
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[ @{ $self->cache->{$cache_id} } ],
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) };
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# connect lines
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unless ($params{dont_connect}) {
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my $collection = Slic3r::Polyline::Collection->new(
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polylines => [ map Slic3r::Polyline->new(@$_), @paths ],
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);
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@paths = ();
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my $tolerance = 10 * scaled_epsilon;
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my $diagonal_distance = $distance_between_lines * 2;
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my $can_connect = $is_line_pattern
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? sub {
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($_[X] >= ($distance_between_lines - $line_oscillation) - $tolerance) && ($_[X] <= ($distance_between_lines + $line_oscillation) + $tolerance)
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&& $_[Y] <= $diagonal_distance
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}
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: sub { $_[X] <= $diagonal_distance && $_[Y] <= $diagonal_distance };
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foreach my $path ($collection->chained_path) {
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if (@paths) {
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my @distance = map abs($path->[0][$_] - $paths[-1][-1][$_]), (X,Y);
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# TODO: we should also check that both points are on a fill_boundary to avoid
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# connecting paths on the boundaries of internal regions
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if ($can_connect->(@distance)
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&& $expolygon_off->encloses_line(Slic3r::Line->new($paths[-1][-1], $path->[0]), $tolerance)) {
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push @{$paths[-1]}, @$path;
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next;
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}
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}
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push @paths, $path;
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}
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}
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# paths must be rotated back
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$self->rotate_points_back(\@paths, $rotate_vector);
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return { flow_spacing => $flow_spacing }, @paths;
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}
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1;
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