11 lines
117 B
GLSL
11 lines
117 B
GLSL
#version 100
|
|
|
|
precision highp float;
|
|
|
|
uniform vec4 uniform_color;
|
|
|
|
void main()
|
|
{
|
|
gl_FragColor = uniform_color;
|
|
}
|