PrusaSlicer-NonPlainar/src/libslic3r/PresetBundle.hpp

190 lines
10 KiB
C++

#ifndef slic3r_PresetBundle_hpp_
#define slic3r_PresetBundle_hpp_
#include "Preset.hpp"
#include "AppConfig.hpp"
#include "enum_bitmask.hpp"
#include <memory>
#include <unordered_map>
#include <boost/filesystem/path.hpp>
namespace Slic3r {
// Bundle of Print + Filament + Printer presets.
class PresetBundle
{
public:
PresetBundle();
PresetBundle(const PresetBundle &rhs);
PresetBundle& operator=(const PresetBundle &rhs);
// Remove all the presets but the "-- default --".
// Optionally remove all the files referenced by the presets from the user profile directory.
void reset(bool delete_files);
void setup_directories();
void import_newer_configs(const std::string& from);
struct PresetPreferences {
std::string printer_model_id;// name of a preferred printer model
std::string printer_variant; // name of a preferred printer variant
std::string filament; // name of a preferred filament preset
std::string sla_material; // name of a preferred sla_material preset
};
// Load ini files of all types (print, filament, printer) from Slic3r::data_dir() / presets.
// Load selections (current print, current filaments, current printer) from config.ini
// select preferred presets, if any exist
PresetsConfigSubstitutions load_presets(AppConfig &config, ForwardCompatibilitySubstitutionRule rule,
const PresetPreferences& preferred_selection = PresetPreferences());
// Export selections (current print, current filaments, current printer) into config.ini
void export_selections(AppConfig &config);
PresetCollection prints;
PresetCollection sla_prints;
PresetCollection filaments;
PresetCollection sla_materials;
PresetCollection& materials(PrinterTechnology pt) { return pt == ptFFF ? this->filaments : this->sla_materials; }
const PresetCollection& materials(PrinterTechnology pt) const { return pt == ptFFF ? this->filaments : this->sla_materials; }
PrinterPresetCollection printers;
PhysicalPrinterCollection physical_printers;
// Filament preset names for a multi-extruder or multi-material print.
// extruders.size() should be the same as printers.get_edited_preset().config.nozzle_diameter.size()
std::vector<std::string> filament_presets;
// The project configuration values are kept separated from the print/filament/printer preset,
// they are being serialized / deserialized from / to the .amf, .3mf, .config, .gcode,
// and they are being used by slicing core.
DynamicPrintConfig project_config;
// There will be an entry for each system profile loaded,
// and the system profiles will point to the VendorProfile instances owned by PresetBundle::vendors.
VendorMap vendors;
struct ObsoletePresets {
std::vector<std::string> prints;
std::vector<std::string> sla_prints;
std::vector<std::string> filaments;
std::vector<std::string> sla_materials;
std::vector<std::string> printers;
};
ObsoletePresets obsolete_presets;
bool has_defauls_only() const
{ return prints.has_defaults_only() && filaments.has_defaults_only() && printers.has_defaults_only(); }
DynamicPrintConfig full_config() const;
// full_config() with the "printhost_apikey" and "printhost_cafile" removed.
DynamicPrintConfig full_config_secure() const;
// Load user configuration and store it into the user profiles.
// This method is called by the configuration wizard.
void load_config_from_wizard(const std::string &name, DynamicPrintConfig config)
{ this->load_config_file_config(name, false, std::move(config)); }
// Load configuration that comes from a model file containing configuration, such as 3MF et al.
// This method is called by the Plater.
void load_config_model(const std::string &name, DynamicPrintConfig config)
{ this->load_config_file_config(name, true, std::move(config)); }
// Load an external config file containing the print, filament and printer presets.
// Instead of a config file, a G-code may be loaded containing the full set of parameters.
// In the future the configuration will likely be read from an AMF file as well.
// If the file is loaded successfully, its print / filament / printer profiles will be activated.
ConfigSubstitutions load_config_file(const std::string &path, ForwardCompatibilitySubstitutionRule compatibility_rule);
// Load a config bundle file, into presets and store the loaded presets into separate files
// of the local configuration directory.
// Load settings into the provided settings instance.
// Activate the presets stored in the config bundle.
// Returns the number of presets loaded successfully.
enum LoadConfigBundleAttribute {
// Save the profiles, which have been loaded.
SaveImported,
// Delete all old config profiles before loading.
ResetUserProfile,
// Load a system config bundle.
LoadSystem,
LoadVendorOnly,
};
using LoadConfigBundleAttributes = enum_bitmask<LoadConfigBundleAttribute>;
// Load the config bundle based on the flags.
// Don't do any config substitutions when loading a system profile, perform and report substitutions otherwise.
std::pair<PresetsConfigSubstitutions, size_t> load_configbundle(
const std::string &path, LoadConfigBundleAttributes flags, ForwardCompatibilitySubstitutionRule compatibility_rule);
// Export a config bundle file containing all the presets and the names of the active presets.
void export_configbundle(const std::string &path, bool export_system_settings = false, bool export_physical_printers = false);
// Enable / disable the "- default -" preset.
void set_default_suppressed(bool default_suppressed);
// Set the filament preset name. As the name could come from the UI selection box,
// an optional "(modified)" suffix will be removed from the filament name.
void set_filament_preset(size_t idx, const std::string &name);
// Read out the number of extruders from an active printer preset,
// update size and content of filament_presets.
void update_multi_material_filament_presets();
// Update the is_compatible flag of all print and filament presets depending on whether they are marked
// as compatible with the currently selected printer (and print in case of filament presets).
// Also updates the is_visible flag of each preset.
// If select_other_if_incompatible is true, then the print or filament preset is switched to some compatible
// preset if the current print or filament preset is not compatible.
void update_compatible(PresetSelectCompatibleType select_other_print_if_incompatible, PresetSelectCompatibleType select_other_filament_if_incompatible);
void update_compatible(PresetSelectCompatibleType select_other_if_incompatible) { this->update_compatible(select_other_if_incompatible, select_other_if_incompatible); }
// Set the is_visible flag for printer vendors, printer models and printer variants
// based on the user configuration.
// If the "vendor" section is missing, enable all models and variants of the particular vendor.
void load_installed_printers(const AppConfig &config);
const std::string& get_preset_name_by_alias(const Preset::Type& preset_type, const std::string& alias) const;
// Save current preset of a provided type under a new name. If the name is different from the old one,
// Unselected option would be reverted to the beginning values
void save_changes_for_preset(const std::string& new_name, Preset::Type type, const std::vector<std::string>& unselected_options);
static const char *PRUSA_BUNDLE;
private:
std::pair<PresetsConfigSubstitutions, std::string> load_system_presets(ForwardCompatibilitySubstitutionRule compatibility_rule);
// Merge one vendor's presets with the other vendor's presets, report duplicates.
std::vector<std::string> merge_presets(PresetBundle &&other);
// Update renamed_from and alias maps of system profiles.
void update_system_maps();
// Set the is_visible flag for filaments and sla materials,
// apply defaults based on enabled printers when no filaments/materials are installed.
void load_installed_filaments(AppConfig &config);
void load_installed_sla_materials(AppConfig &config);
// Load selections (current print, current filaments, current printer) from config.ini
// This is done just once on application start up.
void load_selections(AppConfig &config, const PresetPreferences& preferred_selection = PresetPreferences());
// Load print, filament & printer presets from a config. If it is an external config, then the name is extracted from the external path.
// and the external config is just referenced, not stored into user profile directory.
// If it is not an external config, then the config will be stored into the user profile directory.
void load_config_file_config(const std::string &name_or_path, bool is_external, DynamicPrintConfig &&config);
ConfigSubstitutions load_config_file_config_bundle(
const std::string &path, const boost::property_tree::ptree &tree, ForwardCompatibilitySubstitutionRule compatibility_rule);
DynamicPrintConfig full_fff_config() const;
DynamicPrintConfig full_sla_config() const;
};
ENABLE_ENUM_BITMASK_OPERATORS(PresetBundle::LoadConfigBundleAttribute)
#if ENABLE_COPY_CUSTOM_BED_MODEL_AND_TEXTURE
// Copies bed texture and model files to 'data_dir()\printer' folder, if needed
// and updates the config accordingly
extern void copy_bed_model_and_texture_if_needed(DynamicPrintConfig& config);
#endif // ENABLE_COPY_CUSTOM_BED_MODEL_AND_TEXTURE
} // namespace Slic3r
#endif /* slic3r_PresetBundle_hpp_ */