48ae8dc9a2
Fixed conflicts after merge with master
2094 lines
72 KiB
C++
2094 lines
72 KiB
C++
#include "Model.hpp"
|
|
#include "ModelArrange.hpp"
|
|
#include "Geometry.hpp"
|
|
#include "MTUtils.hpp"
|
|
#include "TriangleSelector.hpp"
|
|
|
|
#include "Format/AMF.hpp"
|
|
#include "Format/OBJ.hpp"
|
|
#include "Format/PRUS.hpp"
|
|
#include "Format/STL.hpp"
|
|
#include "Format/3mf.hpp"
|
|
|
|
#include <float.h>
|
|
|
|
#include <boost/algorithm/string/predicate.hpp>
|
|
#include <boost/algorithm/string/replace.hpp>
|
|
#include <boost/filesystem.hpp>
|
|
#include <boost/log/trivial.hpp>
|
|
#include <boost/nowide/iostream.hpp>
|
|
|
|
#include "SVG.hpp"
|
|
#include <Eigen/Dense>
|
|
#include "GCodeWriter.hpp"
|
|
#if !ENABLE_GCODE_VIEWER
|
|
#include "GCode/PreviewData.hpp"
|
|
#endif // !ENABLE_GCODE_VIEWER
|
|
|
|
namespace Slic3r {
|
|
|
|
Model& Model::assign_copy(const Model &rhs)
|
|
{
|
|
this->copy_id(rhs);
|
|
// copy materials
|
|
this->clear_materials();
|
|
this->materials = rhs.materials;
|
|
for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials) {
|
|
// Copy including the ID and m_model.
|
|
m.second = new ModelMaterial(*m.second);
|
|
m.second->set_model(this);
|
|
}
|
|
// copy objects
|
|
this->clear_objects();
|
|
this->objects.reserve(rhs.objects.size());
|
|
for (const ModelObject *model_object : rhs.objects) {
|
|
// Copy including the ID, leave ID set to invalid (zero).
|
|
auto mo = ModelObject::new_copy(*model_object);
|
|
mo->set_model(this);
|
|
this->objects.emplace_back(mo);
|
|
}
|
|
|
|
// copy custom code per height
|
|
this->custom_gcode_per_print_z = rhs.custom_gcode_per_print_z;
|
|
return *this;
|
|
}
|
|
|
|
Model& Model::assign_copy(Model &&rhs)
|
|
{
|
|
this->copy_id(rhs);
|
|
// Move materials, adjust the parent pointer.
|
|
this->clear_materials();
|
|
this->materials = std::move(rhs.materials);
|
|
for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
|
|
m.second->set_model(this);
|
|
rhs.materials.clear();
|
|
// Move objects, adjust the parent pointer.
|
|
this->clear_objects();
|
|
this->objects = std::move(rhs.objects);
|
|
for (ModelObject *model_object : this->objects)
|
|
model_object->set_model(this);
|
|
rhs.objects.clear();
|
|
|
|
// copy custom code per height
|
|
this->custom_gcode_per_print_z = std::move(rhs.custom_gcode_per_print_z);
|
|
return *this;
|
|
}
|
|
|
|
void Model::assign_new_unique_ids_recursive()
|
|
{
|
|
this->set_new_unique_id();
|
|
for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
|
|
m.second->assign_new_unique_ids_recursive();
|
|
for (ModelObject *model_object : this->objects)
|
|
model_object->assign_new_unique_ids_recursive();
|
|
}
|
|
|
|
void Model::update_links_bottom_up_recursive()
|
|
{
|
|
for (std::pair<const t_model_material_id, ModelMaterial*> &kvp : this->materials)
|
|
kvp.second->set_model(this);
|
|
for (ModelObject *model_object : this->objects) {
|
|
model_object->set_model(this);
|
|
for (ModelInstance *model_instance : model_object->instances)
|
|
model_instance->set_model_object(model_object);
|
|
for (ModelVolume *model_volume : model_object->volumes)
|
|
model_volume->set_model_object(model_object);
|
|
}
|
|
}
|
|
|
|
Model Model::read_from_file(const std::string& input_file, DynamicPrintConfig* config, bool add_default_instances, bool check_version)
|
|
{
|
|
Model model;
|
|
|
|
DynamicPrintConfig temp_config;
|
|
if (config == nullptr)
|
|
config = &temp_config;
|
|
|
|
bool result = false;
|
|
if (boost::algorithm::iends_with(input_file, ".stl"))
|
|
result = load_stl(input_file.c_str(), &model);
|
|
else if (boost::algorithm::iends_with(input_file, ".obj"))
|
|
result = load_obj(input_file.c_str(), &model);
|
|
else if (boost::algorithm::iends_with(input_file, ".amf") || boost::algorithm::iends_with(input_file, ".amf.xml"))
|
|
result = load_amf(input_file.c_str(), config, &model, check_version);
|
|
else if (boost::algorithm::iends_with(input_file, ".3mf"))
|
|
result = load_3mf(input_file.c_str(), config, &model, false);
|
|
else if (boost::algorithm::iends_with(input_file, ".prusa"))
|
|
result = load_prus(input_file.c_str(), &model);
|
|
else
|
|
throw std::runtime_error("Unknown file format. Input file must have .stl, .obj, .amf(.xml) or .prusa extension.");
|
|
|
|
if (! result)
|
|
throw std::runtime_error("Loading of a model file failed.");
|
|
|
|
if (model.objects.empty())
|
|
throw std::runtime_error("The supplied file couldn't be read because it's empty");
|
|
|
|
for (ModelObject *o : model.objects)
|
|
o->input_file = input_file;
|
|
|
|
if (add_default_instances)
|
|
model.add_default_instances();
|
|
|
|
CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
|
|
CustomGCode::check_mode_for_custom_gcode_per_print_z(model.custom_gcode_per_print_z);
|
|
|
|
return model;
|
|
}
|
|
|
|
Model Model::read_from_archive(const std::string& input_file, DynamicPrintConfig* config, bool add_default_instances, bool check_version)
|
|
{
|
|
Model model;
|
|
|
|
bool result = false;
|
|
if (boost::algorithm::iends_with(input_file, ".3mf"))
|
|
result = load_3mf(input_file.c_str(), config, &model, check_version);
|
|
else if (boost::algorithm::iends_with(input_file, ".zip.amf"))
|
|
result = load_amf(input_file.c_str(), config, &model, check_version);
|
|
else
|
|
throw std::runtime_error("Unknown file format. Input file must have .3mf or .zip.amf extension.");
|
|
|
|
if (!result)
|
|
throw std::runtime_error("Loading of a model file failed.");
|
|
|
|
if (model.objects.empty())
|
|
throw std::runtime_error("The supplied file couldn't be read because it's empty");
|
|
|
|
for (ModelObject *o : model.objects)
|
|
{
|
|
// if (boost::algorithm::iends_with(input_file, ".zip.amf"))
|
|
// {
|
|
// // we remove the .zip part of the extension to avoid it be added to filenames when exporting
|
|
// o->input_file = boost::ireplace_last_copy(input_file, ".zip.", ".");
|
|
// }
|
|
// else
|
|
o->input_file = input_file;
|
|
}
|
|
|
|
if (add_default_instances)
|
|
model.add_default_instances();
|
|
|
|
CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
|
|
CustomGCode::check_mode_for_custom_gcode_per_print_z(model.custom_gcode_per_print_z);
|
|
|
|
return model;
|
|
}
|
|
|
|
ModelObject* Model::add_object()
|
|
{
|
|
this->objects.emplace_back(new ModelObject(this));
|
|
return this->objects.back();
|
|
}
|
|
|
|
ModelObject* Model::add_object(const char *name, const char *path, const TriangleMesh &mesh)
|
|
{
|
|
ModelObject* new_object = new ModelObject(this);
|
|
this->objects.push_back(new_object);
|
|
new_object->name = name;
|
|
new_object->input_file = path;
|
|
ModelVolume *new_volume = new_object->add_volume(mesh);
|
|
new_volume->name = name;
|
|
new_volume->source.input_file = path;
|
|
new_volume->source.object_idx = (int)this->objects.size() - 1;
|
|
new_volume->source.volume_idx = (int)new_object->volumes.size() - 1;
|
|
new_object->invalidate_bounding_box();
|
|
return new_object;
|
|
}
|
|
|
|
ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh &&mesh)
|
|
{
|
|
ModelObject* new_object = new ModelObject(this);
|
|
this->objects.push_back(new_object);
|
|
new_object->name = name;
|
|
new_object->input_file = path;
|
|
ModelVolume *new_volume = new_object->add_volume(std::move(mesh));
|
|
new_volume->name = name;
|
|
new_volume->source.input_file = path;
|
|
new_volume->source.object_idx = (int)this->objects.size() - 1;
|
|
new_volume->source.volume_idx = (int)new_object->volumes.size() - 1;
|
|
new_object->invalidate_bounding_box();
|
|
return new_object;
|
|
}
|
|
|
|
ModelObject* Model::add_object(const ModelObject &other)
|
|
{
|
|
ModelObject* new_object = ModelObject::new_clone(other);
|
|
new_object->set_model(this);
|
|
this->objects.push_back(new_object);
|
|
return new_object;
|
|
}
|
|
|
|
void Model::delete_object(size_t idx)
|
|
{
|
|
ModelObjectPtrs::iterator i = this->objects.begin() + idx;
|
|
delete *i;
|
|
this->objects.erase(i);
|
|
}
|
|
|
|
bool Model::delete_object(ModelObject* object)
|
|
{
|
|
if (object != nullptr) {
|
|
size_t idx = 0;
|
|
for (ModelObject *model_object : objects) {
|
|
if (model_object == object) {
|
|
delete model_object;
|
|
objects.erase(objects.begin() + idx);
|
|
return true;
|
|
}
|
|
++ idx;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Model::delete_object(ObjectID id)
|
|
{
|
|
if (id.id != 0) {
|
|
size_t idx = 0;
|
|
for (ModelObject *model_object : objects) {
|
|
if (model_object->id() == id) {
|
|
delete model_object;
|
|
objects.erase(objects.begin() + idx);
|
|
return true;
|
|
}
|
|
++ idx;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Model::clear_objects()
|
|
{
|
|
for (ModelObject *o : this->objects)
|
|
delete o;
|
|
this->objects.clear();
|
|
}
|
|
|
|
void Model::delete_material(t_model_material_id material_id)
|
|
{
|
|
ModelMaterialMap::iterator i = this->materials.find(material_id);
|
|
if (i != this->materials.end()) {
|
|
delete i->second;
|
|
this->materials.erase(i);
|
|
}
|
|
}
|
|
|
|
void Model::clear_materials()
|
|
{
|
|
for (auto &m : this->materials)
|
|
delete m.second;
|
|
this->materials.clear();
|
|
}
|
|
|
|
ModelMaterial* Model::add_material(t_model_material_id material_id)
|
|
{
|
|
assert(! material_id.empty());
|
|
ModelMaterial* material = this->get_material(material_id);
|
|
if (material == nullptr)
|
|
material = this->materials[material_id] = new ModelMaterial(this);
|
|
return material;
|
|
}
|
|
|
|
ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelMaterial &other)
|
|
{
|
|
assert(! material_id.empty());
|
|
// delete existing material if any
|
|
ModelMaterial* material = this->get_material(material_id);
|
|
delete material;
|
|
// set new material
|
|
material = new ModelMaterial(other);
|
|
material->set_model(this);
|
|
this->materials[material_id] = material;
|
|
return material;
|
|
}
|
|
|
|
// makes sure all objects have at least one instance
|
|
bool Model::add_default_instances()
|
|
{
|
|
// apply a default position to all objects not having one
|
|
for (ModelObject *o : this->objects)
|
|
if (o->instances.empty())
|
|
o->add_instance();
|
|
return true;
|
|
}
|
|
|
|
// this returns the bounding box of the *transformed* instances
|
|
BoundingBoxf3 Model::bounding_box() const
|
|
{
|
|
BoundingBoxf3 bb;
|
|
for (ModelObject *o : this->objects)
|
|
bb.merge(o->bounding_box());
|
|
return bb;
|
|
}
|
|
|
|
unsigned int Model::update_print_volume_state(const BoundingBoxf3 &print_volume)
|
|
{
|
|
unsigned int num_printable = 0;
|
|
for (ModelObject *model_object : this->objects)
|
|
num_printable += model_object->check_instances_print_volume_state(print_volume);
|
|
return num_printable;
|
|
}
|
|
|
|
bool Model::center_instances_around_point(const Vec2d &point)
|
|
{
|
|
BoundingBoxf3 bb;
|
|
for (ModelObject *o : this->objects)
|
|
for (size_t i = 0; i < o->instances.size(); ++ i)
|
|
bb.merge(o->instance_bounding_box(i, false));
|
|
|
|
Vec2d shift2 = point - to_2d(bb.center());
|
|
if (std::abs(shift2(0)) < EPSILON && std::abs(shift2(1)) < EPSILON)
|
|
// No significant shift, don't do anything.
|
|
return false;
|
|
|
|
Vec3d shift3 = Vec3d(shift2(0), shift2(1), 0.0);
|
|
for (ModelObject *o : this->objects) {
|
|
for (ModelInstance *i : o->instances)
|
|
i->set_offset(i->get_offset() + shift3);
|
|
o->invalidate_bounding_box();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// flattens everything to a single mesh
|
|
TriangleMesh Model::mesh() const
|
|
{
|
|
TriangleMesh mesh;
|
|
for (const ModelObject *o : this->objects)
|
|
mesh.merge(o->mesh());
|
|
return mesh;
|
|
}
|
|
|
|
void Model::duplicate_objects_grid(size_t x, size_t y, coordf_t dist)
|
|
{
|
|
if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
|
|
if (this->objects.empty()) throw "No objects!";
|
|
|
|
ModelObject* object = this->objects.front();
|
|
object->clear_instances();
|
|
|
|
Vec3d ext_size = object->bounding_box().size() + dist * Vec3d::Ones();
|
|
|
|
for (size_t x_copy = 1; x_copy <= x; ++x_copy) {
|
|
for (size_t y_copy = 1; y_copy <= y; ++y_copy) {
|
|
ModelInstance* instance = object->add_instance();
|
|
instance->set_offset(Vec3d(ext_size(0) * (double)(x_copy - 1), ext_size(1) * (double)(y_copy - 1), 0.0));
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Model::looks_like_multipart_object() const
|
|
{
|
|
if (this->objects.size() <= 1)
|
|
return false;
|
|
double zmin = std::numeric_limits<double>::max();
|
|
for (const ModelObject *obj : this->objects) {
|
|
if (obj->volumes.size() > 1 || obj->config.keys().size() > 1)
|
|
return false;
|
|
for (const ModelVolume *vol : obj->volumes) {
|
|
double zmin_this = vol->mesh().bounding_box().min(2);
|
|
if (zmin == std::numeric_limits<double>::max())
|
|
zmin = zmin_this;
|
|
else if (std::abs(zmin - zmin_this) > EPSILON)
|
|
// The volumes don't share zmin.
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Generate next extruder ID string, in the range of (1, max_extruders).
|
|
static inline std::string auto_extruder_id(unsigned int max_extruders, unsigned int &cntr)
|
|
{
|
|
char str_extruder[64];
|
|
sprintf(str_extruder, "%ud", cntr + 1);
|
|
if (++ cntr == max_extruders)
|
|
cntr = 0;
|
|
return str_extruder;
|
|
}
|
|
|
|
void Model::convert_multipart_object(unsigned int max_extruders)
|
|
{
|
|
assert(this->objects.size() >= 2);
|
|
if (this->objects.size() < 2)
|
|
return;
|
|
|
|
ModelObject* object = new ModelObject(this);
|
|
object->input_file = this->objects.front()->input_file;
|
|
object->name = this->objects.front()->name;
|
|
//FIXME copy the config etc?
|
|
|
|
unsigned int extruder_counter = 0;
|
|
for (const ModelObject* o : this->objects)
|
|
for (const ModelVolume* v : o->volumes) {
|
|
// If there are more than one object, put all volumes together
|
|
// Each object may contain any number of volumes and instances
|
|
// The volumes transformations are relative to the object containing them...
|
|
Geometry::Transformation trafo_volume = v->get_transformation();
|
|
// Revert the centering operation.
|
|
trafo_volume.set_offset(trafo_volume.get_offset() - o->origin_translation);
|
|
int counter = 1;
|
|
auto copy_volume = [o, max_extruders, &counter, &extruder_counter](ModelVolume *new_v) {
|
|
assert(new_v != nullptr);
|
|
new_v->name = o->name + "_" + std::to_string(counter++);
|
|
new_v->config.set_deserialize("extruder", auto_extruder_id(max_extruders, extruder_counter));
|
|
return new_v;
|
|
};
|
|
if (o->instances.empty()) {
|
|
copy_volume(object->add_volume(*v))->set_transformation(trafo_volume);
|
|
} else {
|
|
for (const ModelInstance* i : o->instances)
|
|
// ...so, transform everything to a common reference system (world)
|
|
copy_volume(object->add_volume(*v))->set_transformation(i->get_transformation() * trafo_volume);
|
|
}
|
|
}
|
|
|
|
// commented-out to fix #2868
|
|
// object->add_instance();
|
|
// object->instances[0]->set_offset(object->raw_mesh_bounding_box().center());
|
|
|
|
this->clear_objects();
|
|
this->objects.push_back(object);
|
|
}
|
|
|
|
bool Model::looks_like_imperial_units() const
|
|
{
|
|
if (this->objects.size() == 0)
|
|
return false;
|
|
|
|
for (ModelObject* obj : this->objects)
|
|
if (obj->get_object_stl_stats().volume < 9.0) // 9 = 3*3*3;
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void Model::convert_from_imperial_units()
|
|
{
|
|
double in_to_mm = 25.4;
|
|
for (ModelObject* obj : this->objects)
|
|
if (obj->get_object_stl_stats().volume < 9.0) // 9 = 3*3*3;
|
|
obj->scale_mesh_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
|
|
}
|
|
|
|
void Model::adjust_min_z()
|
|
{
|
|
if (objects.empty())
|
|
return;
|
|
|
|
if (bounding_box().min(2) < 0.0)
|
|
{
|
|
for (ModelObject* obj : objects)
|
|
{
|
|
if (obj != nullptr)
|
|
{
|
|
coordf_t obj_min_z = obj->bounding_box().min(2);
|
|
if (obj_min_z < 0.0)
|
|
obj->translate_instances(Vec3d(0.0, 0.0, -obj_min_z));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Propose a filename including path derived from the ModelObject's input path.
|
|
// If object's name is filled in, use the object name, otherwise use the input name.
|
|
std::string Model::propose_export_file_name_and_path() const
|
|
{
|
|
std::string input_file;
|
|
for (const ModelObject *model_object : this->objects)
|
|
for (ModelInstance *model_instance : model_object->instances)
|
|
if (model_instance->is_printable()) {
|
|
input_file = model_object->get_export_filename();
|
|
|
|
if (!input_file.empty())
|
|
goto end;
|
|
// Other instances will produce the same name, skip them.
|
|
break;
|
|
}
|
|
end:
|
|
return input_file;
|
|
}
|
|
|
|
std::string Model::propose_export_file_name_and_path(const std::string &new_extension) const
|
|
{
|
|
return boost::filesystem::path(this->propose_export_file_name_and_path()).replace_extension(new_extension).string();
|
|
}
|
|
|
|
ModelObject::~ModelObject()
|
|
{
|
|
this->clear_volumes();
|
|
this->clear_instances();
|
|
}
|
|
|
|
// maintains the m_model pointer
|
|
ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
|
|
{
|
|
assert(this->id().invalid() || this->id() == rhs.id());
|
|
assert(this->config.id().invalid() || this->config.id() == rhs.config.id());
|
|
this->copy_id(rhs);
|
|
|
|
this->name = rhs.name;
|
|
this->input_file = rhs.input_file;
|
|
// Copies the config's ID
|
|
this->config = rhs.config;
|
|
assert(this->config.id() == rhs.config.id());
|
|
this->sla_support_points = rhs.sla_support_points;
|
|
this->sla_points_status = rhs.sla_points_status;
|
|
this->sla_drain_holes = rhs.sla_drain_holes;
|
|
this->layer_config_ranges = rhs.layer_config_ranges; // #ys_FIXME_experiment
|
|
this->layer_height_profile = rhs.layer_height_profile;
|
|
this->printable = rhs.printable;
|
|
this->origin_translation = rhs.origin_translation;
|
|
m_bounding_box = rhs.m_bounding_box;
|
|
m_bounding_box_valid = rhs.m_bounding_box_valid;
|
|
m_raw_bounding_box = rhs.m_raw_bounding_box;
|
|
m_raw_bounding_box_valid = rhs.m_raw_bounding_box_valid;
|
|
m_raw_mesh_bounding_box = rhs.m_raw_mesh_bounding_box;
|
|
m_raw_mesh_bounding_box_valid = rhs.m_raw_mesh_bounding_box_valid;
|
|
|
|
this->clear_volumes();
|
|
this->volumes.reserve(rhs.volumes.size());
|
|
for (ModelVolume *model_volume : rhs.volumes) {
|
|
this->volumes.emplace_back(new ModelVolume(*model_volume));
|
|
this->volumes.back()->set_model_object(this);
|
|
}
|
|
this->clear_instances();
|
|
this->instances.reserve(rhs.instances.size());
|
|
for (const ModelInstance *model_instance : rhs.instances) {
|
|
this->instances.emplace_back(new ModelInstance(*model_instance));
|
|
this->instances.back()->set_model_object(this);
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
// maintains the m_model pointer
|
|
ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
|
|
{
|
|
assert(this->id().invalid());
|
|
this->copy_id(rhs);
|
|
|
|
this->name = std::move(rhs.name);
|
|
this->input_file = std::move(rhs.input_file);
|
|
// Moves the config's ID
|
|
this->config = std::move(rhs.config);
|
|
assert(this->config.id() == rhs.config.id());
|
|
this->sla_support_points = std::move(rhs.sla_support_points);
|
|
this->sla_points_status = std::move(rhs.sla_points_status);
|
|
this->sla_drain_holes = std::move(rhs.sla_drain_holes);
|
|
this->layer_config_ranges = std::move(rhs.layer_config_ranges); // #ys_FIXME_experiment
|
|
this->layer_height_profile = std::move(rhs.layer_height_profile);
|
|
this->origin_translation = std::move(rhs.origin_translation);
|
|
m_bounding_box = std::move(rhs.m_bounding_box);
|
|
m_bounding_box_valid = std::move(rhs.m_bounding_box_valid);
|
|
m_raw_bounding_box = rhs.m_raw_bounding_box;
|
|
m_raw_bounding_box_valid = rhs.m_raw_bounding_box_valid;
|
|
m_raw_mesh_bounding_box = rhs.m_raw_mesh_bounding_box;
|
|
m_raw_mesh_bounding_box_valid = rhs.m_raw_mesh_bounding_box_valid;
|
|
|
|
this->clear_volumes();
|
|
this->volumes = std::move(rhs.volumes);
|
|
rhs.volumes.clear();
|
|
for (ModelVolume *model_volume : this->volumes)
|
|
model_volume->set_model_object(this);
|
|
this->clear_instances();
|
|
this->instances = std::move(rhs.instances);
|
|
rhs.instances.clear();
|
|
for (ModelInstance *model_instance : this->instances)
|
|
model_instance->set_model_object(this);
|
|
|
|
return *this;
|
|
}
|
|
|
|
void ModelObject::assign_new_unique_ids_recursive()
|
|
{
|
|
this->set_new_unique_id();
|
|
for (ModelVolume *model_volume : this->volumes)
|
|
model_volume->assign_new_unique_ids_recursive();
|
|
for (ModelInstance *model_instance : this->instances)
|
|
model_instance->assign_new_unique_ids_recursive();
|
|
}
|
|
|
|
// Clone this ModelObject including its volumes and instances, keep the IDs of the copies equal to the original.
|
|
// Called by Print::apply() to clone the Model / ModelObject hierarchy to the back end for background processing.
|
|
//ModelObject* ModelObject::clone(Model *parent)
|
|
//{
|
|
// return new ModelObject(parent, *this, true);
|
|
//}
|
|
|
|
ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, mesh);
|
|
this->volumes.push_back(v);
|
|
v->center_geometry_after_creation();
|
|
this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
ModelVolume* ModelObject::add_volume(TriangleMesh &&mesh)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, std::move(mesh));
|
|
this->volumes.push_back(v);
|
|
v->center_geometry_after_creation();
|
|
this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
ModelVolume* ModelObject::add_volume(const ModelVolume &other)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, other);
|
|
this->volumes.push_back(v);
|
|
// The volume should already be centered at this point of time when copying shared pointers of the triangle mesh and convex hull.
|
|
// v->center_geometry_after_creation();
|
|
// this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
ModelVolume* ModelObject::add_volume(const ModelVolume &other, TriangleMesh &&mesh)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, other, std::move(mesh));
|
|
this->volumes.push_back(v);
|
|
v->center_geometry_after_creation();
|
|
this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
void ModelObject::delete_volume(size_t idx)
|
|
{
|
|
ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
|
|
delete *i;
|
|
this->volumes.erase(i);
|
|
|
|
if (this->volumes.size() == 1)
|
|
{
|
|
// only one volume left
|
|
// we need to collapse the volume transform into the instances transforms because now when selecting this volume
|
|
// it will be seen as a single full instance ans so its volume transform may be ignored
|
|
ModelVolume* v = this->volumes.front();
|
|
Transform3d v_t = v->get_transformation().get_matrix();
|
|
for (ModelInstance* inst : this->instances)
|
|
{
|
|
inst->set_transformation(Geometry::Transformation(inst->get_transformation().get_matrix() * v_t));
|
|
}
|
|
Geometry::Transformation t;
|
|
v->set_transformation(t);
|
|
v->set_new_unique_id();
|
|
}
|
|
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::clear_volumes()
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
delete v;
|
|
this->volumes.clear();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
ModelInstance* ModelObject::add_instance()
|
|
{
|
|
ModelInstance* i = new ModelInstance(this);
|
|
this->instances.push_back(i);
|
|
this->invalidate_bounding_box();
|
|
return i;
|
|
}
|
|
|
|
ModelInstance* ModelObject::add_instance(const ModelInstance &other)
|
|
{
|
|
ModelInstance* i = new ModelInstance(this, other);
|
|
this->instances.push_back(i);
|
|
this->invalidate_bounding_box();
|
|
return i;
|
|
}
|
|
|
|
ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror)
|
|
{
|
|
auto *instance = add_instance();
|
|
instance->set_offset(offset);
|
|
instance->set_scaling_factor(scaling_factor);
|
|
instance->set_rotation(rotation);
|
|
instance->set_mirror(mirror);
|
|
return instance;
|
|
}
|
|
|
|
void ModelObject::delete_instance(size_t idx)
|
|
{
|
|
ModelInstancePtrs::iterator i = this->instances.begin() + idx;
|
|
delete *i;
|
|
this->instances.erase(i);
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::delete_last_instance()
|
|
{
|
|
this->delete_instance(this->instances.size() - 1);
|
|
}
|
|
|
|
void ModelObject::clear_instances()
|
|
{
|
|
for (ModelInstance *i : this->instances)
|
|
delete i;
|
|
this->instances.clear();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
// Returns the bounding box of the transformed instances.
|
|
// This bounding box is approximate and not snug.
|
|
const BoundingBoxf3& ModelObject::bounding_box() const
|
|
{
|
|
if (! m_bounding_box_valid) {
|
|
m_bounding_box_valid = true;
|
|
BoundingBoxf3 raw_bbox = this->raw_mesh_bounding_box();
|
|
m_bounding_box.reset();
|
|
for (const ModelInstance *i : this->instances)
|
|
m_bounding_box.merge(i->transform_bounding_box(raw_bbox));
|
|
}
|
|
return m_bounding_box;
|
|
}
|
|
|
|
// A mesh containing all transformed instances of this object.
|
|
TriangleMesh ModelObject::mesh() const
|
|
{
|
|
TriangleMesh mesh;
|
|
TriangleMesh raw_mesh = this->raw_mesh();
|
|
for (const ModelInstance *i : this->instances) {
|
|
TriangleMesh m = raw_mesh;
|
|
i->transform_mesh(&m);
|
|
mesh.merge(m);
|
|
}
|
|
return mesh;
|
|
}
|
|
|
|
// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
|
|
// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D plater
|
|
// and to display the object statistics at ModelObject::print_info().
|
|
TriangleMesh ModelObject::raw_mesh() const
|
|
{
|
|
TriangleMesh mesh;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
{
|
|
TriangleMesh vol_mesh(v->mesh());
|
|
vol_mesh.transform(v->get_matrix());
|
|
mesh.merge(vol_mesh);
|
|
}
|
|
return mesh;
|
|
}
|
|
|
|
// Non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
|
|
TriangleMesh ModelObject::full_raw_mesh() const
|
|
{
|
|
TriangleMesh mesh;
|
|
for (const ModelVolume *v : this->volumes)
|
|
{
|
|
TriangleMesh vol_mesh(v->mesh());
|
|
vol_mesh.transform(v->get_matrix());
|
|
mesh.merge(vol_mesh);
|
|
}
|
|
return mesh;
|
|
}
|
|
|
|
const BoundingBoxf3& ModelObject::raw_mesh_bounding_box() const
|
|
{
|
|
if (! m_raw_mesh_bounding_box_valid) {
|
|
m_raw_mesh_bounding_box_valid = true;
|
|
m_raw_mesh_bounding_box.reset();
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
m_raw_mesh_bounding_box.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
|
|
}
|
|
return m_raw_mesh_bounding_box;
|
|
}
|
|
|
|
BoundingBoxf3 ModelObject::full_raw_mesh_bounding_box() const
|
|
{
|
|
BoundingBoxf3 bb;
|
|
for (const ModelVolume *v : this->volumes)
|
|
bb.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
|
|
return bb;
|
|
}
|
|
|
|
// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
|
|
// This bounding box is only used for the actual slicing and for layer editing UI to calculate the layers.
|
|
const BoundingBoxf3& ModelObject::raw_bounding_box() const
|
|
{
|
|
if (! m_raw_bounding_box_valid) {
|
|
m_raw_bounding_box_valid = true;
|
|
m_raw_bounding_box.reset();
|
|
if (this->instances.empty())
|
|
throw std::invalid_argument("Can't call raw_bounding_box() with no instances");
|
|
|
|
const Transform3d& inst_matrix = this->instances.front()->get_transformation().get_matrix(true);
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
m_raw_bounding_box.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
|
|
}
|
|
return m_raw_bounding_box;
|
|
}
|
|
|
|
// This returns an accurate snug bounding box of the transformed object instance, without the translation applied.
|
|
BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_translate) const
|
|
{
|
|
BoundingBoxf3 bb;
|
|
const Transform3d& inst_matrix = this->instances[instance_idx]->get_transformation().get_matrix(dont_translate);
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
if (v->is_model_part())
|
|
bb.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
|
|
}
|
|
return bb;
|
|
}
|
|
|
|
// Calculate 2D convex hull of of a projection of the transformed printable volumes into the XY plane.
|
|
// This method is cheap in that it does not make any unnecessary copy of the volume meshes.
|
|
// This method is used by the auto arrange function.
|
|
Polygon ModelObject::convex_hull_2d(const Transform3d &trafo_instance) const
|
|
{
|
|
Points pts;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part()) {
|
|
Transform3d trafo = trafo_instance * v->get_matrix();
|
|
const indexed_triangle_set &its = v->mesh().its;
|
|
if (its.vertices.empty()) {
|
|
// Using the STL faces.
|
|
const stl_file& stl = v->mesh().stl;
|
|
for (const stl_facet &facet : stl.facet_start)
|
|
for (size_t j = 0; j < 3; ++ j) {
|
|
Vec3d p = trafo * facet.vertex[j].cast<double>();
|
|
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
|
|
}
|
|
} else {
|
|
// Using the shared vertices should be a bit quicker than using the STL faces.
|
|
for (size_t i = 0; i < its.vertices.size(); ++ i) {
|
|
Vec3d p = trafo * its.vertices[i].cast<double>();
|
|
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
|
|
}
|
|
}
|
|
}
|
|
std::sort(pts.begin(), pts.end(), [](const Point& a, const Point& b) { return a(0) < b(0) || (a(0) == b(0) && a(1) < b(1)); });
|
|
pts.erase(std::unique(pts.begin(), pts.end(), [](const Point& a, const Point& b) { return a(0) == b(0) && a(1) == b(1); }), pts.end());
|
|
|
|
Polygon hull;
|
|
int n = (int)pts.size();
|
|
if (n >= 3) {
|
|
int k = 0;
|
|
hull.points.resize(2 * n);
|
|
// Build lower hull
|
|
for (int i = 0; i < n; ++ i) {
|
|
while (k >= 2 && pts[i].ccw(hull[k-2], hull[k-1]) <= 0)
|
|
-- k;
|
|
hull[k ++] = pts[i];
|
|
}
|
|
// Build upper hull
|
|
for (int i = n-2, t = k+1; i >= 0; i--) {
|
|
while (k >= t && pts[i].ccw(hull[k-2], hull[k-1]) <= 0)
|
|
-- k;
|
|
hull[k ++] = pts[i];
|
|
}
|
|
hull.points.resize(k);
|
|
assert(hull.points.front() == hull.points.back());
|
|
hull.points.pop_back();
|
|
}
|
|
return hull;
|
|
}
|
|
|
|
void ModelObject::center_around_origin(bool include_modifiers)
|
|
{
|
|
// calculate the displacements needed to
|
|
// center this object around the origin
|
|
BoundingBoxf3 bb = include_modifiers ? full_raw_mesh_bounding_box() : raw_mesh_bounding_box();
|
|
|
|
// Shift is the vector from the center of the bounding box to the origin
|
|
Vec3d shift = -bb.center();
|
|
|
|
this->translate(shift);
|
|
this->origin_translation += shift;
|
|
}
|
|
|
|
void ModelObject::ensure_on_bed()
|
|
{
|
|
translate_instances(Vec3d(0.0, 0.0, -get_min_z()));
|
|
}
|
|
|
|
void ModelObject::translate_instances(const Vec3d& vector)
|
|
{
|
|
for (size_t i = 0; i < instances.size(); ++i)
|
|
{
|
|
translate_instance(i, vector);
|
|
}
|
|
}
|
|
|
|
void ModelObject::translate_instance(size_t instance_idx, const Vec3d& vector)
|
|
{
|
|
ModelInstance* i = instances[instance_idx];
|
|
i->set_offset(i->get_offset() + vector);
|
|
invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::translate(double x, double y, double z)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->translate(x, y, z);
|
|
}
|
|
|
|
if (m_bounding_box_valid)
|
|
m_bounding_box.translate(x, y, z);
|
|
}
|
|
|
|
void ModelObject::scale(const Vec3d &versor)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->scale(versor);
|
|
}
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::rotate(double angle, Axis axis)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->rotate(angle, axis);
|
|
}
|
|
|
|
center_around_origin();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::rotate(double angle, const Vec3d& axis)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->rotate(angle, axis);
|
|
}
|
|
|
|
center_around_origin();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::mirror(Axis axis)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->mirror(axis);
|
|
}
|
|
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
|
void ModelObject::scale_mesh_after_creation(const Vec3d &versor)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->scale_geometry_after_creation(versor);
|
|
v->set_offset(versor.cwiseProduct(v->get_offset()));
|
|
}
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::convert_units(ModelObjectPtrs& new_objects, bool from_imperial, std::vector<int> volume_idxs)
|
|
{
|
|
BOOST_LOG_TRIVIAL(trace) << "ModelObject::convert_units - start";
|
|
|
|
ModelObject* new_object = new_clone(*this);
|
|
|
|
double koef = from_imperial ? 25.4 : 0.0393700787;
|
|
const Vec3d versor = Vec3d(koef, koef, koef);
|
|
|
|
new_object->set_model(nullptr);
|
|
new_object->sla_support_points.clear();
|
|
new_object->sla_drain_holes.clear();
|
|
new_object->sla_points_status = sla::PointsStatus::NoPoints;
|
|
new_object->clear_volumes();
|
|
new_object->input_file.clear();
|
|
|
|
int vol_idx = 0;
|
|
for (ModelVolume* volume : volumes)
|
|
{
|
|
volume->m_supported_facets.clear();
|
|
if (!volume->mesh().empty()) {
|
|
TriangleMesh mesh(volume->mesh());
|
|
mesh.require_shared_vertices();
|
|
|
|
ModelVolume* vol = new_object->add_volume(mesh);
|
|
vol->name = volume->name;
|
|
// Don't copy the config's ID.
|
|
static_cast<DynamicPrintConfig&>(vol->config) = static_cast<const DynamicPrintConfig&>(volume->config);
|
|
assert(vol->config.id().valid());
|
|
assert(vol->config.id() != volume->config.id());
|
|
vol->set_material(volume->material_id(), *volume->material());
|
|
|
|
// Perform conversion
|
|
if (volume_idxs.empty() ||
|
|
std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end()) {
|
|
vol->scale_geometry_after_creation(versor);
|
|
vol->set_offset(versor.cwiseProduct(vol->get_offset()));
|
|
}
|
|
else
|
|
vol->set_offset(volume->get_offset());
|
|
}
|
|
vol_idx ++;
|
|
}
|
|
new_object->invalidate_bounding_box();
|
|
|
|
new_objects.push_back(new_object);
|
|
|
|
BOOST_LOG_TRIVIAL(trace) << "ModelObject::convert_units - end";
|
|
}
|
|
|
|
size_t ModelObject::materials_count() const
|
|
{
|
|
std::set<t_model_material_id> material_ids;
|
|
for (const ModelVolume *v : this->volumes)
|
|
material_ids.insert(v->material_id());
|
|
return material_ids.size();
|
|
}
|
|
|
|
size_t ModelObject::facets_count() const
|
|
{
|
|
size_t num = 0;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
num += v->mesh().stl.stats.number_of_facets;
|
|
return num;
|
|
}
|
|
|
|
bool ModelObject::needed_repair() const
|
|
{
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part() && v->mesh().needed_repair())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, bool keep_upper, bool keep_lower, bool rotate_lower)
|
|
{
|
|
if (!keep_upper && !keep_lower) { return {}; }
|
|
|
|
BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - start";
|
|
|
|
// Clone the object to duplicate instances, materials etc.
|
|
ModelObject* upper = keep_upper ? ModelObject::new_clone(*this) : nullptr;
|
|
ModelObject* lower = keep_lower ? ModelObject::new_clone(*this) : nullptr;
|
|
|
|
if (keep_upper) {
|
|
upper->set_model(nullptr);
|
|
upper->sla_support_points.clear();
|
|
upper->sla_drain_holes.clear();
|
|
upper->sla_points_status = sla::PointsStatus::NoPoints;
|
|
upper->clear_volumes();
|
|
upper->input_file.clear();
|
|
}
|
|
|
|
if (keep_lower) {
|
|
lower->set_model(nullptr);
|
|
lower->sla_support_points.clear();
|
|
lower->sla_drain_holes.clear();
|
|
lower->sla_points_status = sla::PointsStatus::NoPoints;
|
|
lower->clear_volumes();
|
|
lower->input_file.clear();
|
|
}
|
|
|
|
// Because transformations are going to be applied to meshes directly,
|
|
// we reset transformation of all instances and volumes,
|
|
// except for translation and Z-rotation on instances, which are preserved
|
|
// in the transformation matrix and not applied to the mesh transform.
|
|
|
|
// const auto instance_matrix = instances[instance]->get_matrix(true);
|
|
const auto instance_matrix = Geometry::assemble_transform(
|
|
Vec3d::Zero(), // don't apply offset
|
|
instances[instance]->get_rotation().cwiseProduct(Vec3d(1.0, 1.0, 0.0)), // don't apply Z-rotation
|
|
instances[instance]->get_scaling_factor(),
|
|
instances[instance]->get_mirror()
|
|
);
|
|
|
|
z -= instances[instance]->get_offset()(2);
|
|
|
|
// Lower part per-instance bounding boxes
|
|
std::vector<BoundingBoxf3> lower_bboxes { instances.size() };
|
|
|
|
for (ModelVolume *volume : volumes) {
|
|
const auto volume_matrix = volume->get_matrix();
|
|
|
|
volume->m_supported_facets.clear();
|
|
|
|
if (! volume->is_model_part()) {
|
|
// Modifiers are not cut, but we still need to add the instance transformation
|
|
// to the modifier volume transformation to preserve their shape properly.
|
|
|
|
volume->set_transformation(Geometry::Transformation(instance_matrix * volume_matrix));
|
|
|
|
if (keep_upper) { upper->add_volume(*volume); }
|
|
if (keep_lower) { lower->add_volume(*volume); }
|
|
}
|
|
else if (! volume->mesh().empty()) {
|
|
|
|
TriangleMesh upper_mesh, lower_mesh;
|
|
|
|
// Transform the mesh by the combined transformation matrix.
|
|
// Flip the triangles in case the composite transformation is left handed.
|
|
TriangleMesh mesh(volume->mesh());
|
|
mesh.transform(instance_matrix * volume_matrix, true);
|
|
volume->reset_mesh();
|
|
|
|
mesh.require_shared_vertices();
|
|
|
|
// Perform cut
|
|
TriangleMeshSlicer tms(&mesh);
|
|
tms.cut(float(z), &upper_mesh, &lower_mesh);
|
|
|
|
// Reset volume transformation except for offset
|
|
const Vec3d offset = volume->get_offset();
|
|
volume->set_transformation(Geometry::Transformation());
|
|
volume->set_offset(offset);
|
|
|
|
if (keep_upper) {
|
|
upper_mesh.repair();
|
|
upper_mesh.reset_repair_stats();
|
|
}
|
|
if (keep_lower) {
|
|
lower_mesh.repair();
|
|
lower_mesh.reset_repair_stats();
|
|
}
|
|
|
|
if (keep_upper && upper_mesh.facets_count() > 0) {
|
|
ModelVolume* vol = upper->add_volume(upper_mesh);
|
|
vol->name = volume->name;
|
|
// Don't copy the config's ID.
|
|
static_cast<DynamicPrintConfig&>(vol->config) = static_cast<const DynamicPrintConfig&>(volume->config);
|
|
assert(vol->config.id().valid());
|
|
assert(vol->config.id() != volume->config.id());
|
|
vol->set_material(volume->material_id(), *volume->material());
|
|
}
|
|
if (keep_lower && lower_mesh.facets_count() > 0) {
|
|
ModelVolume* vol = lower->add_volume(lower_mesh);
|
|
vol->name = volume->name;
|
|
// Don't copy the config's ID.
|
|
static_cast<DynamicPrintConfig&>(vol->config) = static_cast<const DynamicPrintConfig&>(volume->config);
|
|
assert(vol->config.id().valid());
|
|
assert(vol->config.id() != volume->config.id());
|
|
vol->set_material(volume->material_id(), *volume->material());
|
|
|
|
// Compute the lower part instances' bounding boxes to figure out where to place
|
|
// the upper part
|
|
if (keep_upper) {
|
|
for (size_t i = 0; i < instances.size(); i++) {
|
|
lower_bboxes[i].merge(instances[i]->transform_mesh_bounding_box(lower_mesh, true));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ModelObjectPtrs res;
|
|
|
|
if (keep_upper && upper->volumes.size() > 0) {
|
|
upper->invalidate_bounding_box();
|
|
upper->center_around_origin();
|
|
|
|
// Reset instance transformation except offset and Z-rotation
|
|
for (size_t i = 0; i < instances.size(); i++) {
|
|
auto &instance = upper->instances[i];
|
|
const Vec3d offset = instance->get_offset();
|
|
const double rot_z = instance->get_rotation()(2);
|
|
// The upper part displacement is set to half of the lower part bounding box
|
|
// this is done in hope at least a part of the upper part will always be visible and draggable
|
|
const Vec3d displace = lower_bboxes[i].size().cwiseProduct(Vec3d(-0.5, -0.5, 0.0));
|
|
|
|
instance->set_transformation(Geometry::Transformation());
|
|
instance->set_offset(offset + displace);
|
|
instance->set_rotation(Vec3d(0.0, 0.0, rot_z));
|
|
}
|
|
|
|
res.push_back(upper);
|
|
}
|
|
if (keep_lower && lower->volumes.size() > 0) {
|
|
lower->invalidate_bounding_box();
|
|
lower->center_around_origin();
|
|
|
|
// Reset instance transformation except offset and Z-rotation
|
|
for (auto *instance : lower->instances) {
|
|
const Vec3d offset = instance->get_offset();
|
|
const double rot_z = instance->get_rotation()(2);
|
|
|
|
instance->set_transformation(Geometry::Transformation());
|
|
instance->set_offset(offset);
|
|
instance->set_rotation(Vec3d(rotate_lower ? Geometry::deg2rad(180.0) : 0.0, 0.0, rot_z));
|
|
}
|
|
|
|
res.push_back(lower);
|
|
}
|
|
|
|
BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - end";
|
|
|
|
return res;
|
|
}
|
|
|
|
void ModelObject::split(ModelObjectPtrs* new_objects)
|
|
{
|
|
if (this->volumes.size() > 1) {
|
|
// We can't split meshes if there's more than one volume, because
|
|
// we can't group the resulting meshes by object afterwards
|
|
new_objects->emplace_back(this);
|
|
return;
|
|
}
|
|
|
|
ModelVolume* volume = this->volumes.front();
|
|
TriangleMeshPtrs meshptrs = volume->mesh().split();
|
|
for (TriangleMesh *mesh : meshptrs) {
|
|
mesh->repair();
|
|
|
|
// XXX: this seems to be the only real usage of m_model, maybe refactor this so that it's not needed?
|
|
ModelObject* new_object = m_model->add_object();
|
|
new_object->name = this->name;
|
|
// Don't copy the config's ID.
|
|
static_cast<DynamicPrintConfig&>(new_object->config) = static_cast<const DynamicPrintConfig&>(this->config);
|
|
assert(new_object->config.id().valid());
|
|
assert(new_object->config.id() != this->config.id());
|
|
new_object->instances.reserve(this->instances.size());
|
|
for (const ModelInstance *model_instance : this->instances)
|
|
new_object->add_instance(*model_instance);
|
|
ModelVolume* new_vol = new_object->add_volume(*volume, std::move(*mesh));
|
|
|
|
for (ModelInstance* model_instance : new_object->instances)
|
|
{
|
|
Vec3d shift = model_instance->get_transformation().get_matrix(true) * new_vol->get_offset();
|
|
model_instance->set_offset(model_instance->get_offset() + shift);
|
|
}
|
|
|
|
new_vol->set_offset(Vec3d::Zero());
|
|
// reset the source to disable reload from disk
|
|
new_vol->source = ModelVolume::Source();
|
|
new_objects->emplace_back(new_object);
|
|
delete mesh;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void ModelObject::merge()
|
|
{
|
|
if (this->volumes.size() == 1) {
|
|
// We can't merge meshes if there's just one volume
|
|
return;
|
|
}
|
|
|
|
TriangleMesh mesh;
|
|
|
|
for (ModelVolume* volume : volumes)
|
|
if (!volume->mesh().empty())
|
|
mesh.merge(volume->mesh());
|
|
mesh.repair();
|
|
|
|
this->clear_volumes();
|
|
ModelVolume* vol = this->add_volume(mesh);
|
|
|
|
if (!vol)
|
|
return;
|
|
}
|
|
|
|
// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
|
|
// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
|
|
// This situation is solved by baking in the instance transformation into the mesh vertices.
|
|
// Rotation and mirroring is being baked in. In case the instance scaling was non-uniform, it is baked in as well.
|
|
void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
|
|
{
|
|
assert(instance_idx < this->instances.size());
|
|
|
|
const Geometry::Transformation reference_trafo = this->instances[instance_idx]->get_transformation();
|
|
if (Geometry::is_rotation_ninety_degrees(reference_trafo.get_rotation()))
|
|
// nothing to do, scaling in the world coordinate space is possible in the representation of Geometry::Transformation.
|
|
return;
|
|
|
|
bool left_handed = reference_trafo.is_left_handed();
|
|
bool has_mirrorring = ! reference_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));
|
|
bool uniform_scaling = std::abs(reference_trafo.get_scaling_factor().x() - reference_trafo.get_scaling_factor().y()) < EPSILON &&
|
|
std::abs(reference_trafo.get_scaling_factor().x() - reference_trafo.get_scaling_factor().z()) < EPSILON;
|
|
double new_scaling_factor = uniform_scaling ? reference_trafo.get_scaling_factor().x() : 1.;
|
|
|
|
// Adjust the instances.
|
|
for (size_t i = 0; i < this->instances.size(); ++ i) {
|
|
ModelInstance &model_instance = *this->instances[i];
|
|
model_instance.set_rotation(Vec3d(0., 0., Geometry::rotation_diff_z(reference_trafo.get_rotation(), model_instance.get_rotation())));
|
|
model_instance.set_scaling_factor(Vec3d(new_scaling_factor, new_scaling_factor, new_scaling_factor));
|
|
model_instance.set_mirror(Vec3d(1., 1., 1.));
|
|
}
|
|
|
|
// Adjust the meshes.
|
|
// Transformation to be applied to the meshes.
|
|
Eigen::Matrix3d mesh_trafo_3x3 = reference_trafo.get_matrix(true, false, uniform_scaling, ! has_mirrorring).matrix().block<3, 3>(0, 0);
|
|
Transform3d volume_offset_correction = this->instances[instance_idx]->get_transformation().get_matrix().inverse() * reference_trafo.get_matrix();
|
|
for (ModelVolume *model_volume : this->volumes) {
|
|
const Geometry::Transformation volume_trafo = model_volume->get_transformation();
|
|
bool volume_left_handed = volume_trafo.is_left_handed();
|
|
bool volume_has_mirrorring = ! volume_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));
|
|
bool volume_uniform_scaling = std::abs(volume_trafo.get_scaling_factor().x() - volume_trafo.get_scaling_factor().y()) < EPSILON &&
|
|
std::abs(volume_trafo.get_scaling_factor().x() - volume_trafo.get_scaling_factor().z()) < EPSILON;
|
|
double volume_new_scaling_factor = volume_uniform_scaling ? volume_trafo.get_scaling_factor().x() : 1.;
|
|
// Transform the mesh.
|
|
Matrix3d volume_trafo_3x3 = volume_trafo.get_matrix(true, false, volume_uniform_scaling, !volume_has_mirrorring).matrix().block<3, 3>(0, 0);
|
|
// Following method creates a new shared_ptr<TriangleMesh>
|
|
model_volume->transform_this_mesh(mesh_trafo_3x3 * volume_trafo_3x3, left_handed != volume_left_handed);
|
|
// Reset the rotation, scaling and mirroring.
|
|
model_volume->set_rotation(Vec3d(0., 0., 0.));
|
|
model_volume->set_scaling_factor(Vec3d(volume_new_scaling_factor, volume_new_scaling_factor, volume_new_scaling_factor));
|
|
model_volume->set_mirror(Vec3d(1., 1., 1.));
|
|
// Move the reference point of the volume to compensate for the change of the instance trafo.
|
|
model_volume->set_offset(volume_offset_correction * volume_trafo.get_offset());
|
|
// reset the source to disable reload from disk
|
|
model_volume->source = ModelVolume::Source();
|
|
}
|
|
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
double ModelObject::get_min_z() const
|
|
{
|
|
if (instances.empty())
|
|
return 0.0;
|
|
else
|
|
{
|
|
double min_z = DBL_MAX;
|
|
for (size_t i = 0; i < instances.size(); ++i)
|
|
{
|
|
min_z = std::min(min_z, get_instance_min_z(i));
|
|
}
|
|
return min_z;
|
|
}
|
|
}
|
|
|
|
double ModelObject::get_instance_min_z(size_t instance_idx) const
|
|
{
|
|
double min_z = DBL_MAX;
|
|
|
|
ModelInstance* inst = instances[instance_idx];
|
|
const Transform3d& mi = inst->get_matrix(true);
|
|
|
|
for (const ModelVolume* v : volumes)
|
|
{
|
|
if (!v->is_model_part())
|
|
continue;
|
|
|
|
Transform3d mv = mi * v->get_matrix();
|
|
const TriangleMesh& hull = v->get_convex_hull();
|
|
for (const stl_facet &facet : hull.stl.facet_start)
|
|
for (int i = 0; i < 3; ++ i)
|
|
min_z = std::min(min_z, (mv * facet.vertex[i].cast<double>()).z());
|
|
}
|
|
|
|
return min_z + inst->get_offset(Z);
|
|
}
|
|
|
|
unsigned int ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_volume)
|
|
{
|
|
unsigned int num_printable = 0;
|
|
enum {
|
|
INSIDE = 1,
|
|
OUTSIDE = 2
|
|
};
|
|
for (ModelInstance *model_instance : this->instances) {
|
|
unsigned int inside_outside = 0;
|
|
for (const ModelVolume *vol : this->volumes)
|
|
if (vol->is_model_part()) {
|
|
BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(model_instance->get_matrix() * vol->get_matrix());
|
|
if (print_volume.contains(bb))
|
|
inside_outside |= INSIDE;
|
|
else if (print_volume.intersects(bb))
|
|
inside_outside |= INSIDE | OUTSIDE;
|
|
else
|
|
inside_outside |= OUTSIDE;
|
|
}
|
|
model_instance->print_volume_state =
|
|
(inside_outside == (INSIDE | OUTSIDE)) ? ModelInstancePVS_Partly_Outside :
|
|
(inside_outside == INSIDE) ? ModelInstancePVS_Inside : ModelInstancePVS_Fully_Outside;
|
|
if (inside_outside == INSIDE)
|
|
++ num_printable;
|
|
}
|
|
return num_printable;
|
|
}
|
|
|
|
void ModelObject::print_info() const
|
|
{
|
|
using namespace std;
|
|
cout << fixed;
|
|
boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
|
|
|
|
TriangleMesh mesh = this->raw_mesh();
|
|
mesh.check_topology();
|
|
BoundingBoxf3 bb = mesh.bounding_box();
|
|
Vec3d size = bb.size();
|
|
cout << "size_x = " << size(0) << endl;
|
|
cout << "size_y = " << size(1) << endl;
|
|
cout << "size_z = " << size(2) << endl;
|
|
cout << "min_x = " << bb.min(0) << endl;
|
|
cout << "min_y = " << bb.min(1) << endl;
|
|
cout << "min_z = " << bb.min(2) << endl;
|
|
cout << "max_x = " << bb.max(0) << endl;
|
|
cout << "max_y = " << bb.max(1) << endl;
|
|
cout << "max_z = " << bb.max(2) << endl;
|
|
cout << "number_of_facets = " << mesh.stl.stats.number_of_facets << endl;
|
|
cout << "manifold = " << (mesh.is_manifold() ? "yes" : "no") << endl;
|
|
|
|
mesh.repair(); // this calculates number_of_parts
|
|
if (mesh.needed_repair()) {
|
|
mesh.repair();
|
|
if (mesh.stl.stats.degenerate_facets > 0)
|
|
cout << "degenerate_facets = " << mesh.stl.stats.degenerate_facets << endl;
|
|
if (mesh.stl.stats.edges_fixed > 0)
|
|
cout << "edges_fixed = " << mesh.stl.stats.edges_fixed << endl;
|
|
if (mesh.stl.stats.facets_removed > 0)
|
|
cout << "facets_removed = " << mesh.stl.stats.facets_removed << endl;
|
|
if (mesh.stl.stats.facets_added > 0)
|
|
cout << "facets_added = " << mesh.stl.stats.facets_added << endl;
|
|
if (mesh.stl.stats.facets_reversed > 0)
|
|
cout << "facets_reversed = " << mesh.stl.stats.facets_reversed << endl;
|
|
if (mesh.stl.stats.backwards_edges > 0)
|
|
cout << "backwards_edges = " << mesh.stl.stats.backwards_edges << endl;
|
|
}
|
|
cout << "number_of_parts = " << mesh.stl.stats.number_of_parts << endl;
|
|
cout << "volume = " << mesh.volume() << endl;
|
|
}
|
|
|
|
std::string ModelObject::get_export_filename() const
|
|
{
|
|
std::string ret = input_file;
|
|
|
|
if (!name.empty())
|
|
{
|
|
if (ret.empty())
|
|
// input_file was empty, just use name
|
|
ret = name;
|
|
else
|
|
{
|
|
// Replace file name in input_file with name, but keep the path and file extension.
|
|
ret = (boost::filesystem::path(name).parent_path().empty()) ?
|
|
(boost::filesystem::path(ret).parent_path() / name).make_preferred().string() : name;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
stl_stats ModelObject::get_object_stl_stats() const
|
|
{
|
|
if (this->volumes.size() == 1)
|
|
return this->volumes[0]->mesh().stl.stats;
|
|
|
|
stl_stats full_stats;
|
|
full_stats.volume = 0.f;
|
|
|
|
// fill full_stats from all objet's meshes
|
|
for (ModelVolume* volume : this->volumes)
|
|
{
|
|
const stl_stats& stats = volume->mesh().stl.stats;
|
|
|
|
// initialize full_stats (for repaired errors)
|
|
full_stats.degenerate_facets += stats.degenerate_facets;
|
|
full_stats.edges_fixed += stats.edges_fixed;
|
|
full_stats.facets_removed += stats.facets_removed;
|
|
full_stats.facets_added += stats.facets_added;
|
|
full_stats.facets_reversed += stats.facets_reversed;
|
|
full_stats.backwards_edges += stats.backwards_edges;
|
|
|
|
// another used satistics value
|
|
if (volume->is_model_part()) {
|
|
full_stats.volume += stats.volume;
|
|
full_stats.number_of_parts += stats.number_of_parts;
|
|
}
|
|
}
|
|
|
|
return full_stats;
|
|
}
|
|
|
|
int ModelObject::get_mesh_errors_count(const int vol_idx /*= -1*/) const
|
|
{
|
|
if (vol_idx >= 0)
|
|
return this->volumes[vol_idx]->get_mesh_errors_count();
|
|
|
|
const stl_stats& stats = get_object_stl_stats();
|
|
|
|
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
|
|
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
|
|
}
|
|
|
|
void ModelVolume::set_material_id(t_model_material_id material_id)
|
|
{
|
|
m_material_id = material_id;
|
|
// ensure m_material_id references an existing material
|
|
if (! material_id.empty())
|
|
this->object->get_model()->add_material(material_id);
|
|
}
|
|
|
|
ModelMaterial* ModelVolume::material() const
|
|
{
|
|
return this->object->get_model()->get_material(m_material_id);
|
|
}
|
|
|
|
void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
|
|
{
|
|
m_material_id = material_id;
|
|
if (! material_id.empty())
|
|
this->object->get_model()->add_material(material_id, material);
|
|
}
|
|
|
|
// Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
|
|
int ModelVolume::extruder_id() const
|
|
{
|
|
int extruder_id = -1;
|
|
if (this->is_model_part()) {
|
|
const ConfigOption *opt = this->config.option("extruder");
|
|
if ((opt == nullptr) || (opt->getInt() == 0))
|
|
opt = this->object->config.option("extruder");
|
|
extruder_id = (opt == nullptr) ? 0 : opt->getInt();
|
|
}
|
|
return extruder_id;
|
|
}
|
|
|
|
bool ModelVolume::is_splittable() const
|
|
{
|
|
// the call mesh.is_splittable() is expensive, so cache the value to calculate it only once
|
|
if (m_is_splittable == -1)
|
|
m_is_splittable = (int)this->mesh().is_splittable();
|
|
|
|
return m_is_splittable == 1;
|
|
}
|
|
|
|
void ModelVolume::center_geometry_after_creation(bool update_source_offset)
|
|
{
|
|
Vec3d shift = this->mesh().bounding_box().center();
|
|
if (!shift.isApprox(Vec3d::Zero()))
|
|
{
|
|
if (m_mesh)
|
|
const_cast<TriangleMesh*>(m_mesh.get())->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
|
|
if (m_convex_hull)
|
|
const_cast<TriangleMesh*>(m_convex_hull.get())->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
|
|
translate(shift);
|
|
}
|
|
|
|
if (update_source_offset)
|
|
source.mesh_offset = shift;
|
|
}
|
|
|
|
void ModelVolume::calculate_convex_hull()
|
|
{
|
|
m_convex_hull = std::make_shared<TriangleMesh>(this->mesh().convex_hull_3d());
|
|
}
|
|
|
|
int ModelVolume::get_mesh_errors_count() const
|
|
{
|
|
const stl_stats& stats = this->mesh().stl.stats;
|
|
|
|
return stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
|
|
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
|
|
}
|
|
|
|
const TriangleMesh& ModelVolume::get_convex_hull() const
|
|
{
|
|
return *m_convex_hull.get();
|
|
}
|
|
|
|
ModelVolumeType ModelVolume::type_from_string(const std::string &s)
|
|
{
|
|
// Legacy support
|
|
if (s == "1")
|
|
return ModelVolumeType::PARAMETER_MODIFIER;
|
|
// New type (supporting the support enforcers & blockers)
|
|
if (s == "ModelPart")
|
|
return ModelVolumeType::MODEL_PART;
|
|
if (s == "ParameterModifier")
|
|
return ModelVolumeType::PARAMETER_MODIFIER;
|
|
if (s == "SupportEnforcer")
|
|
return ModelVolumeType::SUPPORT_ENFORCER;
|
|
if (s == "SupportBlocker")
|
|
return ModelVolumeType::SUPPORT_BLOCKER;
|
|
assert(s == "0");
|
|
// Default value if invalud type string received.
|
|
return ModelVolumeType::MODEL_PART;
|
|
}
|
|
|
|
std::string ModelVolume::type_to_string(const ModelVolumeType t)
|
|
{
|
|
switch (t) {
|
|
case ModelVolumeType::MODEL_PART: return "ModelPart";
|
|
case ModelVolumeType::PARAMETER_MODIFIER: return "ParameterModifier";
|
|
case ModelVolumeType::SUPPORT_ENFORCER: return "SupportEnforcer";
|
|
case ModelVolumeType::SUPPORT_BLOCKER: return "SupportBlocker";
|
|
default:
|
|
assert(false);
|
|
return "ModelPart";
|
|
}
|
|
}
|
|
|
|
// Split this volume, append the result to the object owning this volume.
|
|
// Return the number of volumes created from this one.
|
|
// This is useful to assign different materials to different volumes of an object.
|
|
size_t ModelVolume::split(unsigned int max_extruders)
|
|
{
|
|
TriangleMeshPtrs meshptrs = this->mesh().split();
|
|
if (meshptrs.size() <= 1) {
|
|
delete meshptrs.front();
|
|
return 1;
|
|
}
|
|
|
|
size_t idx = 0;
|
|
size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
|
|
std::string name = this->name;
|
|
|
|
unsigned int extruder_counter = 0;
|
|
Vec3d offset = this->get_offset();
|
|
|
|
for (TriangleMesh *mesh : meshptrs) {
|
|
mesh->repair();
|
|
if (idx == 0)
|
|
{
|
|
this->set_mesh(std::move(*mesh));
|
|
this->calculate_convex_hull();
|
|
// Assign a new unique ID, so that a new GLVolume will be generated.
|
|
this->set_new_unique_id();
|
|
// reset the source to disable reload from disk
|
|
this->source = ModelVolume::Source();
|
|
}
|
|
else
|
|
this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(*mesh)));
|
|
|
|
this->object->volumes[ivolume]->set_offset(Vec3d::Zero());
|
|
this->object->volumes[ivolume]->center_geometry_after_creation();
|
|
this->object->volumes[ivolume]->translate(offset);
|
|
this->object->volumes[ivolume]->name = name + "_" + std::to_string(idx + 1);
|
|
this->object->volumes[ivolume]->config.set_deserialize("extruder", auto_extruder_id(max_extruders, extruder_counter));
|
|
delete mesh;
|
|
++ idx;
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
|
|
void ModelVolume::translate(const Vec3d& displacement)
|
|
{
|
|
set_offset(get_offset() + displacement);
|
|
}
|
|
|
|
void ModelVolume::scale(const Vec3d& scaling_factors)
|
|
{
|
|
set_scaling_factor(get_scaling_factor().cwiseProduct(scaling_factors));
|
|
}
|
|
|
|
void ModelObject::scale_to_fit(const Vec3d &size)
|
|
{
|
|
/*
|
|
BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
|
|
Vec3d orig_size = this->bounding_box().size();
|
|
float factor = fminf(
|
|
size.x / orig_size.x,
|
|
fminf(
|
|
size.y / orig_size.y,
|
|
size.z / orig_size.z
|
|
)
|
|
);
|
|
this->scale(factor);
|
|
*/
|
|
}
|
|
|
|
void ModelVolume::rotate(double angle, Axis axis)
|
|
{
|
|
switch (axis)
|
|
{
|
|
case X: { rotate(angle, Vec3d::UnitX()); break; }
|
|
case Y: { rotate(angle, Vec3d::UnitY()); break; }
|
|
case Z: { rotate(angle, Vec3d::UnitZ()); break; }
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
void ModelVolume::rotate(double angle, const Vec3d& axis)
|
|
{
|
|
set_rotation(get_rotation() + Geometry::extract_euler_angles(Eigen::Quaterniond(Eigen::AngleAxisd(angle, axis)).toRotationMatrix()));
|
|
}
|
|
|
|
void ModelVolume::mirror(Axis axis)
|
|
{
|
|
Vec3d mirror = get_mirror();
|
|
switch (axis)
|
|
{
|
|
case X: { mirror(0) *= -1.0; break; }
|
|
case Y: { mirror(1) *= -1.0; break; }
|
|
case Z: { mirror(2) *= -1.0; break; }
|
|
default: break;
|
|
}
|
|
set_mirror(mirror);
|
|
}
|
|
|
|
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
|
void ModelVolume::scale_geometry_after_creation(const Vec3d& versor)
|
|
{
|
|
const_cast<TriangleMesh*>(m_mesh.get())->scale(versor);
|
|
const_cast<TriangleMesh*>(m_convex_hull.get())->scale(versor);
|
|
}
|
|
|
|
void ModelVolume::transform_this_mesh(const Transform3d &mesh_trafo, bool fix_left_handed)
|
|
{
|
|
TriangleMesh mesh = this->mesh();
|
|
mesh.transform(mesh_trafo, fix_left_handed);
|
|
this->set_mesh(std::move(mesh));
|
|
TriangleMesh convex_hull = this->get_convex_hull();
|
|
convex_hull.transform(mesh_trafo, fix_left_handed);
|
|
this->m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
|
|
// Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
|
|
this->set_new_unique_id();
|
|
}
|
|
|
|
void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_handed)
|
|
{
|
|
TriangleMesh mesh = this->mesh();
|
|
mesh.transform(matrix, fix_left_handed);
|
|
this->set_mesh(std::move(mesh));
|
|
TriangleMesh convex_hull = this->get_convex_hull();
|
|
convex_hull.transform(matrix, fix_left_handed);
|
|
this->m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
|
|
// Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
|
|
this->set_new_unique_id();
|
|
}
|
|
|
|
void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
|
|
{
|
|
mesh->transform(get_matrix(dont_translate));
|
|
}
|
|
|
|
BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh& mesh, bool dont_translate) const
|
|
{
|
|
// Rotate around mesh origin.
|
|
TriangleMesh copy(mesh);
|
|
copy.transform(get_matrix(true, false, true, true));
|
|
BoundingBoxf3 bbox = copy.bounding_box();
|
|
|
|
if (!empty(bbox)) {
|
|
// Scale the bounding box along the three axes.
|
|
for (unsigned int i = 0; i < 3; ++i)
|
|
{
|
|
if (std::abs(get_scaling_factor((Axis)i)-1.0) > EPSILON)
|
|
{
|
|
bbox.min(i) *= get_scaling_factor((Axis)i);
|
|
bbox.max(i) *= get_scaling_factor((Axis)i);
|
|
}
|
|
}
|
|
|
|
// Translate the bounding box.
|
|
if (! dont_translate) {
|
|
bbox.min += get_offset();
|
|
bbox.max += get_offset();
|
|
}
|
|
}
|
|
return bbox;
|
|
}
|
|
|
|
BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
|
|
{
|
|
return bbox.transformed(get_matrix(dont_translate));
|
|
}
|
|
|
|
Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
|
|
{
|
|
return get_matrix(dont_translate) * v;
|
|
}
|
|
|
|
void ModelInstance::transform_polygon(Polygon* polygon) const
|
|
{
|
|
// CHECK_ME -> Is the following correct or it should take in account all three rotations ?
|
|
polygon->rotate(get_rotation(Z)); // rotate around polygon origin
|
|
// CHECK_ME -> Is the following correct ?
|
|
polygon->scale(get_scaling_factor(X), get_scaling_factor(Y)); // scale around polygon origin
|
|
}
|
|
|
|
arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
|
|
{
|
|
static const double SIMPLIFY_TOLERANCE_MM = 0.1;
|
|
|
|
Vec3d rotation = get_rotation();
|
|
rotation.z() = 0.;
|
|
Transform3d trafo_instance =
|
|
Geometry::assemble_transform(Vec3d::Zero(), rotation,
|
|
get_scaling_factor(), get_mirror());
|
|
|
|
Polygon p = get_object()->convex_hull_2d(trafo_instance);
|
|
|
|
assert(!p.points.empty());
|
|
|
|
// this may happen for malformed models, see:
|
|
// https://github.com/prusa3d/PrusaSlicer/issues/2209
|
|
if (!p.points.empty()) {
|
|
Polygons pp{p};
|
|
pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));
|
|
if (!pp.empty()) p = pp.front();
|
|
}
|
|
|
|
arrangement::ArrangePolygon ret;
|
|
ret.poly.contour = std::move(p);
|
|
ret.translation = Vec2crd{scaled(get_offset(X)), scaled(get_offset(Y))};
|
|
ret.rotation = get_rotation(Z);
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
indexed_triangle_set FacetsAnnotation::get_facets(const ModelVolume& mv, FacetSupportType type) const
|
|
{
|
|
TriangleSelector selector(mv.mesh());
|
|
selector.deserialize(m_data);
|
|
indexed_triangle_set out = selector.get_facets(type);
|
|
return out;
|
|
}
|
|
|
|
|
|
|
|
bool FacetsAnnotation::set(const TriangleSelector& selector)
|
|
{
|
|
std::map<int, std::vector<bool>> sel_map = selector.serialize();
|
|
if (sel_map != m_data) {
|
|
m_data = sel_map;
|
|
update_timestamp();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
void FacetsAnnotation::clear()
|
|
{
|
|
m_data.clear();
|
|
update_timestamp();
|
|
}
|
|
|
|
|
|
|
|
// Following function takes data from a triangle and encodes it as string
|
|
// of hexadecimal numbers (one digit per triangle). Used for 3MF export,
|
|
// changing it may break backwards compatibility !!!!!
|
|
std::string FacetsAnnotation::get_triangle_as_string(int triangle_idx) const
|
|
{
|
|
std::string out;
|
|
|
|
auto triangle_it = m_data.find(triangle_idx);
|
|
if (triangle_it != m_data.end()) {
|
|
const std::vector<bool>& code = triangle_it->second;
|
|
int offset = 0;
|
|
while (offset < int(code.size())) {
|
|
int next_code = 0;
|
|
for (int i=3; i>=0; --i) {
|
|
next_code = next_code << 1;
|
|
next_code |= int(code[offset + i]);
|
|
}
|
|
offset += 4;
|
|
|
|
assert(next_code >=0 && next_code <= 15);
|
|
char digit = next_code < 10 ? next_code + '0' : (next_code-10)+'A';
|
|
out.insert(out.begin(), digit);
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|
|
|
|
|
|
// Recover triangle splitting & state from string of hexadecimal values previously
|
|
// generated by get_triangle_as_string. Used to load from 3MF.
|
|
void FacetsAnnotation::set_triangle_from_string(int triangle_id, const std::string& str)
|
|
{
|
|
assert(! str.empty());
|
|
m_data[triangle_id] = std::vector<bool>(); // zero current state or create new
|
|
std::vector<bool>& code = m_data[triangle_id];
|
|
|
|
for (auto it = str.crbegin(); it != str.crend(); ++it) {
|
|
const char ch = *it;
|
|
int dec = 0;
|
|
if (ch >= '0' && ch<='9')
|
|
dec = int(ch - '0');
|
|
else if (ch >='A' && ch <= 'F')
|
|
dec = 10 + int(ch - 'A');
|
|
else
|
|
assert(false);
|
|
|
|
// Convert to binary and append into code.
|
|
for (int i=0; i<4; ++i) {
|
|
code.insert(code.end(), bool(dec & (1 << i)));
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// Test whether the two models contain the same number of ModelObjects with the same set of IDs
|
|
// ordered in the same order. In that case it is not necessary to kill the background processing.
|
|
bool model_object_list_equal(const Model &model_old, const Model &model_new)
|
|
{
|
|
if (model_old.objects.size() != model_new.objects.size())
|
|
return false;
|
|
for (size_t i = 0; i < model_old.objects.size(); ++ i)
|
|
if (model_old.objects[i]->id() != model_new.objects[i]->id())
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
// Test whether the new model is just an extension of the old model (new objects were added
|
|
// to the end of the original list. In that case it is not necessary to kill the background processing.
|
|
bool model_object_list_extended(const Model &model_old, const Model &model_new)
|
|
{
|
|
if (model_old.objects.size() >= model_new.objects.size())
|
|
return false;
|
|
for (size_t i = 0; i < model_old.objects.size(); ++ i)
|
|
if (model_old.objects[i]->id() != model_new.objects[i]->id())
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolumeType type)
|
|
{
|
|
size_t i_old, i_new;
|
|
for (i_old = 0, i_new = 0; i_old < model_object_old.volumes.size() && i_new < model_object_new.volumes.size();) {
|
|
const ModelVolume &mv_old = *model_object_old.volumes[i_old];
|
|
const ModelVolume &mv_new = *model_object_new.volumes[i_new];
|
|
if (mv_old.type() != type) {
|
|
++ i_old;
|
|
continue;
|
|
}
|
|
if (mv_new.type() != type) {
|
|
++ i_new;
|
|
continue;
|
|
}
|
|
if (mv_old.id() != mv_new.id())
|
|
return true;
|
|
//FIXME test for the content of the mesh!
|
|
|
|
if (!mv_old.get_matrix().isApprox(mv_new.get_matrix()))
|
|
return true;
|
|
|
|
++ i_old;
|
|
++ i_new;
|
|
}
|
|
for (; i_old < model_object_old.volumes.size(); ++ i_old) {
|
|
const ModelVolume &mv_old = *model_object_old.volumes[i_old];
|
|
if (mv_old.type() == type)
|
|
// ModelVolume was deleted.
|
|
return true;
|
|
}
|
|
for (; i_new < model_object_new.volumes.size(); ++ i_new) {
|
|
const ModelVolume &mv_new = *model_object_new.volumes[i_new];
|
|
if (mv_new.type() == type)
|
|
// ModelVolume was added.
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool model_custom_supports_data_changed(const ModelObject& mo, const ModelObject& mo_new) {
|
|
assert(! model_volume_list_changed(mo, mo_new, ModelVolumeType::MODEL_PART));
|
|
assert(mo.volumes.size() == mo_new.volumes.size());
|
|
for (size_t i=0; i<mo.volumes.size(); ++i) {
|
|
if (! mo_new.volumes[i]->m_supported_facets.is_same_as(mo.volumes[i]->m_supported_facets))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
extern bool model_has_multi_part_objects(const Model &model)
|
|
{
|
|
for (const ModelObject *model_object : model.objects)
|
|
if (model_object->volumes.size() != 1 || ! model_object->volumes.front()->is_model_part())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
extern bool model_has_advanced_features(const Model &model)
|
|
{
|
|
auto config_is_advanced = [](const DynamicPrintConfig &config) {
|
|
return ! (config.empty() || (config.size() == 1 && config.cbegin()->first == "extruder"));
|
|
};
|
|
for (const ModelObject *model_object : model.objects) {
|
|
// Is there more than one instance or advanced config data?
|
|
if (model_object->instances.size() > 1 || config_is_advanced(model_object->config))
|
|
return true;
|
|
// Is there any modifier or advanced config data?
|
|
for (const ModelVolume* model_volume : model_object->volumes)
|
|
if (! model_volume->is_model_part() || config_is_advanced(model_volume->config))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
|
|
void check_model_ids_validity(const Model &model)
|
|
{
|
|
std::set<ObjectID> ids;
|
|
auto check = [&ids](ObjectID id) {
|
|
assert(id.valid());
|
|
assert(ids.find(id) == ids.end());
|
|
ids.insert(id);
|
|
};
|
|
for (const ModelObject *model_object : model.objects) {
|
|
check(model_object->id());
|
|
check(model_object->config.id());
|
|
for (const ModelVolume *model_volume : model_object->volumes) {
|
|
check(model_volume->id());
|
|
check(model_volume->config.id());
|
|
}
|
|
for (const ModelInstance *model_instance : model_object->instances)
|
|
check(model_instance->id());
|
|
}
|
|
for (const auto mm : model.materials) {
|
|
check(mm.second->id());
|
|
check(mm.second->config.id());
|
|
}
|
|
}
|
|
|
|
void check_model_ids_equal(const Model &model1, const Model &model2)
|
|
{
|
|
// Verify whether the IDs of model1 and model match.
|
|
assert(model1.objects.size() == model2.objects.size());
|
|
for (size_t idx_model = 0; idx_model < model2.objects.size(); ++ idx_model) {
|
|
const ModelObject &model_object1 = *model1.objects[idx_model];
|
|
const ModelObject &model_object2 = * model2.objects[idx_model];
|
|
assert(model_object1.id() == model_object2.id());
|
|
assert(model_object1.config.id() == model_object2.config.id());
|
|
assert(model_object1.volumes.size() == model_object2.volumes.size());
|
|
assert(model_object1.instances.size() == model_object2.instances.size());
|
|
for (size_t i = 0; i < model_object1.volumes.size(); ++ i) {
|
|
assert(model_object1.volumes[i]->id() == model_object2.volumes[i]->id());
|
|
assert(model_object1.volumes[i]->config.id() == model_object2.volumes[i]->config.id());
|
|
}
|
|
for (size_t i = 0; i < model_object1.instances.size(); ++ i)
|
|
assert(model_object1.instances[i]->id() == model_object2.instances[i]->id());
|
|
}
|
|
assert(model1.materials.size() == model2.materials.size());
|
|
{
|
|
auto it1 = model1.materials.begin();
|
|
auto it2 = model2.materials.begin();
|
|
for (; it1 != model1.materials.end(); ++ it1, ++ it2) {
|
|
assert(it1->first == it2->first); // compare keys
|
|
assert(it1->second->id() == it2->second->id());
|
|
assert(it1->second->config.id() == it2->second->config.id());
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* NDEBUG */
|
|
|
|
}
|
|
|
|
#if 0
|
|
CEREAL_REGISTER_TYPE(Slic3r::ModelObject)
|
|
CEREAL_REGISTER_TYPE(Slic3r::ModelVolume)
|
|
CEREAL_REGISTER_TYPE(Slic3r::ModelInstance)
|
|
CEREAL_REGISTER_TYPE(Slic3r::Model)
|
|
|
|
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelObject)
|
|
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelVolume)
|
|
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelInstance)
|
|
CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::Model)
|
|
#endif
|