552 lines
25 KiB
C++
552 lines
25 KiB
C++
#include "ExPolygon.hpp"
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#include "Layer.hpp"
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#include "BridgeDetector.hpp"
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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#include "PerimeterGenerator.hpp"
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#include "Print.hpp"
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#include "Surface.hpp"
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#include "BoundingBox.hpp"
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#include "SVG.hpp"
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#include <string>
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#include <map>
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#include <boost/log/trivial.hpp>
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namespace Slic3r {
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Flow LayerRegion::flow(FlowRole role) const
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{
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return this->flow(role, m_layer->height);
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}
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Flow LayerRegion::flow(FlowRole role, double layer_height) const
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{
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return m_region->flow(*m_layer->object(), role, layer_height, m_layer->id() == 0);
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}
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Flow LayerRegion::bridging_flow(FlowRole role) const
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{
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const PrintRegion ®ion = this->region();
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const PrintRegionConfig ®ion_config = region.config();
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const PrintObject &print_object = *this->layer()->object();
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if (print_object.config().thick_bridges) {
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// The old Slic3r way (different from all other slicers): Use rounded extrusions.
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// Get the configured nozzle_diameter for the extruder associated to the flow role requested.
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// Here this->extruder(role) - 1 may underflow to MAX_INT, but then the get_at() will follback to zero'th element, so everything is all right.
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auto nozzle_diameter = float(print_object.print()->config().nozzle_diameter.get_at(region.extruder(role) - 1));
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// Applies default bridge spacing.
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return Flow::bridging_flow(float(sqrt(region_config.bridge_flow_ratio)) * nozzle_diameter, nozzle_diameter);
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} else {
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// The same way as other slicers: Use normal extrusions. Apply bridge_flow_ratio while maintaining the original spacing.
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return this->flow(role).with_flow_ratio(region_config.bridge_flow_ratio);
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}
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}
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// Fill in layerm->fill_surfaces by trimming the layerm->slices by layerm->fill_expolygons.
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void LayerRegion::slices_to_fill_surfaces_clipped()
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{
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// Collect polygons per surface type.
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std::array<std::vector<const Surface*>, size_t(stCount)> by_surface;
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for (const Surface &surface : this->slices())
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by_surface[size_t(surface.surface_type)].emplace_back(&surface);
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// Trim surfaces by the fill_boundaries.
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m_fill_surfaces.surfaces.clear();
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for (size_t surface_type = 0; surface_type < size_t(stCount); ++ surface_type) {
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const std::vector<const Surface*> &this_surfaces = by_surface[surface_type];
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if (! this_surfaces.empty())
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m_fill_surfaces.append(intersection_ex(this_surfaces, this->fill_expolygons()), SurfaceType(surface_type));
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}
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}
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// Produce perimeter extrusions, gap fill extrusions and fill polygons for input slices.
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void LayerRegion::make_perimeters(
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// Input slices for which the perimeters, gap fills and fill expolygons are to be generated.
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const SurfaceCollection &slices,
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// Ranges of perimeter extrusions and gap fill extrusions per suface, referencing
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// newly created extrusions stored at this LayerRegion.
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std::vector<std::pair<ExtrusionRange, ExtrusionRange>> &perimeter_and_gapfill_ranges,
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// All fill areas produced for all input slices above.
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ExPolygons &fill_expolygons,
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// Ranges of fill areas above per input slice.
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std::vector<ExPolygonRange> &fill_expolygons_ranges)
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{
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m_perimeters.clear();
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m_thin_fills.clear();
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perimeter_and_gapfill_ranges.reserve(perimeter_and_gapfill_ranges.size() + slices.size());
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// There may be more expolygons produced per slice, thus this reserve is conservative.
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fill_expolygons.reserve(fill_expolygons.size() + slices.size());
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fill_expolygons_ranges.reserve(fill_expolygons_ranges.size() + slices.size());
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const PrintConfig &print_config = this->layer()->object()->print()->config();
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const PrintRegionConfig ®ion_config = this->region().config();
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// This needs to be in sync with PrintObject::_slice() slicing_mode_normal_below_layer!
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bool spiral_vase = print_config.spiral_vase &&
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//FIXME account for raft layers.
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(this->layer()->id() >= size_t(region_config.bottom_solid_layers.value) &&
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this->layer()->print_z >= region_config.bottom_solid_min_thickness - EPSILON);
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PerimeterGenerator::Parameters params(
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this->layer()->height,
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int(this->layer()->id()),
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this->flow(frPerimeter),
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this->flow(frExternalPerimeter),
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this->bridging_flow(frPerimeter),
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this->flow(frSolidInfill),
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region_config,
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this->layer()->object()->config(),
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print_config,
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spiral_vase
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);
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// Cummulative sum of polygons over all the regions.
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const ExPolygons *lower_slices = this->layer()->lower_layer ? &this->layer()->lower_layer->lslices : nullptr;
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// Cache for offsetted lower_slices
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Polygons lower_layer_polygons_cache;
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for (const Surface &surface : slices) {
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auto perimeters_begin = uint32_t(m_perimeters.size());
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auto gap_fills_begin = uint32_t(m_thin_fills.size());
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auto fill_expolygons_begin = uint32_t(fill_expolygons.size());
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if (this->layer()->object()->config().perimeter_generator.value == PerimeterGeneratorType::Arachne && !spiral_vase)
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PerimeterGenerator::process_arachne(
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// input:
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params,
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surface,
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lower_slices,
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lower_layer_polygons_cache,
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// output:
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m_perimeters,
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m_thin_fills,
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fill_expolygons);
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else
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PerimeterGenerator::process_classic(
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// input:
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params,
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surface,
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lower_slices,
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lower_layer_polygons_cache,
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// output:
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m_perimeters,
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m_thin_fills,
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fill_expolygons);
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perimeter_and_gapfill_ranges.emplace_back(
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ExtrusionRange{ perimeters_begin, uint32_t(m_perimeters.size()) },
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ExtrusionRange{ gap_fills_begin, uint32_t(m_thin_fills.size()) });
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fill_expolygons_ranges.emplace_back(ExtrusionRange{ fill_expolygons_begin, uint32_t(fill_expolygons.size()) });
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}
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}
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//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 3.
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//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
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#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
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void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered)
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{
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const bool has_infill = this->region().config().fill_density.value > 0.;
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const float margin = float(scale_(EXTERNAL_INFILL_MARGIN));
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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// 1) Collect bottom and bridge surfaces, each of them grown by a fixed 3mm offset
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// for better anchoring.
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// Bottom surfaces, grown.
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Surfaces bottom;
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// Bridge surfaces, initialy not grown.
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Surfaces bridges;
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// Top surfaces, grown.
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Surfaces top;
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// Internal surfaces, not grown.
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Surfaces internal;
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// Areas, where an infill of various types (top, bottom, bottom bride, sparse, void) could be placed.
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Polygons fill_boundaries = to_polygons(this->fill_expolygons());
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Polygons lower_layer_covered_tmp;
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// Collect top surfaces and internal surfaces.
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// Collect fill_boundaries: If we're slicing with no infill, we can't extend external surfaces over non-existent infill.
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// This loop destroys the surfaces (aliasing this->fill_surfaces.surfaces) by moving into top/internal/fill_boundaries!
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{
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// Voids are sparse infills if infill rate is zero.
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Polygons voids;
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for (const Surface &surface : this->fill_surfaces()) {
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if (surface.is_top()) {
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// Collect the top surfaces, inflate them and trim them by the bottom surfaces.
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// This gives the priority to bottom surfaces.
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surfaces_append(top, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
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} else if (surface.surface_type == stBottom || (surface.surface_type == stBottomBridge && lower_layer == nullptr)) {
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// Grown by 3mm.
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surfaces_append(bottom, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
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} else if (surface.surface_type == stBottomBridge) {
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if (! surface.empty())
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bridges.emplace_back(surface);
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}
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if (surface.is_internal()) {
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assert(surface.surface_type == stInternal || surface.surface_type == stInternalSolid);
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if (! has_infill && lower_layer != nullptr)
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polygons_append(voids, surface.expolygon);
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internal.emplace_back(std::move(surface));
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}
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}
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if (! has_infill && lower_layer != nullptr && ! voids.empty()) {
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// Remove voids from fill_boundaries, that are not supported by the layer below.
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if (lower_layer_covered == nullptr) {
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lower_layer_covered = &lower_layer_covered_tmp;
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lower_layer_covered_tmp = to_polygons(lower_layer->lslices);
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}
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if (! lower_layer_covered->empty())
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voids = diff(voids, *lower_layer_covered);
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fill_boundaries = diff(fill_boundaries, voids);
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}
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}
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#if 0
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{
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static int iRun = 0;
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bridges.export_to_svg(debug_out_path("bridges-before-grouping-%d.svg", iRun ++), true);
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}
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#endif
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if (bridges.empty())
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{
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fill_boundaries = union_safety_offset(fill_boundaries);
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} else
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{
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// 1) Calculate the inflated bridge regions, each constrained to its island.
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ExPolygons fill_boundaries_ex = union_safety_offset_ex(fill_boundaries);
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std::vector<Polygons> bridges_grown;
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std::vector<BoundingBox> bridge_bboxes;
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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{
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static int iRun = 0;
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SVG svg(debug_out_path("3_process_external_surfaces-fill_regions-%d.svg", iRun ++).c_str(), get_extents(fill_boundaries_ex));
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svg.draw(fill_boundaries_ex);
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svg.draw_outline(fill_boundaries_ex, "black", "blue", scale_(0.05));
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svg.Close();
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}
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// export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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{
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// Bridge expolygons, grown, to be tested for intersection with other bridge regions.
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std::vector<BoundingBox> fill_boundaries_ex_bboxes = get_extents_vector(fill_boundaries_ex);
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bridges_grown.reserve(bridges.size());
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bridge_bboxes.reserve(bridges.size());
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for (size_t i = 0; i < bridges.size(); ++ i) {
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// Find the island of this bridge.
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const Point pt = bridges[i].expolygon.contour.points.front();
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int idx_island = -1;
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for (int j = 0; j < int(fill_boundaries_ex.size()); ++ j)
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if (fill_boundaries_ex_bboxes[j].contains(pt) &&
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fill_boundaries_ex[j].contains(pt)) {
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idx_island = j;
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break;
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}
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// Grown by 3mm.
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Polygons polys = offset(bridges[i].expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS);
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if (idx_island == -1) {
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BOOST_LOG_TRIVIAL(trace) << "Bridge did not fall into the source region!";
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} else {
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// Found an island, to which this bridge region belongs. Trim it,
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polys = intersection(polys, fill_boundaries_ex[idx_island]);
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}
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bridge_bboxes.push_back(get_extents(polys));
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bridges_grown.push_back(std::move(polys));
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}
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}
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// 2) Group the bridge surfaces by overlaps.
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std::vector<size_t> bridge_group(bridges.size(), (size_t)-1);
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size_t n_groups = 0;
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for (size_t i = 0; i < bridges.size(); ++ i) {
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// A grup id for this bridge.
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size_t group_id = (bridge_group[i] == size_t(-1)) ? (n_groups ++) : bridge_group[i];
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bridge_group[i] = group_id;
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// For all possibly overlaping bridges:
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for (size_t j = i + 1; j < bridges.size(); ++ j) {
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if (! bridge_bboxes[i].overlap(bridge_bboxes[j]))
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continue;
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if (intersection(bridges_grown[i], bridges_grown[j]).empty())
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continue;
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// The two bridge regions intersect. Give them the same group id.
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if (bridge_group[j] != size_t(-1)) {
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// The j'th bridge has been merged with some other bridge before.
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size_t group_id_new = bridge_group[j];
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for (size_t k = 0; k < j; ++ k)
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if (bridge_group[k] == group_id)
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bridge_group[k] = group_id_new;
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group_id = group_id_new;
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}
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bridge_group[j] = group_id;
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}
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}
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// 3) Merge the groups with the same group id, detect bridges.
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{
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BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z << ", bridge groups: " << n_groups;
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for (size_t group_id = 0; group_id < n_groups; ++ group_id) {
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size_t n_bridges_merged = 0;
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size_t idx_last = (size_t)-1;
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for (size_t i = 0; i < bridges.size(); ++ i) {
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if (bridge_group[i] == group_id) {
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++ n_bridges_merged;
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idx_last = i;
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}
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}
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if (n_bridges_merged == 0)
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// This group has no regions assigned as these were moved into another group.
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continue;
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// Collect the initial ungrown regions and the grown polygons.
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ExPolygons initial;
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Polygons grown;
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for (size_t i = 0; i < bridges.size(); ++ i) {
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if (bridge_group[i] != group_id)
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continue;
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initial.push_back(std::move(bridges[i].expolygon));
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polygons_append(grown, bridges_grown[i]);
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}
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// detect bridge direction before merging grown surfaces otherwise adjacent bridges
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// would get merged into a single one while they need different directions
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// also, supply the original expolygon instead of the grown one, because in case
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// of very thin (but still working) anchors, the grown expolygon would go beyond them
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double custom_angle = Geometry::deg2rad(this->region().config().bridge_angle.value);
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if (custom_angle > 0.0) {
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bridges[idx_last].bridge_angle = custom_angle;
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} else {
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auto [bridging_dir, unsupported_dist] = detect_bridging_direction(to_polygons(initial), to_polygons(lower_layer->lslices));
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bridges[idx_last].bridge_angle = PI + std::atan2(bridging_dir.y(), bridging_dir.x());
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// #if 1
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// coordf_t stroke_width = scale_(0.06);
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// BoundingBox bbox = get_extents(initial);
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// bbox.offset(scale_(1.));
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// ::Slic3r::SVG
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// svg(debug_out_path(("bridge"+std::to_string(bridges[idx_last].bridge_angle)+"_"+std::to_string(this->layer()->bottom_z())).c_str()),
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// bbox);
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// svg.draw(initial, "cyan");
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// svg.draw(to_lines(lower_layer->lslices), "green", stroke_width);
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// #endif
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}
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/*
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BridgeDetector bd(initial, lower_layer->lslices, this->bridging_flow(frInfill).scaled_width());
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#ifdef SLIC3R_DEBUG
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printf("Processing bridge at layer %zu:\n", this->layer()->id());
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#endif
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double custom_angle = Geometry::deg2rad(this->region().config().bridge_angle.value);
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if (bd.detect_angle(custom_angle)) {
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bridges[idx_last].bridge_angle = bd.angle;
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if (this->layer()->object()->has_support()) {
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// polygons_append(this->bridged, bd.coverage());
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append(m_unsupported_bridge_edges, bd.unsupported_edges());
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}
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} else if (custom_angle > 0) {
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// Bridge was not detected (likely it is only supported at one side). Still it is a surface filled in
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// using a bridging flow, therefore it makes sense to respect the custom bridging direction.
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bridges[idx_last].bridge_angle = custom_angle;
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}
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*/
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// without safety offset, artifacts are generated (GH #2494)
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surfaces_append(bottom, union_safety_offset_ex(grown), bridges[idx_last]);
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}
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fill_boundaries = to_polygons(fill_boundaries_ex);
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BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
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}
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#if 0
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{
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static int iRun = 0;
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bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun ++), true);
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}
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#endif
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}
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Surfaces new_surfaces;
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{
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// Merge top and bottom in a single collection.
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surfaces_append(top, std::move(bottom));
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// Intersect the grown surfaces with the actual fill boundaries.
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Polygons bottom_polygons = to_polygons(bottom);
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for (size_t i = 0; i < top.size(); ++ i) {
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Surface &s1 = top[i];
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if (s1.empty())
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continue;
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Polygons polys;
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polygons_append(polys, to_polygons(std::move(s1)));
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for (size_t j = i + 1; j < top.size(); ++ j) {
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Surface &s2 = top[j];
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if (! s2.empty() && surfaces_could_merge(s1, s2)) {
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polygons_append(polys, to_polygons(std::move(s2)));
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s2.clear();
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}
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}
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if (s1.is_top())
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// Trim the top surfaces by the bottom surfaces. This gives the priority to the bottom surfaces.
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polys = diff(polys, bottom_polygons);
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surfaces_append(
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new_surfaces,
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// Don't use a safety offset as fill_boundaries were already united using the safety offset.
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intersection_ex(polys, fill_boundaries),
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s1);
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}
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}
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// Subtract the new top surfaces from the other non-top surfaces and re-add them.
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Polygons new_polygons = to_polygons(new_surfaces);
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for (size_t i = 0; i < internal.size(); ++ i) {
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Surface &s1 = internal[i];
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if (s1.empty())
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continue;
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Polygons polys;
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polygons_append(polys, to_polygons(std::move(s1)));
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for (size_t j = i + 1; j < internal.size(); ++ j) {
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Surface &s2 = internal[j];
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if (! s2.empty() && surfaces_could_merge(s1, s2)) {
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polygons_append(polys, to_polygons(std::move(s2)));
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s2.clear();
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}
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}
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ExPolygons new_expolys = diff_ex(polys, new_polygons);
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polygons_append(new_polygons, to_polygons(new_expolys));
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surfaces_append(new_surfaces, std::move(new_expolys), s1);
|
|
}
|
|
|
|
m_fill_surfaces.surfaces = std::move(new_surfaces);
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
|
|
void LayerRegion::prepare_fill_surfaces()
|
|
{
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_slices_to_svg_debug("2_prepare_fill_surfaces-initial");
|
|
export_region_fill_surfaces_to_svg_debug("2_prepare_fill_surfaces-initial");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
/* Note: in order to make the psPrepareInfill step idempotent, we should never
|
|
alter fill_surfaces boundaries on which our idempotency relies since that's
|
|
the only meaningful information returned by psPerimeters. */
|
|
|
|
bool spiral_vase = this->layer()->object()->print()->config().spiral_vase;
|
|
|
|
// if no solid layers are requested, turn top/bottom surfaces to internal
|
|
// For Lightning infill, infill_only_where_needed is ignored because both
|
|
// do a similar thing, and their combination doesn't make much sense.
|
|
if (! spiral_vase && this->region().config().top_solid_layers == 0) {
|
|
for (Surface &surface : m_fill_surfaces)
|
|
if (surface.is_top())
|
|
surface.surface_type = this->layer()->object()->config().infill_only_where_needed && this->region().config().fill_pattern != ipLightning ? stInternalVoid : stInternal;
|
|
}
|
|
if (this->region().config().bottom_solid_layers == 0) {
|
|
for (Surface &surface : m_fill_surfaces)
|
|
if (surface.is_bottom()) // (surface.surface_type == stBottom)
|
|
surface.surface_type = stInternal;
|
|
}
|
|
|
|
// turn too small internal regions into solid regions according to the user setting
|
|
if (! spiral_vase && this->region().config().fill_density.value > 0) {
|
|
// scaling an area requires two calls!
|
|
double min_area = scale_(scale_(this->region().config().solid_infill_below_area.value));
|
|
for (Surface &surface : m_fill_surfaces)
|
|
if (surface.surface_type == stInternal && surface.area() <= min_area)
|
|
surface.surface_type = stInternalSolid;
|
|
}
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_slices_to_svg_debug("2_prepare_fill_surfaces-final");
|
|
export_region_fill_surfaces_to_svg_debug("2_prepare_fill_surfaces-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
|
|
double LayerRegion::infill_area_threshold() const
|
|
{
|
|
double ss = this->flow(frSolidInfill).scaled_spacing();
|
|
return ss*ss;
|
|
}
|
|
|
|
void LayerRegion::trim_surfaces(const Polygons &trimming_polygons)
|
|
{
|
|
#ifndef NDEBUG
|
|
for (const Surface &surface : this->slices())
|
|
assert(surface.surface_type == stInternal);
|
|
#endif /* NDEBUG */
|
|
m_slices.set(intersection_ex(this->slices().surfaces, trimming_polygons), stInternal);
|
|
}
|
|
|
|
void LayerRegion::elephant_foot_compensation_step(const float elephant_foot_compensation_perimeter_step, const Polygons &trimming_polygons)
|
|
{
|
|
#ifndef NDEBUG
|
|
for (const Surface &surface : this->slices())
|
|
assert(surface.surface_type == stInternal);
|
|
#endif /* NDEBUG */
|
|
Polygons tmp = intersection(this->slices().surfaces, trimming_polygons);
|
|
append(tmp, diff(this->slices().surfaces, opening(this->slices().surfaces, elephant_foot_compensation_perimeter_step)));
|
|
m_slices.set(union_ex(tmp), stInternal);
|
|
}
|
|
|
|
void LayerRegion::export_region_slices_to_svg(const char *path) const
|
|
{
|
|
BoundingBox bbox;
|
|
for (const Surface &surface : this->slices())
|
|
bbox.merge(get_extents(surface.expolygon));
|
|
Point legend_size = export_surface_type_legend_to_svg_box_size();
|
|
Point legend_pos(bbox.min(0), bbox.max(1));
|
|
bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
|
|
|
|
SVG svg(path, bbox);
|
|
const float transparency = 0.5f;
|
|
for (const Surface &surface : this->slices())
|
|
svg.draw(surface.expolygon, surface_type_to_color_name(surface.surface_type), transparency);
|
|
for (const Surface &surface : this->fill_surfaces())
|
|
svg.draw(surface.expolygon.lines(), surface_type_to_color_name(surface.surface_type));
|
|
export_surface_type_legend_to_svg(svg, legend_pos);
|
|
svg.Close();
|
|
}
|
|
|
|
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
|
|
void LayerRegion::export_region_slices_to_svg_debug(const char *name) const
|
|
{
|
|
static std::map<std::string, size_t> idx_map;
|
|
size_t &idx = idx_map[name];
|
|
this->export_region_slices_to_svg(debug_out_path("LayerRegion-slices-%s-%d.svg", name, idx ++).c_str());
|
|
}
|
|
|
|
void LayerRegion::export_region_fill_surfaces_to_svg(const char *path) const
|
|
{
|
|
BoundingBox bbox;
|
|
for (const Surface &surface : this->fill_surfaces())
|
|
bbox.merge(get_extents(surface.expolygon));
|
|
Point legend_size = export_surface_type_legend_to_svg_box_size();
|
|
Point legend_pos(bbox.min(0), bbox.max(1));
|
|
bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
|
|
|
|
SVG svg(path, bbox);
|
|
const float transparency = 0.5f;
|
|
for (const Surface &surface : this->fill_surfaces()) {
|
|
svg.draw(surface.expolygon, surface_type_to_color_name(surface.surface_type), transparency);
|
|
svg.draw_outline(surface.expolygon, "black", "blue", scale_(0.05));
|
|
}
|
|
export_surface_type_legend_to_svg(svg, legend_pos);
|
|
svg.Close();
|
|
}
|
|
|
|
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
|
|
void LayerRegion::export_region_fill_surfaces_to_svg_debug(const char *name) const
|
|
{
|
|
static std::map<std::string, size_t> idx_map;
|
|
size_t &idx = idx_map[name];
|
|
this->export_region_fill_surfaces_to_svg(debug_out_path("LayerRegion-fill_surfaces-%s-%d.svg", name, idx ++).c_str());
|
|
}
|
|
|
|
}
|
|
|