PrusaSlicer-NonPlainar/lib/Slic3r/Fill/PlanePath.pm

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Perl
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package Slic3r::Fill::PlanePath;
use Moo;
extends 'Slic3r::Fill::Base';
with qw(Slic3r::Fill::WithDirection);
use Slic3r::Geometry qw(scale X1 Y1 X2 Y2);
use Slic3r::Geometry::Clipper qw(intersection_pl);
sub angles () { [0] }
sub multiplier () { 1 }
sub process_polyline {}
sub fill_surface {
my $self = shift;
my ($surface, %params) = @_;
# rotate polygons
my $expolygon = $surface->expolygon->clone;
my $rotate_vector = $self->infill_direction($surface);
$self->rotate_points($expolygon, $rotate_vector);
my $flow = $params{flow};
my $distance_between_lines = $flow->scaled_spacing / $params{density} * $self->multiplier;
# align infill across layers using the object's bounding box
my $bb_polygon = $self->bounding_box->polygon;
$self->rotate_points($bb_polygon, $rotate_vector);
my $bounding_box = $bb_polygon->bounding_box;
(ref $self) =~ /::([^:]+)$/;
my $path = "Math::PlanePath::$1"->new;
my $translate = Slic3r::Point->new(0,0); # vector
if ($path->x_negative || $path->y_negative) {
# if the curve extends on both positive and negative coordinate space,
# center our expolygon around origin
$translate = $bounding_box->center->negative;
} else {
# if the curve does not extend in negative coordinate space,
# move expolygon entirely in positive coordinate space
$translate = $bounding_box->min_point->negative;
}
$expolygon->translate(@$translate);
$bounding_box->translate(@$translate);
my ($n_lo, $n_hi) = $path->rect_to_n_range(
map { $_ / $distance_between_lines }
@{$bounding_box->min_point},
@{$bounding_box->max_point},
);
my $polyline = Slic3r::Polyline->new(
map [ map { $_ * $distance_between_lines } $path->n_to_xy($_) ], ($n_lo..$n_hi)
);
return {} if @$polyline <= 1;
$self->process_polyline($polyline, $bounding_box);
my @paths = @{intersection_pl([$polyline], \@$expolygon)};
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output("fill.svg",
no_arrows => 1,
polygons => \@$expolygon,
red_polygons => [ $bounding_box->polygon ],
polylines => \@paths,
);
}
# paths must be repositioned and rotated back
$_->translate(@{$translate->negative}) for @paths;
$self->rotate_points_back(\@paths, $rotate_vector);
return { flow => $flow }, @paths;
}
package Slic3r::Fill::ArchimedeanChords;
use Moo;
extends 'Slic3r::Fill::PlanePath';
use Math::PlanePath::ArchimedeanChords;
package Slic3r::Fill::Flowsnake;
use Moo;
extends 'Slic3r::Fill::PlanePath';
use Math::PlanePath::Flowsnake;
use Slic3r::Geometry qw(X);
# Sorry, this fill is currently broken.
sub process_polyline {
my $self = shift;
my ($polyline, $bounding_box) = @_;
$_->[X] += $bounding_box->center->[X] for @$polyline;
}
package Slic3r::Fill::HilbertCurve;
use Moo;
extends 'Slic3r::Fill::PlanePath';
use Math::PlanePath::HilbertCurve;
package Slic3r::Fill::OctagramSpiral;
use Moo;
extends 'Slic3r::Fill::PlanePath';
use Math::PlanePath::OctagramSpiral;
sub multiplier () { sqrt(2) }
1;