065448e9e5
- cleaned code from commented parts - rescale() -> msw_rescale()
523 lines
17 KiB
C++
523 lines
17 KiB
C++
#include "GUI_ObjectManipulation.hpp"
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#include "GUI_ObjectList.hpp"
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#include "I18N.hpp"
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#include "OptionsGroup.hpp"
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#include "wxExtensions.hpp"
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#include "PresetBundle.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/Geometry.hpp"
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#include "Selection.hpp"
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#include <boost/algorithm/string.hpp>
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namespace Slic3r
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{
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namespace GUI
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{
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ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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OG_Settings(parent, true)
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#ifndef __APPLE__
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, m_focused_option("")
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#endif // __APPLE__
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{
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m_og->set_name(_(L("Object Manipulation")));
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m_og->label_width = 12;//125;
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m_og->set_grid_vgap(5);
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m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2);
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m_og->m_fill_empty_value = std::bind(&ObjectManipulation::on_fill_empty_value, this, std::placeholders::_1);
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m_og->m_set_focus = [this](const std::string& opt_key)
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{
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#ifndef __APPLE__
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m_focused_option = opt_key;
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#endif // __APPLE__
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// needed to show the visual hints in 3D scene
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wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, true);
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};
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ConfigOptionDef def;
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// Objects(sub-objects) name
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def.label = L("Name");
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def.gui_type = "legend";
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def.tooltip = L("Object name");
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def.width = 21;
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def.default_value = new ConfigOptionString{ " " };
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m_og->append_single_option_line(Option(def, "object_name"));
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const int field_width = 5;
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// Legend for object modification
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auto line = Line{ "", "" };
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def.label = "";
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def.type = coString;
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def.width = field_width/*50*/;
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std::vector<std::string> axes{ "x", "y", "z" };
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for (const auto axis : axes) {
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const auto label = boost::algorithm::to_upper_copy(axis);
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def.default_value = new ConfigOptionString{ " " + label };
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Option option = Option(def, axis + "_axis_legend");
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line.append_option(option);
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}
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m_og->append_line(line);
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auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext)
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{
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Line line = { _(option_name), "" };
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ConfigOptionDef def;
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def.type = coFloat;
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def.default_value = new ConfigOptionFloat(0.0);
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def.width = field_width/*50*/;
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// Add "uniform scaling" button in front of "Scale" option
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if (option_name == "Scale") {
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line.near_label_widget = [this](wxWindow* parent) {
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auto btn = new LockButton(parent, wxID_ANY);
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btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){
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event.Skip();
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wxTheApp->CallAfter([btn, this]() { set_uniform_scaling(btn->IsLocked()); });
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});
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m_lock_bnt = btn;
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return btn;
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};
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}
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// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
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else if (option_name == "Size") {
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line.near_label_widget = [this](wxWindow* parent) {
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return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
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create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
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};
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}
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const std::string lower_name = boost::algorithm::to_lower_copy(option_name);
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std::vector<std::string> axes{ "x", "y", "z" };
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for (auto axis : axes) {
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if (axis == "z")
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def.sidetext = sidetext;
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Option option = Option(def, lower_name + "_" + axis);
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option.opt.full_width = true;
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line.append_option(option);
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}
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return line;
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};
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// Settings table
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m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label);
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m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label);
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m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label);
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m_og->append_line(add_og_to_object_settings(L("Size"), "mm"));
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// call back for a rescale of button "Set uniform scale"
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m_og->rescale_near_label_widget = [this](wxWindow* win) {
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auto *ctrl = dynamic_cast<LockButton*>(win);
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if (ctrl == nullptr)
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return;
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ctrl->msw_rescale();
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};
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}
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void ObjectManipulation::Show(const bool show)
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{
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if (show == IsShown())
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return;
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m_og->Show(show);
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if (show && wxGetApp().get_mode() != comSimple) {
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m_og->get_grid_sizer()->Show(size_t(0), false);
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m_og->get_grid_sizer()->Show(size_t(1), false);
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}
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}
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bool ObjectManipulation::IsShown()
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{
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return m_og->get_grid_sizer()->IsShown(2);
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}
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void ObjectManipulation::UpdateAndShow(const bool show)
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{
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if (show) {
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update_settings_value(wxGetApp().plater()->canvas3D()->get_selection());
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}
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OG_Settings::UpdateAndShow(show);
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}
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void ObjectManipulation::update_settings_value(const Selection& selection)
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{
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m_new_move_label_string = L("Position");
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m_new_rotate_label_string = L("Rotation");
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m_new_scale_label_string = L("Scale factors");
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ObjectList* obj_list = wxGetApp().obj_list();
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if (selection.is_single_full_instance())
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{
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// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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m_new_position = volume->get_instance_offset();
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m_new_rotation = volume->get_instance_rotation();
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m_new_scale = volume->get_instance_scaling_factor();
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int obj_idx = volume->object_idx();
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int instance_idx = volume->instance_idx();
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if ((0 <= obj_idx) && (obj_idx < (int)wxGetApp().model_objects()->size()))
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{
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bool changed_box = false;
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if (!m_cache.instance.matches_object(obj_idx))
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{
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m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size());
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changed_box = true;
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}
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if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(100.0 * m_new_scale))
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m_new_size = (volume->get_instance_transformation().get_matrix(true, true) * m_cache.instance.box_size).cwiseAbs();
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}
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else
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// this should never happen
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m_new_size = Vec3d::Zero();
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m_new_enabled = true;
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}
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else if (selection.is_single_full_object() && obj_list->is_selected(itObject))
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{
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m_cache.instance.reset();
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const BoundingBoxf3& box = selection.get_bounding_box();
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m_new_position = box.center();
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m_new_rotation = Vec3d::Zero();
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m_new_scale = Vec3d(1.0, 1.0, 1.0);
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m_new_size = box.size();
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m_new_rotate_label_string = L("Rotate");
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m_new_scale_label_string = L("Scale");
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m_new_enabled = true;
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}
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else if (selection.is_single_modifier() || selection.is_single_volume())
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{
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m_cache.instance.reset();
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// the selection contains a single volume
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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m_new_position = volume->get_volume_offset();
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m_new_rotation = volume->get_volume_rotation();
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m_new_scale = volume->get_volume_scaling_factor();
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m_new_size = (volume->get_volume_transformation().get_matrix(true, true) * volume->bounding_box.size()).cwiseAbs();
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m_new_enabled = true;
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}
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else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot))
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{
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reset_settings_value();
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m_new_move_label_string = L("Translate");
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m_new_rotate_label_string = L("Rotate");
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m_new_scale_label_string = L("Scale");
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m_new_size = selection.get_bounding_box().size();
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m_new_enabled = true;
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}
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else
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reset_settings_value();
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m_dirty = true;
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}
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void ObjectManipulation::update_if_dirty()
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{
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if (!m_dirty)
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return;
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if (m_cache.move_label_string != _(m_new_move_label_string)+ ":")
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{
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m_cache.move_label_string = _(m_new_move_label_string)+ ":";
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m_move_Label->SetLabel(m_cache.move_label_string);
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}
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if (m_cache.rotate_label_string != _(m_new_rotate_label_string)+ ":")
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{
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m_cache.rotate_label_string = _(m_new_rotate_label_string)+ ":";
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m_rotate_Label->SetLabel(m_cache.rotate_label_string);
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}
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if (m_cache.scale_label_string != _(m_new_scale_label_string)+ ":")
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{
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m_cache.scale_label_string = _(m_new_scale_label_string)+ ":";
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m_scale_Label->SetLabel(m_cache.scale_label_string);
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}
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if (m_cache.position(0) != m_new_position(0))
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m_og->set_value("position_x", double_to_string(m_new_position(0), 2));
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if (m_cache.position(1) != m_new_position(1))
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m_og->set_value("position_y", double_to_string(m_new_position(1), 2));
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if (m_cache.position(2) != m_new_position(2))
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m_og->set_value("position_z", double_to_string(m_new_position(2), 2));
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m_cache.position = m_new_position;
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auto scale = m_new_scale * 100.0;
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if (m_cache.scale(0) != scale(0))
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m_og->set_value("scale_x", double_to_string(scale(0), 2));
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if (m_cache.scale(1) != scale(1))
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m_og->set_value("scale_y", double_to_string(scale(1), 2));
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if (m_cache.scale(2) != scale(2))
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m_og->set_value("scale_z", double_to_string(scale(2), 2));
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m_cache.scale = scale;
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if (m_cache.size(0) != m_new_size(0))
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m_og->set_value("size_x", double_to_string(m_new_size(0), 2));
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if (m_cache.size(1) != m_new_size(1))
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m_og->set_value("size_y", double_to_string(m_new_size(1), 2));
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if (m_cache.size(2) != m_new_size(2))
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m_og->set_value("size_z", double_to_string(m_new_size(2), 2));
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m_cache.size = m_new_size;
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Vec3d deg_rotation;
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for (size_t i = 0; i < 3; ++i)
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{
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deg_rotation(i) = Geometry::rad2deg(m_new_rotation(i));
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}
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if ((m_cache.rotation(0) != m_new_rotation(0)) || (m_new_rotation(0) == 0.0))
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m_og->set_value("rotation_x", double_to_string(deg_rotation(0), 2));
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if ((m_cache.rotation(1) != m_new_rotation(1)) || (m_new_rotation(1) == 0.0))
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m_og->set_value("rotation_y", double_to_string(deg_rotation(1), 2));
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if ((m_cache.rotation(2) != m_new_rotation(2)) || (m_new_rotation(2) == 0.0))
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m_og->set_value("rotation_z", double_to_string(deg_rotation(2), 2));
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m_cache.rotation = deg_rotation;
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if (wxGetApp().plater()->canvas3D()->get_selection().requires_uniform_scale()) {
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m_lock_bnt->SetLock(true);
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m_lock_bnt->Disable();
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}
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else {
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m_lock_bnt->SetLock(m_uniform_scale);
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m_lock_bnt->Enable();
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}
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if (m_new_enabled)
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m_og->enable();
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else
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m_og->disable();
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m_dirty = false;
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}
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#ifndef __APPLE__
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void ObjectManipulation::emulate_kill_focus()
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{
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if (m_focused_option.empty())
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return;
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// we need to use a copy because the value of m_focused_option is modified inside on_change() and on_fill_empty_value()
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std::string option = m_focused_option;
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// see TextCtrl::propagate_value()
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if (static_cast<wxTextCtrl*>(m_og->get_fieldc(option, 0)->getWindow())->GetValue().empty())
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on_fill_empty_value(option);
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else
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on_change(option, 0);
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}
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#endif // __APPLE__
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void ObjectManipulation::reset_settings_value()
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{
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m_new_position = Vec3d::Zero();
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m_new_rotation = Vec3d::Zero();
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m_new_scale = Vec3d::Ones();
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m_new_size = Vec3d::Zero();
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m_new_enabled = false;
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m_cache.instance.reset();
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m_dirty = true;
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}
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void ObjectManipulation::change_position_value(const Vec3d& position)
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{
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auto canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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selection.start_dragging();
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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canvas->do_move();
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m_cache.position = position;
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}
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void ObjectManipulation::change_rotation_value(const Vec3d& rotation)
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{
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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const Selection& selection = canvas->get_selection();
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TransformationType transformation_type(TransformationType::World_Relative_Joint);
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if (selection.is_single_full_instance() || selection.requires_local_axes())
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transformation_type.set_independent();
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if (selection.is_single_full_instance()) {
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//FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed.
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// transformation_type.set_absolute();
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transformation_type.set_local();
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}
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Vec3d rad_rotation;
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for (size_t i = 0; i < 3; ++i)
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rad_rotation(i) = Geometry::deg2rad((transformation_type.absolute()) ? rotation(i) : rotation(i) - m_cache.rotation(i));
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canvas->get_selection().start_dragging();
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canvas->get_selection().rotate(rad_rotation, transformation_type);
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canvas->do_rotate();
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m_cache.rotation = rotation;
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}
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void ObjectManipulation::change_scale_value(const Vec3d& scale)
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{
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Vec3d scaling_factor = scale;
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const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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if (m_uniform_scale || selection.requires_uniform_scale())
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{
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Vec3d abs_scale_diff = (scale - m_cache.scale).cwiseAbs();
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double max_diff = abs_scale_diff(X);
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Axis max_diff_axis = X;
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if (max_diff < abs_scale_diff(Y))
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{
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max_diff = abs_scale_diff(Y);
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max_diff_axis = Y;
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}
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if (max_diff < abs_scale_diff(Z))
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{
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max_diff = abs_scale_diff(Z);
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max_diff_axis = Z;
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}
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scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
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}
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scaling_factor *= 0.01;
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auto canvas = wxGetApp().plater()->canvas3D();
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canvas->get_selection().start_dragging();
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canvas->get_selection().scale(scaling_factor, false);
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canvas->do_scale();
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if (!m_cache.scale.isApprox(scale))
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m_cache.instance.instance_idx = -1;
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m_cache.scale = scale;
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}
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void ObjectManipulation::change_size_value(const Vec3d& size)
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{
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const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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Vec3d ref_size = m_cache.size;
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if (selection.is_single_volume() || selection.is_single_modifier())
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{
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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ref_size = volume->bounding_box.size();
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}
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else if (selection.is_single_full_instance())
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ref_size = m_cache.instance.box_size;
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Vec3d scale = 100.0 * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2));
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Vec3d scaling_factor = scale;
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if (m_uniform_scale || selection.requires_uniform_scale())
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{
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Vec3d abs_scale_diff = (scale - m_cache.scale).cwiseAbs();
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double max_diff = abs_scale_diff(X);
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Axis max_diff_axis = X;
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if (max_diff < abs_scale_diff(Y))
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{
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max_diff = abs_scale_diff(Y);
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max_diff_axis = Y;
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}
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if (max_diff < abs_scale_diff(Z))
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{
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max_diff = abs_scale_diff(Z);
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max_diff_axis = Z;
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}
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scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
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}
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scaling_factor *= 0.01;
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auto canvas = wxGetApp().plater()->canvas3D();
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canvas->get_selection().start_dragging();
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canvas->get_selection().scale(scaling_factor, false);
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canvas->do_scale();
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m_cache.size = size;
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}
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void ObjectManipulation::on_change(const t_config_option_key& opt_key, const boost::any& value)
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{
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// needed to hide the visual hints in 3D scene
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wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
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#ifndef __APPLE__
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m_focused_option = "";
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#endif // __APPLE__
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|
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if (!m_cache.is_valid())
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return;
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|
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std::vector<std::string> axes{ "_x", "_y", "_z" };
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|
|
|
std::string param;
|
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std::copy(opt_key.begin(), opt_key.end() - 2, std::back_inserter(param));
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|
|
|
size_t i = 0;
|
|
Vec3d new_value;
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for (auto axis : axes)
|
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new_value(i++) = boost::any_cast<double>(m_og->get_value(param + axis));
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|
|
|
if (param == "position")
|
|
change_position_value(new_value);
|
|
else if (param == "rotation")
|
|
change_rotation_value(new_value);
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|
else if (param == "scale")
|
|
change_scale_value(new_value);
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else if (param == "size")
|
|
change_size_value(new_value);
|
|
}
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|
|
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void ObjectManipulation::on_fill_empty_value(const std::string& opt_key)
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|
{
|
|
// needed to hide the visual hints in 3D scene
|
|
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
|
|
#ifndef __APPLE__
|
|
m_focused_option = "";
|
|
#endif // __APPLE__
|
|
|
|
if (!m_cache.is_valid())
|
|
return;
|
|
|
|
std::string param;
|
|
std::copy(opt_key.begin(), opt_key.end() - 2, std::back_inserter(param));
|
|
|
|
double value = 0.0;
|
|
auto opt_key_to_axis = [&opt_key]() { return opt_key.back() == 'x' ? 0 : opt_key.back() == 'y' ? 1 : 2; };
|
|
if (param == "position")
|
|
value = m_cache.position(opt_key_to_axis());
|
|
else if (param == "rotation")
|
|
value = m_cache.rotation(opt_key_to_axis());
|
|
else if (param == "scale")
|
|
value = m_cache.scale(opt_key_to_axis());
|
|
else if (param == "size")
|
|
value = m_cache.size(opt_key_to_axis());
|
|
|
|
m_og->set_value(opt_key, double_to_string(value));
|
|
}
|
|
|
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} //namespace GUI
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} //namespace Slic3r
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