c03085a1f6
in suppression of retracts when traveling over support regions.
240 lines
11 KiB
C++
240 lines
11 KiB
C++
#ifndef slic3r_Layer_hpp_
|
|
#define slic3r_Layer_hpp_
|
|
|
|
#include "libslic3r.h"
|
|
#include "Flow.hpp"
|
|
#include "SurfaceCollection.hpp"
|
|
#include "ExtrusionEntityCollection.hpp"
|
|
|
|
namespace Slic3r {
|
|
|
|
class ExPolygon;
|
|
using ExPolygons = std::vector<ExPolygon>;
|
|
class Layer;
|
|
using LayerPtrs = std::vector<Layer*>;
|
|
class LayerRegion;
|
|
using LayerRegionPtrs = std::vector<LayerRegion*>;
|
|
class PrintRegion;
|
|
class PrintObject;
|
|
|
|
namespace FillAdaptive {
|
|
struct Octree;
|
|
}
|
|
|
|
namespace FillLightning {
|
|
class Generator;
|
|
};
|
|
|
|
namespace FillLightning {
|
|
class Generator;
|
|
};
|
|
|
|
class LayerRegion
|
|
{
|
|
public:
|
|
Layer* layer() { return m_layer; }
|
|
const Layer* layer() const { return m_layer; }
|
|
const PrintRegion& region() const { return *m_region; }
|
|
|
|
// collection of surfaces generated by slicing the original geometry
|
|
// divided by type top/bottom/internal
|
|
SurfaceCollection slices;
|
|
// Backed up slices before they are split into top/bottom/internal.
|
|
// Only backed up for multi-region layers or layers with elephant foot compensation.
|
|
//FIXME Review whether not to simplify the code by keeping the raw_slices all the time.
|
|
ExPolygons raw_slices;
|
|
|
|
// collection of extrusion paths/loops filling gaps
|
|
// These fills are generated by the perimeter generator.
|
|
// They are not printed on their own, but they are copied to this->fills during infill generation.
|
|
ExtrusionEntityCollection thin_fills;
|
|
|
|
// Unspecified fill polygons, used for overhang detection ("ensure vertical wall thickness feature")
|
|
// and for re-starting of infills.
|
|
ExPolygons fill_expolygons;
|
|
// collection of surfaces for infill generation
|
|
SurfaceCollection fill_surfaces;
|
|
|
|
// collection of expolygons representing the bridged areas (thus not
|
|
// needing support material)
|
|
// Polygons bridged;
|
|
|
|
// collection of polylines representing the unsupported bridge edges
|
|
Polylines unsupported_bridge_edges;
|
|
|
|
// ordered collection of extrusion paths/loops to build all perimeters
|
|
// (this collection contains only ExtrusionEntityCollection objects)
|
|
ExtrusionEntityCollection perimeters;
|
|
|
|
// ordered collection of extrusion paths to fill surfaces
|
|
// (this collection contains only ExtrusionEntityCollection objects)
|
|
ExtrusionEntityCollection fills;
|
|
|
|
Flow flow(FlowRole role) const;
|
|
Flow flow(FlowRole role, double layer_height) const;
|
|
Flow bridging_flow(FlowRole role) const;
|
|
|
|
void slices_to_fill_surfaces_clipped();
|
|
void prepare_fill_surfaces();
|
|
void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces);
|
|
void process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered);
|
|
double infill_area_threshold() const;
|
|
// Trim surfaces by trimming polygons. Used by the elephant foot compensation at the 1st layer.
|
|
void trim_surfaces(const Polygons &trimming_polygons);
|
|
// Single elephant foot compensation step, used by the elephant foor compensation at the 1st layer.
|
|
// Trim surfaces by trimming polygons (shrunk by an elephant foot compensation step), but don't shrink narrow parts so much that no perimeter would fit.
|
|
void elephant_foot_compensation_step(const float elephant_foot_compensation_perimeter_step, const Polygons &trimming_polygons);
|
|
|
|
void export_region_slices_to_svg(const char *path) const;
|
|
void export_region_fill_surfaces_to_svg(const char *path) const;
|
|
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
|
|
void export_region_slices_to_svg_debug(const char *name) const;
|
|
void export_region_fill_surfaces_to_svg_debug(const char *name) const;
|
|
|
|
// Is there any valid extrusion assigned to this LayerRegion?
|
|
bool has_extrusions() const { return ! this->perimeters.entities.empty() || ! this->fills.entities.empty(); }
|
|
|
|
protected:
|
|
friend class Layer;
|
|
friend class PrintObject;
|
|
|
|
LayerRegion(Layer *layer, const PrintRegion *region) : m_layer(layer), m_region(region) {}
|
|
~LayerRegion() {}
|
|
|
|
private:
|
|
Layer *m_layer;
|
|
const PrintRegion *m_region;
|
|
};
|
|
|
|
class Layer
|
|
{
|
|
public:
|
|
// Sequential index of this layer in PrintObject::m_layers, offsetted by the number of raft layers.
|
|
size_t id() const { return m_id; }
|
|
void set_id(size_t id) { m_id = id; }
|
|
PrintObject* object() { return m_object; }
|
|
const PrintObject* object() const { return m_object; }
|
|
|
|
Layer *upper_layer;
|
|
Layer *lower_layer;
|
|
bool slicing_errors;
|
|
coordf_t slice_z; // Z used for slicing in unscaled coordinates
|
|
coordf_t print_z; // Z used for printing in unscaled coordinates
|
|
coordf_t height; // layer height in unscaled coordinates
|
|
coordf_t bottom_z() const { return this->print_z - this->height; }
|
|
|
|
// Collection of expolygons generated by slicing the possibly multiple meshes of the source geometry
|
|
// (with possibly differing extruder ID and slicing parameters) and merged.
|
|
// For the first layer, if the Elephant foot compensation is applied, this lslice is uncompensated, therefore
|
|
// it includes the Elephant foot effect, thus it corresponds to the shape of the printed 1st layer.
|
|
// These lslices aka islands are chained by the shortest traverse distance and this traversal
|
|
// order will be applied by the G-code generator to the extrusions fitting into these lslices.
|
|
// These lslices are also used to detect overhangs and overlaps between successive layers, therefore it is important
|
|
// that the 1st lslice is not compensated by the Elephant foot compensation algorithm.
|
|
ExPolygons lslices;
|
|
std::vector<BoundingBox> lslices_bboxes;
|
|
|
|
size_t region_count() const { return m_regions.size(); }
|
|
const LayerRegion* get_region(int idx) const { return m_regions[idx]; }
|
|
LayerRegion* get_region(int idx) { return m_regions[idx]; }
|
|
LayerRegion* add_region(const PrintRegion *print_region);
|
|
const LayerRegionPtrs& regions() const { return m_regions; }
|
|
// Test whether whether there are any slices assigned to this layer.
|
|
bool empty() const;
|
|
void make_slices();
|
|
// Backup and restore raw sliced regions if needed.
|
|
//FIXME Review whether not to simplify the code by keeping the raw_slices all the time.
|
|
void backup_untyped_slices();
|
|
void restore_untyped_slices();
|
|
// To improve robustness of detect_surfaces_type() when reslicing (working with typed slices), see GH issue #7442.
|
|
void restore_untyped_slices_no_extra_perimeters();
|
|
// Slices merged into islands, to be used by the elephant foot compensation to trim the individual surfaces with the shrunk merged slices.
|
|
ExPolygons merged(float offset) const;
|
|
template <class T> bool any_internal_region_slice_contains(const T &item) const {
|
|
for (const LayerRegion *layerm : m_regions) if (layerm->slices.any_internal_contains(item)) return true;
|
|
return false;
|
|
}
|
|
template <class T> bool any_bottom_region_slice_contains(const T &item) const {
|
|
for (const LayerRegion *layerm : m_regions) if (layerm->slices.any_bottom_contains(item)) return true;
|
|
return false;
|
|
}
|
|
void make_perimeters();
|
|
// Phony version of make_fills() without parameters for Perl integration only.
|
|
void make_fills() { this->make_fills(nullptr, nullptr, nullptr); }
|
|
void make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive::Octree* support_fill_octree, FillLightning::Generator* lightning_generator);
|
|
void make_ironing();
|
|
|
|
void export_region_slices_to_svg(const char *path) const;
|
|
void export_region_fill_surfaces_to_svg(const char *path) const;
|
|
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
|
|
void export_region_slices_to_svg_debug(const char *name) const;
|
|
void export_region_fill_surfaces_to_svg_debug(const char *name) const;
|
|
|
|
// Is there any valid extrusion assigned to this LayerRegion?
|
|
virtual bool has_extrusions() const { for (auto layerm : m_regions) if (layerm->has_extrusions()) return true; return false; }
|
|
|
|
protected:
|
|
friend class PrintObject;
|
|
friend std::vector<Layer*> new_layers(PrintObject*, const std::vector<coordf_t>&);
|
|
friend std::string fix_slicing_errors(LayerPtrs&, const std::function<void()>&);
|
|
|
|
Layer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z) :
|
|
upper_layer(nullptr), lower_layer(nullptr), slicing_errors(false),
|
|
slice_z(slice_z), print_z(print_z), height(height),
|
|
m_id(id), m_object(object) {}
|
|
virtual ~Layer();
|
|
|
|
private:
|
|
// Sequential index of layer, 0-based, offsetted by number of raft layers.
|
|
size_t m_id;
|
|
PrintObject *m_object;
|
|
LayerRegionPtrs m_regions;
|
|
};
|
|
|
|
class SupportLayer : public Layer
|
|
{
|
|
public:
|
|
// Polygons covered by the supports: base, interface and contact areas.
|
|
// Used to suppress retraction if moving for a support extrusion over these support_islands.
|
|
ExPolygons support_islands;
|
|
// Slightly inflated bounding boxes of the above, for faster intersection query.
|
|
std::vector<BoundingBox> support_islands_bboxes;
|
|
// Extrusion paths for the support base and for the support interface and contacts.
|
|
ExtrusionEntityCollection support_fills;
|
|
|
|
|
|
// Is there any valid extrusion assigned to this LayerRegion?
|
|
virtual bool has_extrusions() const { return ! support_fills.empty(); }
|
|
|
|
// Zero based index of an interface layer, used for alternating direction of interface / contact layers.
|
|
size_t interface_id() const { return m_interface_id; }
|
|
|
|
protected:
|
|
friend class PrintObject;
|
|
|
|
// The constructor has been made public to be able to insert additional support layers for the skirt or a wipe tower
|
|
// between the raft and the object first layer.
|
|
SupportLayer(size_t id, size_t interface_id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z) :
|
|
Layer(id, object, height, print_z, slice_z), m_interface_id(interface_id) {}
|
|
virtual ~SupportLayer() = default;
|
|
|
|
size_t m_interface_id;
|
|
};
|
|
|
|
template<typename LayerContainer>
|
|
inline std::vector<float> zs_from_layers(const LayerContainer &layers)
|
|
{
|
|
std::vector<float> zs;
|
|
zs.reserve(layers.size());
|
|
for (const Layer *l : layers)
|
|
zs.emplace_back((float)l->slice_z);
|
|
return zs;
|
|
}
|
|
|
|
extern BoundingBox get_extents(const LayerRegion &layer_region);
|
|
extern BoundingBox get_extents(const LayerRegionPtrs &layer_regions);
|
|
|
|
}
|
|
|
|
#endif
|