7f376fa927
of the number of bottom layers. related to [2.2.1-RC] Vase mode prints base no matter what #3823
76 lines
3.5 KiB
C++
76 lines
3.5 KiB
C++
#ifndef slic3r_SurfaceCollection_hpp_
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#define slic3r_SurfaceCollection_hpp_
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#include "libslic3r.h"
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#include "Surface.hpp"
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#include <vector>
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namespace Slic3r {
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class SurfaceCollection
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{
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public:
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Surfaces surfaces;
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SurfaceCollection() {};
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SurfaceCollection(const Surfaces &surfaces) : surfaces(surfaces) {};
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SurfaceCollection(Surfaces &&surfaces) : surfaces(std::move(surfaces)) {};
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operator Polygons() const;
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operator ExPolygons() const;
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void simplify(double tolerance);
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void group(std::vector<SurfacesPtr> *retval);
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template <class T> bool any_internal_contains(const T &item) const {
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for (const Surface &surface : this->surfaces) if (surface.is_internal() && surface.expolygon.contains(item)) return true;
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return false;
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}
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template <class T> bool any_bottom_contains(const T &item) const {
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for (const Surface &surface : this->surfaces) if (surface.is_bottom() && surface.expolygon.contains(item)) return true;
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return false;
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}
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SurfacesPtr filter_by_type(const SurfaceType type);
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SurfacesPtr filter_by_types(const SurfaceType *types, int ntypes);
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void keep_type(const SurfaceType type);
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void keep_types(const SurfaceType *types, int ntypes);
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void remove_type(const SurfaceType type);
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void remove_types(const SurfaceType *types, int ntypes);
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void filter_by_type(SurfaceType type, Polygons* polygons);
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void set_type(SurfaceType type) {
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for (Surface &surface : this->surfaces)
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surface.surface_type = type;
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}
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void clear() { surfaces.clear(); }
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bool empty() const { return surfaces.empty(); }
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size_t size() const { return surfaces.size(); }
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bool has(SurfaceType type) const {
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for (const Surface &surface : this->surfaces)
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if (surface.surface_type == type) return true;
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return false;
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}
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void set(const SurfaceCollection &coll) { surfaces = coll.surfaces; }
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void set(SurfaceCollection &&coll) { surfaces = std::move(coll.surfaces); }
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void set(const ExPolygons &src, SurfaceType surfaceType) { clear(); this->append(src, surfaceType); }
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void set(const ExPolygons &src, const Surface &surfaceTempl) { clear(); this->append(src, surfaceTempl); }
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void set(const Surfaces &src) { clear(); this->append(src); }
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void set(ExPolygons &&src, SurfaceType surfaceType) { clear(); this->append(std::move(src), surfaceType); }
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void set(ExPolygons &&src, const Surface &surfaceTempl) { clear(); this->append(std::move(src), surfaceTempl); }
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void set(Surfaces &&src) { clear(); this->append(std::move(src)); }
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void append(const SurfaceCollection &coll) { this->append(coll.surfaces); }
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void append(SurfaceCollection &&coll) { this->append(std::move(coll.surfaces)); }
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void append(const ExPolygons &src, SurfaceType surfaceType) { surfaces_append(this->surfaces, src, surfaceType); }
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void append(const ExPolygons &src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, src, surfaceTempl); }
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void append(const Surfaces &src) { surfaces_append(this->surfaces, src); }
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void append(ExPolygons &&src, SurfaceType surfaceType) { surfaces_append(this->surfaces, std::move(src), surfaceType); }
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void append(ExPolygons &&src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, std::move(src), surfaceTempl); }
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void append(Surfaces &&src) { surfaces_append(this->surfaces, std::move(src)); }
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// For debugging purposes:
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void export_to_svg(const char *path, bool show_labels);
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};
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}
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#endif
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