217477a9ff
Fix compilation on Windows Fix array subscript out of range error in MarchingSquares Fix normals of mesh constructed from slices Improve performance of mesh construction from slices
36 lines
768 B
C++
36 lines
768 B
C++
#ifndef MINIZ_EXTENSION_HPP
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#define MINIZ_EXTENSION_HPP
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#include <string>
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#include <miniz.h>
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namespace Slic3r {
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bool open_zip_reader(mz_zip_archive *zip, const std::string &fname_utf8);
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bool open_zip_writer(mz_zip_archive *zip, const std::string &fname_utf8);
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bool close_zip_reader(mz_zip_archive *zip);
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bool close_zip_writer(mz_zip_archive *zip);
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class MZ_Archive {
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public:
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mz_zip_archive arch;
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MZ_Archive();
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static std::string get_errorstr(mz_zip_error mz_err);
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std::string get_errorstr() const
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{
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return get_errorstr(arch.m_last_error) + "!";
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}
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bool is_alive() const
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{
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return arch.m_zip_mode != MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED;
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}
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};
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} // namespace Slic3r
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#endif // MINIZ_EXTENSION_HPP
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