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ExtrusionPath
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Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
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2011-11-07 15:40:09 +01:00 |
Fill
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Bugfix: error when concentric infill. #73
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2011-11-28 22:52:35 +01:00 |
Geometry
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
GUI
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Mark important settings in bold
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2011-12-02 17:02:36 +01:00 |
Polyline
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Refactored Line objects to arrayrefs
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2011-10-12 16:27:40 +02:00 |
TriangleMesh
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
Config.pm
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Mark important settings in bold
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2011-12-02 17:02:36 +01:00 |
ExPolygon.pm
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Bugfix: Clipper error occurred under certain circumstances
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2011-12-01 19:40:45 +01:00 |
Extruder.pm
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New --extrusion-axis option; removed --no-extrusion
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2011-12-01 22:34:21 +01:00 |
ExtrusionLoop.pm
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New --solid-infill-feed-rate option. #68
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2011-11-28 19:11:26 +01:00 |
ExtrusionPath.pm
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Bugfix: error when concentric infill. #73
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2011-11-28 22:52:35 +01:00 |
Fill.pm
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
Geometry.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
GUI.pm
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Enforce the requirement for recent versions of Wx and Math::ConvexHull. #27
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2011-11-05 18:19:35 +01:00 |
Layer.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
Line.pm
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
Perimeter.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
Point.pm
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Collect undetected lines (caused by dirty or non-manifold models), warn the user, post debug info. Includes some further ExPolygon refactoring.
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2011-11-11 10:21:48 +01:00 |
Polygon.pm
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New bridging logic, more robust. #58
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2011-11-19 16:44:24 +01:00 |
Polyline.pm
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
Print.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
Skein.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
STL.pm
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
Surface.pm
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
SVG.pm
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Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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2011-11-30 16:07:31 +01:00 |
TriangleMesh.pm
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Bugfix: some bridges were not detected correctly. #57
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2011-11-30 20:32:28 +01:00 |