PrusaSlicer-NonPlainar/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
2022-05-06 12:09:11 +02:00

2625 lines
103 KiB
C++

#include "GLGizmoEmboss.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/MainFrame.hpp" // to update title when add text
#include "slic3r/GUI/NotificationManager.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/MsgDialog.hpp"
#include "slic3r/GUI/format.hpp"
#include "slic3r/GUI/CameraUtils.hpp"
#include "slic3r/GUI/Jobs/EmbossJob.hpp"
#include "slic3r/GUI/Jobs/NotificationProgressIndicator.hpp"
#include "slic3r/Utils/WxFontUtils.hpp"
#include "slic3r/Utils/FontListSerializable.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
// TODO: remove include
#include "libslic3r/SVG.hpp" // debug store
#include "libslic3r/Geometry.hpp" // covex hull 2d
#include "libslic3r/NSVGUtils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/ClipperUtils.hpp" // union_ex
#include "libslic3r/AppConfig.hpp" // store/load font list
#include "libslic3r/Format/OBJ.hpp" // load obj file for default object
#include "libslic3r/BuildVolume.hpp"
#include "imgui/imgui_stdlib.h" // using std::string for inputs
#include "nanosvg/nanosvg.h" // load SVG file
#include <wx/font.h>
#include <wx/fontutil.h>
#include <wx/fontdlg.h>
#include <wx/fontenum.h>
#include <GL/glew.h>
// uncomment for easier debug
//#define ALLOW_DEBUG_MODE
#ifdef ALLOW_DEBUG_MODE
#define ALLOW_ADD_FONT_BY_FILE
#define ALLOW_ADD_FONT_BY_OS_SELECTOR
#define SHOW_WX_FONT_DESCRIPTOR // OS specific descriptor | file path --> in edit style <tree header>
#define SHOW_FONT_FILE_PROPERTY // ascent, descent, line gap, cache --> in advanced <tree header>
#define SHOW_FONT_COUNT // count of enumerated font --> in font combo box
#define SHOW_CONTAIN_3MF_FIX // when contain fix matrix --> show gray '3mf' next to close button
#define SHOW_OFFSET_DURING_DRAGGING // when drag with text over surface visualize used center
#define SHOW_IMGUI_ATLAS
#define SHOW_ICONS_TEXTURE
#define SHOW_FINE_POSITION
#define SHOW_WX_WEIGHT_INPUT
#define DRAW_PLACE_TO_ADD_TEXT
#define ALLOW_REVERT_ALL_STYLES
#endif // ALLOW_DEBUG_MODE
#define SHOW_WX_FONT_DESCRIPTOR
#define SHOW_FONT_FILE_PROPERTY
#define SHOW_FONT_COUNT
#define SHOW_CONTAIN_3MF_FIX
#define ALLOW_ADD_FONT_BY_FILE
#define ALLOW_ADD_FONT_BY_OS_SELECTOR
#define ALLOW_REVERT_ALL_STYLES
using namespace Slic3r;
using namespace Slic3r::GUI;
GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D &parent)
: GLGizmoBase(parent, M_ICON_FILENAME, -2)
, m_volume(nullptr)
, m_exist_notification(false)
, m_is_initialized(false) // initialize on first opening gizmo
, m_rotate_gizmo(parent, GLGizmoRotate::Axis::Z) // grab id = 2 (Z axis)
, m_font_manager(m_imgui->get_glyph_ranges())
, m_update_job_cancel(nullptr)
{
m_rotate_gizmo.set_group_id(0);
// TODO: add suggestion to use https://fontawesome.com/
// (copy & paste) unicode symbols from web
}
void GLGizmoEmboss::set_fine_position()
{
const Selection &selection = m_parent.get_selection();
const Selection::IndicesList indices = selection.get_volume_idxs();
// no selected volume
if (indices.empty()) return;
const GLVolume *volume = selection.get_volume(*indices.begin());
// bad volume selected (e.g. deleted one)
if (volume == nullptr) return;
const Camera &camera = wxGetApp().plater()->get_camera();
Polygon hull = CameraUtils::create_hull2d(camera, *volume);
const ImVec2 &windows_size = get_minimal_window_size();
Size c_size = m_parent.get_canvas_size();
ImVec2 canvas_size(c_size.get_width(), c_size.get_height());
ImVec2 offset = ImGuiWrapper::suggest_location(windows_size, hull, canvas_size);
m_set_window_offset = offset;
return;
Polygon rect({Point(offset.x, offset.y),
Point(offset.x + windows_size.x, offset.y),
Point(offset.x + windows_size.x, offset.y + windows_size.y),
Point(offset.x, offset.y + windows_size.y)});
ImGuiWrapper::draw(hull);
ImGuiWrapper::draw(rect);
}
void GLGizmoEmboss::create_volume(ModelVolumeType volume_type, const Vec2d& mouse_pos)
{
assert(volume_type == ModelVolumeType::MODEL_PART ||
volume_type == ModelVolumeType::NEGATIVE_VOLUME ||
volume_type == ModelVolumeType::PARAMETER_MODIFIER);
if (!m_is_initialized) initialize();
set_default_text();
Vec2d screen_coor = mouse_pos;
if (mouse_pos.x() < 0 || mouse_pos.y() < 0) {
// use center of screen
auto screen_size = m_parent.get_canvas_size();
screen_coor.x() = screen_size.get_width() / 2.;
screen_coor.y() = screen_size.get_height() / 2.;
}
if (start_volume_creation(volume_type, screen_coor)) return;
// start creation of new object
Plater* plater = wxGetApp().plater();
const Camera &camera = plater->get_camera();
const Pointfs &bed_shape = plater->build_volume().bed_shape();
auto &worker = plater->get_ui_job_worker();
Emboss::FontFileWithCache font;
if (m_font_manager.is_activ_font())
font = m_font_manager.get_font().font_file_with_cache;
EmbossDataBase base{font, create_configuration(), create_volume_name()};
EmbossDataCreateObject data{std::move(base),
screen_coor,
camera,
bed_shape};
queue_job(worker, std::make_unique<EmbossCreateObjectJob>(std::move(data)));
}
bool GLGizmoEmboss::on_mouse_for_rotation(const wxMouseEvent &mouse_event)
{
if (mouse_event.Moving()) return false;
bool used = use_grabbers(mouse_event);
if (!m_dragging) return used;
assert(m_volume != nullptr);
assert(m_volume->text_configuration.has_value());
static std::optional<float> start_angle;
if (mouse_event.Dragging()) {
auto &angle_opt = m_volume->text_configuration->font_item.prop.angle;
if (!start_angle.has_value()) {
start_angle = angle_opt.has_value() ? *angle_opt : 0.f;
}
// temporary rotation
TransformationType transformation_type(TransformationType::Local);
double angle = m_rotate_gizmo.get_angle();
m_parent.get_selection().rotate(Vec3d(0., 0., angle), transformation_type);
// propagate angle into property
angle_opt = static_cast<float>(*start_angle + angle);
// move to range <-M_PI, M_PI>
if (*angle_opt > M_PI || *angle_opt < -M_PI) {
int count = static_cast<int>(std::round(*angle_opt / (2 * M_PI)));
*angle_opt -= static_cast<float>(count * 2 * M_PI);
}
// do not store zero
if (is_approx(*angle_opt, 0.f))
angle_opt.reset();
// set into activ style
if (m_font_manager.is_activ_font()) {
m_font_manager.get_font_prop().angle = angle_opt;
}
} else if (mouse_event.LeftUp()) {
// apply rotation
m_parent.do_rotate(L("Text-Rotate"));
start_angle.reset();
}
return used;
}
static Vec2d calc_mouse_to_center_text_offset(const Vec2d& mouse, const ModelVolume& mv) {
const Transform3d &volume_tr = mv.get_matrix();
const Camera &camera = wxGetApp().plater()->get_camera();
assert(mv.text_configuration.has_value());
auto calc_offset = [&mouse, &volume_tr, &camera, &mv]
(const Transform3d &instrance_tr) -> Vec2d {
Transform3d to_world = instrance_tr * volume_tr;
// Use fix of .3mf loaded tranformation when exist
if (mv.text_configuration->fix_3mf_tr.has_value())
to_world = to_world * (*mv.text_configuration->fix_3mf_tr);
// zero point of volume in world coordinate system
Vec3d volume_center = to_world.translation();
// screen coordinate of volume center
Vec2i coor = CameraUtils::project(camera, volume_center);
return coor.cast<double>() - mouse;
};
auto object = mv.get_object();
assert(!object->instances.empty());
// Speed up for one instance
if (object->instances.size() == 1)
return calc_offset(object->instances.front()->get_matrix());
Vec2d nearest_offset;
double nearest_offset_size = std::numeric_limits<double>::max();
for (const ModelInstance *instance : object->instances) {
Vec2d offset = calc_offset(instance->get_matrix());
double offset_size = offset.norm();
if (nearest_offset_size < offset_size) continue;
nearest_offset_size = offset_size;
nearest_offset = offset;
}
return nearest_offset;
}
bool GLGizmoEmboss::on_mouse_for_translate(const wxMouseEvent &mouse_event)
{
// filter events
if (!(mouse_event.Dragging() && mouse_event.LeftIsDown()) &&
!mouse_event.LeftUp() &&
!mouse_event.LeftDown())
return false;
// text volume must be selected
if (m_volume == nullptr) return false;
// must exist hover object
int hovered_id = m_parent.get_first_hover_volume_idx();
if (hovered_id < 0) return false;
GLVolume *gl_volume = m_parent.get_volumes().volumes[hovered_id];
const ModelObjectPtrs &objects = wxGetApp().plater()->model().objects;
ModelVolume *act_model_volume = get_model_volume(gl_volume, objects);
// hovered object must be actual text volume
if (m_volume != act_model_volume) return false;
const ModelVolumePtrs &volumes = m_volume->get_object()->volumes;
std::vector<size_t> allowed_volumes_id;
if (volumes.size() > 1) {
allowed_volumes_id.reserve(volumes.size() - 1);
for (auto &v : volumes) {
if (v->id() == m_volume->id()) continue;
allowed_volumes_id.emplace_back(v->id().id);
}
}
// wxCoord == int --> wx/types.h
Vec2i mouse_coord(mouse_event.GetX(), mouse_event.GetY());
Vec2d mouse_pos = mouse_coord.cast<double>();
RaycastManager::AllowVolumes condition(std::move(allowed_volumes_id));
// detect start text dragging
if (mouse_event.LeftDown()) {
// initialize raycasters
// IMPROVE: move to job, for big scene it slows down
ModelObject *act_model_object = act_model_volume->get_object();
m_raycast_manager.actualize(act_model_object, &condition);
m_dragging_mouse_offset = calc_mouse_to_center_text_offset(mouse_pos, *m_volume);
return false;
}
// Dragging starts out of window
if (!m_dragging_mouse_offset.has_value()) return false;
const Camera &camera = wxGetApp().plater()->get_camera();
Vec2d offseted_mouse = mouse_pos + *m_dragging_mouse_offset;
auto hit = m_raycast_manager.unproject(offseted_mouse, camera, &condition);
if (!hit.has_value()) {
// there is no hit
// show common translation of object
m_parent.toggle_model_objects_visibility(true);
m_temp_transformation = {};
return false;
}
if (mouse_event.Dragging()) {
TextConfiguration &tc = *m_volume->text_configuration;
// hide common dragging of object
m_parent.toggle_model_objects_visibility(false, m_volume->get_object(), gl_volume->instance_idx(), m_volume);
// Calculate temporary position
Transform3d object_trmat = m_raycast_manager.get_transformation(hit->tr_key);
Transform3d trmat = Emboss::create_transformation_onto_surface(hit->position, hit->normal);
const FontProp& font_prop = tc.font_item.prop;
Emboss::apply_transformation(font_prop, trmat);
// fix baked transformation from .3mf store process
if (tc.fix_3mf_tr.has_value())
trmat = trmat * (*tc.fix_3mf_tr);
// temp is in wolrld coors
m_temp_transformation = object_trmat * trmat;
} else if (mouse_event.LeftUp()) {
// TODO: Disable apply common transformation after draggig
// Call after is used for apply transformation after common dragging to rewrite it
Transform3d volume_trmat =
gl_volume->get_instance_transformation().get_matrix().inverse() *
*m_temp_transformation;
wxGetApp().plater()->CallAfter([volume_trmat, mv = m_volume]() {
mv->set_transformation(volume_trmat);
});
m_parent.toggle_model_objects_visibility(true);
// Apply temporary position
m_temp_transformation = {};
m_dragging_mouse_offset = {};
}
return false;
}
bool GLGizmoEmboss::on_mouse(const wxMouseEvent &mouse_event)
{
// not selected volume
if (m_volume == nullptr) return false;
// do not process moving event
if (mouse_event.Moving()) return false;
if (on_mouse_for_rotation(mouse_event)) return true;
if (on_mouse_for_translate(mouse_event)) return true;
return false;
}
bool GLGizmoEmboss::on_init()
{
m_rotate_gizmo.init();
ColorRGBA gray_color(.6f, .6f, .6f, .3f);
m_rotate_gizmo.set_highlight_color(gray_color);
m_shortcut_key = WXK_CONTROL_T;
return true;
}
std::string GLGizmoEmboss::on_get_name() const { return _u8L("Emboss"); }
void GLGizmoEmboss::on_render() {
// no volume selected
if (m_volume == nullptr) return;
Selection &selection = m_parent.get_selection();
if (selection.is_empty()) return;
if (m_temp_transformation.has_value()) {
// draw text volume on temporary position
#if ENABLE_LEGACY_OPENGL_REMOVAL
GLVolume& gl_volume = *selection.get_volume(*selection.get_volume_idxs().begin());
#else
const GLVolume& gl_volume = *selection.get_volume(*selection.get_volume_idxs().begin());
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
#else
glsafe(::glPushMatrix());
glsafe(::glMultMatrixd(m_temp_transformation->data()));
GLShaderProgram *shader = wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
shader->start_using();
#if ENABLE_GL_SHADERS_ATTRIBUTES
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d matrix = camera.get_view_matrix() * (*m_temp_transformation);
shader->set_uniform("view_model_matrix", matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
shader->set_uniform("normal_matrix", (Matrix3d)matrix.matrix().block(0, 0, 3, 3).inverse().transpose());
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
// dragging object must be selected so draw it with correct color
//auto color = gl_volume.color;
//auto color = gl_volume.render_color;
auto color = GLVolume::SELECTED_COLOR;
// Set transparent color for NEGATIVE_VOLUME & PARAMETER_MODIFIER
bool is_transparent = m_volume->type() != ModelVolumeType::MODEL_PART;
if (is_transparent) {
color.a(0.5f);
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
}
#if !ENABLE_LEGACY_OPENGL_REMOVAL
shader->set_uniform("uniform_color", color);
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
glsafe(::glEnable(GL_DEPTH_TEST));
#if ENABLE_LEGACY_OPENGL_REMOVAL
gl_volume.model.set_color(color);
gl_volume.model.render();
#else
gl_volume.indexed_vertex_array.render();
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
glsafe(::glDisable(GL_DEPTH_TEST));
if (is_transparent) glsafe(::glDisable(GL_BLEND));
shader->stop_using();
#if !ENABLE_GL_SHADERS_ATTRIBUTES
glsafe(::glPopMatrix());
#endif // !ENABLE_GL_SHADERS_ATTRIBUTES
}
// Do NOT render rotation grabbers when dragging object
bool is_rotate_by_grabbers = m_dragging;
if (!m_parent.is_dragging() || is_rotate_by_grabbers) {
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
m_rotate_gizmo.render();
}
}
void GLGizmoEmboss::on_render_for_picking() {
m_rotate_gizmo.render_for_picking();
}
#ifdef SHOW_FINE_POSITION
// draw suggested position of window
static void draw_fine_position(const Selection &selection,
const Size &canvas,
const ImVec2 &windows_size)
{
const Selection::IndicesList indices = selection.get_volume_idxs();
// no selected volume
if (indices.empty()) return;
const GLVolume *volume = selection.get_volume(*indices.begin());
// bad volume selected (e.g. deleted one)
if (volume == nullptr) return;
const Camera &camera = wxGetApp().plater()->get_camera();
Slic3r::Polygon hull = CameraUtils::create_hull2d(camera, *volume);
ImVec2 canvas_size(canvas.get_width(), canvas.get_height());
ImVec2 offset = ImGuiWrapper::suggest_location(windows_size, hull,
canvas_size);
Slic3r::Polygon rect(
{Point(offset.x, offset.y), Point(offset.x + windows_size.x, offset.y),
Point(offset.x + windows_size.x, offset.y + windows_size.y),
Point(offset.x, offset.y + windows_size.y)});
ImGuiWrapper::draw(hull);
ImGuiWrapper::draw(rect);
}
#endif // SHOW_FINE_POSITION
#ifdef DRAW_PLACE_TO_ADD_TEXT
static void draw_place_to_add_text()
{
ImVec2 mp = ImGui::GetMousePos();
Vec2d mouse_pos(mp.x, mp.y);
const Camera &camera = wxGetApp().plater()->get_camera();
Vec3d p1 = CameraUtils::get_z0_position(camera, mouse_pos);
std::vector<Vec3d> rect3d{p1 + Vec3d(5, 5, 0), p1 + Vec3d(-5, 5, 0),
p1 + Vec3d(-5, -5, 0), p1 + Vec3d(5, -5, 0)};
Points rect2d = CameraUtils::project(camera, rect3d);
ImGuiWrapper::draw(Slic3r::Polygon(rect2d));
}
#endif // DRAW_PLACE_TO_ADD_TEXT
#ifdef SHOW_OFFSET_DURING_DRAGGING
static void draw_mouse_offset(const std::optional<Vec2d> &offset)
{
if (!offset.has_value()) return;
// debug draw
auto draw_list = ImGui::GetOverlayDrawList();
ImVec2 p1 = ImGui::GetMousePos();
ImVec2 p2(p1.x + offset->x(), p1.y + offset->y());
ImU32 color = ImGui::GetColorU32(ImGuiWrapper::COL_ORANGE_LIGHT);
float thickness = 3.f;
draw_list->AddLine(p1, p2, color, thickness);
}
#endif // SHOW_OFFSET_DURING_DRAGGING
void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
{
initialize();
check_selection();
// TODO: fix width - showing scroll in first draw of advanced.
const ImVec2 &min_window_size = get_minimal_window_size();
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, min_window_size);
#ifdef SHOW_FINE_POSITION
draw_fine_position(m_parent.get_selection(), m_parent.get_canvas_size(), min_window_size);
#endif // SHOW_FINE_POSITION
#ifdef DRAW_PLACE_TO_ADD_TEXT
draw_place_to_add_text();
#endif // DRAW_PLACE_TO_ADD_TEXT
#ifdef SHOW_OFFSET_DURING_DRAGGING
draw_mouse_offset(m_dragging_mouse_offset);
#endif // SHOW_OFFSET_DURING_DRAGGING
// check if is set window offset
if (m_set_window_offset.has_value()) {
ImGui::SetNextWindowPos(*m_set_window_offset, ImGuiCond_Always);
m_set_window_offset.reset();
}
ImGuiWindowFlags flag = //ImGuiWindowFlags_AlwaysAutoResize
//ImGuiWindowFlags_NoResize
ImGuiWindowFlags_NoCollapse
;
bool is_open = true;
if (ImGui::Begin(on_get_name().c_str(), &is_open, flag))
draw_window();
ImGui::End();
// close button in header was hit
if (!is_open) {
close();
}
ImGui::PopStyleVar(); // WindowMinSize
}
void GLGizmoEmboss::on_set_state()
{
// set manipulator to be able to rotate with text
ObjectManipulation *manipul = wxGetApp().obj_manipul();
static ECoordinatesType prev_coordinate_type = ECoordinatesType::World;
if (GLGizmoBase::m_state == GLGizmoBase::Off)
manipul->set_coordinates_type(prev_coordinate_type); // set previous state
else if (GLGizmoBase::m_state == GLGizmoBase::On) {
prev_coordinate_type = manipul->get_coordinates_type();
manipul->set_coordinates_type(ECoordinatesType::Local);
}
m_rotate_gizmo.set_state(GLGizmoBase::m_state);
// Closing gizmo. e.g. selecting another one
if (GLGizmoBase::m_state == GLGizmoBase::Off) {
// refuse outgoing during text preview
if (false) {
GLGizmoBase::m_state = GLGizmoBase::On;
auto notification_manager = wxGetApp().plater()->get_notification_manager();
notification_manager->push_notification(
NotificationType::CustomNotification,
NotificationManager::NotificationLevel::RegularNotificationLevel,
_u8L("ERROR: Wait until ends or Cancel process."));
return;
}
m_volume = nullptr;
remove_notification_not_valid_font();
} else if (GLGizmoBase::m_state == GLGizmoBase::On) {
if (!m_is_initialized) initialize();
// to reload fonts from system, when install new one
wxFontEnumerator::InvalidateCache();
// Try(when exist) set configuration by volume
load_configuration(get_selected_volume());
// change position of just opened emboss window
set_fine_position();
// when open by hyperlink it needs to show up
// or after key 'T' windows doesn't appear
m_parent.set_as_dirty();
}
}
void GLGizmoEmboss::on_start_dragging() { m_rotate_gizmo.start_dragging(); }
void GLGizmoEmboss::on_stop_dragging()
{
m_rotate_gizmo.stop_dragging();
// TODO: when start second rotatiton previous rotation rotate draggers
// This is fast fix for second try to rotate
// When fixing, move grabber above text (not on side)
m_rotate_gizmo.set_angle(0);
}
void GLGizmoEmboss::on_dragging(const UpdateData &data) { m_rotate_gizmo.dragging(data); }
void GLGizmoEmboss::initialize()
{
if (m_is_initialized) return;
m_is_initialized = true;
GuiCfg cfg; // initialize by default values;
float line_height = ImGui::GetTextLineHeight();
float line_height_with_spacing = ImGui::GetTextLineHeightWithSpacing();
float space = line_height_with_spacing - line_height;
cfg.max_font_name_width = ImGui::CalcTextSize("Maximal font name, extended").x;
cfg.icon_width = std::ceil(line_height);
// make size pair number
if (cfg.icon_width % 2 != 0) ++cfg.icon_width;
float icon_width_with_spacing = cfg.icon_width + space;
float scroll_width = icon_width_with_spacing; // TODO: fix it
cfg.style_combobox_width = cfg.max_font_name_width + space
+ icon_width_with_spacing
+ scroll_width;
cfg.delete_pos_x = cfg.max_font_name_width + space;
int count_line_of_text = 3;
cfg.text_size = ImVec2(-FLT_MIN, line_height_with_spacing * count_line_of_text);
ImVec2 letter_m_size = ImGui::CalcTextSize("M");
int count_letter_M_in_input = 12;
cfg.advanced_input_width = letter_m_size.x * count_letter_M_in_input;
GuiCfg::Translations &tr = cfg.translations;
tr.font = _u8L("Font");
tr.size = _u8L("Height");
tr.depth = _u8L("Depth");
tr.use_surface = _u8L("Use surface");
float max_edit_text_width = std::max(
{ImGui::CalcTextSize(tr.font.c_str()).x,
ImGui::CalcTextSize(tr.size.c_str()).x,
ImGui::CalcTextSize(tr.depth.c_str()).x,
ImGui::CalcTextSize(tr.use_surface.c_str()).x });
cfg.edit_input_offset =
3 * space + ImGui::GetTreeNodeToLabelSpacing() +
max_edit_text_width;
tr.char_gap = _u8L("Char gap");
tr.line_gap = _u8L("Line gap");
tr.boldness = _u8L("Boldness");
tr.italic = _u8L("Skew ratio");
tr.surface_distance = _u8L("Z-move");
tr.angle = _u8L("Z-rot");
tr.collection = _u8L("Collection");
float max_advanced_text_width = std::max(
{ImGui::CalcTextSize(tr.char_gap.c_str()).x,
ImGui::CalcTextSize(tr.line_gap.c_str()).x,
ImGui::CalcTextSize(tr.boldness.c_str()).x,
ImGui::CalcTextSize(tr.italic.c_str()).x,
ImGui::CalcTextSize(tr.surface_distance.c_str()).x,
ImGui::CalcTextSize(tr.angle.c_str()).x,
ImGui::CalcTextSize(tr.collection.c_str()).x });
cfg.advanced_input_offset =
3 * space + 2* ImGui::GetTreeNodeToLabelSpacing() + max_advanced_text_width;
// calculate window size
const ImGuiStyle &style = ImGui::GetStyle();
float window_title = line_height + 2*style.FramePadding.y;
float input_height = line_height_with_spacing + 2*style.FramePadding.y;
float tree_header = line_height_with_spacing;
float window_height =
window_title + // window title
cfg.text_size.y + // text field
input_height * 3 + // type Radios + style selector + close button
tree_header + // Edit style
2 * style.WindowPadding.y;
float window_width = cfg.style_combobox_width + style.WindowPadding.x * 2;
cfg.minimal_window_size = ImVec2(window_width, window_height);
float addition_edit_height = input_height * 4 + tree_header;
cfg.minimal_window_size_with_edit = ImVec2(cfg.minimal_window_size.x,
cfg.minimal_window_size.y +
addition_edit_height);
// 6 = charGap, LineGap, Bold, italic, surfDist, angle
// 4 = 1px for fix each edit image of drag float
float advance_height = input_height * 6 + 8;
cfg.minimal_window_size_with_advance =
ImVec2(cfg.minimal_window_size_with_edit.x,
cfg.minimal_window_size_with_edit.y + advance_height);
cfg.min_style_image_height = line_height_with_spacing;
cfg.max_style_image_width = cfg.max_font_name_width -
2 * style.FramePadding.x;
m_gui_cfg.emplace(cfg);
init_icons();
const AppConfig *app_cfg = wxGetApp().app_config;
size_t activ_index = -1;
FontList font_list = load_font_list_from_app_config(app_cfg, activ_index);
m_font_manager.add_fonts(font_list);
if (!m_font_manager.load_font(activ_index) &&
!m_font_manager.load_first_valid_font()) {
m_font_manager.add_fonts(create_default_font_list());
// When default fonts are not loadable use packed one
if (!m_font_manager.load_first_valid_font()) {
m_font_manager.add_font(create_default_font());
[[maybe_unused]]
bool success = m_font_manager.load_font(0);
assert(success);
}
}
fill_stored_font_items();
select_stored_font_item();
set_default_text();
}
FontList GLGizmoEmboss::create_default_font_list()
{
// https://docs.wxwidgets.org/3.0/classwx_font.html
// Predefined objects/pointers: wxNullFont, wxNORMAL_FONT, wxSMALL_FONT, wxITALIC_FONT, wxSWISS_FONT
return {
WxFontUtils::get_font_item(*wxNORMAL_FONT, _u8L("NORMAL")), // wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)
WxFontUtils::get_font_item(*wxSMALL_FONT, _u8L("SMALL")), // A font using the wxFONTFAMILY_SWISS family and 2 points smaller than wxNORMAL_FONT.
WxFontUtils::get_font_item(*wxITALIC_FONT, _u8L("ITALIC")), // A font using the wxFONTFAMILY_ROMAN family and wxFONTSTYLE_ITALIC style and of the same size of wxNORMAL_FONT.
WxFontUtils::get_font_item(*wxSWISS_FONT, _u8L("SWISS")), // A font identic to wxNORMAL_FONT except for the family used which is wxFONTFAMILY_SWISS.
WxFontUtils::get_font_item(wxFont(10, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD), _u8L("MODERN"))
//, WxFontUtils::get_os_font() == wxNORMAL_FONT
};
}
FontItem GLGizmoEmboss::create_default_font() {
std::string font_path = Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf";
return FontItem{"Default font", font_path, FontItem::Type::file_path};
}
void GLGizmoEmboss::set_default_text()
{
m_text = _u8L("Embossed text");
}
bool GLGizmoEmboss::start_volume_creation(ModelVolumeType volume_type,
const Vec2d &screen_coor)
{
Plater* plater = wxGetApp().plater();
const Selection &selection = m_parent.get_selection();
if (selection.is_empty()) return false;
int hovered_id_signed = m_parent.get_first_hover_volume_idx();
if (hovered_id_signed < 0) return false;
size_t hovered_id = static_cast<size_t>(hovered_id_signed);
auto &volumes = m_parent.get_volumes().volumes;
if (hovered_id >= volumes.size()) return false;
int object_idx_signed = selection.get_object_idx();
if (object_idx_signed < 0) return false;
size_t object_idx = static_cast<size_t>(object_idx_signed);
auto &objects = plater->model().objects;
if (object_idx >= objects.size()) return false;
ModelObject *obj = objects[object_idx];
m_raycast_manager.actualize(obj);
const Camera &camera = plater->get_camera();
std::optional<RaycastManager::Hit> hit =
m_raycast_manager.unproject(screen_coor, camera);
// context menu for add text could be open only by right click on an
// object. After right click, object is selected and object_idx is set
// also hit must exist. But there is proper behavior when hit doesn't
// exists. When this assert appear distquish remove of it.
assert(hit.has_value());
if (!hit.has_value()) return false;
Transform3d hit_object_trmat = m_raycast_manager.get_transformation(hit->tr_key);
GLVolume *gl_volume = volumes[hovered_id];
Transform3d hit_instance_trmat = gl_volume->get_instance_transformation().get_matrix();
// create volume
auto &worker = plater->get_ui_job_worker();
const Emboss::FontFileWithCache& font = m_font_manager.get_font().font_file_with_cache;
EmbossDataBase base{font, create_configuration(), create_volume_name()};
EmbossDataCreateVolume data{std::move(base),
volume_type,
screen_coor,
object_idx_signed,
camera,
*hit,
hit_object_trmat,
hit_instance_trmat};
queue_job(worker, std::make_unique<EmbossCreateVolumeJob>(std::move(data)));
return true;
}
#include "imgui/imgui_internal.h" // to unfocus input --> ClearActiveID
void GLGizmoEmboss::check_selection()
{
ModelVolume *vol = get_selected_volume();
// is same volume selected?
if (vol != nullptr && m_volume == vol) return;
// for changed volume notification is NOT valid
remove_notification_not_valid_font();
// Do not use focused input value when switch volume(it must swith value)
if (m_volume != nullptr) ImGui::ClearActiveID();
// is select embossed volume?
if (load_configuration(vol))
// successfull load volume for editing
return;
// behave like adding new text
m_volume = nullptr;
set_default_text();
}
ModelVolume *GLGizmoEmboss::get_selected_volume()
{
return get_selected_volume(m_parent.get_selection(),
wxGetApp().plater()->model().objects);
}
ModelVolume *GLGizmoEmboss::get_model_volume(const GLVolume * gl_volume,
const ModelObjectPtrs& objects)
{
const GLVolume::CompositeID &id = gl_volume->composite_id;
if (id.object_id < 0 ||
static_cast<size_t>(id.object_id) >= objects.size())
return nullptr;
ModelObject *object = objects[id.object_id];
if (id.volume_id < 0 ||
static_cast<size_t>(id.volume_id) >= object->volumes.size())
return nullptr;
return object->volumes[id.volume_id];
}
ModelVolume *GLGizmoEmboss::get_selected_volume(const Selection &selection,
const ModelObjectPtrs& objects)
{
int object_idx = selection.get_object_idx();
// is more object selected?
if (object_idx == -1) return nullptr;
auto volume_idxs = selection.get_volume_idxs();
// is more volumes selected?
if (volume_idxs.size() != 1) return nullptr;
unsigned int vol_id_gl = *volume_idxs.begin();
const GLVolume * vol_gl = selection.get_volume(vol_id_gl);
return get_model_volume(vol_gl, objects);
}
// Run Job on main thread (blocking) - ONLY DEBUG
static inline void execute_job(std::shared_ptr<Job> j)
{
struct MyCtl : public Job::Ctl
{
void update_status(int st, const std::string &msg = "") override{};
bool was_canceled() const override { return false; }
std::future<void> call_on_main_thread(std::function<void()> fn) override
{
return std::future<void>{};
}
} ctl;
j->process(ctl);
wxGetApp().plater()->CallAfter([j]() {
std::exception_ptr e_ptr = nullptr;
j->finalize(false, e_ptr);
});
}
bool GLGizmoEmboss::process()
{
// no volume is selected -> selection from right panel
if (m_volume == nullptr) return false;
// without text there is nothing to emboss
if (m_text.empty()) return false;
// exist loaded font
if (!m_font_manager.is_activ_font()) return false;
Emboss::FontFileWithCache font = m_font_manager.get_font().font_file_with_cache;
assert(font.has_value());
if (!font.has_value()) return false;
// Can't use cancel, because I want cancel only previous EmbossUpdateJob
// worker.cancel();
// Cancel only EmbossUpdateJob no others
if (m_update_job_cancel != nullptr)
m_update_job_cancel->store(true);
// create new shared ptr to cancel new job
m_update_job_cancel = std::make_shared<std::atomic<bool> >(false);
EmbossDataBase base{font, create_configuration(), create_volume_name()};
EmbossDataUpdate data{std::move(base), m_volume->id(), m_update_job_cancel};
std::unique_ptr<Job> job = nullptr;
// check cutting from source mesh
const TextConfiguration &tc = data.text_configuration;
if (tc.font_item.prop.use_surface) {
// Model to cut surface from.
const ModelVolume *mesh = get_volume_to_cut_surface_from();
if (mesh == nullptr) return false;
Transform3d text_tr = m_volume->get_matrix();
auto& fix_3mf = m_volume->text_configuration->fix_3mf_tr;
if (fix_3mf.has_value())
text_tr = text_tr * fix_3mf->inverse();
bool is_outside = m_volume->is_model_part();
// check that there is not unexpected volume type
assert(is_outside || m_volume->is_negative_volume() ||
m_volume->is_modifier());
UseSurfaceData surface_data{std::move(data),
text_tr,
is_outside,
mesh->mesh().its /*copy*/,
mesh->get_matrix(),
mesh->mesh().bounding_box()};
job = std::make_unique<UseSurfaceJob>(std::move(surface_data));
} else {
job = std::make_unique<EmbossUpdateJob>(std::move(data));
}
//*
auto &worker = wxGetApp().plater()->get_ui_job_worker();
queue_job(worker, std::move(job));
/*/ // Run Job on main thread (blocking) - ONLY DEBUG
execute_job(std::move(job));
// */
// notification is removed befor object is changed by job
remove_notification_not_valid_font();
return true;
}
void GLGizmoEmboss::close()
{
// close gizmo == open it again
m_parent.get_gizmos_manager().open_gizmo(GLGizmosManager::Emboss);
}
void GLGizmoEmboss::fill_stored_font_items()
{
m_stored_font_items.clear();
const auto& fonts = m_font_manager.get_fonts();
for (const auto &item : fonts) {
const FontItem &fi = item.font_item;
// skip file paths + fonts from other OS(loaded from .3mf)
if (fi.type != WxFontUtils::get_actual_type()) continue;
assert(m_stored_font_items.find(fi.name) == m_stored_font_items.end());
m_stored_font_items[fi.name] = fi; // copy
}
select_stored_font_item();
}
void GLGizmoEmboss::select_stored_font_item()
{
const std::string &name = m_font_manager.get_font_item().name;
const auto &it = m_stored_font_items.find(name);
if (it == m_stored_font_items.end()) {
m_stored_font_item.reset();
return;
}
m_stored_font_item = it->second;
}
const ModelVolume * GLGizmoEmboss::get_volume_to_cut_surface_from()
{
if (m_volume == nullptr) return nullptr;
if (!m_volume->text_configuration.has_value()) return nullptr;
const auto &volumes = m_volume->get_object()->volumes;
// no other volume in object
if (volumes.size() <= 1) return nullptr;
// Improve create object from part or use gl_volume
// Get first model part in object
for (const ModelVolume *v : volumes) {
if (v->id() == m_volume->id()) continue;
if (!v->is_model_part()) continue;
const TriangleMesh &tm = v->mesh();
if (tm.empty()) continue;
if (tm.its.empty()) continue;
return v;
}
// No valid source volume in objct volumes
return nullptr;
}
void GLGizmoEmboss::draw_window()
{
#ifdef ALLOW_DEBUG_MODE
if (ImGui::Button("re-process")) process();
if (ImGui::Button("add svg")) choose_svg_file();
if (ImGui::Button("use system font")) {
size_t font_index = m_font_list.size();
m_font_list.emplace_back(WxFontUtils::get_os_font());
bool loaded = load_font(font_index);
}
#endif // ALLOW_DEBUG_MODE
bool is_selected_style = m_font_manager.is_activ_font();
bool exist_font_file = is_selected_style &&
m_font_manager.get_font_file() != nullptr;
if (!is_selected_style) {
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Warning: No text style is selected."));
}else if (!exist_font_file) {
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Warning: No font is selected. Select correct one."));
}
draw_text_input();
draw_model_type();
draw_style_list();
m_imgui->disabled_begin(!is_selected_style);
if (ImGui::TreeNode(_u8L("Edit style").c_str())) {
#ifdef SHOW_WX_FONT_DESCRIPTOR
ImGui::SameLine();
if (m_font_manager.is_activ_font())
m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, m_font_manager.get_font_item().path);
#endif // SHOW_WX_FONT_DESCRIPTOR
if (!m_is_edit_style) {
set_minimal_window_size(true, m_is_advanced_edit_style);
} else {
draw_style_edit();
}
ImGui::TreePop();
} else if (m_is_edit_style)
set_minimal_window_size(false, m_is_advanced_edit_style);
m_imgui->disabled_end(); // !is_selected_style
if (ImGui::Button(_u8L("Close").c_str())) close();
// Option to create text volume when reselecting volumes
m_imgui->disabled_begin(!exist_font_file);
if (m_volume == nullptr) {
ImGui::SameLine();
if (ImGui::Button(_u8L("Generate object").c_str()))
create_volume(ModelVolumeType::MODEL_PART);
}
m_imgui->disabled_end();
#ifdef SHOW_CONTAIN_3MF_FIX
if (m_volume!=nullptr &&
m_volume->text_configuration.has_value() &&
m_volume->text_configuration->fix_3mf_tr.has_value()) {
ImGui::SameLine();
m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, ".3mf");
if (ImGui::IsItemHovered()) {
Transform3d &fix = *m_volume->text_configuration->fix_3mf_tr;
std::stringstream ss;
ss << fix.matrix();
std::string filename = (m_volume->source.input_file.empty())? "unknown.3mf" :
m_volume->source.input_file + ".3mf";
ImGui::SetTooltip("Text configuation contain \n"
"Fix Transformation Matrix \n"
"%s\n"
"loaded from \"%s\" file.",
ss.str().c_str(), filename.c_str()
);
}
}
#endif // SHOW_CONTAIN_3MF_FIX
#ifdef SHOW_ICONS_TEXTURE
auto &t = m_icons_texture;
ImGui::Image((void *) t.get_id(), ImVec2(t.get_width(), t.get_height()));
#endif //SHOW_ICONS_TEXTURE
#ifdef SHOW_IMGUI_ATLAS
auto &atlas = m_font_manager.m_imgui_font_atlas;
ImGui::Image(atlas.TexID, ImVec2(atlas.TexWidth, atlas.TexHeight));
#endif // SHOW_IMGUI_ATLAS
}
void GLGizmoEmboss::draw_text_input()
{
auto create_range_text = [&manager = m_font_manager, &text = m_text, &exist_unknown = m_text_contain_unknown_glyph]() {
auto &font_file = manager.get_font_file();
const auto &cn = manager.get_font_prop().collection_number;
unsigned int font_index = (cn.has_value()) ? *cn : 0;
return Emboss::create_range_text(text, *font_file, font_index, &exist_unknown);
};
static const ImGuiInputTextFlags flags =
ImGuiInputTextFlags_AllowTabInput | ImGuiInputTextFlags_AutoSelectAll;
ImFont *imgui_font = m_font_manager.get_imgui_font();
if (imgui_font == nullptr) {
// try create new imgui font
imgui_font = m_font_manager.create_imgui_font(create_range_text());
}
bool exist_font = imgui_font != nullptr;
assert(!exist_font || imgui_font->IsLoaded());
if (exist_font) ImGui::PushFont(imgui_font);
// flag for extend font ranges if neccessary
// ranges can't be extend during font is activ(pushed)
std::string range_text;
float window_height = ImGui::GetWindowHeight();
float minimal_height = get_minimal_window_size().y;
float extra_height = window_height - minimal_height;
ImVec2 text_size(m_gui_cfg->text_size.x,
m_gui_cfg->text_size.y + extra_height);
if (ImGui::InputTextMultiline("##Text", &m_text, text_size, flags)) {
process();
range_text = create_range_text();
}
if (exist_font) ImGui::PopFont();
// show warning about incorrectness view of font
std::string warning;
std::string tool_tip;
if (!exist_font) {
warning = _u8L("Can't write text by selected font.");
tool_tip = _u8L("Try to choose another font.");
} else {
std::string who;
auto append_warning = [&who, &tool_tip](std::string w, std::string t) {
if (!w.empty()) {
if (!who.empty()) who += " & ";
who += w;
}
if (!t.empty()) {
if (!tool_tip.empty()) tool_tip += "\n";
tool_tip += t;
}
};
if (m_text.empty() ||
m_text.find_first_not_of(" \n\t\r") == std::string::npos)
append_warning(_u8L("Empty"),
_u8L("Embossed text can NOT contain only white spaces."));
if (m_text_contain_unknown_glyph)
append_warning(_u8L("Bad symbol"),
_u8L("Text contain character glyph (represented by '?') unknown by font."));
const FontProp &prop = m_font_manager.get_font_prop();
if (prop.skew.has_value())
append_warning(_u8L("Skew"),
_u8L("Unsupported visualization of font skew for text input."));
if (prop.boldness.has_value())
append_warning(_u8L("Boldness"),
_u8L("Unsupported visualization of font boldness for text input."));
if (prop.line_gap.has_value())
append_warning(_u8L("Line gap"),
_u8L("Unsupported visualization of gap between lines inside text input."));
float imgui_size = FontManager::get_imgui_font_size(prop, *m_font_manager.get_font_file());
if (imgui_size > FontManager::max_imgui_font_size)
append_warning(_u8L("To tall"),
_u8L("Diminished font height inside text input."));
if (imgui_size < FontManager::min_imgui_font_size)
append_warning(_u8L("To small"),
_u8L("Enlarged font height inside text input."));
if (!who.empty())
warning = GUI::format(_u8L("%1% is NOT shown."), who);
}
if (!warning.empty()) {
if (ImGui::IsItemHovered() && !tool_tip.empty())
ImGui::SetTooltip("%s", tool_tip.c_str());
ImVec2 cursor = ImGui::GetCursorPos();
float width = ImGui::GetContentRegionAvailWidth();
ImVec2 size = ImGui::CalcTextSize(warning.c_str());
ImVec2 padding = ImGui::GetStyle().FramePadding;
ImGui::SetCursorPos(ImVec2(width - size.x + padding.x,
cursor.y - size.y - padding.y));
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, warning);
ImGui::SetCursorPos(cursor);
}
// IMPROVE: only extend not clear
// Extend font ranges
// imgui_font has to be unused
if (!range_text.empty() &&
!m_imgui->contain_all_glyphs(imgui_font, range_text) ) {
m_font_manager.clear_imgui_font();
m_font_manager.create_imgui_font(range_text);
}
}
//#define DEBUG_NOT_LOADABLE_FONTS
/// <summary>
/// Keep list of loadable OS fonts
/// Filtrate which can be loaded.
/// Sort alphanumerical.
/// </summary>
class MyFontEnumerator : public wxFontEnumerator
{
wxFontEncoding m_encoding;
public:
std::vector<wxString> m_facenames;
MyFontEnumerator(wxFontEncoding encoding) : m_encoding(encoding) {}
#ifdef DEBUG_NOT_LOADABLE_FONTS
std::vector<std::string> m_efacenames;
#endif // DEBUG_NOT_LOADABLE_FONTS
protected:
/// <summary>
/// Called by wxFontEnumerator::EnumerateFacenames() for each match.
/// </summary>
/// <param name="facename">name identificator to load face by wxFont</param>
/// <returns> True to continue enumeration or false to stop it.</returns>
virtual bool OnFacename(const wxString& facename) wxOVERRIDE {
// vertical font start with @, we will filter it out
if (facename.empty() || facename[0] == '@') return true;
wxFont wx_font(wxFontInfo().FaceName(facename).Encoding(m_encoding));
//*
// Faster chech if wx_font is loadable but not 100%
// names could contain not loadable font
if (!WxFontUtils::can_load(wx_font)) {
#ifdef DEBUG_NOT_LOADABLE_FONTS
m_efacenames.emplace_back(facename.c_str());
#endif // DEBUG_NOT_LOADABLE_FONTS
return true; // can't load
}
/*/
// Slow copy of font files to try load font
// After this all files are loadable
auto font_file = WxFontUtils::create_font_file(wx_font);
if (font_file == nullptr) {
#ifdef DEBUG_NOT_LOADABLE_FONTS
m_efacenames.emplace_back(facename.c_str());
#endif // DEBUG_NOT_LOADABLE_FONTS
return true; // can't create font file
} // */
m_facenames.push_back(facename);
return true;
}
};
bool GLGizmoEmboss::select_facename(const wxString &facename) {
if (!wxFontEnumerator::IsValidFacename(facename)) return false;
// Select font
const wxFontEncoding &encoding = m_face_names.encoding;
wxFont wx_font(wxFontInfo().FaceName(facename).Encoding(encoding));
if (!wx_font.IsOk()) return false;
if (!m_font_manager.set_wx_font(wx_font)) return false;
process();
return true;
}
void GLGizmoEmboss::init_face_names() {
if (m_face_names.is_init) return;
m_face_names.is_init = true;
wxFontEncoding encoding = wxFontEncoding::wxFONTENCODING_SYSTEM;
MyFontEnumerator fontEnumerator(encoding);
bool fixed_width_only = false;
fontEnumerator.EnumerateFacenames(encoding, fixed_width_only);
m_face_names.encoding = encoding;
m_face_names.names = std::move(fontEnumerator.m_facenames);
std::sort(m_face_names.names.begin(), m_face_names.names.end());
}
void GLGizmoEmboss::draw_font_list()
{
wxString actual_face_name;
if (m_font_manager.is_activ_font()) {
std::optional<wxFont> &wx_font_opt = m_font_manager.get_wx_font();
if (wx_font_opt.has_value())
actual_face_name = wx_font_opt->GetFaceName();
}
const char * selected = (!actual_face_name.empty()) ?
actual_face_name.ToUTF8().data() : " --- ";
wxString del_facename;
if (ImGui::BeginCombo("##font_selector", selected)) {
if (!m_face_names.is_init) init_face_names();
for (const wxString &face_name : m_face_names.names) {
size_t index = &face_name - &m_face_names.names.front();
ImGui::PushID(index);
bool is_selected = (actual_face_name == face_name);
if (ImGui::Selectable(face_name.ToUTF8().data(), is_selected)) {
if (!select_facename(face_name)) {
del_facename = face_name;
wxMessageBox(GUI::format(
_L("Font face \"%1%\" can't be selected."), face_name));
}
}
if (is_selected) ImGui::SetItemDefaultFocus();
ImGui::PopID();
}
#ifdef SHOW_FONT_COUNT
ImGui::TextColored(ImGuiWrapper::COL_GREY_LIGHT, "Count %d",
static_cast<int>(m_face_names.names.size()));
#endif // SHOW_FONT_COUNT
ImGui::EndCombo();
}
// delete unloadable face name when appear
if (!del_facename.empty()) {
// IMPROVE: store list of deleted facename into app.ini
std::vector<wxString> &f = m_face_names.names;
f.erase(std::remove(f.begin(), f.end(), del_facename), f.end());
}
#ifdef ALLOW_ADD_FONT_BY_FILE
ImGui::SameLine();
// select font file by file browser
if (draw_button(IconType::open_file)) {
if (choose_true_type_file()) {
m_font_manager.free_style_images();
process();
}
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("add file with font(.ttf, .ttc)").c_str());
#endif // ALLOW_ADD_FONT_BY_FILE
#ifdef ALLOW_ADD_FONT_BY_OS_SELECTOR
ImGui::SameLine();
if (draw_button(IconType::system_selector)) {
if (choose_font_by_wxdialog()) {
m_font_manager.free_style_images();
process();
}
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Open dialog for choose from fonts.").c_str());
#endif // ALLOW_ADD_FONT_BY_OS_SELECTOR
}
void GLGizmoEmboss::draw_model_type()
{
std::optional<ModelVolumeType> new_type;
ModelVolumeType modifier = ModelVolumeType::PARAMETER_MODIFIER;
ModelVolumeType negative = ModelVolumeType::NEGATIVE_VOLUME;
ModelVolumeType part = ModelVolumeType::MODEL_PART;
ModelVolumeType type = (m_volume != nullptr) ? m_volume->type() :
ModelVolumeType::INVALID;
bool is_last_solid_part = false;
if (type == part) {
is_last_solid_part = true;
for (const ModelVolume* vol : m_volume->get_object()->volumes) {
if (vol == m_volume) continue;
if (vol->type() == part) {
is_last_solid_part = false;
break;
}
}
}
ImGui::Text("%s :", _u8L("Type").c_str());
ImGui::SameLine(75);
if (type == part) {
draw_icon(IconType::part, IconState::hovered);
} else {
if (draw_button(IconType::part)) new_type = part;
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Click to change text into object part.").c_str());
}
ImGui::SameLine();
if (type == negative) {
draw_icon(IconType::negative, IconState::hovered);
} else {
if (draw_button(IconType::negative, is_last_solid_part))
new_type = negative;
if(ImGui::IsItemHovered()){
if(is_last_solid_part)
ImGui::SetTooltip("%s", _u8L("You can't change a type of the last solid part of the object.").c_str());
else if (type != negative)
ImGui::SetTooltip("%s", _u8L("Click to change part type into negative volume.").c_str());
}
}
ImGui::SameLine();
if (type == modifier) {
draw_icon(IconType::modifier, IconState::hovered);
} else {
if(draw_button(IconType::modifier, is_last_solid_part))
new_type = modifier;
if (ImGui::IsItemHovered()) {
if(is_last_solid_part)
ImGui::SetTooltip("%s", _u8L("You can't change a type of the last solid part of the object.").c_str());
else if (type != modifier)
ImGui::SetTooltip("%s", _u8L("Click to change part type into modifier.").c_str());
}
}
if (m_volume != nullptr && new_type.has_value() && !is_last_solid_part) {
GUI_App &app = wxGetApp();
Plater * plater = app.plater();
Plater::TakeSnapshot snapshot(plater, _L("Change Part Type"), UndoRedo::SnapshotType::GizmoAction);
m_volume->set_type(*new_type);
// inspiration in ObjectList::change_part_type()
// how to view correct side panel with objects
ObjectList *obj_list = app.obj_list();
ModelVolume * volume = m_volume;
wxDataViewItemArray sel = obj_list->reorder_volumes_and_get_selection(
obj_list->get_selected_obj_idx(),
[volume](const ModelVolume *vol) { return vol == volume; });
if (!sel.IsEmpty()) obj_list->select_item(sel.front());
}
}
void GLGizmoEmboss::draw_rename_style(bool start_rename)
{
std::string title = _u8L("Rename style");
const char * popup_id = title.c_str();
static FontItem * rename_item;
static std::string new_name;
if (start_rename && !ImGui::IsPopupOpen(popup_id)) {
ImGui::OpenPopup(popup_id);
rename_item = &m_font_manager.get_font_item();
new_name = rename_item->name; // initialize with original copy
}
if (ImGui::BeginPopupModal(popup_id, 0, ImGuiWindowFlags_AlwaysAutoResize)) {
const std::string &original_style_name = rename_item->name;
std::string text_in_popup =
GUI::format(_u8L("Rename style(%1%) for embossing text: "), original_style_name);
ImGui::Text("%s", text_in_popup.c_str());
bool is_unique = true;
for (const auto &item : m_font_manager.get_fonts()) {
const FontItem &fi = item.font_item;
if (&fi == rename_item)
continue; // could be same as original name
if (fi.name == new_name) is_unique = false;
}
bool allow_change = false;
if (new_name.empty()) {
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_DARK, _u8L("Name can't be empty."));
}else if (!is_unique) {
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_DARK, _u8L("Name has to be unique."));
} else {
ImGui::NewLine();
allow_change = true;
}
ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue;
if ((ImGui::InputText("##rename style", &new_name, flags) && allow_change) ||
m_imgui->button(_L("ok"), ImVec2(0.f, 0.f), allow_change)) {
rename_item->name = new_name;
m_font_manager.get_truncated_name().clear();
m_font_manager.free_style_images();
ImGui::CloseCurrentPopup();
select_stored_font_item();
}
ImGui::EndPopup();
}
}
void GLGizmoEmboss::draw_style_list() {
if (!m_font_manager.is_activ_font()) return;
const float &max_width = m_gui_cfg->max_font_name_width;
std::optional<size_t> delete_index;
const FontItem &actual_font_item = m_font_manager.get_font_item();
std::string &trunc_name = m_font_manager.get_truncated_name();
if (trunc_name.empty()) {
// generate trunc name
const std::string &current_name = actual_font_item.name;
trunc_name = ImGuiWrapper::trunc(current_name, max_width);
}
ImGui::SetNextItemWidth(m_gui_cfg->style_combobox_width);
if (ImGui::BeginCombo("##style_selector", trunc_name.c_str())) {
m_font_manager.init_style_images(m_gui_cfg->max_style_image_width);
const auto &fonts = m_font_manager.get_fonts();
std::optional<std::pair<size_t,size_t>> swap_indexes;
for (const auto &item : fonts) {
size_t index = &item - &fonts.front();
const FontItem & fi = item.font_item;
const std::string &actual_style_name = fi.name;
ImGui::PushID(actual_style_name.c_str());
bool is_selected = (&fi == &actual_font_item);
ImVec2 select_size(0,0); // 0,0 --> calculate in draw
std::string selectable_name = "##style_select"; // ## --> no visible
if (item.image.has_value()) {
const FontManager::StyleImage &img = *item.image;
select_size = ImVec2(0.f, std::max(img.tex_size.y, m_gui_cfg->min_style_image_height));
} else {
selectable_name = ImGuiWrapper::trunc(actual_style_name, max_width);
}
// allow click delete button
ImGuiSelectableFlags_ flags = ImGuiSelectableFlags_AllowItemOverlap;
if (ImGui::Selectable(selectable_name.c_str(), is_selected, flags, select_size)) {
if (m_font_manager.load_font(index)) {
process();
select_stored_font_item();
}
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", actual_style_name.c_str());
// reorder items
if (ImGui::IsItemActive() && !ImGui::IsItemHovered()) {
if (ImGui::GetMouseDragDelta(0).y < 0.f) {
if (index > 0)
swap_indexes = {index, index - 1};
} else if ((index + 1) < fonts.size())
swap_indexes = {index, index + 1};
if (swap_indexes.has_value())
ImGui::ResetMouseDragDelta();
}
// draw style name
if (item.image.has_value()) {
const FontManager::StyleImage &img = *item.image;
ImGui::SameLine();
ImGui::Image(img.texture_id, img.tex_size, img.uv0, img.uv1);
}
// delete button
ImGui::SameLine(m_gui_cfg->delete_pos_x);
if (draw_button(IconType::erase, is_selected) && !is_selected)
delete_index = index;
if (ImGui::IsItemHovered()) {
std::string tooltip = (is_selected)?
GUI::format(_L("Active style \"%1%\" can't be deleted."), actual_style_name) :
GUI::format(_L("Delete \"%1%\" style."), actual_style_name);
ImGui::SetTooltip("%s", tooltip.c_str());
}
ImGui::PopID();
}
if (swap_indexes.has_value())
m_font_manager.swap(swap_indexes->first,
swap_indexes->second);
ImGui::EndCombo();
}else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Style selector").c_str());
// delete font item
if (delete_index.has_value())
m_font_manager.erase(*delete_index);
ImGui::SameLine();
bool start_rename = false;
if (draw_button(IconType::rename)) start_rename = true;
else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Rename actual style.").c_str());
draw_rename_style(start_rename);
ImGui::SameLine();
if (draw_button(IconType::duplicate)) m_font_manager.duplicate();
else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Duplicate style.").c_str());
// Is style changed against stored one
FontItem &font_item = m_font_manager.get_font_item();
bool is_stored = m_stored_font_item.has_value();
bool is_changed = (is_stored) ? !(*m_stored_font_item == font_item) : true;
// TODO: check order of font items in list to allowe save actual order
ImGui::SameLine();
if (draw_button(IconType::save, !is_changed)) {
// save styles to app config
store_font_list_to_app_config();
}else if (ImGui::IsItemHovered()) {
if (is_changed) {
ImGui::SetTooltip("%s", _u8L("Save current settings to selected style").c_str());
} else {
ImGui::SetTooltip("%s", _u8L("No changes to save into style").c_str());
}
}
if (is_stored && is_changed) {
ImGui::SameLine();
if (draw_button(IconType::undo)) {
bool is_path_changed = font_item.path != m_stored_font_item->path;
// is rotation changed
auto &angle = font_item.prop.angle;
const auto &angle_ = m_stored_font_item->prop.angle;
// TODO: compare with approx
if (angle.has_value() != angle_.has_value() ||
(angle.has_value() && !is_approx(*angle, *angle_))) {
auto &tc = m_volume->text_configuration;
if (m_volume != nullptr && tc.has_value()) {
// change actual text configuration
tc->font_item.prop.angle = angle_;
float act_angle = angle_.has_value() ? *angle_ : .0f;
float prev_angle = angle.has_value() ? *angle : .0f;
do_rotate(act_angle - prev_angle);
}
}
// is distance changed
auto &distance = font_item.prop.distance;
const auto &distance_ = m_stored_font_item->prop.distance;
if (distance.has_value() != distance_.has_value() ||
(distance.has_value() && !is_approx(*distance, *distance_))) {
auto &tc = m_volume->text_configuration;
if (m_volume != nullptr && tc.has_value()) {
tc->font_item.prop.distance = distance_;
float act_distance = distance_.has_value() ? *distance_ : .0f;
float prev_distance = distance.has_value() ? *distance : .0f;
do_translate(Vec3d::UnitZ() * (act_distance - prev_distance));
}
}
font_item = *m_stored_font_item;
if (is_path_changed) {
m_font_manager.get_wx_font() = WxFontUtils::load_wxFont(font_item.path);
m_font_manager.wx_font_changed();
}
m_font_manager.free_style_images();
process();
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Reload stored values of selected style").c_str());
}
#ifdef ALLOW_REVERT_ALL_STYLES
ImGui::SameLine();
if (draw_button(IconType::revert_all)) {
m_font_manager = FontManager(m_imgui->get_glyph_ranges());
FontList font_list = create_default_font_list();
m_font_manager.add_fonts(font_list);
// What to do when NO one default font is loadable?
[[maybe_unused]]
bool success = m_font_manager.load_first_valid_font();
assert(success);
select_stored_font_item();
process();
}else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Revert all styles").c_str());
#endif // ALLOW_REVERT_ALL_STYLES
}
bool GLGizmoEmboss::italic_button()
{
std::optional<wxFont> &wx_font = m_font_manager.get_wx_font();
const std::shared_ptr<const Emboss::FontFile> &font_file = m_font_manager.get_font_file();
if (!wx_font.has_value() || font_file == nullptr) {
draw_icon(IconType::italic, IconState::disabled);
return false;
}
std::optional<float> &skew = m_font_manager.get_font_prop().skew;
bool is_font_italic = skew.has_value() || WxFontUtils::is_italic(*wx_font);
if (is_font_italic) {
// unset italic
if (draw_clickable(IconType::italic, IconState::hovered,
IconType::unitalic, IconState::hovered)) {
skew.reset();
if (wx_font->GetStyle() != wxFontStyle::wxFONTSTYLE_NORMAL) {
wx_font->SetStyle(wxFontStyle::wxFONTSTYLE_NORMAL);
m_font_manager.wx_font_changed();
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Unset italic").c_str());
} else {
// set italic
if (draw_button(IconType::italic)) {
auto new_ff = WxFontUtils::set_italic(*wx_font, *font_file);
if (new_ff != nullptr) {
m_font_manager.wx_font_changed(std::move(new_ff));
} else {
// italic font doesn't exist
// add skew when wxFont can't set it
skew = 0.2f;
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Set italic").c_str());
}
return false;
}
bool GLGizmoEmboss::bold_button() {
std::optional<wxFont> &wx_font = m_font_manager.get_wx_font();
const std::shared_ptr<const Emboss::FontFile> &font_file = m_font_manager.get_font_file();
if (!wx_font.has_value() || font_file==nullptr) {
draw_icon(IconType::bold, IconState::disabled);
return false;
}
std::optional<float> &boldness = m_font_manager.get_font_prop().boldness;
bool is_font_bold = boldness.has_value() || WxFontUtils::is_bold(*wx_font);
if (is_font_bold) {
// unset bold
if (draw_clickable(IconType::bold, IconState::hovered,
IconType::unbold, IconState::hovered)) {
boldness.reset();
if (wx_font->GetWeight() != wxFontWeight::wxFONTWEIGHT_NORMAL) {
wx_font->SetWeight(wxFontWeight::wxFONTWEIGHT_NORMAL);
m_font_manager.wx_font_changed();
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Unset bold").c_str());
} else {
// set bold
if (draw_button(IconType::bold)) {
auto new_ff = WxFontUtils::set_bold(*wx_font, *font_file);
if (new_ff != nullptr) {
m_font_manager.wx_font_changed(std::move(new_ff));
} else {
// bold font can't be loaded
// set up boldness
boldness = 20.f;
m_font_manager.free_style_images();
//font_file->cache.empty();
}
return true;
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Set bold").c_str());
}
return false;
}
template<typename T, typename Draw>
bool GLGizmoEmboss::revertible(const std::string &name,
T &value,
T *default_value,
bool exist_change,
const std::string &undo_tooltip,
float undo_offset,
Draw draw)
{
if (exist_change)
ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, name);
else
ImGuiWrapper::text(name);
// render revert changes button
if (exist_change) {
ImGui::SameLine(undo_offset);
if (draw_button(IconType::undo)) {
value = *default_value;
return true;
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", undo_tooltip.c_str());
}
return draw();
}
bool GLGizmoEmboss::rev_input(const std::string &name,
float &value,
float *default_value,
const std::string &undo_tooltip,
float step,
float step_fast,
const char *format,
ImGuiInputTextFlags flags)
{
// draw offseted input
auto draw_offseted_input = [&]()->bool{
float input_offset = m_gui_cfg->edit_input_offset;
float input_width = m_gui_cfg->advanced_input_width;
ImGui::SameLine(input_offset);
ImGui::SetNextItemWidth(input_width);
return ImGui::InputFloat(("##" + name).c_str(),
&value, step, step_fast, format, flags);
};
float undo_offset = ImGui::GetStyle().FramePadding.x;
bool exist_change = default_value != nullptr ? (!is_approx(value, *default_value)) : false;
return revertible(name, value, default_value, exist_change, undo_tooltip, undo_offset, draw_offseted_input);
}
bool GLGizmoEmboss::rev_checkbox(const std::string &name,
bool &value,
bool *default_value,
const std::string &undo_tooltip)
{
// draw offseted input
auto draw_offseted_input = [&]() -> bool {
float input_offset = m_gui_cfg->edit_input_offset;
ImGui::SameLine(input_offset);
return ImGui::Checkbox(("##" + name).c_str(), &value);
};
float undo_offset = ImGui::GetStyle().FramePadding.x;
bool exist_change = default_value != nullptr ?
(value != *default_value) :
false;
return revertible(name, value, default_value, exist_change, undo_tooltip,
undo_offset, draw_offseted_input);
}
void GLGizmoEmboss::draw_style_edit() {
const GuiCfg::Translations &tr = m_gui_cfg->translations;
std::optional<wxFont> &wx_font = m_font_manager.get_wx_font();
FontItem &fi = m_font_manager.get_font_item();
// TODO: should not be there
// when actual font not loaded try to load
if (!wx_font.has_value() && fi.type == WxFontUtils::get_actual_type())
wx_font = WxFontUtils::load_wxFont(fi.path);
bool is_font_changed = false;
if (m_stored_font_item.has_value() && wx_font.has_value()) {
// TODO: cache wx font inside m_stored_font_item
std::optional<wxFont> stored_wx_font = WxFontUtils::load_wxFont(m_stored_font_item->path);
is_font_changed = stored_wx_font->GetFaceName() !=
wx_font->GetFaceName();
}
if (is_font_changed)
ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, tr.font);
else
ImGuiWrapper::text(tr.font);
ImGui::SameLine(m_gui_cfg->edit_input_offset);
ImGui::SetNextItemWidth(m_gui_cfg->advanced_input_width);
draw_font_list();
ImGui::SameLine();
bool exist_change = false;
exist_change |= italic_button();
ImGui::SameLine();
exist_change |= bold_button();
if (is_font_changed) {
ImGui::SameLine(ImGui::GetStyle().FramePadding.x);
if (draw_button(IconType::undo)) {
fi.path = m_stored_font_item->path;
wx_font = WxFontUtils::load_wxFont(fi.path);
m_font_manager.wx_font_changed();
exist_change = true;
} else if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("Revert font changes.").c_str());
}
if (exist_change) {
m_font_manager.free_style_images();
m_font_manager.clear_glyphs_cache();
process();
}
FontProp &font_prop = fi.prop;
float * def_size = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.size_in_mm : nullptr;
if (rev_input(tr.size, font_prop.size_in_mm, def_size,
_u8L("Revert text size."), 0.1f, 1.f, "%.1f mm")) {
// size can't be zero or negative
if (font_prop.size_in_mm < std::numeric_limits<float>::epsilon())
font_prop.size_in_mm = 10.f;
// store font size into path
if (fi.type == WxFontUtils::get_actual_type()) {
if (wx_font.has_value()) {
wx_font->SetPointSize(static_cast<int>(font_prop.size_in_mm));
m_font_manager.wx_font_changed();
}
}
process();
}
#ifdef SHOW_WX_WEIGHT_INPUT
if (wx_font.has_value()) {
ImGui::Text("%s", "weight");
ImGui::SameLine(m_gui_cfg->edit_input_offset);
ImGui::SetNextItemWidth(m_gui_cfg->advanced_input_width);
int weight = wx_font->GetNumericWeight();
int min_weight = 1, max_weight = 1000;
if (ImGui::SliderInt("##weight", &weight, min_weight, max_weight)) {
wx_font->SetNumericWeight(weight);
m_font_manager.wx_font_changed();
process();
}
wxFont f = wx_font->Bold();
bool disable = f == *wx_font;
ImGui::SameLine();
if (draw_button(IconType::bold, disable)) {
*wx_font = f;
m_font_manager.wx_font_changed();
process();
}
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", _u8L("wx Make bold").c_str());
}
#endif // SHOW_WX_WEIGHT_INPUT
float *def_depth = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.emboss : nullptr;
if (rev_input(tr.depth, font_prop.emboss, def_depth,
_u8L("Revert embossed depth."), 0.1f, 0.25, "%.2f mm"))
process();
bool *def_use_surface = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.use_surface : nullptr;
if (rev_checkbox(tr.use_surface, font_prop.use_surface, def_use_surface,
_u8L("Revert using of model surface."))) {
if (font_prop.use_surface) {
font_prop.distance.reset();
if (font_prop.emboss < 0.1)
font_prop.emboss = 1;
}
process();
}
if (ImGui::TreeNode(_u8L("advanced").c_str())) {
if (!m_is_advanced_edit_style) {
set_minimal_window_size(true, true);
} else {
draw_advanced();
}
ImGui::TreePop();
} else if (m_is_advanced_edit_style)
set_minimal_window_size(true, false);
}
bool GLGizmoEmboss::rev_slider(const std::string &name,
std::optional<int>& value,
std::optional<int> *default_value,
const std::string &undo_tooltip,
int v_min,
int v_max,
const std::string& format,
const wxString &tooltip)
{
auto draw_slider_optional_int = [&]() -> bool {
float slider_offset = m_gui_cfg->advanced_input_offset;
float slider_width = m_gui_cfg->advanced_input_width;
ImGui::SameLine(slider_offset);
ImGui::SetNextItemWidth(slider_width);
return m_imgui->slider_optional_int( ("##" + name).c_str(), value,
v_min, v_max, format.c_str(), 1.f, false, tooltip);
};
float undo_offset = ImGui::GetStyle().FramePadding.x +
ImGui::GetTreeNodeToLabelSpacing();
bool exist_change = default_value != nullptr ? (value != *default_value) : false;
return revertible(name, value, default_value, exist_change,
undo_tooltip, undo_offset, draw_slider_optional_int);
}
bool GLGizmoEmboss::rev_slider(const std::string &name,
std::optional<float>& value,
std::optional<float> *default_value,
const std::string &undo_tooltip,
float v_min,
float v_max,
const std::string& format,
const wxString &tooltip)
{
auto draw_slider_optional_float = [&]() -> bool {
float slider_offset = m_gui_cfg->advanced_input_offset;
float slider_width = m_gui_cfg->advanced_input_width;
ImGui::SameLine(slider_offset);
ImGui::SetNextItemWidth(slider_width);
return m_imgui->slider_optional_float(("##" + name).c_str(), value,
v_min, v_max, format.c_str(), 1.f, false, tooltip);
};
float undo_offset = ImGui::GetStyle().FramePadding.x +
ImGui::GetTreeNodeToLabelSpacing();
bool exist_change = (default_value != nullptr)?
(!is_approx(value, *default_value)) : false;
return revertible(name, value, default_value, exist_change,
undo_tooltip, undo_offset, draw_slider_optional_float);
}
bool GLGizmoEmboss::rev_slider(const std::string &name,
float &value,
float *default_value,
const std::string &undo_tooltip,
float v_min,
float v_max,
const std::string &format,
const wxString &tooltip)
{
auto draw_slider_float = [&]() -> bool {
float slider_offset = m_gui_cfg->advanced_input_offset;
float slider_width = m_gui_cfg->advanced_input_width;
ImGui::SameLine(slider_offset);
ImGui::SetNextItemWidth(slider_width);
return m_imgui->slider_float("##" + name, &value, v_min, v_max,
format.c_str(), 1.f, false, tooltip);
};
float undo_offset = ImGui::GetStyle().FramePadding.x +
ImGui::GetTreeNodeToLabelSpacing();
bool exist_change = default_value != nullptr ?
(!is_approx(value, *default_value)) : false;
return revertible(name, value, default_value, exist_change,
undo_tooltip, undo_offset, draw_slider_float);
}
void GLGizmoEmboss::do_translate(const Vec3d &relative_move)
{
assert(m_volume != nullptr);
assert(m_volume->text_configuration.has_value());
Selection &selection = m_parent.get_selection();
assert(!selection.is_empty());
selection.setup_cache();
selection.translate(relative_move, ECoordinatesType::Local);
std::string snapshot_name; // empty meand no store undo / redo
// NOTE: it use L instead of _L macro because prefix _ is appended inside
// function do_move
// snapshot_name = L("Set surface distance");
m_parent.do_move(snapshot_name);
}
void GLGizmoEmboss::do_rotate(float relative_z_angle)
{
assert(m_volume != nullptr);
assert(m_volume->text_configuration.has_value());
Selection &selection = m_parent.get_selection();
assert(!selection.is_empty());
selection.setup_cache();
selection.rotate(Vec3d(0., 0., relative_z_angle), TransformationType::Local);
std::string snapshot_name; // empty meand no store undo / redo
// NOTE: it use L instead of _L macro because prefix _ is appended
// inside function do_move
// snapshot_name = L("Set text rotation");
m_parent.do_rotate(snapshot_name);
}
void GLGizmoEmboss::draw_advanced()
{
const std::shared_ptr<const Emboss::FontFile>& font_file = m_font_manager.get_font_file();
if (font_file == nullptr) {
ImGui::Text("%s", _u8L("Advanced font options could be change only for corect font.\nStart with select correct font.").c_str());
return;
}
FontProp &font_prop = m_font_manager.get_font_item().prop;
const auto &cn = m_font_manager.get_font_prop().collection_number;
unsigned int font_index = (cn.has_value()) ? *cn : 0;
const auto &font_info = font_file->infos[font_index];
#ifdef SHOW_FONT_FILE_PROPERTY
ImGui::SameLine();
auto& ff = m_font_manager.get_font().font_file_with_cache;
int cache_size = ff.has_value()? (int)ff.cache->size() : 0;
std::string ff_property =
"ascent=" + std::to_string(font_info.ascent) +
", descent=" + std::to_string(font_info.descent) +
", lineGap=" + std::to_string(font_info.linegap) +
", unitPerEm=" + std::to_string(font_info.unit_per_em) +
", cache(" + std::to_string(cache_size) + " glyphs)";
if (font_file->infos.size() > 1) {
unsigned int collection = font_prop.collection_number.has_value() ?
*font_prop.collection_number : 0;
ff_property += ", collect=" + std::to_string(collection+1) + "/" + std::to_string(font_file->infos.size());
}
m_imgui->text_colored(ImGuiWrapper::COL_GREY_DARK, ff_property);
#endif // SHOW_FONT_FILE_PROPERTY
bool exist_change = false;
auto &tr = m_gui_cfg->translations;
std::string units = _u8L("font points");
std::string units_fmt = "%.0f " + units;
// input gap between letters
auto def_char_gap = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.char_gap : nullptr;
int half_ascent = font_info.ascent / 2;
int min_char_gap = -half_ascent, max_char_gap = half_ascent;
if (rev_slider(tr.char_gap, font_prop.char_gap, def_char_gap, _u8L("Revert gap between letters"),
min_char_gap, max_char_gap, units_fmt, _L("Distance between letters"))){
// char gap is stored inside of imgui font atlas
m_font_manager.clear_imgui_font();
exist_change = true;
}
// input gap between lines
auto def_line_gap = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.line_gap : nullptr;
int min_line_gap = -half_ascent, max_line_gap = half_ascent;
if (rev_slider(tr.line_gap, font_prop.line_gap, def_line_gap, _u8L("Revert gap between lines"),
min_line_gap, max_line_gap, units_fmt, _L("Distance between lines"))){
// char gap is stored inside of imgui font atlas
m_font_manager.clear_imgui_font();
exist_change = true;
}
// input boldness
auto def_boldness = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.boldness : nullptr;
float min_boldness = -200.f,
max_boldness = 200.f;
if (rev_slider(tr.boldness, font_prop.boldness, def_boldness, _u8L("Undo boldness"),
min_boldness, max_boldness, units_fmt, _L("Tiny / Wide glyphs")))
exist_change = true;
// input italic
auto def_skew = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.skew : nullptr;
float min_skew = -1.f,
max_skew = 1.f;
if (rev_slider(tr.italic, font_prop.skew, def_skew, _u8L("Undo letter's skew"),
min_skew, max_skew, "%.2f", _L("Italic strength ratio")))
exist_change = true;
// input surface distance
std::optional<float> &distance = font_prop.distance;
float prev_distance = distance.has_value() ? *distance : .0f,
min_distance = -2 * font_prop.emboss,
max_distance = 2 * font_prop.emboss;
auto def_distance = m_stored_font_item.has_value() ?
&m_stored_font_item->prop.distance : nullptr;
if (rev_slider(tr.surface_distance, distance, def_distance, _u8L("Undo translation"),
min_distance, max_distance, "%.2f mm", _L("Distance center of text from model surface")) &&
m_volume != nullptr && m_volume->text_configuration.has_value()){
m_volume->text_configuration->font_item.prop.distance = font_prop.distance;
float act_distance = font_prop.distance.has_value() ? *font_prop.distance : .0f;
do_translate(Vec3d::UnitZ() * (act_distance - prev_distance));
}
// slider fot Clock-wise angle in degress
// stored angle is optional CCW and in radians
std::optional<float> &angle = font_prop.angle;
float prev_angle = angle.has_value() ? *angle : .0f,
min_angle = -180.f,
max_angle = 180.f;
// Convert stored value to degress
// minus create clock-wise roation from CCW
float angle_deg = angle.has_value() ?
static_cast<float>(-(*angle) * 180 / M_PI) : .0f;
float def_angle_deg_val =
(!m_stored_font_item.has_value() ||
!m_stored_font_item->prop.angle.has_value()) ?
0.f : (*m_stored_font_item->prop.angle * -180 / M_PI);
float* def_angle_deg = m_stored_font_item.has_value() ?
&def_angle_deg_val : nullptr;
if (rev_slider(tr.angle, angle_deg, def_angle_deg, _u8L("Undo rotation"),
min_angle, max_angle, u8"%.2f °", _L("Rotate text Clock-wise."))) {
// convert back to radians and CCW
angle = -angle_deg * M_PI / 180.0;
if (is_approx(*angle, 0.f))
angle.reset();
if (m_volume != nullptr && m_volume->text_configuration.has_value()) {
m_volume->text_configuration->font_item.prop.angle = angle;
float act_angle = angle.has_value() ? *angle : .0f;
do_rotate(act_angle - prev_angle);
}
}
// when more collection add selector
if (font_file->infos.size() > 1) {
ImGui::Text("%s", tr.collection.c_str());
ImGui::SameLine(m_gui_cfg->advanced_input_offset);
ImGui::SetNextItemWidth(m_gui_cfg->advanced_input_width);
unsigned int selected = font_prop.collection_number.has_value() ?
*font_prop.collection_number : 0;
if (ImGui::BeginCombo("## Font collection", std::to_string(selected).c_str())) {
for (unsigned int i = 0; i < font_file->infos.size(); ++i) {
ImGui::PushID(1 << (10 + i));
bool is_selected = (i == selected);
if (ImGui::Selectable(std::to_string(i).c_str(), is_selected)) {
if (i == 0) font_prop.collection_number.reset();
else font_prop.collection_number = i;
exist_change = true;
}
ImGui::PopID();
}
ImGui::EndCombo();
} else if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", _u8L("Select from True Type Collection.").c_str());
}
}
if (exist_change) {
m_font_manager.free_style_images();
m_font_manager.clear_glyphs_cache();
process();
}
#ifdef ALLOW_DEBUG_MODE
ImGui::Text("family = %s", (font_prop.family.has_value() ?
font_prop.family->c_str() :
" --- "));
ImGui::Text("face name = %s", (font_prop.face_name.has_value() ?
font_prop.face_name->c_str() :
" --- "));
ImGui::Text("style = %s",
(font_prop.style.has_value() ? font_prop.style->c_str() :
" --- "));
ImGui::Text("weight = %s", (font_prop.weight.has_value() ?
font_prop.weight->c_str() :
" --- "));
std::string descriptor = fi.path;
ImGui::Text("descriptor = %s", descriptor.c_str());
#endif // ALLOW_DEBUG_MODE
}
void GLGizmoEmboss::set_minimal_window_size(bool is_edit_style,
bool is_advance_edit_style)
{
ImVec2 window_size = ImGui::GetWindowSize();
const ImVec2& min_win_size_prev = get_minimal_window_size();
//ImVec2 diff(window_size.x - min_win_size_prev.x,
// window_size.y - min_win_size_prev.y);
float diff_y = window_size.y - min_win_size_prev.y;
m_is_edit_style = is_edit_style;
m_is_advanced_edit_style = is_advance_edit_style;
const ImVec2 &min_win_size = get_minimal_window_size();
ImGui::SetWindowSize(ImVec2(0.f, min_win_size.y + diff_y),
ImGuiCond_Always);
}
const ImVec2 &GLGizmoEmboss::get_minimal_window_size() const
{
return (m_is_edit_style) ?
((m_is_advanced_edit_style) ?
m_gui_cfg->minimal_window_size_with_advance :
m_gui_cfg->minimal_window_size_with_edit) :
m_gui_cfg->minimal_window_size;
}
#ifdef ALLOW_ADD_FONT_BY_OS_SELECTOR
bool GLGizmoEmboss::choose_font_by_wxdialog()
{
wxFontData data;
data.EnableEffects(false);
data.RestrictSelection(wxFONTRESTRICT_SCALABLE);
// set previous selected font
FontItem &selected_font_item = m_font_manager.get_font_item();
if (selected_font_item.type == WxFontUtils::get_actual_type()) {
std::optional<wxFont> selected_font = WxFontUtils::load_wxFont(
selected_font_item.path);
if (selected_font.has_value()) data.SetInitialFont(*selected_font);
}
wxFontDialog font_dialog(wxGetApp().mainframe, data);
if (font_dialog.ShowModal() != wxID_OK) return false;
data = font_dialog.GetFontData();
wxFont wx_font = data.GetChosenFont();
size_t font_index = m_font_manager.get_fonts().size();
FontItem font_item = WxFontUtils::get_font_item(wx_font);
m_font_manager.add_font(font_item);
// Check that deserialization NOT influence font
// false - use direct selected wxFont in dialog
// true - use font item (serialize and deserialize wxFont)
bool use_deserialized_font = false;
// Try load and use new added font
if ((use_deserialized_font && !m_font_manager.load_font(font_index)) ||
(!use_deserialized_font && !m_font_manager.load_font(font_index, wx_font))) {
m_font_manager.erase(font_index);
wxString message = GUI::format_wxstr(
_L("Font '%1%' can't be used. Please select another."),
font_item.name);
wxString title = _L("Selected font is NOT True-type.");
MessageDialog not_loaded_font_message(nullptr, message, title, wxOK);
not_loaded_font_message.ShowModal();
return choose_font_by_wxdialog();
}
// fix dynamic creation of italic font
const auto& cn = m_font_manager.get_font_prop().collection_number;
unsigned int font_collection = cn.has_value() ? *cn : 0;
if (WxFontUtils::is_italic(wx_font) &&
!Emboss::is_italic(*m_font_manager.get_font_file(), font_collection)) {
m_font_manager.get_font_item().prop.skew = 0.2;
}
return true;
}
#endif // ALLOW_ADD_FONT_BY_OS_SELECTOR
#ifdef ALLOW_ADD_FONT_BY_FILE
bool GLGizmoEmboss::choose_true_type_file()
{
wxArrayString input_files;
wxString fontDir = wxEmptyString;
wxString selectedFile = wxEmptyString;
wxFileDialog dialog(nullptr, _L("Choose one or more files (TTF, TTC):"),
fontDir, selectedFile, file_wildcards(FT_FONTS),
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files);
if (input_files.IsEmpty()) return false;
size_t index = m_font_manager.get_fonts().size();
// use first valid font
for (auto &input_file : input_files) {
std::string path = std::string(input_file.c_str());
std::string name = get_file_name(path);
//make_unique_name(name, m_font_list);
const FontProp& prop = m_font_manager.get_font_prop();
FontItem fi{ name, path, FontItem::Type::file_path, prop };
m_font_manager.add_font(fi);
// set first valid added font as active
if (m_font_manager.load_font(index)) return true;
m_font_manager.erase(index);
}
return false;
}
#endif // ALLOW_ADD_FONT_BY_FILE
bool GLGizmoEmboss::choose_svg_file()
{
wxArrayString input_files;
wxString fontDir = wxEmptyString;
wxString selectedFile = wxEmptyString;
wxFileDialog dialog(nullptr, _L("Choose SVG file:"), fontDir,
selectedFile, file_wildcards(FT_SVG),
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files);
if (input_files.IsEmpty()) return false;
if (input_files.size() != 1) return false;
auto & input_file = input_files.front();
std::string path = std::string(input_file.c_str());
std::string name = get_file_name(path);
NSVGimage *image = nsvgParseFromFile(path.c_str(), "mm", 96.0f);
ExPolygons polys = NSVGUtils::to_ExPolygons(image);
nsvgDelete(image);
BoundingBox bb;
for (const auto &p : polys) bb.merge(p.contour.points);
const FontProp &fp = m_font_manager.get_font_item().prop;
float scale = fp.size_in_mm / std::max(bb.max.x(), bb.max.y());
auto project = std::make_unique<Emboss::ProjectScale>(
std::make_unique<Emboss::ProjectZ>(fp.emboss / scale), scale);
indexed_triangle_set its = Emboss::polygons2model(polys, *project);
return false;
// test store:
// for (auto &poly : polys) poly.scale(1e5);
// SVG svg("converted.svg", BoundingBox(polys.front().contour.points));
// svg.draw(polys);
//return add_volume(name, its);
}
TextConfiguration GLGizmoEmboss::create_configuration()
{
if (!m_font_manager.is_activ_font())
return TextConfiguration{FontItem{}, m_text};
FontItem &fi = m_font_manager.get_font_item();
// actualize font path
if (fi.type == WxFontUtils::get_actual_type()) {
std::optional<wxFont> &wx_font = m_font_manager.get_wx_font();
if (wx_font.has_value())
fi.path = WxFontUtils::store_wxFont(*wx_font);
}
return TextConfiguration{m_font_manager.get_font_item(), m_text};
}
bool GLGizmoEmboss::load_configuration(ModelVolume *volume)
{
if (volume == nullptr) return false;
if (!volume->text_configuration.has_value()) return false;
TextConfiguration &configuration = *volume->text_configuration;
FontItem & c_font_item = configuration.font_item;
// try to find font in local font list
auto is_config = [&c_font_item](const FontManager::Item &font_item) -> bool {
const FontItem &fi = font_item.font_item;
return fi.path == c_font_item.path && fi.prop == c_font_item.prop;
};
const auto& fonts = m_font_manager.get_fonts();
auto it = std::find_if(fonts.begin(), fonts.end(), is_config);
bool found_font = it != fonts.end();
size_t font_index;
if (!found_font) {
// font is not in list
// add font to list
font_index = fonts.size();
m_font_manager.add_font(c_font_item);
} else {
// font is found in list
font_index = it - fonts.begin();
}
m_text = configuration.text;
m_volume = volume;
if (!m_font_manager.load_font(font_index)) {
// create similar font
auto wx_font = WxFontUtils::create_wxFont(c_font_item, configuration.font_item.prop);
if (wx_font.has_value()) {
// fix not loadable font item
FontItem &fi = m_font_manager.get_font_item();
FontItem fi_new = WxFontUtils::get_font_item(*wx_font);
fi_new.name = fi.name; // use previous name
fi = fi_new; // rewrite font item
fi.prop = configuration.font_item.prop;
if (!m_font_manager.load_font(font_index, *wx_font)) return false;
} else {
// can't create similar font use previous
m_font_manager.erase(font_index);
}
create_notification_not_valid_font(configuration);
}
return true;
}
void GLGizmoEmboss::create_notification_not_valid_font(
const TextConfiguration &tc)
{
// not neccessary, but for sure that old notification doesnt exist
if (m_exist_notification) remove_notification_not_valid_font();
m_exist_notification = true;
auto type = NotificationType::UnknownFont;
auto level =
NotificationManager::NotificationLevel::WarningNotificationLevel;
const auto &fi = m_font_manager.get_font_item();
const auto &origin_family = tc.font_item.prop.face_name;
const auto &actual_family = fi.prop.face_name;
const std::string &origin_font_name = origin_family.has_value() ?
*origin_family :
tc.font_item.path;
const std::string &actual_font_name = actual_family.has_value() ?
*actual_family :
fi.name;
std::string text =
GUI::format(_L("Can't load exactly same font(\"%1%\"), "
"Aplication select similar one(\"%2%\"). "
"When you edit text, similar font will be applied."),
origin_font_name, actual_font_name);
auto notification_manager = wxGetApp().plater()->get_notification_manager();
notification_manager->push_notification(type, level, text);
}
void GLGizmoEmboss::remove_notification_not_valid_font()
{
if (!m_exist_notification) return;
m_exist_notification = false;
auto type = NotificationType::UnknownFont;
auto notification_manager = wxGetApp().plater()->get_notification_manager();
notification_manager->close_notification_of_type(type);
}
std::string GLGizmoEmboss::create_volume_name()
{
const size_t &max_len = m_gui_cfg->max_count_char_in_volume_name;
return _u8L("Text") + " - " +
((m_text.size() > max_len) ?
(m_text.substr(0, max_len - 3) + " ..") :
m_text);
}
void GLGizmoEmboss::init_icons()
{
// icon order has to match the enum IconType
std::vector<std::string> filenames{
"edit_button.svg",
"delete.svg",
"add_copies.svg",
"save.svg",
"undo.svg",
"make_italic.svg",
"make_unitalic.svg",
"make_bold.svg",
"make_unbold.svg",
"search.svg",
"open.svg",
"revert_all_.svg",
"add_text_part.svg",
"add_text_negative.svg",
"add_text_modifier.svg"
};
assert(filenames.size() == static_cast<size_t>(IconType::_count));
std::string path = resources_dir() + "/icons/";
for (std::string &filename : filenames) filename = path + filename;
// state order has to match the enum IconState
std::vector<std::pair<int, bool>> states;
states.push_back(std::make_pair(1, false)); // Activable
states.push_back(std::make_pair(0, false)); // Hovered
states.push_back(std::make_pair(2, false)); // Disabled
bool compress = false;
bool is_loaded = m_icons_texture.load_from_svg_files_as_sprites_array(
filenames, states, m_gui_cfg->icon_width, compress);
if (!is_loaded ||
(size_t)m_icons_texture.get_width() < (states.size() * m_gui_cfg->icon_width) ||
(size_t)m_icons_texture.get_height() < (filenames.size() * m_gui_cfg->icon_width)) {
// bad load of icons, but all usage of m_icons_texture check that texture is initialized
assert(false);
m_icons_texture.reset();
}
}
void GLGizmoEmboss::draw_icon(IconType icon, IconState state, ImVec2 size)
{
// canot draw count
assert(icon != IconType::_count);
if (icon == IconType::_count) return;
unsigned int icons_texture_id = m_icons_texture.get_id();
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
// is icon loaded
if ((icons_texture_id == 0) || (tex_width <= 1) || (tex_height <= 1)){
ImGui::Text("");
return;
}
int icon_width = m_gui_cfg->icon_width;
ImTextureID tex_id = (void *) (intptr_t) (GLuint) icons_texture_id;
int start_x = static_cast<unsigned>(state) * (icon_width + 1) + 1,
start_y = static_cast<unsigned>(icon) * (icon_width + 1) + 1;
ImVec2 uv0(start_x / (float) tex_width,
start_y / (float) tex_height);
ImVec2 uv1((start_x + icon_width) / (float) tex_width,
(start_y + icon_width) / (float) tex_height);
if (size.x < 1 || size.y < 1)
size = ImVec2(m_gui_cfg->icon_width, m_gui_cfg->icon_width);
ImGui::Image(tex_id, size, uv0, uv1);
}
void GLGizmoEmboss::draw_transparent_icon()
{
unsigned int icons_texture_id = m_icons_texture.get_id();
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
// is icon loaded
if ((icons_texture_id == 0) || (tex_width <= 1) || (tex_height <= 1)) {
ImGui::Text("");
return;
}
ImTextureID tex_id = (void *) (intptr_t) (GLuint) icons_texture_id;
int icon_width = m_gui_cfg->icon_width;
ImVec2 icon_size(icon_width, icon_width);
ImVec2 pixel_size(1.f / tex_width, 1.f / tex_height);
// zero pixel is transparent in texture
ImGui::Image(tex_id, icon_size, ImVec2(0, 0), pixel_size);
}
bool GLGizmoEmboss::draw_clickable(
IconType icon, IconState state,
IconType hover_icon, IconState hover_state)
{
// check of hover
float cursor_x = ImGui::GetCursorPosX();
draw_transparent_icon();
ImGui::SameLine(cursor_x);
if (ImGui::IsItemHovered()) {
// redraw image
draw_icon(hover_icon, hover_state);
} else {
// redraw normal image
draw_icon(icon, state);
}
return ImGui::IsItemClicked();
}
bool GLGizmoEmboss::draw_button(IconType icon, bool disable)
{
if (disable) {
draw_icon(icon, IconState::disabled);
return false;
}
return draw_clickable(
icon, IconState::activable,
icon, IconState::hovered
);
}
static std::string APP_CONFIG_ACTIVE_FONT = "activ_font";
FontList GLGizmoEmboss::load_font_list_from_app_config(const AppConfig *cfg, size_t &activ_font_index)
{
FontList result;
unsigned index = 1;
std::string section_name = FontListSerializable::create_section_name(index++);
while (cfg->has_section(section_name)) {
std::optional<FontItem> fi = FontListSerializable::load_font_item(cfg->get_section(section_name));
if (fi.has_value()) result.emplace_back(*fi);
section_name = FontListSerializable::create_section_name(index++);
}
if (result.empty())
return create_default_font_list();
// read selected (activ) font
if (cfg->has_section(AppConfig::SECTION_FONT)) {
auto section = cfg->get_section(AppConfig::SECTION_FONT);
auto it = section.find(APP_CONFIG_ACTIVE_FONT);
if (it != section.end()) {
size_t active_font = static_cast<size_t>(std::atoi(it->second.c_str()));
if (active_font > 0 && active_font <= result.size()) {
// stored index start from 1 (readablity in config file)
activ_font_index = active_font - 1;
}
}
}
return result;
}
void GLGizmoEmboss::store_font_list_to_app_config()
{
AppConfig *cfg = wxGetApp().app_config;
unsigned index = 1;
const auto& fonts = m_font_manager.get_fonts();
// store actual font index
size_t activ_index = &m_font_manager.get_font() - &fonts.front();
cfg->clear_section(AppConfig::SECTION_FONT);
// activ font first index is +1 to correspond with section name
std::string activ_font = std::to_string(activ_index + 1);
cfg->set(AppConfig::SECTION_FONT, APP_CONFIG_ACTIVE_FONT, activ_font);
for (const auto& item : fonts) {
const FontItem &fi = item.font_item;
// skip file paths + fonts from other OS(loaded from .3mf)
if (fi.type != WxFontUtils::get_actual_type()) continue;
FontListSerializable::store_font_item(*cfg, fi, index++);
}
fill_stored_font_items();
// remove rest of font sections
std::string section_name = FontListSerializable::create_section_name(index);
while (cfg->has_section(section_name)) {
cfg->clear_section(section_name);
section_name = FontListSerializable::create_section_name(++index);
}
cfg->save();
}
//void GLGizmoEmboss::store_font_item_to_app_config() const
//{
// AppConfig *cfg = wxGetApp().app_config;
// // index of section start from 1
// const auto &act_item = m_font_manager.get_font();
// const FontItem &fi = act_item.font_item;
//
// //size_t index = &m_font_manager.get_font() -
// // &m_font_manager.get_fonts().front();
// // fix index when, not serialized font is in list
// size_t index = 0;
// for (const auto &item : m_font_manager.get_fonts()) {
// if (fi.type != WxFontUtils::get_actual_type()) continue;
// if (&item == &act_item) break;
// ++index;
// }
//
// FontListSerializable::store_font_item(*cfg, fi, index);
//}
std::string GLGizmoEmboss::get_file_name(const std::string &file_path)
{
size_t pos_last_delimiter = file_path.find_last_of("/\\");
size_t pos_point = file_path.find_last_of('.');
size_t offset = pos_last_delimiter + 1;
size_t count = pos_point - pos_last_delimiter - 1;
return file_path.substr(offset, count);
}
// any existing icon filename to not influence GUI
const std::string GLGizmoEmboss::M_ICON_FILENAME = "cut.svg";