PrusaSlicer-NonPlainar/xs/src/TriangleMesh.hpp

72 lines
1.7 KiB
C++

#ifndef slic3r_TriangleMesh_hpp_
#define slic3r_TriangleMesh_hpp_
#include <myinit.h>
#include <admesh/stl.h>
#include <vector>
#include "Point.hpp"
#include "Polygon.hpp"
namespace Slic3r {
class TriangleMesh;
typedef std::vector<TriangleMesh*> TriangleMeshPtrs;
class TriangleMesh
{
public:
TriangleMesh();
TriangleMesh(const TriangleMesh &other);
~TriangleMesh();
void ReadSTLFile(char* input_file);
void write_ascii(char* output_file);
void write_binary(char* output_file);
void repair();
void WriteOBJFile(char* output_file);
void scale(float factor);
void scale(std::vector<double> versor);
void translate(float x, float y, float z);
void align_to_origin();
void rotate(double angle, Point* center);
std::vector<Polygons>* slice(const std::vector<double> &z);
TriangleMeshPtrs split() const;
void merge(const TriangleMesh* mesh);
stl_file stl;
bool repaired;
#ifdef SLIC3RXS
SV* to_SV();
void ReadFromPerl(SV* vertices, SV* facets);
#endif
};
enum FacetEdgeType { feNone, feTop, feBottom };
class IntersectionPoint : public Point
{
public:
int point_id;
int edge_id;
IntersectionPoint() : point_id(-1), edge_id(-1) {};
};
class IntersectionLine
{
public:
Point a;
Point b;
int a_id;
int b_id;
int edge_a_id;
int edge_b_id;
FacetEdgeType edge_type;
bool skip;
IntersectionLine() : a_id(-1), b_id(-1), edge_a_id(-1), edge_b_id(-1), edge_type(feNone), skip(false) {};
};
typedef std::vector<IntersectionLine> IntersectionLines;
typedef std::vector<IntersectionLine*> IntersectionLinePtrs;
}
#endif