PrusaSlicer-NonPlainar/resources/shaders/140/dashed_thick_lines.vs
enricoturri1966 914a66e2c3 Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
Fixed conflicts while rebase with master
2022-05-26 08:11:04 +02:00

18 lines
469 B
GLSL

#version 150
// see as reference: https://github.com/mhalber/Lines/blob/master/geometry_shader_lines.h
// https://stackoverflow.com/questions/52928678/dashed-line-in-opengl3
uniform mat4 view_model_matrix;
uniform mat4 projection_matrix;
// v_position.w = coordinate along the line
in vec4 v_position;
out float coord_s;
void main()
{
coord_s = v_position.w;
gl_Position = projection_matrix * view_model_matrix * vec4(v_position.xyz, 1.0);
}