PrusaSlicer-NonPlainar/lib/Slic3r/Layer/PerimeterGenerator.pm
2015-02-15 18:25:24 +01:00

522 lines
23 KiB
Perl
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package Slic3r::Layer::PerimeterGenerator;
use Moo;
use Slic3r::ExtrusionLoop ':roles';
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(scale unscale chained_path);
use Slic3r::Geometry::Clipper qw(union_ex diff diff_ex intersection_ex offset offset2
offset_ex offset2_ex intersection_ppl diff_ppl);
use Slic3r::Surface ':types';
has 'slices' => (is => 'ro', required => 1); # SurfaceCollection
has 'lower_slices' => (is => 'ro', required => 0);
has 'layer_height' => (is => 'ro', required => 1);
has 'layer_id' => (is => 'ro', required => 0, default => sub { -1 });
has 'perimeter_flow' => (is => 'ro', required => 1);
has 'ext_perimeter_flow' => (is => 'ro', required => 1);
has 'overhang_flow' => (is => 'ro', required => 1);
has 'solid_infill_flow' => (is => 'ro', required => 1);
has 'config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
has 'object_config' => (is => 'ro', default => sub { Slic3r::Config::PrintObject->new });
has 'print_config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
has '_lower_slices_p' => (is => 'rw', default => sub { [] });
has '_holes_pt' => (is => 'rw');
has '_ext_mm3_per_mm' => (is => 'rw');
has '_mm3_per_mm' => (is => 'rw');
has '_mm3_per_mm_overhang' => (is => 'rw');
has '_thin_wall_polylines' => (is => 'rw', default => sub { [] });
# generated loops will be put here
has 'loops' => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Collection->new });
# generated gap fills will be put here
has 'gap_fill' => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Collection->new });
# generated fill surfaces will be put here
has 'fill_surfaces' => (is => 'ro', default => sub { Slic3r::Surface::Collection->new });
sub BUILDARGS {
my ($class, %args) = @_;
if (my $flow = delete $args{flow}) {
$args{perimeter_flow} //= $flow;
$args{ext_perimeter_flow} //= $flow;
$args{overhang_flow} //= $flow;
$args{solid_infill_flow} //= $flow;
}
return { %args };
}
sub process {
my ($self) = @_;
# other perimeters
$self->_mm3_per_mm($self->perimeter_flow->mm3_per_mm);
my $pwidth = $self->perimeter_flow->scaled_width;
my $pspacing = $self->perimeter_flow->scaled_spacing;
# external perimeters
$self->_ext_mm3_per_mm($self->ext_perimeter_flow->mm3_per_mm);
my $ext_pwidth = $self->ext_perimeter_flow->scaled_width;
my $ext_pspacing = scale($self->ext_perimeter_flow->spacing_to($self->perimeter_flow));
# overhang perimeters
$self->_mm3_per_mm_overhang($self->overhang_flow->mm3_per_mm);
# solid infill
my $ispacing = $self->solid_infill_flow->scaled_spacing;
my $gap_area_threshold = $pwidth ** 2;
# Calculate the minimum required spacing between two adjacent traces.
# This should be equal to the nominal flow spacing but we experiment
# with some tolerance in order to avoid triggering medial axis when
# some squishing might work. Loops are still spaced by the entire
# flow spacing; this only applies to collapsing parts.
my $min_spacing = $pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
my $ext_min_spacing = $ext_pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
# prepare grown lower layer slices for overhang detection
if ($self->lower_slices && $self->config->overhangs) {
# We consider overhang any part where the entire nozzle diameter is not supported by the
# lower layer, so we take lower slices and offset them by half the nozzle diameter used
# in the current layer
my $nozzle_diameter = $self->print_config->get_at('nozzle_diameter', $self->config->perimeter_extruder-1);
$self->_lower_slices_p(
offset([ map @$_, @{$self->lower_slices} ], scale +$nozzle_diameter/2)
);
}
# we need to process each island separately because we might have different
# extra perimeters for each one
foreach my $surface (@{$self->slices}) {
# detect how many perimeters must be generated for this island
my $loop_number = $self->config->perimeters + ($surface->extra_perimeters || 0);
$loop_number--; # 0-indexed loops
my @gaps = (); # ExPolygons
my @last = @{$surface->expolygon->simplify_p(&Slic3r::SCALED_RESOLUTION)};
if ($loop_number >= 0) { # no loops = -1
my @contours = (); # depth => [ Polygon, Polygon ... ]
my @holes = (); # depth => [ Polygon, Polygon ... ]
my @thin_walls = (); # Polylines
# we loop one time more than needed in order to find gaps after the last perimeter was applied
for my $i (0..($loop_number+1)) { # outer loop is 0
my @offsets = ();
if ($i == 0) {
# the minimum thickness of a single loop is:
# ext_width/2 + ext_spacing/2 + spacing/2 + width/2
if ($self->config->thin_walls) {
@offsets = @{offset2(
\@last,
-(0.5*$ext_pwidth + 0.5*$ext_min_spacing - 1),
+(0.5*$ext_min_spacing - 1),
)};
} else {
@offsets = @{offset(
\@last,
-0.5*$ext_pwidth,
)};
}
# look for thin walls
if ($self->config->thin_walls) {
my $diff = diff(
\@last,
offset(\@offsets, +0.5*$ext_pwidth),
1, # medial axis requires non-overlapping geometry
);
# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
# (actually, something larger than that still may exist due to mitering or other causes)
my $min_width = $pwidth / 4;
@thin_walls = @{offset2_ex($diff, -$min_width/2, +$min_width/2)};
# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
@thin_walls = grep $_->length > $pwidth*2,
map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls;
Slic3r::debugf " %d thin walls detected\n", scalar(@thin_walls) if $Slic3r::debug;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"medial_axis.svg",
no_arrows => 1,
expolygons => union_ex($diff),
green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
red_polylines => $self->_thin_wall_polylines,
);
}
}
} else {
my $distance = ($i == 1) ? $ext_pspacing : $pspacing;
if ($self->config->thin_walls) {
@offsets = @{offset2(
\@last,
-($distance + 0.5*$min_spacing - 1),
+(0.5*$min_spacing - 1),
)};
} else {
@offsets = @{offset(
\@last,
-$distance,
)};
}
# look for gaps
if ($self->config->gap_fill_speed > 0 && $self->config->fill_density > 0) {
# not using safety offset here would "detect" very narrow gaps
# (but still long enough to escape the area threshold) that gap fill
# won't be able to fill but we'd still remove from infill area
my $diff = diff_ex(
offset(\@last, -0.5*$pspacing),
offset(\@offsets, +0.5*$pspacing + 10), # safety offset
);
push @gaps, grep abs($_->area) >= $gap_area_threshold, @$diff;
}
}
last if !@offsets;
last if $i > $loop_number; # we were only looking for gaps this time
@last = @offsets;
$contours[$i] = [];
$holes[$i] = [];
foreach my $polygon (@offsets) {
my $loop = Slic3r::Layer::PerimeterGenerator::Loop->new(
polygon => $polygon,
is_contour => $polygon->is_counter_clockwise,
depth => $i,
);
if ($loop->is_contour) {
push @{$contours[$i]}, $loop;
} else {
push @{$holes[$i]}, $loop;
}
}
}
# nest loops: holes first
for my $d (0..$loop_number) {
# loop through all holes having depth $d
LOOP: for (my $i = 0; $i <= $#{$holes[$d]}; ++$i) {
my $loop = $holes[$d][$i];
# find the hole loop that contains this one, if any
for my $t (($d+1)..$loop_number) {
for (my $j = 0; $j <= $#{$holes[$t]}; ++$j) {
my $candidate_parent = $holes[$t][$j];
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
$candidate_parent->add_child($loop);
splice @{$holes[$d]}, $i, 1;
--$i;
next LOOP;
}
}
}
# if no hole contains this hole, find the contour loop that contains it
for my $t (reverse 0..$loop_number) {
for (my $j = 0; $j <= $#{$contours[$t]}; ++$j) {
my $candidate_parent = $contours[$t][$j];
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
$candidate_parent->add_child($loop);
splice @{$holes[$d]}, $i, 1;
--$i;
next LOOP;
}
}
}
}
}
# nest contour loops
for my $d (reverse 1..$loop_number) {
# loop through all contours having depth $d
LOOP: for (my $i = 0; $i <= $#{$contours[$d]}; ++$i) {
my $loop = $contours[$d][$i];
# find the contour loop that contains it
for my $t (reverse 0..($d-1)) {
for (my $j = 0; $j <= $#{$contours[$t]}; ++$j) {
my $candidate_parent = $contours[$t][$j];
if ($candidate_parent->polygon->contains_point($loop->polygon->first_point)) {
$candidate_parent->add_child($loop);
splice @{$contours[$d]}, $i, 1;
--$i;
next LOOP;
}
}
}
}
}
# at this point, all loops should be in $contours[0]
my @entities = $self->_traverse_loops($contours[0], \@thin_walls);
# if brim will be printed, reverse the order of perimeters so that
# we continue inwards after having finished the brim
# TODO: add test for perimeter order
@entities = reverse @entities
if $self->config->external_perimeters_first
|| ($self->layer_id == 0 && $self->print_config->brim_width > 0);
# append perimeters for this slice as a collection
$self->loops->append(Slic3r::ExtrusionPath::Collection->new(@entities))
if @entities;
}
# fill gaps
if (@gaps) {
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"gaps.svg",
expolygons => \@gaps,
);
}
# where $pwidth < thickness < 2*$pspacing, infill with width = 1.5*$pwidth
# where 0.5*$pwidth < thickness < $pwidth, infill with width = 0.5*$pwidth
my @gap_sizes = (
[ $pwidth, 2*$pspacing, unscale 1.5*$pwidth ],
[ 0.1*$pwidth, $pwidth, unscale 0.5*$pwidth ],
);
foreach my $gap_size (@gap_sizes) {
my @gap_fill = $self->_fill_gaps(@$gap_size, \@gaps);
$self->gap_fill->append($_) for @gap_fill;
# Make sure we don't infill narrow parts that are already gap-filled
# (we only consider this surface's gaps to reduce the diff() complexity).
# Growing actual extrusions ensures that gaps not filled by medial axis
# are not subtracted from fill surfaces (they might be too short gaps
# that medial axis skips but infill might join with other infill regions
# and use zigzag).
my $w = $gap_size->[2];
my @filled = map {
@{($_->isa('Slic3r::ExtrusionLoop') ? $_->polygon->split_at_first_point : $_->polyline)
->grow(scale $w/2)};
} @gap_fill;
@last = @{diff(\@last, \@filled)};
}
}
# create one more offset to be used as boundary for fill
# we offset by half the perimeter spacing (to get to the actual infill boundary)
# and then we offset back and forth by half the infill spacing to only consider the
# non-collapsing regions
my $min_perimeter_infill_spacing = $ispacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
$self->fill_surfaces->append($_)
for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL), # use a bogus surface type
@{offset2_ex(
[ map @{$_->simplify_p(&Slic3r::SCALED_RESOLUTION)}, @{union_ex(\@last)} ],
-($pspacing/2 - $self->config->get_abs_value_over('infill_overlap', $pwidth) + $min_perimeter_infill_spacing/2),
+$min_perimeter_infill_spacing/2,
)};
}
}
sub _traverse_loops {
my ($self, $loops, $thin_walls) = @_;
# loops is an arrayref of ::Loop objects
# turn each one into an ExtrusionLoop object
my $coll = Slic3r::ExtrusionPath::Collection->new;
foreach my $loop (@$loops) {
my $is_external = $loop->is_external;
my ($role, $loop_role);
if ($is_external) {
$role = EXTR_ROLE_EXTERNAL_PERIMETER;
} else {
$role = EXTR_ROLE_PERIMETER;
}
if ($loop->is_internal_contour) {
# Note that we set loop role to ContourInternalPerimeter
# also when loop is both internal and external (i.e.
# there's only one contour loop).
$loop_role = EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER;
} else {
$loop_role = EXTR_ROLE_PERIMETER;
}
# detect overhanging/bridging perimeters
my @paths = ();
if ($self->config->overhangs && $self->layer_id > 0
&& !($self->object_config->support_material && $self->object_config->support_material_contact_distance == 0)) {
# get non-overhang paths by intersecting this loop with the grown lower slices
foreach my $polyline (@{ intersection_ppl([ $loop->polygon ], $self->_lower_slices_p) }) {
push @paths, Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => $role,
mm3_per_mm => ($is_external ? $self->_ext_mm3_per_mm : $self->_mm3_per_mm),
width => ($is_external ? $self->ext_perimeter_flow->width : $self->perimeter_flow->width),
height => $self->layer_height,
);
}
# get overhang paths by checking what parts of this loop fall
# outside the grown lower slices (thus where the distance between
# the loop centerline and original lower slices is >= half nozzle diameter
foreach my $polyline (@{ diff_ppl([ $loop->polygon ], $self->_lower_slices_p) }) {
push @paths, Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => EXTR_ROLE_OVERHANG_PERIMETER,
mm3_per_mm => $self->_mm3_per_mm_overhang,
width => $self->overhang_flow->width,
height => $self->overhang_flow->height,
);
}
# reapply the nearest point search for starting point
# (clone because the collection gets DESTROY'ed)
# We allow polyline reversal because Clipper may have randomly
# reversed polylines during clipping.
my $collection = Slic3r::ExtrusionPath::Collection->new(@paths); # temporary collection
@paths = map $_->clone, @{$collection->chained_path(0)};
} else {
push @paths, Slic3r::ExtrusionPath->new(
polyline => $loop->polygon->split_at_first_point,
role => $role,
mm3_per_mm => ($is_external ? $self->_ext_mm3_per_mm : $self->_mm3_per_mm),
width => ($is_external ? $self->ext_perimeter_flow->width : $self->perimeter_flow->width),
height => $self->layer_height,
);
}
my $eloop = Slic3r::ExtrusionLoop->new_from_paths(@paths);
$eloop->role($loop_role);
$coll->append($eloop);
}
# append thin walls to the nearest-neighbor search (only for first iteration)
if (@$thin_walls) {
foreach my $polyline (@$thin_walls) {
$coll->append(Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => EXTR_ROLE_EXTERNAL_PERIMETER,
mm3_per_mm => $self->_mm3_per_mm,
width => $self->perimeter_flow->width,
height => $self->layer_height,
));
}
@$thin_walls = ();
}
# sort entities
my $sorted_coll = $coll->chained_path_indices(0);
my @indices = @{$sorted_coll->orig_indices};
# traverse children
my @entities = ();
for my $i (0..$#indices) {
my $idx = $indices[$i];
if ($idx > $#$loops) {
# this is a thin wall
# let's get it from the sorted collection as it might have been reversed
push @entities, $sorted_coll->[$i]->clone;
} else {
my $loop = $loops->[$idx];
my $eloop = $coll->[$idx]->clone;
my @children = $self->_traverse_loops($loop->children, $thin_walls);
if ($loop->is_contour) {
$eloop->make_counter_clockwise;
push @entities, @children, $eloop;
} else {
$eloop->make_clockwise;
push @entities, $eloop, @children;
}
}
}
return @entities;
}
sub _fill_gaps {
my ($self, $min, $max, $w, $gaps) = @_;
$min *= (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
my $this = diff_ex(
offset2([ map @$_, @$gaps ], -$min/2, +$min/2),
offset2([ map @$_, @$gaps ], -$max/2, +$max/2),
1,
);
my @polylines = map @{$_->medial_axis($max, $min/2)}, @$this;
return if !@polylines;
Slic3r::debugf " %d gaps filled with extrusion width = %s\n", scalar @$this, $w
if @$this;
#my $flow = $layerm->flow(FLOW_ROLE_SOLID_INFILL, 0, $w);
my $flow = Slic3r::Flow->new(
width => $w,
height => $self->layer_height,
nozzle_diameter => $self->solid_infill_flow->nozzle_diameter,
);
my %path_args = (
role => EXTR_ROLE_GAPFILL,
mm3_per_mm => $flow->mm3_per_mm,
width => $flow->width,
height => $self->layer_height,
);
my @entities = ();
foreach my $polyline (@polylines) {
#if ($polylines[$i]->isa('Slic3r::Polygon')) {
# my $loop = Slic3r::ExtrusionLoop->new;
# $loop->append(Slic3r::ExtrusionPath->new(polyline => $polylines[$i]->split_at_first_point, %path_args));
# $polylines[$i] = $loop;
if ($polyline->is_valid && $polyline->first_point->coincides_with($polyline->last_point)) {
# since medial_axis() now returns only Polyline objects, detect loops here
push @entities, my $loop = Slic3r::ExtrusionLoop->new;
$loop->append(Slic3r::ExtrusionPath->new(polyline => $polyline, %path_args));
} else {
push @entities, Slic3r::ExtrusionPath->new(polyline => $polyline, %path_args);
}
}
return @entities;
}
package Slic3r::Layer::PerimeterGenerator::Loop;
use Moo;
has 'polygon' => (is => 'ro', required => 1);
has 'is_contour' => (is => 'ro', required => 1);
has 'depth' => (is => 'ro', required => 1);
has 'children' => (is => 'ro', default => sub { [] });
use List::Util qw(first);
sub add_child {
my ($self, $child) = @_;
push @{$self->children}, $child;
}
sub is_external {
my ($self) = @_;
return $self->depth == 0;
}
sub is_internal_contour {
my ($self) = @_;
if ($self->is_contour) {
# an internal contour is a contour containing no other contours
return !defined first { $_->is_contour } @{$self->children};
}
return 0;
}
1;