PrusaSlicer-NonPlainar/lib/Slic3r/Extruder.pm
Alessandro Ranellucci 55f2247cd9 New extrusion math
2011-10-01 18:10:33 +02:00

146 lines
4.3 KiB
Perl

package Slic3r::Extruder;
use Moo;
has 'shift_x' => (is => 'ro', default => sub {0} );
has 'shift_y' => (is => 'ro', default => sub {0} );
has 'z' => (is => 'rw', default => sub {0} );
has 'extrusion_distance' => (is => 'rw', default => sub {0} );
has 'retracted' => (is => 'rw', default => sub {0} );
has 'last_pos' => (is => 'rw', default => sub { [0,0] } );
# calculate speeds
has 'travel_feed_rate' => (
is => 'ro',
default => sub { $Slic3r::travel_feed_rate * 60 }, # mm/min
);
has 'print_feed_rate' => (
is => 'ro',
default => sub { $Slic3r::print_feed_rate * 60 }, # mm/min
);
has 'retract_speed' => (
is => 'ro',
default => sub { $Slic3r::retract_speed * 60 }, # mm/min
);
# calculate number of decimals
has 'dec' => (
is => 'ro',
default => sub { length((1 / $Slic3r::resolution) - 1) + 1 },
);
use XXX;
use constant PI => 4 * atan2(1, 1);
use constant X => 0;
use constant Y => 1;
sub move_z {
my $self = shift;
my ($z) = @_;
# TODO: retraction
return $self->G1(undef, $z, 0, 'move to next layer');
}
sub extrude_loop {
my $self = shift;
my ($loop, $description) = @_;
# find the point of the loop that is closest to the current extruder position
my $start_at = $loop->nearest_point_to($self->last_pos);
# split the loop at the starting point and make a path
my $extrusion_path = $loop->split_at($start_at);
# clip the path to avoid the extruder to get exactly on the first point of the loop
$extrusion_path->clip_end($Slic3r::flow_width / $Slic3r::resolution);
# extrude along the path
return $self->extrude($extrusion_path, $description);
}
sub extrude {
my $self = shift;
my ($path, $description) = @_;
my $gcode = "";
# reset extrusion distance counter
if (!$Slic3r::use_relative_e_distances) {
$self->extrusion_distance(0);
$gcode .= "G92 E0 ; reset extrusion distance\n";
}
# go to first point of extrusion path
$gcode .= $self->G1($path->points->[0], undef, 0, "move to first $description point");
# compensate retraction
if ($self->retracted) {
$gcode .= $self->G1(undef, undef, ($Slic3r::retract_length + $Slic3r::retract_restart_extra),
"compensate retraction");
$self->retracted(0);
}
# extrude while going to next points
foreach my $line ($path->lines) {
# calculate how much filament to drive into the extruder
# to get the desired amount of extruded plastic
my $e = $line->a->distance_to($line->b) * $Slic3r::resolution
* (($Slic3r::nozzle_diameter**2) / ($Slic3r::filament_diameter ** 2))
* $Slic3r::thickness_ratio
* $Slic3r::filament_packing_density;
$gcode .= $self->G1($line->b, undef, $e, $description);
}
# retract
if ($Slic3r::retract_length > 0) {
$gcode .= $self->G1(undef, undef, -$Slic3r::retract_length, "retract");
$self->retracted(1);
}
return $gcode;
}
sub G1 {
my $self = shift;
my ($point, $z, $e, $comment) = @_;
my $dec = $self->dec;
my $gcode = "G1";
if ($point) {
$gcode .= sprintf " X%.${dec}f Y%.${dec}f",
($point->x * $Slic3r::resolution) + $self->shift_x,
($point->y * $Slic3r::resolution) + $self->shift_y; #**
$self->last_pos($point->p);
}
if ($z && $z != $self->z) {
$self->z($z);
$gcode .= sprintf " Z%.${dec}f", $z;
}
# apply the speed reduction for print moves on bottom layer
my $speed_multiplier = $e && $self->z == $Slic3r::z_offset
? $Slic3r::bottom_layer_speed_ratio
: 1;
if ($e) {
$self->extrusion_distance(0) if $Slic3r::use_relative_e_distances;
$self->extrusion_distance($self->extrusion_distance + $e);
$gcode .= sprintf " F%.${dec}f E%.5f",
$e < 0
? $self->retract_speed
: ($self->print_feed_rate * $speed_multiplier),
$self->extrusion_distance;
} else {
$gcode .= sprintf " F%.${dec}f", ($self->travel_feed_rate * $speed_multiplier);
}
$gcode .= sprintf " ; %s", $comment if $comment;
return "$gcode\n";
}
1;